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Solve the following problem using Python, implementing the functions described below, one line at a time
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Description:
 def _sendCommand(self, command):
 """ send keystroke command to player """


        if(self.process is not None):
            try:
                if logger.isEnabledFor(logging.DEBUG):
                    logger.debug("Command: {}".format(command).strip())
                self.process.stdin.write(command.encode('utf-8', 'replace'))
                self.process.stdin.flush()
            except:
                msg = "Error when sending: {}"
                if logger.isEnabledFor(logging.ERROR):
                    logger.error(msg.format(command).strip(), exc_info=True)