Video games have dramatically increased in realism over the past several years. With an increase in both graphical fidelity and gameplay realism, this increase has been used to further immersion in video games on many levels. Video games have been subject to the term “immersion” for many years now, used in both the context of entertainment and marketing. This paper explores the effects of realism on immersion in video games, as well as considering what immersion means to a video game and gameplay in general.