when was new super mario bros wii made
New Super Mario Bros. Wii New Super Mario Bros. Wii[a] is a 2009 side-scrolling platform video game developed and published by Nintendo for the Wii. A sequel to New Super Mario Bros., the game was released worldwide in November 2009, and in Japan the following month. A high-definition remastered port for the Nvidia Shield TV was released exclusively in China in December 2017.[6]
Super Mario Bros. Super Mario Bros., the successor to the 1983 arcade title Mario Bros., was designed by Shigeru Miyamoto and Takashi Tezuka, both of whom belonged to Nintendo's Creative Department, and largely programmed by Toshihiki Nakago of SRD Company, Ltd.[11] Though not originally using any particular character, the very deliberate creative process of what would become their next game was motivated by their technical knowledge from previous games such as Excitebike, Devil World and Kung Fu, by a desire to give the ROM cartridge format "a final exclamation point" in light of the forthcoming Famicom Disk System which was expected to become the dominant new game delivery medium, and by continuing their legacy of "athletic games" with a character running and jumping with many obstacles. Miyamoto explained, "We felt strongly about how we were the first to come up with that genre, and it was a goal of ours to keep pushing it."[12][13] The game was made in tandem with The Legend of Zelda, another Famicom game directed and designed by Miyamoto, which released in Japan five months after Super Mario Bros. As a result, certain elements were carried over from The Legend of Zelda to Super Mario Bros; for instance, the fire bars that appear in the gameâ€™s castle levels began as an unused object from Zelda.[14] Development was aimed at simplicity in order to have a new game available for the end-of-year shopping season.[15]
Nintendo video game consoles The Wii was released on November 19, 2006 as Nintendo's seventh-generation home console. Nintendo designed the console to appeal towards a wider audience than those of its main competitors, the PlayStation 3 and Xbox 360, including "casual" players and audiences that were new to video games.[8][9]
List of Toy Story characters Voiced by Jeff Garlin
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New Super Mario Bros. Wii The game contains eight worlds,[8] with a secret ninth world also accessible by locating all collectibles in each stage.[21] Levels are accessed via a 3D world map;[16] completing a stage unlocks the next one, with multiple choosable paths sometimes available after completing a stage. Each world contains two boss levels — a midway fortress and a castle at the end of the world — where the player battles a Koopaling.[12][22] In addition to levels, there are also "Toad Houses" located across the map in which the player can play a short minigame to earn extra lives or items that can be equipped from the map screen.[23] Map screens also often have enemies roaming them in certain dedicated areas which initiate a "mini-boss" fight when encountered that, when won, will award the player with items. At certain points, a Toad will appear trapped in one of the previously completed levels, and the player can choose to rescue him from a block and carry him safely to the end of the stage in order to earn additional lives.[24] Every course contains three Star Coins which are hidden in hard-to reach areas.[24] These can be spent on hint movies which show off tips and tricks for the game, including the locations of secrets and methods for getting infinite lives.[25]