If you're doing well and you've found value in these tools, I'm asking for your financial support. I'll keep creating content, building HeroMuster, and trying to make the world a better place for roleplayers. No hard feelings if you can't help.

Click the donate button to donate through PayPal (or if you have a HeroMuster account, login and buy coins to use a credit card).

Thanks in advance,
Mario Lurig

Open Legend RPG Tools

Change Log

Character Builder: Defensive Reflexes IV - IX

When adding the feat Defensive Reflexes beyond level III, the View Available Feats button will now properly flag the Defensive Reflexes II prerequisite.

Character Builder: Russian Language

Thanks to a volunteer (last month!) there is now a Russian (Русский) translation of the character sheet.

May 18, 2018

New Feature: Saving NPCs

The NPC generator now has a few editable fields: Name, description, hit points, initiative, speed, guard, toughness, and resolve.

Secondarily, if you are logged into your HeroMuster account, a new save icon is available which will save the NPC to your account (i.e. My Creations).

April 24, 2018

Character Builder: Battlefield Punisher

The Battlefield Punisher feat will now prompt for a bane to inflict and add that to the Feat's title.

April 8, 2018

Character Builder: Chinese (Traditional) Language

Thanks again to the awesome community, the character builder is now available in Chinese (Traditional).

Character Builder: Printing in Chrome/Edge/Safari

Fixed printing in Chrome/Edge/Safari. Apparently, ~2 months ago Chrome changed how it interpretted font sizes. Anyway, the character sheet now prints properly as a one-sheet on all browsers again. This was reported to me by a user whom I am grateful to for doing so.

The Tour was removed from the character builder... it no longer was critical since the builder is now full grown in its power and accounts are now a thing.

Accounts with Remember Me Cookie Now Auto-Login

If your browser has your HeroMuster Remember Me cookie, you previously still needed to click Login and then had a quick redirect loop to HeroMuster proper and back to the OL site. Now it all happens on this site. Browsers without the cookie will still need to click Login and follow the regular procedure.

My Creations: Bookmark Other People's Creations

Both the Character Builder and the Extraordinary Item Builder now have a new icon when logged in and viewing a save you do not own. This bookmark icon allows you to add that save to your My Creations page without having to Save a new copy.

There is now also the ability to bookmark an item from the My Creations page by providing the URL or tag for that character/item (new button visible).

As a GM for my local game, I realized I wanted to keep a copy of my player's characters... but as they level, my copy was out-of-date. This new feature allows me to track the character sheet that they overwrite when they level, keeping me up-to-date as well.

Character Builder: Overwrite

If your browser session dies due to inactivity (e.g. when leaving a character sheet open for an hour without interacting) and you try and overwrite a save (logged in accounts), previously it would just spin forever. Now it fails nicely, notifying and linking you to login again.

Character Builder: Nederlands Language

Thanks to volunteers there is now a Dutch (Nederlands) translation of the character sheet.

Character Builder: Feats

You can now properly click Confirm to save details when Feats prompt you for additional information (e.g. Extraordinary Focus).

Character Builder: Preferred Language

You can now set your account level language preference through the HeroMuster Account page. If set, when logged in and visiting the character builder (new or saved character), it will automatically use your preferred language (if available).

January 14, 2018

Character Builder: Languages

Language selection design has been… redesigned. Now cleanly across the top of the page (better for mobile visitors).

Coming Soon: Setting your preferred language in your HeroMuster account which will automatically change the character sheet on load.

My Creations & Extraordinary Item Builder

Labels in the form of Tags (My Creations) and Attributes/Banes/Boons (EIB) now properly wrap when you have lots of them (previously they were not accessible off the side of the browser window).

My Creations

Tags are now sorted alphabetically on page load (created tags will not be placed in the correct order).

Mobile users now have an icon to scroll between their character list, item list, and the bottom of the page.

January 13, 2018

Extraordinary Item Builder: Legendary

Legendary properties are now available in the builder so it can make Extraordinary and Legendary items.

