	.file	"104826766.c"
	.intel_syntax noprefix
	.text
	.globl	circles
	.bss
	.align 32
	.type	circles, @object
	.size	circles, 12000
circles:
	.zero	12000
	.globl	animatedCircles
	.align 32
	.type	animatedCircles, @object
	.size	animatedCircles, 8000
animatedCircles:
	.zero	8000
	.text
	.globl	getRand
	.type	getRand, @function
getRand:
.LFB6:
	.cfi_startproc
	endbr64
	push	rbp
	.cfi_def_cfa_offset 16
	.cfi_offset 6, -16
	mov	rbp, rsp
	.cfi_def_cfa_register 6
	sub	rsp, 16
	mov	DWORD PTR -4[rbp], edi
	call	rand@PLT
	cdq
	idiv	DWORD PTR -4[rbp]
	mov	eax, edx
	leave
	.cfi_def_cfa 7, 8
	ret
	.cfi_endproc
.LFE6:
	.size	getRand, .-getRand
	.globl	generateCircles
	.type	generateCircles, @function
generateCircles:
.LFB7:
	.cfi_startproc
	endbr64
	push	rbp
	.cfi_def_cfa_offset 16
	.cfi_offset 6, -16
	mov	rbp, rsp
	.cfi_def_cfa_register 6
	sub	rsp, 16
	mov	edi, 0
	call	time@PLT
	mov	edi, eax
	call	srand@PLT
	mov	DWORD PTR -8[rbp], 0
	jmp	.L4
.L9:
	mov	edi, 50
	call	getRand
	mov	DWORD PTR -4[rbp], eax
	mov	edi, 700
	call	getRand
	mov	edx, DWORD PTR -4[rbp]
	lea	ecx, [rax+rdx]
	mov	eax, DWORD PTR -8[rbp]
	movsx	rdx, eax
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	sal	rax, 3
	mov	rdx, rax
	lea	rax, circles[rip]
	mov	DWORD PTR [rdx+rax], ecx
	mov	edi, 700
	call	getRand
	mov	edx, DWORD PTR -4[rbp]
	lea	ecx, [rax+rdx]
	mov	eax, DWORD PTR -8[rbp]
	movsx	rdx, eax
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	sal	rax, 3
	mov	rdx, rax
	lea	rax, circles[rip+4]
	mov	DWORD PTR [rdx+rax], ecx
	mov	eax, DWORD PTR -8[rbp]
	movsx	rdx, eax
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	sal	rax, 3
	mov	rcx, rax
	lea	rdx, circles[rip+8]
	mov	eax, DWORD PTR -4[rbp]
	mov	DWORD PTR [rcx+rdx], eax
	mov	edi, 255
	call	getRand
	mov	edx, eax
	mov	eax, DWORD PTR -8[rbp]
	movsx	rcx, eax
	mov	rax, rcx
	add	rax, rax
	add	rax, rcx
	sal	rax, 3
	mov	rcx, rax
	lea	rax, circles[rip+12]
	mov	DWORD PTR [rcx+rax], edx
	mov	edi, 255
	call	getRand
	mov	edx, eax
	mov	eax, DWORD PTR -8[rbp]
	movsx	rcx, eax
	mov	rax, rcx
	add	rax, rax
	add	rax, rcx
	sal	rax, 3
	mov	rcx, rax
	lea	rax, circles[rip+16]
	mov	DWORD PTR [rcx+rax], edx
	mov	edi, 255
	call	getRand
	mov	edx, eax
	mov	eax, DWORD PTR -8[rbp]
	movsx	rcx, eax
	mov	rax, rcx
	add	rax, rax
	add	rax, rcx
	sal	rax, 3
	mov	rcx, rax
	lea	rax, circles[rip+20]
	mov	DWORD PTR [rcx+rax], edx
	mov	edi, 10
	call	getRand
	mov	edx, DWORD PTR -8[rbp]
	movsx	rdx, edx
	mov	rcx, rdx
	sal	rcx, 4
	lea	rdx, animatedCircles[rip]
	mov	DWORD PTR [rcx+rdx], eax
	mov	edi, 10
	call	getRand
	mov	edx, DWORD PTR -8[rbp]
	movsx	rdx, edx
	mov	rcx, rdx
	sal	rcx, 4
