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Solve the following problem using Python, implementing the functions described below, one line at a time
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Description:
 def load_texture(self, file_path, cell_size=(256, 256)):
 """ Load a spritesheet texture. cell_size is the uniform size of each cell in the spritesheet. """

        super(SpriteSheet, self).load_texture(file_path)
        self.__cell_bounds = cell_size
        self.__generate_cells()