assassin's creed movie which game is it based on
Assassin's Creed (film) Aymar Azaïzia, head of Assassin's Creed content at Ubisoft, stated that the film, which is "a brand new story, [with] new characters set in our universe," had the possibility to feature "some familiar faces," and that the present day element would feature Abstergo.[48] Fassbender said, "We really want to respect the game[s] and the elements to it. But we also wanted to come up with our own thing. And one thing I've sort of learned from doing the franchises like X-Men is that audiences, I think, want to be surprised and to see new elements of what they already know, and different takes on it."[11] The Animus, the machine used to experience ancestors' memories, was redesigned for the film, from a chair, to a machine that lifts the user in the air, allowing for a more modern, interactive and dramatic experience. Fassbender also noted the change was made to avoid comparisons to The Matrix.[49] The Abstergo compound in the film features an artifact room that holds specific weapons from the games beyond the traditional Assassin wrist blades, including: Altaïr Ibn-La'Ahad's sword (Assassin's Creed);[11] Connor/Ratonhnhaké:ton's bow (Assassin's Creed III);[42] Edward Kenway's flintlock pistols (Assassin's Creed IV: Black Flag); the cane sword of the twins Jacob and Evie Frye (Assassin's Creed Syndicate) and the axe and guillotine gun of Arno Dorian (Assassin's Creed Unity).[50][51] Fassbender also stated that Ubisoft was "very keen" about elements being created for the film, and were considering incorporating them into future games.[11]
Assassin's Creed Origins Assassin's Creed Origins is an action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It is the tenth major installment in the Assassin's Creed series and the successor to 2015's Assassin's Creed Syndicate. It was released worldwide for Microsoft Windows, PlayStation 4, and Xbox One on October 27, 2017.
Is It Fall Yet? The film chronicles the characters' summer break between seasons four and five.
Desmond Miles According to lead designer Steve Masters, Desmond's story ends in Assassins Creed III: "What we’re trying to do is bring some finality to Desmond’s story. To actually wrap up what you’ve opened and experienced with him." Creative director of the series, Jean Guesdon, said that Desmond is an important character in the Assassin's Creed series, and will be playing a large part in Assassin's Creed IV: Black Flag.[29]