The Cronvangr Cave in Eastmarch is full of weak spiders, I usually hunt there.

Map, courtesy of the Elder Scrolls Wikia :

Look up info on the questline to get the Black Star, which is a reusable soul gem that will take a humanoid soul (which seem to always be grand).

Then any old bandit can be sucked up into that thing.

Also, draugrs and skeletons and the like are White souls, so you can just go in a dungeon with a bunch of those guys (with a weapon enchanted with soul trap) and suck them all up into gems.

The easiest way I've found to get petty souls is simply to kill random creatures like foxes, deer and goats.

Nearly anything that moves can yield a soul, and you'll find these creatures in tremendous supply throughout the world just in the regular process of moving from place to place.

The best way I found to fill up petty soul gems (and fast) is starting from whiterun and following the river down killing all the mud crabs I find.

They are easy to kill and will attack you if you approach them so it a good excuse to disintegrate them (as i dont like killing creatures for no reason) xD.

I've had a great deal of success with the wanton slaughter of chickens and other livestock.

Be advised however, some companions won't stand for it.

I tried it with Lydia following me, and she left my service, and tried to kill me.

And of course, if there are any other witnesses, you could end up with a bounty and some angry townsfolk.

Isn't it enough for you to pick them up from bandit lairs or from shops of people who like you?

I also do a lot of enchanting

and I always have a lot of spare souls in my pocket, mainly owing to collecting them from various locations.

The path to High Hrothgar is also full of small animals that you can use to fill your gems.

I think Blackreach is a nice place to go, because the dwarven machines all give white souls and a soul gem, usually filled.

You can also mine more soul gems from the ore veins.

When I need to fill up a surplus of petty-to-common soul gems for leveling up enchanting, I fast travel to a location far West of Whiterun then travel straight East until I am far East of Whiterun.

Spanning this distance allows me to kill scads of mud crabs, wolves, deer, and foxes at an easy distance with my Bow of Soul Suck.

I'll fill up 20 or 30 soul gems in no time.

Unrelated to your question, I'll then enchant a bunch of iron daggers with Daedra banishing, fast travel to various item vendors, purchase all their soul gems (even greater and grand), and then break their bank by selling them my expensive daggers.

Now I get more soul gems and level up my speech in the process with all the bartering.

With all the pelts I collect, I smith up more iron daggers or leather bracers (if I have no iron ingots) to top off my smithing.

Then I'll enchant the daggers with Daedra banishing and reinse and repeat until it's time to go hunting again.

Go Dragon Bridge and then start to follow the roads.

Always sneak because there are tons of mud crabs, elk, deer, bunnies and other petty-common souls waiting for you to capture.

Sources: Level 100

every skill no life

Go to a Nordic ruin and start slaughtering normal draugr with soul trap weapon.

Mudcrabs .

Unlike the spiders, they respawn fast, within days.

Unlike other general wildlife, they are hostile, so you don't have to chase them down.

Unlike bears, horkers, and draugr, they are easy and can be killed at a low levels and one-shotted at high levels.

I cycle through the following locations:

Spiders at Cronvangr Cave Mudcrabs at Mara's Eye Pond Mudcabs in water running southwest from Halted Steam Camp If I still don't have a enough souls after that, I literally find a nearby river and just start running down the banks of it looking for mudcrabs and killing any wolves or other wildlife nearby.

Go far east of Winterhold, where all the icebergs are and you will find like 10 bears, 20 wolves, and near 15 horkers.

I went there and I found a ton of soul gems I probably filled my accounts savings of soul gems in that one run.

Get a bow and enchant it with soul trap.

Pick up some arrows for it too.

(They weigh nothing, anyway, so you might as well pick up all that you find.)

Go hunting in the woods.

Almost any random wildlife will yield a petty soul; even rabbits will do.

Most of the smaller critters should die with one shot.

(If not, find a better bow.)

As a bonus, you'll pick up pelts to train your smithing with, as well as the occasional alchemy ingredient and other random loot.

If you don't like bows, the chase-and-stab technique will also work for most animals, although deer tend to be too fast and skittish to be easily caught that way.

A few larger animals even have bigger souls:

sabre cats have lesser, bears have common and mammoths actually have grand souls.

Not that you'd want to hunt any of those things with a bow, unless you're actually good with one.

Question: I'm training my enchanting skills and the limiting factor currently is the availability of filled soul gems. Most vendors only have very few of them or none available, and they are also considerably more expensive than the empty ones.  I'd now like to fill up my collection of petty soul gems with souls. Are there any areas with respawning low-level creatures that I could use, or is my only chance to randomly roam Skyrim and hope that I find suitable creatures?

Where can I find lots of petty creatures to charge my soul gems?

The easiest way is to kill random creatures like foxes, deer, goats and weak spiders. You can also try slaughtering chickens and other livestock.

It is apparent that killing small animals and creatures can provide petty souls.


Daedra hearts are a rare drop from Daedra mobs: Atronachs and Dremoras.

They will not drop from conjured Daedra, though: so no farming your conjured servants.

Good places to find Daedra are during the Daedric quests The Black Star and Pieces of the Past .

In addition to that: One can be stolen from the Nightcaller Temple in the Daedric quest

Waking Nightmare One can be stolen from Kodiak's room in Jorrvaskr in Whiterun Enthir in Winterhold College

sells 2 every 48 hours at a huge premium

They will rarely show up for sale on random vendors throughout the world

The Wikia suggests a few other places as well : Alchemists in Orc Camps will sell 2-3 of them Babette at the Dark Brotherhood Sanctuary

One at Hall of the Vigilant directly south of Dawnstar and near Red Road Pass where a giant exists Random chance to be on any of several vendors in Markarth Side

The only reliable way to guarantee that you'll get a Deadra Heart sadly involves giving up a Black Soul Gem.

First off, you'll need to do the Conjuration Ritual quest at the College of Winterhold - which means you need a Conjuration of 90.

You'll receive a Sigil Stone as a reward, which can be used to upgrade the Atronach Forge.

A Black Soul Gem and a Human Heart in the forge will yield a Daedra Heart.

As an alternative to the vendors mentioned in other answers, Herluin Lothaire usually has two daedra hearts.

He restocks every 48 hours although is not guaranteed to restore both hearts after this time, instead replenishing with other rare ingredients such as void salts and fire salts.

The longest I have ever had to wait for at least one heart is 48 hours.

Herluin Lothaire's shop is located in The Ragged Flaggon (Thieves Guild Bar room) in Riften, however only after completing the second of the special jobs for Delvin.

Special jobs are obtained by doing 5 random jobs for Delvin or Vex in the same city.

Membership of the thieves guild is required, therefore, to use him as a vendor.

This means it may require more effort initially to set up this source of daedra hearts, though he forms a much more reliable one than drops from Daedras encountered in the wild.

If you do Azuras quest and turn her soul gem back over to her, you travel inside the gem (crazy, I know) and you fight 4-5 daedra and get their hearts, once killed.

After you complete the quest Pieces of the Past - going along with Mehrunes Dagon, He will spawn 2 Daedra in Daedric Armor, there will also be 2 more waiting for you inside the shrine (of Mehrunes Dagon) , and they will respawn everytime you visit - 4 Daedra =

4 Daedric Hearts - every time!

I actually got a daedra heart dropped from a thalmor conjurer in the Ratways today.

My first one as well.

You can buy Daedra hearts from Enthir in the College at Winterhold.

He will respawn 2 every 48 hours.

This is how I managed to make my armour without having to trawl around, waiting for them to be dropped.

I'd buy two, then wait or sleep for 2 days.

Then, rinse and repeat.the first time I did this, Enthir offered to sell me goods, no problem.

On a different playthrough though, he won't yet sell me anything.

Not sure what you have to do to make him sell you stuff, but I do know he becomes a fence for the Thieve's Guild.

Although, I was not a member of the guild the first time, so not sure if this affects whether he will sell to you or not.)

Question: I've learned quite a bit of smithing now and just started to be able to create Daedric armor and weapons. But now I noticed that I need Daedra hearts as an ingredients to create those.  Where can I find some Daedra to rip their hearts out and make some armor and weapons out of them?

Where can I find Daedra hearts?

You can find them at the Black Star and Pieces of the Past. You can also steal one from the Nightcaller Temple as well as from vendord like Herluin Lothaire.

Daedric creatures, certain quests and specific vendors are the most prominent options.

Daedra hearts can drop from daedric creatures that are not conjured by the player.

It is suggested that Daedra hearts could be found in several quests.

Daedra hearts can be acquired from specific NPCs in certain locations or even by chance.


It sounds like you're asking about the first dragon you fight, outside of Whiterun, as part of the quest Dragon Rising : you follow Irileth outside Whiterun and upon completing the quest:

The Jarl makes you Thane.

If so, it's supposed to be an introductory dragonslaying encounter: if you followed Irileth around town before heading to the watchtower, you should have a fairly decent posse of guards to help you out.

To be honest, I was still learning how to use the controls on the PlayStation 3 version of the game at this point, and I essentially ran around the watchtower like a chicken with its head cut off.

The guards and Irileth will do most of the work.

I was a Conjuror build, so I summoned a Flame Atronach for good measure.

After a few minutes, the dragon will die pretty easily, whether you made a significant contribution to the fight or not.

The basic way to kill dragon is : Attack from the ground with spells and/or bows

When the dragon is grounded, use whatever you want and try to keep it grounded with the shouts you already know When Dragon HPs runs out, dragon dies.

Theres a small pillar at the foot of the steps, i used a bow to take shots at it while using the pillar to stay out of the dragons line of fire.

When he is airborne shoot with a bow.

When on land attack with with a one-handed weapon in one hand and a healing spell in the other.

Just run into the tower and wait inside, the other soldiers will kill him, and if he''s dead you also can take some guard clothes..

The mission you are talking about is basically an introduction to killing dragons in Skyrim, all you have to do is shoot arrows at it until it lands, then use a 2 handed weapon to do maximum damage while it is down and with the guards help it is pretty easy to kill, if you still find it hard just lower the difficulty, get your level up by killing bandits or you can camp inside while the guards kill it.

