first apple computer to use graphical user interface
History of the graphical user interface Beginning in 1979, started by Steve Jobs and led by Jef Raskin, the Apple Lisa and Macintosh teams at Apple Computer (which included former members of the Xerox PARC group) continued to develop such ideas. The Lisa, released in 1983, featured a high-resolution stationery-based (document-centric) graphical interface atop an advanced hard disk based OS that featured such things as preemptive multitasking and graphically oriented inter-process communication. The comparatively simplified Macintosh, released in 1984 and designed to be lower in cost, was the first commercially successful product to use a multi-panel window interface. A desktop metaphor was used, in which files looked like pieces of paper. File directories looked like file folders. There were a set of desk accessories like a calculator, notepad, and alarm clock that the user could place around the screen as desired; and the user could delete files and folders by dragging them to a trash-can icon on the screen. The Macintosh, in contrast to the Lisa, used a program-centric rather than document-centric design. Apple revisited the document-centric design, in a limited manner, much later with OpenDoc.
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macOS macOS (pronounced /ˌmækoʊˈɛs/;[6] previously Mac OS X and later OS X) is the current series of Unix-based graphical operating systems developed and marketed by Apple Inc. designed to run on Apple's Macintosh computers ("Macs"). It has been preinstalled on all Macs since 2002. Within the market of desktop, laptop and home computers, and by web usage, it is the second most widely used desktop OS after Microsoft Windows.[7][8]
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