My Creations: CPU/Memory Usage

I wrote bad JavaScript code. It caused the browser to practically lockup after adding 5 or 6 tags to things (memory usage exponentially increased). It's good now, less… shitty.

Extraordinary Item Builder: Submit

Fixed an issue where you could press Enter to submit an input field (Name, Area, Slaying) triggering unwanted effects.

My Creations: Tagging

Tagging is now enabled on My Creations. Tagging is an easy way to organize your characters and items. This allows you to visually reduce clutter, specifically by clicking a tag at the top and hiding all characters/items that do not have that tag.

Selecting multiple tags will act as an OR: Showing any characters/items that have any of the selected tags.

Full Site: Character Builder, Extraordinary Item Builder, etc.

Fixed a few stray HTML markup issues.

IE11 now works! Internet Explorer 11, found on Windows 7, is now fixed for the builders. Some javascript was reworked to be compatible with this older browser.
These fixes may have had the added benefit of getting the builders to work in the Safari 5 browser (found on Apple iPad 1st-generation devices).

January 10, 2018

Character Builder: Longshot Feat

When selecting the Longshot feat you will now be prompted to select the specialization (weapon or attack type).

Character Builder: Attribute Tooltips

Tooltips are now linked to tap/hover on the attribute name rather than score. Previous behaviour was frustrating to use on a touch device like a tablet (why don't people tell me these things?).

January 2, 2018

Extraordinary Item Builder: Baneful

Corrected the wealth calculation. Previously added WL only based on banes lowest PL and the attribute -> WL cost table, neglecting an additional +1 WL cost.

January 1, 2018

Character Builder: Weapons

Extraordinary Item Builder: Markdown Support

The Description and Special text areas now support a limited subset of Markdown (see below). That means you can add some styling to your item text.

REMEMBER, just because you can doesn't mean you should.

Extraordinary Item Builder & Character Builder

Overwrite Save rather than create a new save is now available (with a bunch of restrictions) via a Recycle icon ():

Want to test it out? Login, create an item or character and save it. Reload the page (the URL should have automatically changed to the saved link). Tada, new icon!

December 26, 2017

Extraordinary Item Builder

When choosing the Damage or Weapon property and the Other choice, the item properties shown on the left are now editable, meaning you can click in and manually type in what Other represents.

December 23, 2017

Email Send & Logout

Working with a community member using IE11 or Waterfox, fixed an issue when signing up and being unable to send the verification email (JavaScript button didn't work). Also fixed eroneous error messages on the Logout page (and failure to properly logout) in some browsers.

A new landing page for My Creations shows if you are not currently logged in. Previously it redirected you. Now you get a preview of the page in the background and a simple message instructing you to login.

My Creations link now visible on all pages of the site.

Logged in users now have more functionality on My Creations including:

TODO: Done!

HeroMuster Account & My Creations

The character builder and extraordinary item builder now have a new link in the top-right: Login.

This new link will bring you to the newly minted HeroMuster login page (and consequently account creation page). Why would you create an account? Because it unlocks the My Creations page (not visible without an account) where you will see all of the characters and items that you save going forward* while logged in.

If you have feedback or problems, feel free to reach out via email: email@example.com.

Features To Add

Extraordinary Item Builder: Armor & Weapons

API: Extraordinary Item Builder

You can now retrieve saved Extraordinary Items via the API.

You can now retrieve a list of recently saved Extraordinary Items via the API.

Extraordinary Item Builder: Tooltips

Button tooltips for item properties will now display even after a property has been selected (they were previously hidden due to a visualization bug that has been resolved).

Extraordinary Item Builder: Save and Share!

You can now save your work and share those links with others. The builder should also continue to work if you wish to revise a shared item.

Item Lists

Pregenerated Characters: Superhero Genre

Special thanks to @Brycelor once again for the first of these pregens.

December 11, 2017

Character Builder: Attribute Substitution

When you apply Attribute Substitution, then change the score of the primary attribute, it now immediately updates the sheet to reflect the change to the dependent attribute (e.g. Guard updated in an Agility->Might substitution with the new score).

