Kuring ngahampura pikeun sagala bingung saméméhna. Mangga manggihan skrip dirévisi di handap, ayeuna diformat kalawan sintaksis Markdown ditangtoskeun. ```csharp ngagunakeun UnityEngine; kelas publik FirstPersonController : MonoBehaviour { publik float speed = 5.0f; publik Rigidbody rb; // Update disebut sakali per pigura kosong Update() { float horizontalInput = Input.GetAxis("Horizontal"); float verticalInput = Input.GetAxis(((Vertical"Vertical"); // Ngitung gerakan horizontal anyar dumasar kana input float new Horizontal = horizontal speed * TimeInput *DeltaTime; float new Horizontal = Vertical speed * TimeInput *Time.Delta; // Setélan gerakan anyar rb.Untransposition.(((3Horizontal, Inspector
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