We study the problem of learning and optimizing through physical simulations via differentiable programming. We present DiffSim, a new differentiable programming language tailored for building high-performance differentiable physical simulations. We demonstrate the performance and productivity of our language in gradient-based learning and optimization tasks on 10 different physical simulators. For example, a differentiable elastic object simulator written in our language is 4.6x faster than the hand-engineered CUDA version yet runs as fast, and is 188x faster than TensorFlow. Using our differentiable programs, neural network controllers are typically optimized within only tens of iterations. Finally, we share the lessons learned from our experience developing these simulators, that is, differentiating physical simulators does not always yield useful gradients of the physical system being simulated. We systematically study the underlying reasons and propose solutions to improve gradient quality.
We study the problem of learning and optimizing through physical simulations via differentiable programming, using our proposed DiffSim programming language and compiler.