when did the first video games come out
History of video games The first games known to incorporate a monitor were two research projects completed in 1952, a checkers program by Christopher Strachey on the Ferranti Mark 1[20] and a tic-tac-toe program called OXO by Alexander Douglas on the EDSAC.[21] Both of these programs used a relatively static display to track the current state of the game board. The first known game incorporating graphics that updated in real time was a pool game programmed by William Brown and Ted Lewis specifically for a demonstration of the MIDSAC computer at the University of Michigan in 1954.[8]
Percy Jackson & the Olympians The Sea of Monsters is the second installment in the series, released on April 1, 2006.
Star Wars Star Wars is an American epic space opera franchise, created by George Lucas and centered around a film series that began with the eponymous 1977 movie. The saga quickly became a worldwide pop culture phenomenon.
Video game console The first video games appeared in the 1960s.[15] They were played on massive computers connected to vector displays, not analog televisions. Ralph H. Baer conceived the idea of a home video game in 1951. In the late 1960s, while working for Sanders Associates, Baer created a series of video game console designs. One of these designs, which gained the nickname of the 1966 "Brown Box", featured changeable game modes and was demonstrated to several TV manufacturers, ultimately leading to an agreement between Sanders Associates and Magnavox.[16] In 1972, Magnavox released the Magnavox Odyssey, the first home video game console which could be connected to a TV set. Ralph Baer's initial design had called for a huge row of switches that would allow players to turn on and off certain components of the console (the Odyssey lacked a CPU) to create slightly different games like tennis, volleyball, hockey, and chase. Magnavox replaced the switch design with separate cartridges for each game. Although Baer had sketched up ideas for cartridges that could include new components for new games, the carts released by Magnavox all served the same function as the switches and allowed players to choose from the Odyssey's built-in games.