You can kill the dragon pretty easily.

Just use a bow and some iron arrows.

The group of guards will have the aggro of the dragon, so just fire when you get the chance.

You won't take damage and it'll take about 30 seconds to defeat it.

Question: As part of the main storyline, I'm tasked with slaying a dragon outside of Whiterun. I follow Irileth and a bunch of other NPCs outside to confront the dragon, but I'm not sure how I'm supposed to kill him.  What's the trick?

How do I kill the first dragon encountered?

The guards and Irileth do most of the work. The dragon will die pretty easily after a few minutes.

It seems that the attacking guards will kill the dragon pretty easily.


This is what I've discovered: You don't get helicopter storage until Act 2 at the Saints Penthouse HQ, so it doesn't matter which ones you find in Act 1.

The Airport Crib is only for airplanes, not helicopters.

The helipads at the airport are raised structures on the western end.

The helipads at the National Guard armory have Eagles , in both armed and unarmed models, if you do try to steal one, make sure you run off with the armed one (you can see the missile pods on the sides).

Helicopter Homie will deliver a Tornado to you, put that in your helipad at Saint's HQ to keep it instead of having to call him all the time.

This was the first combat copter I managed to keep (I did this before finishing the "Trojan Whores" mission).

"Trojan Whores", as @FallenAngelEyes said, will unlock a Vulture .

Finishing all the "Heli Assault" diversions will not unlock a helicopter.

STAG has two VTOL aircraft, both are stored at your helipads.

One is a VTOL fighter with a laser cannon, the other is a troop transport.

The earliest I have found that you can unlock a helicopter is during the main storyline.

Once you complete the mission Trojan Whores , you receive a Vulture helicopter for the mission reward.

It's accessible at the Saints HQ pad in Sunset Park.

Just go outside next to the pool (after you're inside the HQ, so the outside of the penthouse) and you'll see the floating key indicating a garage, which is where you'll be able to store future helicopters.

I was level 15 when I acquired this, which is 9 levels earlier than you can receive the Heli Homie.

I'd also done a bunch of activities on the side to raise my level though, so if you just go straight for the Trojan Whores mission, you'll unlock it earlier.

You can get several helicopters anytime, but you need to have access to the Saints HQ Penthouse to store them.

Outside the penthouse, past the pool, there is a helipad.

Take the helicopter there, then once you land on it, press E (or whichever key) to store it.

There are two different helicopters at the airport, along the west building (along the water).

On the army base island, in the middle yard with 4 helipads, there are 7 Eagles and 1 Eagle with miniguns and rockets.

The weapon variant Eagle is on the southeast helipad.

Also on the army base island, on the helipad on the roof of the building, there is a Tornado (so you can just store that one, instead of buying heli delivery).

Once STAG arrives in Steelport, you can get a few VTOL aircraft.

Althought they fly like a plane (and an alternate hover setting)

you can still store and keep them in the Saints HQ penthouse helipad.

if you are looking to find the helicopters at the airport

they're the Stork (big cargo helicopter) and the Thompson (little ugly one)

but you have to be on foot or in a land vehicle for them to spawn.

If you go to the army base the eagles will spawn all the time but the Tornado (army paint) is on top of the building, I got it by skydiving onto the top of the building.

If you use cheats get the RC possessor and the money cheat and upgrade it to level 4 then you can control any helicopter.

If you want the red (Morningstar) tornado you need to get maximum wanted level on Morningstar then it will come after you but you need to use the RC possessor

If you go to the very northwestern part of the map, you will find a huge ship on some sand and not in the water.

On the very back of that boat, there is the Thompson helicopter.

It's not very good, and it's pretty ugly, but it's still a helicopter for personal use.

I found this and stole two police helicopters BEFORE doing the Trojan Whores mission.

The earliest you can fly a helicopter is at the after the third mission (We're Going to Need Guns) when you get Shaundi's Ex's Apartment.

Go to the airport (North-East corner of the map) and go to the North-West corner of the runways.

Here you will find two helipads.

The North one will have a Thompson, and the South one will have a Stork.

The earliest you can get a helipad for storage is after the fifth mission (Party Time) when you get the Saint's Penthouse HQ.

It won't come with any helicopters, you'll have to go to the airport and fly them back yourself.

Question: How do I get helicopters for my personal use outside of activities in  Saints Row: The Third ? I've bought the hangar, but I don't see any copters lying around the airport. Do I just need to look around more or complete a specific mission/activity, or level up and buy the Helicopter Homie?  And once I've found one, where do I garage them?

How do I unlock helicopters?

You can find the Stork and Thompson helicopters at the airport. You need access to the Saint HQ Penthouse to store them. The earliest you can fly a helicopter is after the third mission.

Helicopters could be acquired either by exploring certain locations or by completing certain missions.

A helicopter could be found in several locations such as the airport or certain helipads.

It is suggested that a helicopter could be acquired by completing some missions.


In the College of Winterhold's living quarters, you can find a black market merchant named Enthir - he'll sell you Black Soul Gems for something like 1200 or 1300 septims.

You can also find them in Geode Clusters in Blackreach.

It isn't a merchant, but it is mineable.

Note that you'll also get other things:

corundum, normal soul gems, and occasionally gems.

Your best chance is to find necromancers and taking it off of their corpses.

I don't think there are any stores that sells them.

I've also found several Black Soul Gems off of Giants.

But unless you're able to snipe them then that can be a hassle.

I also heard somewhere that the dungeons rest every 40 game days or something like that.

(Not exactly sure, and haven't really been paying attention to the date in the game)

If so then Illinata's Deep, the old ruin thing by the Lady Stone would be an excellent place to collect them.

When I went through it for the quest, I found at least 3 since it's crawling with Necromancers.

I also find them off of vampires usually, but be sure to bring lots of Cure Disease potions if you don't want to turn into one.

Go to the college of winterhold and speak to enthir.

He will have two deadra hearts and one black soul gem.

After you buy what you want you need to save and then kill or hurt him.

After you do that you need to load that save

and he will then have two more deadra hearts and another black soul gem.

Repeat this process as many times as you want.

Buy one from Enthir in the hall of Attainment, wait two days, and repeat process.

Also, you can find them on any type of HOSTILE mages, in warlock dungeons, vampire caves, Thalmor Justiciar groups might have them, and hagraven nests.

Go to the college of winterhold.

Once you enter the courtyard there is a door on your left called "Hall of Attainment" go inside.

Travel directly across the room to the stairwell and go up the stairs to the next level.

Once you on the next floor go into the first room on the left.

This is Enthir's room.

He sells and buys stolen goods.

He has an empty black soul gem.

Once you have purchased it you can exit out to the courtyard, then wait 48 hrs

and you can go up to his room again and he will have another one that you can buy.

Just repeat the process until you have as many as you need.

Also remember to bring a pickaxe with you when you go on the mission in BlackReach.

In there you have a lot of mining to do and you will get a ton of soul gems of every kind.

You Find Black Soul Gems in College of Winterhold, but mostly random in dungeons, they're more common as you level, but they're still more "rare" than most regular Soul Gems

There is one selling at Morthal, if I'm not mistaken Falion is his name, he's in the house nearest to the dock.

So far the best place I've found is the guy in The Colledge of Winterhold, but you have to join the Thieve Guild (I think) first.

Other then that, as you lvl up, you'll start finding them more and more through raiding the dougens (forgive the spelling please)

But I'm' still trying to figure it out how to acquire a lot of them, I remember back in Oblivion, there was a a casket or whatever you would place Grand Soul gems and after one night pass, they'll turn black.

But just keep raiding doungens and lairs, you'll come across them.

Also, htere's a quest, Azura's Shrine, two ways to complete that, one way: be the rightguess player and have it turn tnto a reuseable Grand Soul Gem, or be like me and keep it a Black reusable Soul Gem.

I think you have to be a level 5(five) to get this quest and that's by asking about rumors in the Inns or pubs.

Question: I've missed the chance to get the artifact that acts as a permanent black soul gem so I'm looking for them elsewhere.  Which merchants regularly sells black soul gems I can use?

Where can I find black soul gems?

You can can find them in Blackreach, Giants or in the College of Winterhold's living quarters.

A black soul gem could be found in certain locations or by specific NPCs.


Unfortunately, you can't prevent it.

This has been a problem in game modes like Demolition for at least the past few years.

What people do is, they will bomb one of the sites (or allow it to be bombed) and then gang up and sit right next to where everyone on the other team's spawn points are.

They will kill you as soon as you spawn by standing behind the default spawn locations and shooting or knifing anyone who appears there.

Eventually the higher tier killstreaks unlock, and then in addition to people standing in the spawn, there are choppers and other air support mowing people down left and right.

I tend to avoid these game types for this very reason.

People who play are generally more interested in boosting than in actually playing the game.

However, sometimes it's worth it (ie, to complete a challenge or unlock a title/emblem).

Here's what I would suggest: If you join a game in progress, check the score before you choose your class.

If the score is super lopsided or one or more players have 50+ kills, it's likely to be a group who is spawn trapping, so quit and search again.

If you join a lobby before the game, watch for groups of people with the same tag or who are all in a party together/on each other's friends lists.

It takes a good 3-5 people to properly spawn trap, so it's a common warning sign.

Also check the scores from the previous game if they're still being shown.

Very high scores are also indicative of spawn trapping.

It's my opinion that the gametype is fundamentally broken, and has been for several iterations of the game.

The developers haven't shown any interest in changing it to fix this problem, so if you enjoy Demolition (or similar lobbies) be ready to deal with spawn campers/trappers.

My advice?

Launchers, Semtex, Frags, or other similar explosives.

No spawn camper/trapper can stop an RPG to the face!

That's my counter anyway,

I like my games of demolition and n00bs

like that ruin it...

So goodbye fustration, hello RPG-7 and hilarious final kill-cam

:P

I hope this helps if you ever get trapped, just make a spawn camp class with weapons like RPG, Semtex and an assault rifle or shotgun.

Then add perks like sleight of hand, steady aim and quickdraw :) (I will make this class!

