what type of game is zelda breath of the wild
The Legend of Zelda: Breath of the Wild The Legend of Zelda: Breath of the Wild[a] is an action-adventure game developed and published by Nintendo. The tenth game in the main Legend of Zelda series, it was released for the Nintendo Switch and Wii U consoles on March 3, 2017. The story follows Link, who awakens from a hundred-year slumber to a mysterious voice that guides him to defeat Calamity Ganon before it can destroy the kingdom of Hyrule. The game is played in an open world environment. Players are given little instruction and can explore freely: common tasks include collecting multi-purpose items to aid in various objectives or solving puzzles and side-quests in order to obtain rewards. Breath of the Wild's world is unstructured, designed to reward experimentation and allows the story to be completed in a nonlinear fashion.
The Legend of Zelda: Breath of the Wild Prior to full development, the developers designed a playable 2D prototype similar to the original Zelda to experiment with physics-based puzzles. The final game uses a modified version of the Havok physics engine.[35] At the 2017 Game Developers Conference, Director Hidemaro Fujibayashi, technical director Takuhiro Dohta, and art director Satoru Takizawa held a presentation titled "Change and Constant – Breaking Conventions with The Legend of Zelda: Breath of the Wild", during which they demoed the prototype.[35][36] Aonuma called the physics engine in Breath of the Wild a major development for the Zelda series, saying that it "underpins everything in the world" and makes things operate in a "logical and realistic way", allowing players to approach puzzles and problems in different ways. He expanded on the difficulty in developing this system, recalling how one day during development he entered an area in the game and found that all the objects had been blown away by the wind.[3]
The Legend of Zelda: Breath of the Wild Breath of the Wild broke sales records for a Nintendo launch game in multiple regions.[133][134] In Japan, the Switch and Wii U versions sold a combined 230,000 copies in the first week of release, with the Switch version becoming the top-selling game released that week.[135] In the UK, Breath of the Wild was the second-bestselling retail game its week of release behind Horizon Zero Dawn, and became the third-bestselling Zelda game behind Wind Waker and Twilight Princess.[136][137] In the United States, Breath of the Wild was the second-bestselling video game during its month of release behind Tom Clancy's Ghost Recon Wildlands.[138] Nintendo reported that Breath of the Wild sold more than one million copies in the US that month, 925,000 of which were for Switch - a 100% attach rate.[139][140][141][142] That month, Nintendo reported it had sold 3.84 million copies of Breath of the Wild worldwide, 1.08 million for Wii U and 2.76 million for Switch, surpassing the Switch's global sales of 2.74 million for the same period.[143] Nintendo president Tatsumi Kimishima said that the attach rate of Breath of the Wild to the Switch was "unprecedented".[144] By June 2018, the Switch version had sold 9.32 million copies,[145] and the Wii U version 1.5 million, for a total of 10.82 million, making Breath of the Wild the best-selling Zelda game.[146] By September 2018, the Switch version reached 10.28 million copies sold.[147]
The Legend of Zelda The chronology of the Legend of Zelda series was a subject of much debate among fans until an official timeline was released on December 21, 2011, within the collector's book Hyrule Historia, which was originally exclusive to Japan and was later released in the United States.[30][31] Prior to its release, producers confirmed the existence of a confidential document, which connected all the games.[32][33] Certain materials and developer statements once partially established an official timeline of the released installments. ZeldaÂ II: The Adventure of Link is a direct sequel to the original The Legend of Zelda, and takes place several years later.[34][35] The third game, A Link to the Past, is a prequel to the first two games,[36][37][38] and is directly followed by Link's Awakening.[39][40] Ocarina of Time is a prequel that takes the story many centuries back; according to character designer Satoru Takizawa, it was meant to implicitly tell the story of the Imprisoning War from the manual of A Link to the Past, with Majora's Mask directly following its ending.[41][42] Skyward Sword is then a prequel to Ocarina of Time.[43] Twilight Princess is set more than 100 years after Ocarina of Time.[44][45]