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Solve the following problem using Python, implementing the functions described below, one line at a time
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Description:
 def remove_bounds_axes(self, loc=None):
 """ Removes bounds axes from the active renderer. Parameters loc : int, tuple, or list Index of the renderer to add the actor to. For example, ``loc=2`` or ``loc=(1, 1)``. If None, selects the last active Renderer. """

        self._active_renderer_index = self.loc_to_index(loc)
        renderer = self.renderers[self._active_renderer_index]
        renderer.remove_bounds_axes()