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Solve the following problem using Python, implementing the functions described below, one line at a time
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Description:
 def rotate_texture(texture, rotation, x_offset=0.5, y_offset=0.5):
 """Rotates the given texture by a given angle. Args: texture (texture):
 the texture to rotate rotation (float):
 the angle of rotation in degrees x_offset (float):
 the x component of the center of rotation (optional) y_offset (float):
 the y component of the center of rotation (optional) Returns: texture: A texture. """

    x, y = texture
    x = x.copy() - x_offset
    y = y.copy() - y_offset
    angle = np.radians(rotation)
    x_rot = x * np.cos(angle) + y * np.sin(angle)
    y_rot = x * -np.sin(angle) + y * np.cos(angle)
    return x_rot + x_offset, y_rot + y_offset