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Solve the following problem using Python, implementing the functions described below, one line at a time
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Description:
 def get_side_attr(attr, invert, player):
 """ Get a player attribute that depends on which side the player is on. A creep kill for a radiant hero is a badguy_kill, while a creep kill for a dire hero is a goodguy_kill. """

    t = player.team
    if invert:
        t = not player.team

    return getattr(player, "%s_%s" % ("goodguy" if t else "badguy", attr))