Can't believe I just thought of it!)

What you basically need to do is just camp out your spawn.

I've played a lot of clans that like to spawn trap and the key is to be the anti spawn trap.

They know your spawns, you must know the positions from which they will attack you.

Portable radar is a must in these situations and will get them to complain.

If you use it right you will know where they are trying to attack your spawn.

Also when in a spawn trap you must not leave your spawn because it is their objective to catch you when you're running.

Camp your spawn and you will do good!

If you are playing Hardcore, then there's not much you can do in order to avoid the massacre.

On regular mode, try to surprise the opponent by choosing a class like the Riot Shield + pistol + C4.

Keep your shield up, and draw fire while your teammates spawn behind you.

This throws them off rather quickly, and I use it quite often in cases of emergency.

Remember: They are after quick kills.

Make life harder for them.

No one expects the Spanish Inquisition!

I play with my friends capture the flag all the time and there is no real way to stop it, however we have developed a custom class for this exact purpose.

Two of us have riot shields as our primary weapon and our secondary weapon

is what ever you use most (you have to have overkill equipped)

also equip blast shield, and the martyrdom equipped so you drop a grenade if you die.

when you and your friend spawn with riot shield kneel down right away

so they can't shoot your legs

this will provide cover for your friends who will spawn behind you giving them cover and a chance to break the spawn.

This is the best we could come up with seeing as sometime you spawn in front of the spawn camping that's why its a good thing for everyone to have martyrdom equipped so they have to move seeing as there is six in a team.

P.s me and my friends frown on spawn camping and were thinking of creating a youtube account with clips of all the spawn campers we encounter so everyone can avoid playing with them in general.

I agree with Agent86 that the gametype has some fundamental flaws, most prominently the spawning.

Some suggestions not yet brought up: Class with: Blind Eye Pro - quicker vehicle take down Blast shield

Pro - you'll likely need to shake off a few frags or flash bangs to the face Steady Aim Pro - spray and pray, faster aim after sprinting Launcher - choose your fancy EMP Grenade - an unsung hero of tac grenades (one shot IMS, any sentry, portable radar)

Death Streak - Martyrdom, Death's Hand Shotgun w/ damage, SMG w/ rapid fire - whatever you can use for faster takedown Support killstreak - UAV/CUAV/SAM - some easy points on the board, and anti killstreak

Question: How can you prevent spawn camping on MW3 in game modes like Demolition? It's very annoying and ends up ruining the game. Is there any good counter to spawn campers?

Spawn trapping and camping on MW3

You can't prevent it. You can try bombing one of the sites with semtex or similar explosives.

Several helpful techniques have been described, although spawn trapping is unavoidable.

What people do is, they will bomb one of the sites (or allow it to be bombed) and then gang up and sit right next to where everyone on the other team's spawn points are.

Evidently spawn trapping cannot be prevented due to some inherent game flaws.

Specific weapons are suggested as a solution to the problem.

Depending on the difficulty, picking a Riot Shield could be useful.

Defending the spawn and being aware of the enemy could be useful.


Console commands are too much effort.

Fortunately for us, there's a mod.

The Killable Children

mod: Allows the children of Skyrim to die.

Affects the Breton, Imperial, Nord and Redguard children.

You can download it from Nexus Mods here .

(Note that Nexus Mods requires you to sign up for a free account for age verification purposes, I believe.)

Open the console ( ` by default).

Type in help

<kidsNameGoesHere> 4 .

You'll see a list of ID's, one of them will say something like: _NPC (somenumberswillbehere)

kid'sname

Next type in SetEssential <thenumbersfrombefore> 0 at the console and hit ↲ Enter .

Replace with the kid's npcID, and he should be killable, unless Bethesda implemented their invulnerability in a unique way.

The mods, Killable children V2 and Killable and Lootable Children allow killing of children, but at the same time, setting as unkillable or 'essential', certain quest-related children, preventing bugs and avoiding missing some quests, which is like the vanilla Skyrim behavior where certain quest-related NPCs can not be killed.

The Killable and Lootable Children

mod also allows you to loot children, and makes the 'essential' children, 'non-essential' when their related quests are finished.

Just click on the person or child while your console is open ( ~ ) then type SetEssential 0 .

Don't type npcid manually or you'll get errors most of the time.

I have noticed that a lot of npcids are different between the 360 and PC version while some are still the same, so just click to target then type command without the need for the npcid specification.

You can kill children in the PC version of skyrim by changing their races in the setrace commend.

once you change them you can be able to kill them with the kill command to not get a bounty.

this works if you want to kidnap a child WITHOUT teleporting.

or you can download a mod that doesnt require doing this process.

Question: If you've been playing a decent amount of Skyrim, you may have noticed that children are annoying.  Really  annoying. However, while trying to bash one of the little snots into the ground to teach him some manners, I noticed that they're invulnerable to damage.  Obviously, they're witches, or at the very least cheaters. Is there a console command to make them less invincible? If not, is there one that will shut them up?

How do you kill children?

Certain children that are essential to the quest are not killable.

Evidently through some mods or console commands children could be killed.

There could be a solution via certain mods.

It is suggested that console commands could solve this problem.


As far as I know there are 343 Common/Skill Books in Skyrim (there are absolutely more, these are just the ones I know of).

Not even counting the Journals and Miscellaneous logs which I know of (50).

And counting the Spell Tomes

I know of (89, and yes, I personally would love to have a collection of those too), there is an approximate total of 482 books in the whole game (surely more).

I have the house in Markarth which has 3 bookshelves with 3 shelves each, each one of those bookshelves can house a total of 54 books, so in total the house can have 162 books in display, this is the house with the most space for books (not counting the fact that you can save books in chests but thats not the point here).

So, in the end you are going to need some House mods when the creation kit comes out.

I just hope you got the PC version, because when the kit comes out I will look forward to a "library in your house" mod.

P.S.

I have the complete list of books I have knowledge of, if you want it feel free to send me an email (I put it as my website in my profile).

Windhelm House has in fact 12 shelves, each capable of holding 11 books.

There are four bookshelves (with 2 shelves each) and one taller bookshelve (with 4 shelves) with the total of 12 shelves, the house can hold 132 books.

I just bought that house in order to get the Windhelm Home Decorating Guide book.

Edit:

Alright, I own 4 houses in Skyrim, so here im listing the houses and its book space numbers (Only Interactive bookshelves).

Whiterun - Breezehome: 47 Books Riften - Honeyside: 72 Books Windhelm - Hjerim: 132 Books Markarth - Vlindrel Hall: 162 Books Solitude - Proudspire Manor: 132 Books Thats it.

Detailed Info:

Whiterun's Breezehome: Livingroom - 1 Bookshelf with 2 shelves (18+18), Alchemy Lab - 1 Bookshelf with 2 shelves (11+11).

Riften's Honeyside: Bedroom - 1 Bookshelf with 2 shelves (18+18), Basement - 1 Bookshelf with 2 shelves (18+18).

Windhelm's Hjerim:

By the stairs - 1 Bookshelf with 2 shelves (11+11), Secret Room - 1 Bookshelf with 2 shelves (11+11), Kitchen - 1 Bookshelf with 2 shelves (11+11),

Armory - 1 Bookshelf with 2 shelves (11+11), Bedroom - 1 Bookshelf with 4 shelves (11+11+11+11).

Markarth's Vlindrel Hall:

In front of Alchemy Lab - 3 Bookshelves with 3 shelves each (18+18+18 + 18+18+18 + 18+18+18).

Solitude's Proudspire Manor: I havent bought the house yet, but I will when I have the money, in the meantime according to Ricky, the house has 6 bookshelves with 2 shelves each.

X 6

X 2 = 132.

Installation of the Hearthfire DLC means that Vlindrel hall is no longer the optimum house for your master book hoarder.

The ideal construction options for building a house to maximise the storage of books:

Small House / Porch: 0 Books Main Hall : 1 ×

Large Bookcase (54 books) =

54 books East Wing - Library : 4 × Small Bookcase (22 books each) = 88 books 5 × Medium Bookcase (44 books each) =

220 books West Wing - Any Option : 0 Books North Wing - Any Option : 0 Books

This means that a single Heathfire homestead can accommodate 362 books on shelves - more than double the capacity of the houses in the base game.

Unfortunately, this means that using the numbers in Mars' answer

this huge capacity still isn't enough to collect every book in the game.

I haven't seen the house in Windhelm due to a bug keeping me from buying it, but I know the house in Markarth (8000g) has 3 bookshelves with 3 shelves each, capable of holding 18 books per shelf.

It seems to be the one with the most bookshelves.

But, I can't remember how many were in the house in Solitude...

Windhelm has the most bookcases with 12.

Although you either have to be on the stormcloak side and have gotten to the Fort Neugrad mission or have defeated the stormcloaks on the imperial side in order to buy it. http://www.uesp.net/wiki/Skyrim:Houses

Question: I'm an avid book collector, and I was wondering what house has the most bookshelves in Skyrim. I currently only own the Whiterun house, which has 2 bookshelves of 2 shelves each.  Is there a house I could buy that has more bookshelves?  Edit  Since not all bookshelves hold the same number of books, I'm looking for the house that has the most spaces on bookshelves for books, not necessarily the most bookshelves

What house has the most bookshelves?

The house in Markarth can have 162 books, a Heathfire homestead can hold 362 books and Windheim has the most bookshelves with 12.

The community offers detailed descriptions regarding the houses and the storage capabilities, when it comes to books. The biggest one seems to be tied with DLC content.

Players listing the houses with the most book storage capacity.


As I don't have enough rep for comments, let me answer you here.

Sometimes if you have a bounty on your head, the guards will be after you, thus you can't wait/sleep in or around the city..

I had the same problem, except for the fact that I was in the middle of the final chapter of the dark brotherhood's quests and a guard could appear more or less at any place, and any time and ruin my sneaking progress.

Anyway, whenever I tried to sleep, a guard would appear somewhere close by.

Have you been scouting around after you receive the message?

Perhaps they won't appear if you are in the middle of a dungeon.

