what is the setting of the hitchhiker's guide to the galaxy
Places in The Hitchhiker's Guide to the Galaxy This is a list of places featured in Douglas Adams's science fiction series, The Hitchhiker's Guide to the Galaxy. The series is set in a fictionalized version of the Milky Way galaxy and thus, while most locations are pure invention, many are based on "real world" settings such as Alpha Centauri, Barnard's Star and various versions of the Earth.
Paris Peace Accords
The Hitchhiker's Guide to the Galaxy The broad narrative of Hitchhiker follows the misadventures of the last surviving man, Arthur Dent, following the demolition of the planet Earth by a Vogon constructor fleet to make way for a hyperspace bypass. Dent is rescued from Earth's destruction by Ford Prefect, a human-like alien writer for the eccentric, electronic travel guide The Hitchhiker's Guide to the Galaxy, by hitchhiking onto a passing Vogon spacecraft. Following his rescue, Dent explores the galaxy with Prefect and encounters Trillian, another human that had been taken from Earth prior to its destruction by the President of the Galaxy, the two-headed Zaphod Beeblebrox, and the depressed Marvin, the Paranoid Android. Certain narrative details were changed between the various adaptations.
The Hitchhiker's Guide to the Galaxy In The Hitchhiker's Guide to the Galaxy (published in 1979), the characters visit the legendary planet Magrathea, home to the now-collapsed planet-building industry, and meet Slartibartfast, a planetary coastline designer who was responsible for the fjords of Norway. Through archival recordings, he relates the story of a race of hyper-intelligent pan-dimensional beings who built a computer named Deep Thought to calculate the Answer to the Ultimate Question of Life, the Universe, and Everything. When the answer was revealed to be 42, Deep Thought explained that the answer was incomprehensible because the beings didn't know what they were asking. It went on to predict that another computer, more powerful than itself would be made and designed by it to calculate the question for the answer. (Later on, referencing this, Adams would create the 42 Puzzle, a puzzle which could be approached in multiple ways, all yielding the answer 42.)