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Solve the following problem using Python, implementing the functions described below, one line at a time
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Description:
 def load_character(tile_map, gamescreen):
 """Create an instance of the main character and return it."""

    tile_obj = thc.TileHeroCharacter(tile_map, gamescreen)
    tile_obj.load_texture("..//Textures//character.png")
    tile_obj.origin = r.Vector2(0, 0)
    tile_obj.hazard_touched_method = hazard_touched_method
    tile_obj.special_touched_method = special_touched_method
    return tile_obj