import java.util.*;
public class Test {
  public static void main(String[] args){
    Scanner in = new Scanner(System.in);
    int T = in.nextInt();

    for(int i = 1; i<=T; i++) {
      int n = in.nextInt();
      int s = in.nextInt();
      int p = in.nextInt();
      int result = 0;
      for(int j = 0; j<n; j++){
        int x = canAddUp(in.nextInt(), p);
        if(x == 0) {
          result++;
        } else if (x==1 && s > 0) {
          result++;
          s--;
        }
      }
      System.out.println("Case #"+i+": "+result);
    }
  }

  public static int canAddUp(int sum, int limit) {
    boolean flag = false;
    for(int i = 0; i<=sum; i++) {
      for(int j = 0; i+j <= sum; j++) {
        int k = sum-(i+j);
        int a = Math.abs(i-j);
        int b = Math.abs(i-k);
        int c = Math.abs(j-k);
        if(a > 2 || b > 2 || c> 2){
          continue;
        }

        if (i>=limit || j>=limit || k>=limit) {
          if(a < 2 && b < 2 && c < 2) {
            return 0;
          }else{
            flag = true;
          }
        }
      }
    }
    return (flag) ? 1 : 2;
  }
}

import java.util.Scanner;


class DancingWithGooglers {

    Scanner s = new Scanner(System.in);
	
    public static void main(String args[]) {
	    DancingWithGooglers p = new DancingWithGooglers();
	    p.run();
	}
	
	void run() {
	    prepare();
	    int nCases = s.nextInt();
		for (int i=0; i<nCases; i++) {
			System.out.println("Case #"+(i+1)+": "+runOneCase());
		}
	}
	
	int[][] mTable = new int[31][2];
	
	void prepare() {
	    for (int i=1; i<=28; i++) {
		    mTable[i][0] = (i+2) / 3;
			mTable[i][1] = (i+4) / 3;
		}
		
		mTable[29][0] = 10;
		mTable[29][1] = 10;
		mTable[30][0] = 10;
		mTable[30][1] = 10;
	}
	
	int runOneCase() {
	    int N = s.nextInt();
		int S = s.nextInt();
		int P = s.nextInt();
		
		int count = 0;
		for (int i=0; i<N; i++) {
		    int score = s.nextInt();
			if (mTable[score][0] >= P) {
			    count++;
		    } else if (S>0 && mTable[score][1]>=P) {
			    count++;
				S--;
			}
		}
	    return count;
	}

}