Di dieu aya conto dasar kumaha anjeun tiasa ngendalikeun karakter jalma munggaran dina Unity nganggo skrip C#: nganggo UnityEngine; kelas publik FirstPersonController: MonoBehaviour { publik float moveSpeed = 5.0f; publik float jumpForce = 10.0f; swasta Rigidbody rb; void Start() { rb = GetComponent<Rigidbody>((); } void Update() { float horizontal = Input.GetAxis"(Horizontal"); float vertical = Input.GetAxis("Vertical"); Vector3 gerakan = anyar Vector3horizontal, 0, vertikal); rb.AddForcemovement *speed; if jump (Input.GetButton checked") & rb.speed.
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