when did terraria come out on xbox 360
Terraria In September 2012, Spinks announced that Engine Software and 505 Games would be porting Terraria to Xbox 360 and PlayStation 3.[16] The game was released for Xbox 360 via Xbox Live Arcade on March 27, 2013.[17] The PlayStation 3 version was released via the PlayStation Network in North America on March 26, 2013[17] and in Europe and Australia on May 15, 2013.[18] Shortly after the initial console release, 505 Games announced Terraria for PlayStation Vita;[19] it was released in Europe on December 11, 2013, and in North America on December 17, 2013.[20] Spike Chunsoft localized the PlayStation 3 and Vita versions for release in Japan, including exclusive items such as a costume based on Monokuma from Danganronpa: Trigger Happy Havoc.[21][22] In May 2013, 505 Games announced a mobile version of Terraria ported by Dutch studio Codeglue for Android, iOS, and Windows Phone.[23] It was released for iOS on August 29, 2013,[24] and for Android on September 13, 2013.[25] The Windows Phone version was released on September 12, 2014.[26][unreliable source?]
Terraria It was announced that version 1.3, the game's third major content update, would be the last on which Spinks would work personally, and that the developers Yorai Omer and Skiphs would take over programming, and Whitney "Cenx" Baird, would take over as lead designer.[citation needed] Version 1.3 was released on June 30, 2015, adding even more items, events, enemies, bosses, and gameplay features. During July 2016, Cenx announced that 1.3 for the mobile platforms would be coming in 2017.[40]
List of backward compatible games for Xbox One Backwards compatible Xbox 360 titles will benefit from becoming Xbox One X enhanced with the following:
Xbox 360 Launched worldwide across 2005â€“2006, the Xbox 360 was initially in short supply in many regions, including North America and Europe. The earliest versions of the console suffered from a high failure rate, indicated by the so-called "Red Ring of Death", necessitating an extension of the device's warranty period. Microsoft released two redesigned models of the console: the Xbox 360 S in 2010,[20] and the Xbox 360 E in 2013.[21] As of June 2014, 84 million Xbox 360 consoles have been sold worldwide, making it the sixth-highest-selling video game console in history, and the highest-selling console made by an American company. Although not the best-selling console of its generation, the Xbox 360 was deemed by TechRadar to be the most influential through its emphasis on digital media distribution and multiplayer gaming on Xbox Live.[19][22]