Fixed a JavaScript recursion bug.

Extraordinary Item Builder: Persistent Property

Whoops. Forgot the Persistent property. It's there now.

The Special section has Powerful label renamed to Modifier to avoid confusion with the item property Powerful.

December 10, 2017

Extraordinary Item Builder: Banes/Boons

Since Banes and Boons added to items specifies the attribute score to invoke, rather than the power level, the dropdown now shows the power levels first, then a divider, followed by all other valid values. 99% of the time you will be choosing a score that is equal to the power level, thus why they are right at the top.

You can now play to your heart's content building different extraordinary items. While there currently is no save function, you can print the page for a nice single-sheet handout to your players (or print to PDF).

To Do

November 29, 2017

Character Builder: Translations

Added both Deutsch (German) and Português-Brasil (Portuguese-Brazil); long overdue.

October 31, 2017

Feat Filtering: Sorting

You can now choose to sort filtered feats by cost, then alphabetically (low to high). A new dropdown is now available in the Filtered Feats… section. The default behaviour is unchanged: Alphabetical sorting.

October 22, 2017

Character Builder: Deleted Saves

Previously, if you were to request a character with a character name and thus an id similar to namehere123, if that character save was deleted but the link to that character still existed somewhere, anyone clicking that link would be redirected to a blank sheet.

Now, the system will try to find the most recent similar character save (based on character name) and redirect you to that instead. This will lead to false positives, but most of the time it will result in a better user experience rather than dead links.

October 10, 2017

API Documentation

Using Postman, I've created a more robust API documentation and added the link to the main menu system.

API: Feats with Attribute Filtering

Just like Banes and Boons, you can now filter Feats based on your Attributes. Be advised that it will not exclude Feats based on feat prerequisites (they will be returned).

September 23, 2017

Character Builder: Additional Notes

Put a space back in the field so that you can edit it properly. Whoops.

Banes & Boons: Filtered Power Levels

When filtering Banes or Boons, Attributes where greyed out if they were not applicable (based on the filter). This effect is now also applied to Power Levels. Note: If a Feat or Weapon enables you to make the attack at a higher power level, this is not taken into account.

Character Builder: Saved Characters

The meta data (title/description when sharing the link) for saved characters now reflects that character rather than being generic (to match the custom image/screenshot of the character sheet).

September 16, 2017

Character Builder: French Translation

Attribute descriptions are now part of the translations. Currently only English and French are available.

Feats: Prerequisites (Mobile only)

Fixed a display issue for prerequisite requirements when viewing Feats on a mobile device (e.g.phone or tablet). This included improved use of space.

API: Player Name

Improved the code so that the API automatically parses an invalid result (e.g.Great Moustache) into a valid one: greatmoustache. This uses the same logic as the character builder uses to generate a player id.

Feats: Battlefield Retribution

Battlefield Reflexes prerequisite filter renamed to Battlefield Retribution to match the core rules update.

Character Builder: Natural Defenses

Armor and Feat bonuses in Guard and Toughness, respectively, properly change when feats are changed (up or down). Previously, reducing Natural Defense X to a lower tier would leave the Toughness Feat bonus unchanged and incorrect.

August 7, 2017

Character Builder (minor updates)

Updated the tooltips for Logic and Learning per this thread.

Updated references in Multi-Attack Specialist of Projectile to now use Ranged per core changes.

July 25, 2017

API - Perks, Flaws, Weapons, and Feats

Added additional calls based on the HeroMuster data that powers the lists used in the character builder, now available through the API.

Swashbuckling and Steampunk Genres - Pregenerated Characters

Special thanks to @Brycelor on Discord again.

July 17, 2017

Character Sheet

June 10, 2017

API: Boons and Banes

Minor QoL (Quality of Life) improvement: submitting a request to /api/banes or /api/boons without providing attribute scores will be treated as 9s for all attributes, showing all possible options.