The only way I could solve it was by getting arrested and paying my bounty, then going back to the same place (dropping all my stolen goods beforehand of course).

Late answer, but I had the exact same prolem

: it simply told me "you cannot wait/sleep at this location.

The thing that fixed it for me was that I simply transformed into a vampire lord*

(from Dawnguard DLC) and then transfored back.

Miraculously it all worked after that.

I hope this helps.

If you dont have Dawnguard I'd imagine a werewolf transformation would also work.

Press E instead of Enter .

There is a bug in 1.1 of Skyrim that prevents someone (in certain circumstances) to not be able to press "enter" when trying to Wait or Sleep.

I can't upgrade to 1.2 yet I spent hours trying everything and finally found the answer: If you press and hold the icon that allows you to move the slider left and right and then press "E" AGAIN.

It will cause the intended effect.

Wait: Press E, click and hold the slider at the time you wish and (while still holding the slider) press E again, and wait that amount of time.

Sleep: Same mojo.

Question: For some reason Skyrim only says "Can't sleep/wait in this location" no matter where I try to wait or sleep. There are no answers anywhere else, and this isn't caused by any quest or location as I have tried everything. I have no saves before this and my character is level 20 so starting it over would be a pain.I own Skyrim on the PC.

Is there a way to fix the glitch stopping me from sleeping or waiting in Skyrim?

It could be because you have a bounty on your head. Try pressing E instead of Enter.

It seems that a bug would block the player from doing the sleeping and waiting actions. The community solved that problem, mainly by using different buttons to confirm the actions.

Players proposing few methods that might work.


Sorry to bring up an old post, I write this only so if anyone else has this problem in the future at least the answer is out here

, I found that the problem happens when two lines are not in both the Skyrim.ini and the SkyrimPrefs.ini and those lines are:

iAdapter=1 sD3DDevice=

" Your Graphic Card Name Goes Here " normally they will be in the SkyrimPrefs.ini but not in the Skyrim.ini

so just copy them over and your game will launch on your second monitor like you want.

They go under the [Display] iAdapter=0 "Default Monitor" iAdapter=1 "Second Monitor" iAdapter=2 "Third Monitor" and so on Hope this Helps.

Your best bet is probably going to be to run the game in Borderless Windowed mode.

There are a number of mods and scripts to force the game to do this.

This is the most popular one and was recommended when the question was asked here at Gaming.

SE , but comments indicate it's having problems after the latest patch - presumably due to Bethesda changing the way the games executable interacts with Steam.

This alternative provides a script for the free, popular AutoHotKey utility which claims to resize the window.

As always, YMMV as to the stability of the game with either of these options, especially this soon after release, while the game is still being very actively patched.

In a post on the Nexus forum , a user suggests changing which monitor is your "primary": I have a set up with a 22" LCD and a 32" TV linked up to the same Nvidia card, running in dual screen.

I just set the primary monitor to the TV and so all games default to that.

Picking the right resolution in a lot of slightly older games is a real pain, but most of the time it's workable.

I would suggest you just set the other screen to be your primary, and change it back again afterwards, that should work.

When the game is loading on the Bethesda screen you can use Win-Shift-RightArrow to change the screen.

Once it is loaded and the Skyrim Screen show up

you can no longer change the screen using this method.

A workaround is to switch Primary and Secondary Monitors.

It works really well, but after you played you'll have to switch back.

Question: I'm trying to play Skyrim on my secondary monitor (dual monitor setup). Short of changing my primary monitor, is there any way to force it to open there? (I play in fullscreen). My initial guess was that simply changing the graphics adapter would do the trick - but it didn't. I'm using Windows 7.

How do I launch Skyrim in fullscreen mode on a secondary monitor?

Change which monitor is your primary and set it back again afterwards.

It seems that swapping the screens where the game runs is an issue that usually is solved by setting the preferred primary screen via windows settings.

The community suggests to change the primary screen in windows settings.

A hotkey combination to move foreground applications between screens, is proposed.


As Mr. Smooth stated, there are no spells available to unlock chests or doors.

The Tower Stone effect does allow you to unlock one Expert level (or lower) lock per day.

There's no spell that I know of, but you should know that if you have a follower, they can pick any lock on a chest, regardless of difficulty.

Just talk to them and tell them you need them to do something, and then direct them to unlock the chest.

Here's a reference.

There is no spell in Skyrim that will unlock doors or chests for you (sadly).

I'm afraid if you want to unlock things

then you're going to have to level your lockpicking (or have a lot of lockpicks).

Midas Magic mod adds these spells.

The mod, Ancient Spells - Morrowind and Oblivion Spells , adds an " Open Easy/Average/Hard/

Very Hard locks on

target " spell under Alteration.

Upon installation, you can buy these spells (given you have the skill required for them) from the usual merchants that sell spells.

The majority of the spells are on leveled spells merchants (this means that if a illusion spell needs a perk point on for example Master Illusion

you will not see it untill

you have that perk like the other spells on the game), beginner spells can be found regardless on Riverwood and Whiterun.

Question: I have played Skyrim for some time as a magic user, and I have by no means visited the entire world yet.  But I'm puzzled that none of the characters I have met that sell spells have any spell to unlock locks.  Is there no such spell, or have I just not found it yet?

Are there any unlock spells in Skyrim?

There are no spells to unlock chests or doors. You can pick locks, though.

It seems that there is not such spell that unlocks anything locked.

The community explains that it is impossible.


If you can't find one try entering coc qasmoke in the console, and look in the standard equipment.

If it exists, it will be in there, if not, you're out of luck.

Remember, you don't have to take anything, just see if it exists or not.

Warning:

Don't open the enchanted armour/weapons cabinet, as it may crash or lag your game.

There is a clothing store in Solitude, with a sign of a ball of yarn closest store from where you fast travel too, they sell all random clothing items.

I've found a few "Hoods" from there.

And anyone saying they don't sell them empty is ridiculous, thats the entire point of enchanting and you can only make the best mage armor by enchanting them yourself

Enthir in the mages college sells non-enchanted robes, but can only be found or obtained if high in speech.

They also cost a pretty penny with speech all the way to 100 with no perks a master robe with no enchantments is roughly 5000 gold.

Hoped this helps.

Go to fellglow keep, in the circular room with all of the bookshelves there is one pair of unenchanted hooded black robes.

They are the only ones in the entire game.

Good luckTo you.

And yes you can get them even if you have already been there.

Happy questing!

I dont recall finding any non-enchanted robes in my Skyrim journey so far.

I just went to the Radiant Raiment in Solitude to look and see what they have.

They DO have a Blue Robe but it is not hooded.

I hope that I am wrong so that you can get the look your going for.

Yes, they do exist, I just went into Radiant Rainments in Solitude, and found them.

They are called College Robes, and cost me 28 gold.

Keep looking if you haven't found them yet.

Defeat Mayln Veran and take his robes before the star kicks you out.

I just got mine for the first time.

I think I found a blue and black set at the general store in Winterhold.

I've found quite a few, not sure where the rest were though.

There are no unenchanted hooded or unhooded thalmor robes in the game.

However i know where you are coming from with the look, i like to roll thalmor gear too.

Heres what i do, over enchant the stats on the gear you can (rings, gloves, boots, circlet) and roll the thalmor robes regardless.

With the beefy stats on the gear you can enchant, you arent going to miss much when it comes to the states you can enchant on robes (magic regen and minus destruction cost).

I kill the annoying monk in whiterun

and I steal his nice yellow hooded robe,

and then I enchant myself.

Just kill some monks in a temple and then buy the mage hood from Colette Marence.

Each time it respawns, it will be a higher level.

Question: I can't seem to find an non-enchanted version of this outfit anywhere. It is the same clothing all court wizards use, but I need an non-enchanted version (preferably without using the console), so that I can enchant it myself.  Has anyone come across any non-enchanted Hooded Mage's Robes? Can they even be found in a non-enchanted form?

Where can I get non-enchanted Hooded Mage's Robes?

There is a clothing store in Solitude. Enthir sells non-enchanted robes as well as the general store in Winterfold. You can also defest Mayln Veran and take his robes.

While few players tend to believe that you can't find unenchanted robes anywhere in Skyrim, few others speak about different locations that there might be one.

Players listing possible locations where unenchanted robes can be found.

It is implied that there are no unenchanted robes.


Sounds like you have low Speech Speech will directly affect the prices paid when buying from and selling to merchants, even without the assorted perks.

At 0 speech, merchants will sell items for 3 times their base price, and buy for a third of their base price.

At 100 speech, merchants will sell items for twice their base price and buy for half.

The value in your inventory is the worth of the item.

Vendors will give you a percentage of that value based on your speechcraft skill and other factors.

Likewise they will sell it for a multiple of that value.

Specifically the price is: Sell price = [ value of item ] /

[ 3.3 - (1.3

* [speech skill]/100) ]

[(1 +

Haggling %)

* (1 + Allure %)

* (1 + Fortify Barter from potion)

* (1 + the sum of Fortify Barter from equipment + Fortify Barter from Blessing of Zenithar)

From the UESP Wiki.

Are you using your perks on speech at all?

You need to pick the basic speech improvement perk at the bottom of the tree.

It'll get the vendors to sell at a much better rate.

Simply ramping up to 100 will help a bit, but not nearly as much as the perks.

You can easily get the true value without the speech perks ( accounting for 100 speech skill).

Some ways: Mask of Clavicus Vile, a deadric (daedric?)

artifact -> 20% betterprices (also known as Fortify Barter - FB) Thieves guild helmets 10% nooby ones

15% better set (I think) Cicero breast piece -> 20% better prices

Amulet of Zenitar -> 10% better prices An necklace of another deity (which I don't remember) - 10%.

I found it with my first character ever Sometimes you can find necklaces in general stores with FB up to 20% With all the best items above you can get 60%+50% from 100 speech, that gets you 110%.

I'm not sure if you can actually get more than the true value for items but you could always try.

I'm fairly sure I didn't listed all FB equipment in the game.

Now say can't get all the equipment listed abover or, for RP reasons chose not to, then there are FB potions;

which would be "random of haggling" and the higest I've seen was either 30 or 40% in the game.

