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Solve the following problem using Python, implementing the functions described below, one line at a time
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Description:
 def getSkeletalReferenceTransforms(self, action, eTransformSpace, eReferencePose, unTransformArrayCount):
 """Fills the given buffer with the transforms for a specific static skeletal reference pose"""


        fn = self.function_table.getSkeletalReferenceTransforms
        pTransformArray = VRBoneTransform_t()
        result = fn(action, eTransformSpace, eReferencePose, byref(pTransformArray), unTransformArrayCount)
        return result, pTransformArray