Blinn started his career at NASA, where he worked on visualizations for the Voyager mission, however his contribution to computer graphics came in 1978 when he revolutionized the way light interacts with 3D surfaces in a software environment.
Blinn malitere ọrụ ya na NASA, ebe ọ na-arụ ọrụ n'ile anya maka ozi Voyager, ma onyinye ya nyere ndị na-eme kọmputa na-abịa na 1978 mgbe ọ gbanwere ụzọ nke ìhè si ejikọta 3D na ebe nrụọrụ weebụ.