May 3, 2017

New Feature: NPC Generator

Using the NPC quick build rules, you can now retrieve a full NPC of levels 1-20, including Name, Description, HP, Attributes, Defenses, Attacks, Initiative, Boons, Banes, and even Feats!

Each NPC is procedurally generated. Translation: It's not just random, but certain choices effect later choices as the NPC is created. Here are a few ways:

The names and related descriptions are randomly selected from a stored list of legendary and mythical creates from around the world, sourced from Wikipedia.

New API Call: NPC Generator

A future update will outline some of the extra features built-in to increase the chance of a viable NPC being generated.

Filtered Boons and Banes

API Boons and Banes

April 24, 2017

Western Genre Pregenerated Characters

Special thanks to @Brycelor on Discord, there is now a full deck of 5 Western genre pregen characters. Initial character design goes to him; I only cleaned up, filled out, and standardized.

March 21, 2017

Reminder: The tool will not warn you if you select a Feat where the character does not meet the prerequisite attributes or feats. This change is an effort to not expose those feats to you in the first place.

March 19, 2017

New API Features!

You can now use HeroMuster's filtering programmatically through the API to see which Boons and Banes are available based upon attribute scores.

March 13, 2017

February 25, 2017

New PreGens: Real Heroes!

Pregenerated characters based on real-world heroes. Currently features Ida Lewis and Lyudmila Pavlichenko.

February 12, 2017

Character Sheet: Rules Update

Reminder: For existing character saves, you must remove and then re-add the Feat to get the new calculations, then save the new version.

February 4, 2017

New Feature: Character API!

You can now access stored character info programmatically based on player id, character id, or show all (50 at a time).

I hope that this allows even more great tools for the OL community, such as a native mobile app that uses this import existing characters created by the user.

February 3, 2017

New Feature: Character Sheet Social Images!

Any new saves will take a bit longer to process because the system will be generating a screenshot of the actual saved character sheet, so that the image shown when shared on social media (and Discord) is not the placeholder (which is what shows if it's an old save or the screenshot generation failed).

February 2, 2017

January 27, 2017

January 23, 2017

New Feature: Character Sheet Translations!

Volunteers can translate the printable character sheet into other languages by going to OneSkyApp, creating a free account, selecting the language to translate, and translating the 90 words/phrases!

January 22, 2017

New Page: PreGen Characters!

Currently includes 10 Fantasy Genre pregenerated characters that you are free to use to give new players or one-shot players someone fun to play, all with unique traits and room for the player themselves to add their own flavor.

January 19, 2017

January 18, 2017

January 17, 2017

Some Feat awareness improvements, such as selecting attribute substitution and altering the view feats/banes/boons links to reflect the substitution.

Translations for the character sheet, starting with French and Italian first.

Filtering of feats without specifying prerequisites (such as from the character sheet link) will now ignore prereqs and display those feats and leave it to the player to ignore them.

Layout has been tweaked for better flow and more space:

View Your Characters

Character level is now highlighted as part of the list without having to click-through to the character sheet.

January 9, 2017

January 7, 2017

January 6, 2017

You can now view all characters created with the same Player Name, so use that field if you want to quickly find them again!

Sample character list.

Removed extra borders around weapons/armor.

Fixed Feat and Boon row sizing when printing on Firefox.

Added a 5th Feat row, adding it to tabindex as well.

January 3, 2017

Feats: Craft I-II

Fixed prerequisites to be Learning 3 OR Knowledge I, not AND. Filter fixed as well.

January 2, 2017

Repairs Needed: Character Builder

Massive changes to weapons and armor, as well as a change to Guard requires fixes to the character builder.

To Do:

Character Builder

Character Builder Bug Fixes

New Feature: Save Character Sheets

You can now save your characters, creating a custom link that is displayed upon saving. This is an easy way to create a pre-gen or showoff your character to others.

Tip: The custom link uses some or all of the character name, so make sure to add one!

View Touchstone's Character Sheet
December 28, 2016

Character Builder Improvements

Next Feature Goal: Save your character sheet (custom link).

