Accurate camera localization is an essential part of tracking systems. However, localization results are greatly affected by illumination. Including data collected under various lighting conditions can improve the robustness of the localization algorithm to lighting variation. However, this is very tedious and time consuming. By using synthesized images it is possible to easily accumulate a large variety of views under varying illumination and weather conditions. Despite continuously improving processing power and rendering algorithms, synthesized images do not perfectly match real images of the same scene, i.e. there exists a gap between real and synthesized images that also affects the accuracy of camera localization. To reduce the impact of this gap, we introduce "REal-to-Synthetic Transform (REST)." REST is an autoencoder-like network that converts real features to their synthetic counterpart. The converted features can then be matched against the accumulated database for robust camera localization. In our experiments REST improved feature matching accuracy under variable lighting conditions by approximately 30 . Moreover, our system outperforms state of the art CNN-based camera localization methods trained with synthetic images. We believe our method could be used to initialize local tracking and to simplify data accumulation for lighting robust localization.
CNNs have been deployed for many tasks in computer vision, especially image classification @cite_26 @cite_18 . [id=AP] With the increasing number of available images in various databases, localization with CNNs has gained a lot of attention recently @cite_25 @cite_1 @cite_3 . As these methods require many images with known camera pose, some systems use synthetic data to estimate viewpoints @cite_29 and to predict 6D object poses @cite_5 . To overcome the gap between synthetic and real images, synthetic images can be post-processed with a generative adversarial network (GAN) to change their appearance to more closely resemble that of real images @cite_16 . However, training a GAN requires between 10K and 100K image pairs. It is thus difficult to obtain sufficient number images of the scene under varying lighting conditions to train a GAN. Recently, CNN-based Camera Localization methods @cite_25 @cite_1 @cite_3 are proposed. PoseNet @cite_25 is state of the art CNN-based camera localization method, which applies GoogLeNet @cite_18 for camera localization. There are some extensions of PoseNet including Bayesian PoseNet @cite_1 and a method of Walch al @cite_3 .
@cite_18 @cite_26 @cite_29 @cite_1 @cite_3 @cite_5 @cite_16 @cite_25
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We propose a deep convolutional neural network architecture codenamed "Inception", which was responsible for setting the new state of the art for classification and detection in the ImageNet Large-Scale Visual Recognition Challenge 2014 (ILSVRC 2014). The main hallmark of this architecture is the improved utilization of the computing resources inside the network. This was achieved by a carefully crafted design that allows for increasing the depth and width of the network while keeping the computational budget constant. To optimize quality, the architectural decisions were based on the Hebbian principle and the intuition of multi-scale processing. One particular incarnation used in our submission for ILSVRC 2014 is called GoogLeNet, a 22 layers deep network, the quality of which is assessed in the context of classification and detection. Object viewpoint estimation from 2D images is an essential task in computer vision. However, two issues hinder its progress: scarcity of training data with viewpoint annotations, and a lack of powerful features. Inspired by the growing availability of 3D models, we propose a framework to address both issues by combining render-based image synthesis and CNNs (Convolutional Neural Networks). We believe that 3D models have the potential in generating a large number of images of high variation, which can be well exploited by deep CNN with a high learning capacity. Towards this goal, we propose a scalable and overfit-resistant image synthesis pipeline, together with a novel CNN specifically tailored for the viewpoint estimation task. Experimentally, we show that the viewpoint estimation from our pipeline can significantly outperform state-of-the-art methods on PASCAL 3D+ benchmark. In this work we propose a new CNN+LSTM architecture for camera pose regression for indoor and outdoor scenes. CNNs allow us to learn suitable feature representations for localization that are robust against motion blur and illumination changes. We make use of LSTM units on the CNN output, which play the role of a structured dimensionality reduction on the feature vector, leading to drastic improvements in localization performance. We provide extensive quantitative comparison of CNN-based and SIFT-based localization methods, showing the weaknesses and strengths of each. Furthermore, we present a new large-scale indoor dataset with accurate ground truth from a laser scanner. Experimental results on both indoor and outdoor public datasets show our method outperforms existing deep architectures, and can localize images in hard conditions, e.g., in the presence of mostly textureless surfaces, where classic SIFT-based methods fail. Analysis-by-synthesis has been a successful approach for many tasks in computer vision, such as 6D pose estimation of an object in an RGB-D image which is the topic of this work. The idea is to compare the observation with the output of a forward process, such as a rendered image of the object of interest in a particular pose. Due to occlusion or complicated sensor noise, it can be difficult to perform this comparison in a meaningful way. We propose an approach that "learns to compare", while taking these difficulties into account. This is done by describing the posterior density of a particular object pose with a convolutional neural network (CNN) that compares an observed and rendered image. The network is trained with the maximum likelihood paradigm. We observe empirically that the CNN does not specialize to the geometry or appearance of specific objects, and it can be used with objects of vastly different shapes and appearances, and in different backgrounds. Compared to state-of-the-art, we demonstrate a significant improvement on two different datasets which include a total of eleven objects, cluttered background, and heavy occlusion. With recent progress in graphics, it has become more tractable to train models on synthetic images, potentially avoiding the need for expensive annotations. However, learning from synthetic images may not achieve the desired performance due to a gap between synthetic and real image distributions. To reduce this gap, we propose Simulated+Unsupervised (S+U) learning, where the task is to learn a model to improve the realism of a simulator's output using unlabeled real data, while preserving the annotation information from the simulator. We develop a method for S+U learning that uses an adversarial network similar to Generative Adversarial Networks (GANs), but with synthetic images as inputs instead of random vectors. We make several key modifications to the standard GAN algorithm to preserve annotations, avoid artifacts, and stabilize training: (i) a 'self-regularization' term, (ii) a local adversarial loss, and (iii) updating the discriminator using a history of refined images. We show that this enables generation of highly realistic images, which we demonstrate both qualitatively and with a user study. We quantitatively evaluate the generated images by training models for gaze estimation and hand pose estimation. We show a significant improvement over using synthetic images, and achieve state-of-the-art results on the MPIIGaze dataset without any labeled real data. We present a robust and real-time monocular six degree of freedom relocalization system. Our system trains a convolutional neural network to regress the 6-DOF camera pose from a single RGB image in an end-to-end manner with no need of additional engineering or graph optimisation. The algorithm can operate indoors and outdoors in real time, taking 5ms per frame to compute. It obtains approximately 2m and 6 degree accuracy for large scale outdoor scenes and 0.5m and 10 degree accuracy indoors. This is achieved using an efficient 23 layer deep convnet, demonstrating that convnets can be used to solve complicated out of image plane regression problems. This was made possible by leveraging transfer learning from large scale classification data. We show the convnet localizes from high level features and is robust to difficult lighting, motion blur and different camera intrinsics where point based SIFT registration fails. Furthermore we show how the pose feature that is produced generalizes to other scenes allowing us to regress pose with only a few dozen training examples. PoseNet code, dataset and an online demonstration is available on our project webpage, at this http URL