Then there's the fact that many skills can be used to make large amount of cash such as: Normal Enchanting Alchemy (easiest I think) Blacksmith

( after the first 60 levels it starts paying off itself I think) For those shadey characters, you can pickpocket everyone in Riften.

If you get caught - and you're in the Thieves Guild - you only have to pay half of the bounty normally is.

And guys if you're having trouble with money try doing a bunch of petty quests or some factions Quest line.

Faction Quest lines are always very rewarding.

I have gotten at least 61% confirmed sale value out of my x360 legendary edition of skyrim with all expansions and patches that were given for consoles.

My speech is only about 69 or 70 right now, I have only one rank of haggling, another 35% of fortify barter from equipment, and no bonus from allure.

I did not calculate buy value just now but the 2/1 ration should roughly hold so I should be buying items at around 125-135% of actual value depending just how specifically the math works out.

I'm not sure what that last 30% of speech penalty does to affect the other math without sitting down and doing it all longhand.

Question: When you pick up items in Skyrim it tells you the value of each item. However when I go and sell the items the merchants are only paying 30% of this value, at best.  Discounting any perks or other effects, how high does Speechcraft have to be before merchants start paying full value for items?

When do merchants start paying the actual value of items without bonus effects and perks?

Pick up the basic speech improvement perk at the bottom of the tree.

To improve bartering skills and sell at higher value, the most simple way is to advance the speech improvement perk.


If you can pick it up, you probably need it.

Holkins, Jerry; Krahulik, Mike (November 14, 2011).

"Thulsa Broom" .

Penny Arcade .

But seriously?

Unless it has no interesting value, leave them be.

You'll get one when you need one.

Some items that seem useless at first do have a hidden use.

For example, ruined books can be used to create summon Atronach

spell tomes

Once you learn Telekenesis

you can 'use' all objects as projectiles.

Ruined books are used in atronach forge under the winterhold college.

The atronach forge provides a use for that "stupid" broom as well, actually!

To be quite honest, all items have a use... depending on your taste of Medieval living, you can decorate your house with whatever you deem worthy!

Many of the items are useless or have very limited uses.

Everything could certainly be sold to merchants or used to decorate homes.

However, beyond that, the following list of things have no use Basket Bellows Bloody Rags Bowl Bucket Burned Book Candlestick Cast Iron Pot Clothes Iron Cup Drum Embalming Tool Empty Skooma Bottle Flagon Flower Basket Flute Fork (non-weapon) Goblet Hammer Inkwell Jug Kettle Key to Wintersand Manor Knife (non-weapon) Lantern Linen Wrap Lute Pitchfork Plate Platter Pot Quill Saw Shovel Silver Candlestick Soul Gem Fragment Spigot Spoon Tankard Tongs Torture Tools Troll Skull (Now actually can be used to build a trophy in your homestead) Wooden Bowl Wooden Ladle Wooden Plates http://skyrim.gamepedia.com/Useless_Items

As have been noted by the other answers/comments, all of these items could be used with telekinesis to create a projectile.

Furthermore, buckets could be used to cover shopkeeper's heads, allowing you to steal with impunity.

Beyond these items, many other items have very limited uses and are in general not worth picking up.

These include ruined books and brooms.

Most things labeled "clutter" would fall under the above two categories.

These items are in general not worth picking up.

If you ever find that you have a need for them, they are also easy to find.

Question: Can every item in Skyrim be used for something? I find a lot of objects like ruined books, embalming tools, etc. that I haven't found a use for yet.

Is there a use for every item in Skyrim?

Some items that seem useless have a hidden use. For example, ruined books are used in atronach forge. All items can be sold to merchants.

The use of an item can be interpreted differently by every player, thus every item technically has a use, but practically there are indeed items of no use.

The community explains that practically useless items exist.


Your companion must be stuck somewhere during the mission, if you wait a couple of days, you should get a message telling you that your companion got bored and went home.

Then, you should be able to recruit a new companion

This can happen when you get a quest where you have to meet someone somewhere.

Just do that/those quest/s and any

you'll be able to have followers.

Try dying and then see what happens when you come back.

If that doesn't work, try turning the game off and reloading it.

If that doesn't work, just go back a save point (if it wasn't too far).

I would go to the place where your companion would be if they went your active companion.

Perhaps they will be there and it is a glitch that makes the game think they are following you but aren't.

If they are there I would try to recruit them and see if that fixes anything.

I would wiki or google search to see where your "lost" friend is located when they are not following you actively.

I hope this can help you.

If you can remember his name search for his name on the site below and figure out his character code.

Here is all you need to know about console commands.

Open console and enter player.placeatme

characterCode

(enter his code you found instead).

This should get him to you,if he is dead enter prid characterCode (to select him)

than write Resurrect after you can use the first code to bring him to you.

Note : You might need to use Disable command to remove some things from game completely or use moveto to get to them.

If something is still wrong read the wiki good

there is bunch of commands to do almost anything,just figure out what will work best for you.

Question: I had my companion with me on the mission "Forsworn Conspiracy" and after completing the mission they vanished.  I figured 'oh well, I'll go get a different companion', but when I tried they were all saying that it:   Looks like you already have someone.   I tried fast-traveling and waiting to no avail.  How can I fix this error?

How do I get a companion when it thinks I already have someone but I don't?

Wait a couple of days and your companion will get bored and return home. You can also try dying or reloading the game.

It seems that the companion can glitch to a location. The community details few possible fixes.

Few options are proposed, regarding the issue.


If you complete the optional objective in the Dark Brotherhood quest Mourning Never Comes

you get Muiri's ring which has Fortify Alchemy 15%, I believe.

That's the only unique item I can think of off-hand.

If you speak to Frida the alchemist in Dawnstar, she may give you a quest to retrieve the Ring of Pure Mixtures, which gives a bonus to Alchemy.

When you return the ring to her, you can pickpocket it back and disenchant it to learn Fortify Alchemy.

Alternatively, you may eventually find one in a dungeon or by pickpocketing an alchemist or mage.

When I was searching for an enchant I needed, I did the following.

Check Riverwood blacksmith for enchantment.

Fast travel to Whiterun Stables, rest until afternoon when the Kajiit vendor is outside the walls, and check for the enchantment.

Fast travel to Whiterun and check the blacksmith for the enchantment.

Fast travel to each Imperial/Stormcloak camp

I had access to and checked their blacksmiths for the enchantment.

Fast travel back to Riverwood.

Wait (rest) for two 24-hour periods.

Repeat the whole process as necessary.

Alternatively, you could sit at one vendor, check what they are selling, then just wait two 24-hour periods and check again.

Sometimes it can take a while.

I think some enchantments might not show up until you reach a certain level.

I have a level 41 and he has not seen the fiery soul trap enchantment yet.

Depending on the enchant, make sure you have a couple thousand septim or you might end up doing all the waiting and finding you don't have the cash to get the item with the enchant you desire.

For the enchant you specifically mention... you might want to try the quest Jonathan Drain mentioned in his post.

If you have the coin you should be able to find the Circlet of Minor Alchemy (a 12% boost) at Sadri's Used Wares in Windhelm, and both the Circlet of Major Alchemy (a 17% boost) and the Circlet of Eminent Alchemy (a 20% boost) at Radiant Raiments in Solitude.

If they're not in stock, just wait 48 hours or reload your game and they should show up.

A chest in the cave at the Halted Stream camp has the Hide Bracers of Alchemy which gives you a 15% boost.

If you kill Krosis at Shearpoint you can loot his mask from his body.

His mask will give lockpicking, archery, and alchemy a 20% boost.

The Ring of Pure Mixtures is in a chest in the Forsaken Cave and will give you a 12% boost.

Muri's Ring has a boost of 15% and you get it from Muri as a reward for doing the optional objective in the Mourning Never Comes Dark Brotherhood quest.

There are a few other objects you can find to boost alchemy, but they found by looting random chests once you reach various levels.

In terms of unique enchanted items, there aren't any.

You'll need to either find a random enchanted item in a chest/on an enemy or try and find one in a general store/blacksmith.

You don't need a good piece of gear to learn the enchantment, just something with the enchantment on it.

I noticed that the vendors do not carry the exact same items when loading a savegame.

This worked against me actually once as I expected to be able to buy something they had in stock after loading a savegame.

However if you want to take advantage of it, I noticed as well that after a couple reloads the merchant's inventory

no longer changes.

So you might try reload a couple times, see what comes up.

Conversely, if you see something interesting and you want to take a break, consider buying it before quitting the game as it may not be there when you reload your save.

Question: I've been reading all sorts of things about people "gamebreaking" and crafting ultimate everythings. I wanted to join in, but I can't seem to find an item to disenchant so as to get the Fortify Alchemy enchantment (that I would use to craft fortify enchantment and so on...).  Does anyone know where I can find what I'm looking for?

Where can I find an item I can disenchant to learn Fortify Alchemy?

Check for enchantment at Riverwood blacksmith or Whiterun stables. You can also check at a vendor or look for a random enchanted item in a chest.

It seems that in order to find the proper item and disenchant it, RNG has to be taken into consideration.

The community is proposing few methods to search for the enchant in question.


Short answer:

No.

Long answer: Skyrim is currently listed in the ESRB as Mature 17

It has Blood and Gore, Intense Violence, Sexual Themes and Use of Alcohol and fictional drugs.

Please, if you are going to buy your kids video games, use the ESRB rating, it is printed on every video game box in the front, for more information check the ESRB website .

Good luck with your kids. :D

Skyrim isn't suitable for children.

They don't have the patience to level Smithing and Alchemy up to 100.

You also said you had three children.

Skyrim is single-player only, and if you get them an Xbox with a good non-multiplayer game like Skyrim, they'll fight over it, overwrite each other's save games by accident, and throw game controllers across the room.

(Source: I grew up with one games console and three brothers.)

The first thing you should do when trying to assess the suitability of a game for minors is look at the rating on the box, or if you haven't already bought it, seek out those rating on-line.

Whenever looking at video game ratings though, you need to consider them in the context of the agency producing the rating.