New Page: Roll20 Tools!

Just some easy copy/paste links to display filtered feats, banes, and boons for your Roll20 characters.

Do a hard reload (CTRL + SHIFT + R) to refresh the javascript file.

December 26, 2016

Character Sheet Improvements

December 25, 2016

New Page: Character Sheet!

The current character builder is 100% printable (black & white) on Chrome and Firefox. You can also manually edit most of the fields.

Coming Soon… Javascript auto-fill attributes, defenses, HP; feat and boon dropdowns; weapons and armor selection; perk and feat selection.

Coming Soon(ish)… Save and share your character build (this will take a while to get worked out) as well as translations.

Do a hard reload (CTRL + SHIFT + R) to refresh the stylesheet.

December 20, 2016

New Page: Perks & Flaws!

Uses same style guidelines as other pages except Perks are listed first, then Flaws (as opposed to two separate pages).

In most cases, the last sentence in a Perk's description is its effect, if any. The system automatically highlights the last line of each Perk.

December 17, 2016

Printing Improved!

Styles and classes added to streamline printing. Tested on Chrome and Firefox.

Features include: Hiding unnecessary web-only page elements, sizing, page-breaks, and auto-expanded cards.

Do a hard reload (CTRL + SHIFT + R) to refresh the stylesheet (it's updated if the Filter Feats… button isn't visible in Print Preview).

December 16, 2016

Minor Title Tweak

The Title of the window/tab will now reflect Filtered when it is a filtered list of feats/banes/boons.

Spacing (top margin) added to the Apply Filter button for the Banes and Boons pages.

December 15, 2016

Attribute Filtering: Feats Now Available!

You can now filter Feat cards based on your character's attributes and any prerequisite feats. The shortcut link is a bit longer, but just as functional!

Filtering is based on Tier 1 requirements only, which means that in the case of something complex like Death Blow, Agility 6 and Lethal Strike I are all that's required to show the card (there is no option to choose a higher level of Lethal Strike when selecting your filters).

Bug Fixes

December 14, 2016

Attribute Filtering: Banes & Boons, Now Available!

You can now filter the Bane or Boon cards based on your character's attributes. There is also an easy to copy link to bookmark or share!

Pro-tip: The number string is just the values (0-9) for all 18 attributes, in the order introduced in the Open Legend rules.

December 9, 2016

Feats: Reference Card Added

A reference card was added to the front of the feats listing for clarification and to match the banes/boons styling.

Verified visibilty across most types of color blindness: Deuteranopia (common), Protanopia (rare), Tritanopia (very rare).

Banes viewed with red/green blindness Feats viewed with red/green blindness New Page: Boons

The Open Legend Boons have been added.

Note: There are no unique features on the Boons page that do not already exist in other pages: Banes or Feats.

New Feature: Caching

By using static file caching, HTML minifying, and gzip compression, the page load is 50% smaller and 30% faster.

Typical loading time is < 1 second in North America and < 2 seconds internationally.

All pages receive the following scores (out of 100):

New Page: Banes

The Open Legend Banes have been added.

New Feature: Direct Links

When expanding the details of any card on a non-mobile screen, a new box at the bottom offers 1-click copy-to-clipboard of the direct link to that card, such as the Berserker feat.

Anchor links will expand the card automatically on both mobile and non-mobile layouts. On non-mobile layouts it will also highlight temporarily to draw the visitors attention.

December 7, 2016

New Page: Feats

The Open Legend Feats have been added.

Website launched! Automatically stays in sync with the core YAML files, so it is always up-to-date. Questions: email@example.com

This product was created under the Open Legend Community License and contains material that is copyright to Seventh Sphere Publishing. Such use of Seventh Sphere Publishing materials in this product is in accordance with the Open Legend Community License and shall not be construed as a challenge to the intellectual property rights reserved by Seventh Sphere Publishing. Seventh Sphere Publishing and Open Legend RPG and their respective logos are trademarks of Seventh Sphere Publishing in the U.S.A. and other countries.
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