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Solve the following problem using Python, implementing the functions described below, one line at a time
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Description:
 def load(name):
 """Parse the tile map and add it to the world."""

        global __tile_maps
        # Remove the current map.
        TileMapManager.unload()

        TileMapManager.active_map = __tile_maps[name]
        TileMapManager.active_map.parse_tilemap()
        TileMapManager.active_map.parse_collisions()
        TileMapManager.active_map.parse_objects()

        world = Ragnarok.get_world()
        world.add_obj(TileMapManager.active_map)

        for obj in TileMapManager.active_map.objects:
            world.add_obj(obj)