The same goes for film as well as video games.

In Europe, we appear generally much less concerned about sex & drugs, while much more concerned about violence, whereas that situation appears reversed in the U.S. Elsewhere in the world you will find other priorities.

While the overall ratings are a good indication, you often have to drill down into the detail to find the real reason for a given rating: The BBFC 's 15 rating appears to be based solely on the games violence.

The 18+ rating from PEGi also concentrates solely on the violence, but is obviously much less tolerant of it.

The Mature rating from the ESRB obviously covers these topics of gore and violence, but also covers the issues of sex and drugs (nothing about rock & roll though *8').

As someone from the UK I think it is unsurprising that I share the opinion of BBFC.

I wouldn't be comfortable with under 15's playing this game, but ultimately it is the decision of a parent to decide whether the themes presented are suitable for their children.

Mm I'd probably say a mature 13 year old could play it and not be damaged by it, but they would miss a lot of whats really going on.

Rather then just going off the rating (or how bad it is)

, I would probably say the games not the best option purely because it is likely to be too advanced for most 13 year olds, in both world, gameplay and content.

I would have no issue with a 15 year old playing it.

edit: I don't really mind the down votes, but before you do it would be nice to have a comment explaining why you disagree, just for the sake of discussion :)

Different cultures tend to get antsy about different things - for example in the US references to drinking and smoking set off alarm bells, whereas in most of Europe that wouldn't even be an issue for a lot of parents.

At the end of the day the thing you need to consider in Skyrim is the violence.

Take a look at a Skyrim Gore Montage , particularly around the 0:30 mark, and then decide if you're OK with your kids playing it.

My 16 year old son loves this game, and his attitude and behaviour have really tanked since he got it, and that's all he wants to do now is play this game.

The other part to consider is the effects on others.

My 5 year old looks up to her big brother (figuratively and literally) and I overheard her telling her big brother about wanting to chop his head off ... unintended side effect for sure, but something to consider.

Skyrim can teach your kid some valuable lessons, for example that People don't like to be sworded .

As mentioned this is ESRB 17

It's probably okay as long as you monitor them*, and make sure they understand not just the in-game consequences of questionable activities, but what might happen IRL.

Ultimately it will depend on the maturity of your kids, and how well they can differentiate between fantasy and reality.

And upload any hilarity to youtube.

Depends on how lenient you are with your children.

For ages 8-12 the only red flag is the language that's used throughout the game.

Other than that I don't really think there's any nudity or references to sex and you can't kill the children in the game, so all in all Skyrim's not bad just full of colorful language.

Question: I've heard much about Skyrim, and as I'm going to get an X-Box for Christmas, I'm taking a look at various games to see what might be of interest. I have 3 kids, ages 8-12, and I'm wondering about the appropriateness of this game for younger kids.

Is Skyrim kid friendly?

Skyrim isn't suitable for children. A 13 year old might be able to play it but would miss a lot of things. The language used throughout the game is a red flag.

There is an official age rating for games that can taken into consideration, when someone has to decide what games a kid can play.

The general idea is that a minor can play this game in some context, beyond the fact that it is rated for older audiences but few people are straight up negative about it.

The community is referring to ESRB rating.


There are 3 different approaches I have to go against them with varying degrees of success.

The best and easiest way to handle them is to use a shield and Shield Bash them as they attack.

That will daze them for a while so you could counter.

Their heads should be lined up by then.

Note that if your shield is weak and about to break, a shield bash will not damage it.

Another way is to use the Skyward Strike on them.

You just have to slash in the orientation that their heads are in.

This one isn't too reliable as you have to anticipate their moves (and need some luck).

Probably the hardest way to deal with them is to fight "head-on."

When they're about to strike, their heads will be oriented in a certain way.

If you have a fast enough reaction time and close enough to attack, you could slash in the same orientation to kill them off.

A more cautious approach would dodge back first when they do attack and counter.

I don't remember what their orientations are after they attack but it will probably be in the same as when they attacked or horizontal.

You may have to experiment with that.

Probably the least successful way to deal with them would be to randomly attack them.

Their heads will mostly be not lined up so you won't be able to kill them that way.

Wait for them using the tips above to kill them.

They line up just before they're about to attack, as you've no doubt realised.

What you might not have noticed is that, if you don't hit all the heads, there's a small window while it's regenerating where you canfrantically swipe at the remaining head.

If you get it before the other heads grow back, it'll die just the same.

I think I've killed them the proper way once.

Just use bombs.

They're a one-hit kill.

Right before they strike, their heads line up.

One way to cut them off all at once is to be quick enough to go for a side slash just at this moment, but it's tricky.

Another way is a diagonal slash when the heads are in diagonal alignment.

You can also shield bash, although you need a good strong shield to make sure it doesn't break.

Hope that helped!

Take out a head or two, then horizontal spin attack when they reform. works like a charm.

If you mess up, hit em again then take it from the top.

Don't bother trying to counter, it's not worth getting hit (I tried.)

Question: I have gotten killed by the Staldra four times tonight. I have no idea what I am doing wrong.   I know I have to hit all three heads in one stroke, but they never seem to line up so I can. If I wait to strike until they are in a diagonal line, it attacks me instead.   Is there some trick to this that I am missing?

How do I kill the Staldra?

You should use a shield and try the Skyward Strike. Try using bombs. The hardest way is to fight head-on. You could try a more cautious approach by dodging back when they attack.

While it seems to be a difficult feat, players list plenty of ways to deal with Stalkdra.

The community is offering some tactical approaches.


If you're willing to bide your time, the best bet is to finish the Companions quest line.

Once you do, any member of the Companions - including Nadja - will agree to accompany you as a follower.

Which means you can take her to a nice secluded shack in the middle of nowhere, and then take her out.

If you don't have the patience, or prefer a more...

public method, I'll refer you to questions like this one .

Essentially, raise your Sneak, (and optionally pickpocket or weapon) skills, wait for the right moment, and strike when nobody is looking - this will take some practice, and a bit of skill, but it's good training for the Brotherhood after all.

Complete the Companions questline, then take her as a follower and go to the Sacellum of Boethiah .

You need to sacrifice a companion to summon a Daedra.

She sounds perfect.

This is a very funny way to kill her.

Just cast fury on her and the people around her will kill her for you.

Simple as that.

Hah, I paid Athis for lessons on one-handed weapons, and leveled up my one-handed skill.

Then I casted fury on him and guess what???

Everyone got out of there beds and started to kill him.

I was helping kill him too, and no one came after to kill me.

Hah, pretty smart.

Lol.

Make sure you can get to the throat of the world.

Go to the VERY top.

Bring her with you.

Fus RO DAH!!!

I did it using sneak and arrows.

The first arrow did not kill her.

The Companions were mad, but I hid the bow and they relaxed.

The second shot did kill her, and I ran.

I went to a guard and he said nothing.

I came back, and they are OK with me.

After completing the companion's quest line, I took the non-essential, and quite annoying companions to the underforge and slaughtered them, 1 - it gives you a cool cutscene, and 2 - impossible to get a bounty as it is only the two of you.

Question: I was in The Companions house and Njada was very rude too me.  It's OK to be rude in this kind of game, but I would really like to kill her.  How do I do it, so that I won't have to kill the whole town?  Should I just kill her and run?  Could I then comeback and pay some big fine?  I bet she is useless in the main story and it would be a cool role-playing thing to do.

How do you kill one of The Companions?

Finish the Companions quest line and take her as a follower. Cast fury on her and others will kill her for you.

Under certain conditions, you can kill the companion in question. The most common way to do so, is by completing the companions quest line and then proceed with any method of choice.

The community details different ways to kill the companion.


There are three ways to obtain melon slices: Grow and harvest a melon block.

Locate an abandoned mineshaft, they commonly intersect with a ravine, so ravines are a good place to look for them.

Look for chest within an abandoned mineshaft.

According to the wiki, the chests there have 13% chance to contain 2-4 melon seeds.

Grow melon on farmland using melon seeds.

Harvesting the fully grown melon block yields 3-7 Melon Slices.

Trade with farmer villager.

Find an NPC village.

They can only be found in desert or plains biome.

Obtain emeralds by trading with villagers or from mining

(Emerald Ore is very, very rare).

Look for the 1 emerald for 5-8 melon slices deals offered by farmer villagers.

They are the ones dressed in brown robes.

If no villagers offer that deal, you can grow more villagers by building more houses (doors).

Alternatively, you can kill villagers to make room for new villagers to spawn.

Find a jungle biome.

If you explore a jungle biome enough you could find melon blocks.

Break these and get 5-8 melon slices per block.

From there you could craft the slices into seeds and start a farm.

It depends on your situation to determine which way is faster.

Finding and exploring abandoned mineshafts will be more fun but does not guarantee you will find melon seeds.

Discovering an NPC village guarantees that you will eventually have a villager that will trade melon slices.

As a surplus some villagers might have some really nice trades, but it gets really, really annoying when you have a lot of villagers.

Either way, to sustain a constant supply of melon slices, the best way is to have a melon farm.

As mentioned above, melon seeds can be found in abandoned mineshaft chests.

They can also be crafted, 1 melon seed from 1 melon slice.

Additional Note:

The 13% chance to find 2-4 melon seeds in an abandoned mineshaft chest sounds very slim, but there is a high chance that there will be more than one chest in an abandoned mineshaft.

They are big places after all.

Well, the only way to find Melons would be to stumble upon an Abandoned Mineshaft, and hope some of the chests have Melon Seeds.

From there, Melons are extremely easy to farm:

like Pumpkins, when you plant the seeds, the stalks that grow will not disappear after harvesting the melon they grow, so assuming you make a large enough farm, you will have a fairly constant supply of melons.

As of version 1.4.2, there are quite a few ways to acquire melon seeds.

As listed by the Minecraft Wiki , you can find Mellon seeds by either finding one in an abandoned mineshaft chest, trading with a villager, or 'crafting' a melon slice you already have.

Note that the Minecraft Wiki is outdated most of the time, but from my experiences, these are currently the only way to acquire melon seeds as of version 1.4.2.

