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Solve the following problem using Python, implementing the functions described below, one line at a time
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Description:
 def setOverlayTransformTrackedDeviceComponent(self, ulOverlayHandle, unDeviceIndex, pchComponentName):
 """ Sets the transform to draw the overlay on a rendermodel component mesh instead of a quad. This will only draw when the system is drawing the device. Overlays with this transform type cannot receive mouse events. """


        fn = self.function_table.setOverlayTransformTrackedDeviceComponent
        result = fn(ulOverlayHandle, unDeviceIndex, pchComponentName)
        return result