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Solve the following problem using Python, implementing the functions described below, one line at a time
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Description:
 def replicate(self, dst_lun_id, max_time_out_of_sync, replication_name=None, replicate_existing_snaps=None, remote_system=None):
 """ Creates a replication session with a existing lun as destination. :param dst_lun_id: destination lun id. :param max_time_out_of_sync: maximum time to wait before syncing the source and destination. Value `-1` means the automatic sync is not performed. `0` means it is a sync replication. :param replication_name: replication name. :param replicate_existing_snaps: whether to replicate existing snaps. :param remote_system: `UnityRemoteSystem` object. The remote system to which the replication is being configured. When not specified, it defaults to local system. :return: created replication session. """


        return UnityReplicationSession.create(
            self._cli, self.get_id(), dst_lun_id, max_time_out_of_sync,
            name=replication_name,
            replicate_existing_snaps=replicate_existing_snaps,
            remote_system=remote_system)