Melons could be challenging to find, depending on your world's seed and your luck.

If you do find one, you can start a melon farm by planting seeds and harvest your own melon.

Usually, people use melon mainly for brewing purposes.

It is rarely that a player would eat a melon slice to fill its hunger.

This is because the hunger bar has another "hidden" bar, so even if you are only "slightly hungry" and eat a big steak, the steak will not go waste.

Here's why:

There are four fields in level.dat which are related to hunger: foodLevel ranges from 0 to 20 and is represented by the player's Food Bar.

foodSaturationLevel is an invisible additional hunger variable that is depleted before main foodLevel value.

Eating any food will also add some to this variable.

Note that this cannot exceed foodLevel.

The Food Bar jitters when this equals 0.

foodTickTimer increases with every tick when foodLevel is either greater than 17 or equals zero.

When foodTickTimer reaches 80, it resets to zero and then heals or deals one point of damage to the Health Bar, respectively.

foodExhaustionLevel ranges from 0.0 to 4.0 and increases with every action the player takes.

When the exhaustion level reaches above 4.0, it will be subtracted by 4.0 and subtracts 1 point either from foodSaturationLevel or, if foodSaturationLevel equals zero, from foodLevel. As you can see, if your foodLevel just went down from full (20) to "slightly hungry (19)"

, it implies that your foodSaturationLevel has went down to 0.

Now suppose you eat a slice of melon, you'll restore food points plus a mere 1.2 foodSaturationLevel .

When you eat a steak, however, you'll restore 12.8 foodSaturationLevel , which means you will get hungry again much later.

I think you can find melons in jungles and of course mine shafts

You can only find melon seeds in abandoned mine shaft chests and dungeon chests.

Question: I'm frequently finding myself in situations where I am barely hungry with 9\10 Drumsticks filled, but also with low health. I don't want to waste cooked meat on filling that last Drumstick to start my health regen.  Melon slices, which fill 1 slot of the hunger bar (or one Drumstick), would be perfect for keeping me full.  What's the fastest way to find melons?

What's the fastest way to find melons?

You can find melon seeds in an abandoned mineshaft, trading with a villager or crafting a melon you already have. You can then grow and harvest a melon block.

Finding and producing melons can be done mainly by stumbling uppon a mineshaft, where the player will find melons or melon seeds.

The community suggests few ways of finding or producing melons.


Abandoned Mineshafts are obvious once you've spotted them, since (with the exception of the libraries within Strongholds)

they are the only naturally generated structures that use wood and fences.

In addition, there are cobwebs scattered around them, especially around Cave Spider spawners.

There aren't any surefire ways of finding Abandoned Mineshafts, but you could start by exploring various caves, and once you see Wooden Planks, you know you've found one.

The Minecraft Wiki page suggests looking for a ravine, since Abandoned Mineshafts are sometimes found intersecting them, and the wood structures will be a dead giveaway.

They're not like Strongholds where you can use Eye of Enders to find them; you'll have to go spelunking if you want to find the mineshafts.

Abandoned Mine Shafts are not locatable by any special means, but they have the characteristic of significant horizontal extent.

Find a ravine , then search its length.

If a mine shaft intersects a ravine, the mine shaft will have wooden bridges crossing the ravine.

There must be a minimum and maximum depth (Y coordinate) at which mine shafts occur, so you could also limit your search to those levels, but I don't see that documented on the wiki.

I had the same problem (needed melons) and the same quesion (how do I find a mineshaft?)

about a week ago.

I spent about 3 days cave delving hoping to find one without any luck and started to browse through wikis.

SUCCESS!!

Apparently, for whatever reason, there is a near certainty of abandoned mineshafts being generated underneath desert biomes.

Sure, they show up other places as well, but for some darn reason desert biomes almost always have one.

After finding this information I dug under the first desert

biome I found, and sure enough found an Abandoned Mineshaft.

Worked for me.

Might work for you.

Source Check the Exploration section.

Ravines are perhaps the best in game method to find mineshafts, simply because there's a high chance that a ravine will intersect the shaft.

However, the absolute quickest way to find a mineshaft would be to use one of the 3rd party mapping tools

(Cartograph G is probably the best choice for this) to generate a map of your world and a map of fences, planks, and rails and combine them together to get a map of areas that likely contain mineshafts.

Protip:

Generate a 2d

top down map (not the isometric view) to figure out exactly where things are.

The Isometric views of a lot of mappers are confusing for finding exact locations.

The other option I use when specifically trying to find mineshafts is to build a very tall tower and stand on it, then disconnect.

When you reconnect you get some time before all the chunks around you fully render, which gives you enough time to target all the ravines, mineshafts and lava pools in the vicinity.

(may not be fully in the spirit of exploration :-)

The fastest way I find mineshafts is by swimming in deep water.

Deep Oceans will crape the top of the mine shafts open.

The same goes with ravines.

Bring some ladders with you to place on the walls to provide air once you get down there.

I happen to have a very good way of finding these, simply explore a stronghold that you find and 9/10 times it has an abandoned mine shaft running through one!

It really works, and you can even prove it if needed.

Example: on the seed "gimmeapoo"

(this spawns you near an npc village that is in a shallow lake!)

you will find abandoned mineshafts intersecting a stronghold at this location (-379, 27, 786).

Be forewarned, very early on you may find random spiders (the regular kind) in the shaft.

This is due to a dungeon that generated above the mineshaft, but at the end of a more different one.

In short, stronghold = mine shaft. also, in the example mentioned above, there is a dirt room at (-437, 21, 854)

I've found one in single player in a ravine with floating wood blocks and fences around it.

You can also build a tall tower to search for ravines - just remember to create a safe way to get down from the tower.

Like many others say ravines can be found next to shafts, but also a fast but inefficient way is to mine to the bedrock in a two block area like this -- -- -- __

The reason for mining two down is because you may fall into lava mining down by one block.

Then fill the area with tnt to blow up the spaceIf that area does not work move to a different area.

Question: I'm on the hunt for melons , and one place I'm fairly sure I can find them is a mineshaft.  Which leaves me back at square one, how do I find a mine shaft?  It seems they were made substantially harder to find between 1.8 and 1.0.  What's the fastest way to find a mineshaft?

What's the fastest way to find mineshafts?

Start by exploring caves, look for a ravine and learch its length and swim in deep water.

The fastest way to find minesfhafts seems to be by looking for specific biomes and then explore.

It is implied by the community that minesfhafts generate in specific biomes.

Third party software usage is suggested.


Choose lightweight equipment so you can carry it round with you.

Go to the clothes shop in Solitude for a full range of dresswear to choose from, including gloves and circlets and hats.

Saving your coins is irrelevant.

Most clothing costs less than a single petty soul gem.

edit:

Following on from a good point about naming: you can use a ".

" full-stop at the start of the name.

All symbols are place in the inventory first.

I have mine named like: .Alchemist's Cowl .Alchemist's Safety Gloves .Forgemaster's

Ovenmitts .Forgemaster's Heatproof Apron etc...

I just want to add to the other comments, be sure to name them otherwise things get really confusing.

And don't name them hat of alchemy.

Name it Alchemy hat, alchemy gloves,

alchemy amulet etc so that when you equip them they're all in the same place.

I wish I could name potions.

Try my potion generator .

Enchantments in Skyrim are the same, no matter what item you put them on (for a given skill level, soul size, and perks known).

This means enchanting a pair of Leather Bracers with "Fortify Smithing" is just as effective as enchanting a pair of Daedric Gauntlets with the same effect.

This is different from Oblivion, where item choice mattered, mostly because many pieces of clothing took up multiple "slots" on the character's body, and if you weren't careful, you could wind up with fewer enchants than if you had worn armor.

If you don't mind abusing a glitch, you can wear a circlet and a forsworn helmet simultaneously, granting you 5 total items boosting your alchemy stat.

Sadly, not possible with the chef hat :(

4 items in apparel for alchemy-i personally use... gloves -weight .5

hat

-weight .5 ring

-weight .3 necklace-weight .5

now i have all these items Dual enchanted 30% Smithing/Alchemy " all except the Hat which won't take smithing,i singled with Alchemy and added smithingto my normal armor along with magika regeneration "saving money by Dual enchanting-saving weight by using the items i listed above.the price of the item from the crappiest ring to the most expensive sadly has notbeneficial effect.hoped this helped

You can obtain the Krosis mask at Shearpoint, which adds 20 points to alchemy when worn.

Combined with the other alchemy-enchanted apparel that you've made, you can make the strongest enchanting potion in the game to create more powerful alchemy apparel.

After donning these and the Krosis mask, make even stronger enchanting potions, which can be used to to create even stronger alchemy apparel and so on until you achieve extraordinarily high level enchanting potions, way stronger than the game gifts you.

You have to keep changing into the ever more powerful alchemy apparel to keep upping the enchanting potion.

Then use your ultra powerful enchanting potions to make smithing apparel that can be worn to improve armour and weapons 1000%+ when you go smithing.

You basically become invincible, but I would caution that the game becomes less interesting when there's no challenge.

Don't give Krosis to your familiar to carry for you.

There is a bug where the item could disappear from their inventory.

And don't sell it if you want to exploit the alchemy/enchanting loop.

You need it to do that.

It's possible to buy it back from the merchant you sold it to, or pickpocket it if you can't see it in their inventory during trade.

But you have to remember who you sold it to!

I forgot. :-(

Question: How can I save my coins when enchanting with the fortify alchemy spell as described  here ? Does it make sense to use light leather clothes?

What are the recomended clothes to use with fortify alchemy?

Choose lightweight equipment you can carry round with you.

It seems that while it is a complicated matter, the general rule is to use gear identified as lightweight.

Recommended clothers to wear, regarding fortify alchemy.


I don't know of a way to lower the bridges, I can only offer a couple of tips:

Buy the "nitrous in every car" ability, I think it's available around level 26.

This enables you to really speed up car thefts and will allow you to clear the bridges quickly.

I managed to clear a bridge with the garbage truck this way.

Fire coming out of a fire truck's exhaust is a sight to behold.

