It this paper we revisit the fast stylization method introduced in Ulyanov et al. (2016). We show how a small change in the stylization architecture results in a significant qualitative improvement in the generated images. The change is limited to swapping batch normalization with instance normalization, and to apply the latter both at training and testing times. The resulting method can be used to train high-performance architectures for real-time image generation. The code will be made available at https://github.com/DmitryUlyanov/texture_nets.