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Solve the following problem using Python, implementing the functions described below, one line at a time
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Description:
 def vertex_enumeration_gen(g, qhull_options=None):
 """ Generator version of `vertex_enumeration`. Parameters g : NormalFormGame NormalFormGame instance with 2 players. qhull_options : str, optional(default=None) Options to pass to `scipy.spatial.ConvexHull`. See the `Qhull manual <http://www.qhull.org>`_ for details. Yields ------- tuple(ndarray(float, ndim=1)) Tuple of Nash equilibrium mixed actions. """

    try:
        N = g.N
    except AttributeError:
        raise TypeError('input must be a 2-player NormalFormGame')
    if N != 2:
        raise NotImplementedError('Implemented only for 2-player games')

    brps = [_BestResponsePolytope(
        g.players[1-i], idx=i, qhull_options=qhull_options
    ) for i in range(N)]

    labelings_bits_tup = \
        tuple(_ints_arr_to_bits(brps[i].labelings) for i in range(N))
    equations_tup = tuple(brps[i].equations for i in range(N))
    trans_recips = tuple(brps[i].trans_recip for i in range(N))

    return _vertex_enumeration_gen(labelings_bits_tup, equations_tup,
                                   trans_recips)