Buy the "police forgiveness" ability.

This greatly reduces the difficulty of escaping with any car, allowing you to gain speed before bridges and clear the gaps without interruptions.

This ability must "recharge" between uses, however, but apparently you can just reload your save after usage and it'll be available again.

Alternatively You can also use the mayor forgiveness option if you got it as a reward for the zombie mission Also, keep in mind that not all bridges are raised to the same height (there is at least one gap that you can clear on foot), and bridges with an elevated track above them are significantly harder to clear and land safely.

You don't always have the option to choose another crossing, but in areas where you are stealing one of a type of car instead of one specific car, it might help to steal one nearer the easier bridge to cross.

I'm afraid not.

The best suggestion I can offer is to enter coop with a friend who hasn't progressed to that point yet, steal the car and deliver it.

I know an easier way.

The only way I've been doing it for the slow cars and the big ones.

Use the high way.

It's easy and even though it takes longer to get to your destination, you do get there.

There's two highways you can use.

The one that goes across Zombieland and the one down near the Saints HQ.

Try it, I know it won't fail.

Plus, it's easier when you save up on your police forgiveness.

I only ever use the police forgiveness on big trucks and slow cars.

This may seem like a long shot.

But if you completely 100 percent the game then the bridges should lower.

This means you need to have all collectibles, challenges, vehicle thefts, assassinations, hoods, etc.

There is a relatively simple way to do this, although it involves a mod (and admittedly, I wrote it).

If you go to the Saints Row Mods forum there is a simple mod that I created for precisely this reason; it checks on start up whether or not you've completed the full storyline and if you have, it drops the drawbridges, restores the statue and cleans up the zombies.

There is no achievement at the end of the game to lower the drawbridges despite earlier posts.

It just doesn't happen.

This is for several reasons as it turns out; the first is that many of the drawbridges make up the stunt jumps that the player can find.

These are not attached to any challenge or the like, so unless you're a 'collector'

there's no benefit to finding these.

Also, one of the final survival (dial in) missions is a zombie cleanup mission, and just in case you haven't done it by the end of the story they leave the zombies in Arapice Island, quarantined by the drawbridges.

If (like me)

you just want the drawbridges down and don't like zombies (or some variation of this combination)

take a look at the mod, read carefully what happens (you have to finish 3 Way both times for instance) and then install and use at your own risk of course.

Best suggestion is to hang around and wait for the zombie survival mission to come through before starting 3 way so that you can close out your area at 100% complete, but all other challenges that are in the Saints Book section can be completed through alternate sources.

I should also note that there is a much more comprehensive mod (Things to do in Steelport) that allows you to toggle drawbridges and zombies as you desire, as well as does a large number of other things.

If however you just want a lightweight mod that covers this specific function, then follow the link above.

gaming.stackexchange.com/users/202951/Tim B   II

Just replay the final mission and do the alternate ending.

You should get an achievement and the bridges will go down.

However, you cant get them back up once you've done this

so if you intend to complete all challenges, you should complete the big air challenge before getting them lowered

Question: At a certain point in the game, the bridges between islands in Steelport raise up.  I'm trying to finish all of the vehicle theft challenges in the Saintsbook, and this makes it a bit more challenging.  Have you ever tried jumping a garbage truck or a limo off a bridge ramp without ending up at the bottom of a river?  Let me tell you, it is  frustrating .   Is there any way to get the bridges to lower after I've finished the game?

Is there any way to lower the bridges?

If you complete the game then the bridges should lower.

While the community begs to differ regarding that matter, few options are offered, such as the use of third party software.

A negative answer, regarding the question.

It is implied that bridges are supposed to lower if the player completes specific objectives.


There's two more places I can think of.

In order of progression: Painted World of Ariamis

This is the place where I did my farming after Dark Root Garden wasn't cutting it anymore.

First, you will need to: Find the Peculiar Doll in the Undead Asylum on your second visit.

For instructions on how to return to Undead Asylum, check this video.

The doll can be found in the same cell where you started the game.

Reach Anor Londo and locate the big room where the Painted Guards are.

You will find a huge painting on the wall.

Descend to the floor level and touch the painting to be transported into the Painted World of Ariamis.

Progress through the level until you reach a sort of town square, where you will find a slew of Phalanx mobs.

These are the creatures you will be farming.

Across this courtyard, you will find a door that opens up and leads you to the starting bonfire.

You will need an AOE damage spell for this method.

Poison Mist is a good choice for low levels, since Phalanx are weak to poison.

They move slowly, so you can run up to them and cast Poison Mist one or two times while moving in circles around them.

Just wait for a few seconds and they will die.

With the Covetous Silver Serpent Ring equipped, this method will net you around 9000 souls in a few seconds.

Just run back to the bonfire and repeat.

If you are a caster class, you will be able to speed up the farming by using strong AOE spells.

For instance, I play a faith build character.

My Wrath of the Gods spell managed to kill all Phalanx with a single cast, netting me 9000 souls every 20 - 30 seconds.

I spent more time running up to the town square than killing them.

The Homeward miracle will speed up this process considerably.

Now this method requires you to side track from the main story progress.

Another method you can try, which doesn't require you to do any side-quest is farming Dark Anor Londo.

Dark Anor Londo:

After beating the Ornstein and Smough encounter, you will meet Gwyneavere.

If you hurt her she will disappear and Anor Londo will become Dark.

Warning:

Making Gwyneavere disappear means you won't be able to join the Princess' Guard covenant for the rest of your current play-through.

In Dark Anor Londo, only Painted Guards and Silver Knights will remain, the rest will be gone, including the giants and archer right outside Ornstein and Smough's fog wall.

Instead, you will find two NPCs here.

You can kill them for around 6000 souls with the Covetous Silver Serpent ring equipped.

The trick is, they will only respawn if you leave Anor Londo and return.

However, you can use Homeward Miracle to return to the previous bonfire where you rested at.

The NPCs will also reappear.

The painted world I leveled up to level 123 there in my opinion its the best place to grind use the symbol of avarice (rare drop from mimics) and the gold serpent ring and 15 humanity and your soul rate

should skyrocket

I did it for a very short time also.

In my opinion the best place to farm souls at later soul levels is the Tomb of Giants.

Right at the end of the tombs before the Gravelord Nito bossfight, there is an area with infinitely directly respawning baby skeletons.

While they only grant 100 Souls each on new game, they are killed in one hit with a decent weapon, and you will most likely kill several of them with one strike.

And they respawn within seconds, which means you won't have to go back to the bonfire.

Additionally, they drop humanity fairly commonly (especially with the Gold Serpent ring and some humanity), so it is a good place to farm both at the same time.

You can get thousands of souls and quite a bit of humanity very fast there.

Being that glitches are accepted answers , the dupe glitch can be used on any boss soul to use the soul without being consumed.

This can actually be used on any consumable with a confirmation prompt, including Fire Keeper Souls which give you +5 humanity when consumed and a full heal.

Well I farm at Anor Londo before disrupting the princess, after killing Ornstein and Smough.

Rest at the princess bonfire.

Just killing the 2 sentinels and the knight will give you just under 10000 souls (with gold covenant ring and mimic hat) and only takes 1 min.

And if you kill the 2 minor sentinels and the 9 lighting bros, that gives you over 10000 more.

With my claymore at +15, it takes me about 1 1/2 mins.

Question: I'm already aware of:   The sealed area of Darkroot Garden.   This is normally a fantastic area to grind, but I'm currently in theForest Hunter covenant and need to stay in it so I can purchase itemsfrom Shiva of the East.   In the Undead Burg, shooting the dragon causing him to kill theundead soldiers on the bridge.   This is fine for lower levels, but at SL50, 300 souls per go doesn'treally cut it anymore.  Are there any other good areas for soul farming?

What areas offer serious soul farming?

At later soul level, the bext place is the Tomb of Giants? You can also farm at the Painted World or Ariamis and Anor Londo.

Players propose a series of areas to fulfill the task of farming souls.

Listed areas to farm souls, based on player experiences.


Another tip for the future for vanilla players who still use F3: When you die, do not respawn.

Instead quit to the main menu.

Now open up a different world and hit F3.

Now quit that different world, and go back to your main world.

You'll still be dead, but now you'll be able to see your coordinates.

Hit F2 to take a screenshot

and you can then respawn and run to the coordinates that you've screenshotted.

Note that the items you've dropped will not despawn until they're in a loaded chunk for five minutes (cumulatively).

So, if you're a LONG way away, take some time to gear up properly; you don't need to hurry until you're close enough that those chunks are loaded again.

This is a tip for the future.

I've noticed, that you are OK with playing non-vanilla, so I recommend you to install the Rei's Minimap .

It's an awesome map mod, with all kinds of useful utilities, including the automatic death point logging (don't forget to turn it on) - it will put a cross on the place, where you died the last time.

However, these crosses accumulate pretty fast, so try to remember to delete them from the map, if you don't need them anymore.

Otherwise, some day you will run a couple of thousands of blocks just for nothing.

You can use the tool itemfinder .

It lists all dropped items in the world, sorted by age and last chunk update.

(Disclaimer: I'm the developer.)

You should be able to look around your world using an map editing tool such as MCEdit to find your airship and items.

All the answers here either show tips that can't be used if you are beyond the death screen or link to 3rd party apps that are either outdated or not available on all platforms.

This is why I recommend Minutor ( Official Website ).

It's available for Windows/

MacOS/

Debian here .

And also for Arch Linux here .

Others probably work if you compile it from source It shows you a map of your world where you can optionally display entities like dropped items (See View | Entity Overlay | Items or press Ctrl

+ i ).

You'll find your inventory in no time.

Question: In my single player world, I landed my airship (pchan3's mod) to kill a few endermen, instead, I got killed by some mobs and lost a bunch of stuff. My spaceship is still out there (and probably my loot too). Is there a tool/mod with which I can process my world to find the location of the airship (and the dropped items) ?

Find coordinates of fallen items in minecraft

You can use the itemfinder, MCEdit or Minutor.

The commynity seems to heavily propose pro activity by using third party software.

Third party plug ins and tools are advised.