	lea	rdx, animatedCircles[rip+4]
	mov	DWORD PTR [rcx+rdx], eax
	mov	edi, 2
	call	getRand
	test	eax, eax
	jne	.L5
	mov	ecx, -1
	jmp	.L6
.L5:
	mov	ecx, 1
.L6:
	mov	eax, DWORD PTR -8[rbp]
	cdqe
	sal	rax, 4
	mov	rdx, rax
	lea	rax, animatedCircles[rip+8]
	mov	DWORD PTR [rdx+rax], ecx
	mov	edi, 2
	call	getRand
	test	eax, eax
	jne	.L7
	mov	ecx, -1
	jmp	.L8
.L7:
	mov	ecx, 1
.L8:
	mov	eax, DWORD PTR -8[rbp]
	cdqe
	sal	rax, 4
	mov	rdx, rax
	lea	rax, animatedCircles[rip+12]
	mov	DWORD PTR [rdx+rax], ecx
	add	DWORD PTR -8[rbp], 1
.L4:
	cmp	DWORD PTR -8[rbp], 499
	jle	.L9
	nop
	nop
	leave
	.cfi_def_cfa 7, 8
	ret
	.cfi_endproc
.LFE7:
	.size	generateCircles, .-generateCircles
	.globl	getCircles
	.type	getCircles, @function
getCircles:
.LFB8:
	.cfi_startproc
	endbr64
	push	rbp
	.cfi_def_cfa_offset 16
	.cfi_offset 6, -16
	mov	rbp, rsp
	.cfi_def_cfa_register 6
	mov	DWORD PTR -20[rbp], edi
	mov	DWORD PTR -24[rbp], esi
	mov	DWORD PTR -4[rbp], 0
	jmp	.L11
.L16:
	mov	eax, DWORD PTR -4[rbp]
	cdqe
	sal	rax, 4
	mov	rdx, rax
	lea	rax, animatedCircles[rip+8]
	mov	eax, DWORD PTR [rdx+rax]
	cmp	eax, 1
	jne	.L12
	mov	eax, DWORD PTR -4[rbp]
	movsx	rdx, eax
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	sal	rax, 3
	mov	rdx, rax
	lea	rax, circles[rip]
	mov	ecx, DWORD PTR [rdx+rax]
	mov	eax, DWORD PTR -4[rbp]
	cdqe
	sal	rax, 4
	mov	rdx, rax
	lea	rax, animatedCircles[rip]
	mov	eax, DWORD PTR [rdx+rax]
	add	ecx, eax
	mov	eax, DWORD PTR -4[rbp]
	movsx	rdx, eax
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	sal	rax, 3
	mov	rdx, rax
	lea	rax, circles[rip+8]
	mov	eax, DWORD PTR [rdx+rax]
	add	eax, ecx
	cmp	DWORD PTR -20[rbp], eax
	jg	.L12
	mov	eax, DWORD PTR -4[rbp]
	cdqe
	sal	rax, 4
	mov	rdx, rax
	lea	rax, animatedCircles[rip+8]
	mov	DWORD PTR [rdx+rax], -1
.L12:
	mov	eax, DWORD PTR -4[rbp]
	cdqe
	sal	rax, 4
	mov	rdx, rax
	lea	rax, animatedCircles[rip+8]
	mov	eax, DWORD PTR [rdx+rax]
	cmp	eax, -1
	jne	.L13
	mov	eax, DWORD PTR -4[rbp]
	movsx	rdx, eax
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	sal	rax, 3
	mov	rdx, rax
	lea	rax, circles[rip]
	mov	eax, DWORD PTR [rdx+rax]
	mov	edx, DWORD PTR -4[rbp]
	movsx	rdx, edx
	mov	rcx, rdx
	sal	rcx, 4
	lea	rdx, animatedCircles[rip]
	mov	edx, DWORD PTR [rcx+rdx]
	sub	eax, edx
	mov	ecx, eax
	mov	eax, DWORD PTR -4[rbp]
	movsx	rdx, eax
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	sal	rax, 3
	mov	rdx, rax
	lea	rax, circles[rip+8]
	mov	edx, DWORD PTR [rdx+rax]
	mov	eax, ecx
	sub	eax, edx
	test	eax, eax
	jg	.L13
	mov	eax, DWORD PTR -4[rbp]
	cdqe
	sal	rax, 4
	mov	rdx, rax
	lea	rax, animatedCircles[rip+8]
	mov	DWORD PTR [rdx+rax], 1
.L13:
	mov	eax, DWORD PTR -4[rbp]
	cdqe
	sal	rax, 4
	mov	rdx, rax
	lea	rax, animatedCircles[rip+12]
	mov	eax, DWORD PTR [rdx+rax]
	cmp	eax, 1
	jne	.L14
	mov	eax, DWORD PTR -4[rbp]
	movsx	rdx, eax
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	sal	rax, 3
	mov	rdx, rax
	lea	rax, circles[rip+4]
	mov	ecx, DWORD PTR [rdx+rax]
	mov	eax, DWORD PTR -4[rbp]
	cdqe
	sal	rax, 4
	mov	rdx, rax
	lea	rax, animatedCircles[rip+4]
	mov	eax, DWORD PTR [rdx+rax]
	add	ecx, eax
	mov	eax, DWORD PTR -4[rbp]
	movsx	rdx, eax
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	sal	rax, 3
	mov	rdx, rax
	lea	rax, circles[rip+8]
	mov	eax, DWORD PTR [rdx+rax]
	add	eax, ecx
	cmp	DWORD PTR -24[rbp], eax
	jg	.L14
	mov	eax, DWORD PTR -4[rbp]
	cdqe
	sal	rax, 4
	mov	rdx, rax
	lea	rax, animatedCircles[rip+12]
	mov	DWORD PTR [rdx+rax], -1
.L14:
	mov	eax, DWORD PTR -4[rbp]
	cdqe
	sal	rax, 4
	mov	rdx, rax
	lea	rax, animatedCircles[rip+12]
	mov	eax, DWORD PTR [rdx+rax]
	cmp	eax, -1
	jne	.L15
	mov	eax, DWORD PTR -4[rbp]
	movsx	rdx, eax
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	sal	rax, 3
	mov	rdx, rax
	lea	rax, circles[rip+4]
	mov	eax, DWORD PTR [rdx+rax]
	mov	edx, DWORD PTR -4[rbp]
	movsx	rdx, edx
	mov	rcx, rdx
	sal	rcx, 4
	lea	rdx, animatedCircles[rip+4]
	mov	edx, DWORD PTR [rcx+rdx]
	sub	eax, edx
	mov	ecx, eax
	mov	eax, DWORD PTR -4[rbp]
	movsx	rdx, eax
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	sal	rax, 3
	mov	rdx, rax
	lea	rax, circles[rip+8]
	mov	edx, DWORD PTR [rdx+rax]
	mov	eax, ecx
	sub	eax, edx
	test	eax, eax
	jg	.L15
	mov	eax, DWORD PTR -4[rbp]
	cdqe
	sal	rax, 4
	mov	rdx, rax
	lea	rax, animatedCircles[rip+12]
	mov	DWORD PTR [rdx+rax], 1
.L15:
	mov	eax, DWORD PTR -4[rbp]
	movsx	rdx, eax
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	sal	rax, 3
	mov	rdx, rax
	lea	rax, circles[rip]
	mov	esi, DWORD PTR [rdx+rax]
	mov	eax, DWORD PTR -4[rbp]
	cdqe
	sal	rax, 4
	mov	rdx, rax
	lea	rax, animatedCircles[rip]
	mov	edx, DWORD PTR [rdx+rax]
	mov	eax, DWORD PTR -4[rbp]
	cdqe
	sal	rax, 4
	mov	rcx, rax
	lea	rax, animatedCircles[rip+8]
	mov	eax, DWORD PTR [rcx+rax]
	imul	eax, edx
	lea	ecx, [rsi+rax]
	mov	eax, DWORD PTR -4[rbp]
	movsx	rdx, eax
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	sal	rax, 3
	mov	rdx, rax
	lea	rax, circles[rip]
	mov	DWORD PTR [rdx+rax], ecx
	mov	eax, DWORD PTR -4[rbp]
	movsx	rdx, eax
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	sal	rax, 3
	mov	rdx, rax
	lea	rax, circles[rip+4]
	mov	esi, DWORD PTR [rdx+rax]
	mov	eax, DWORD PTR -4[rbp]
	cdqe
	sal	rax, 4
	mov	rdx, rax
	lea	rax, animatedCircles[rip+4]
	mov	edx, DWORD PTR [rdx+rax]
	mov	eax, DWORD PTR -4[rbp]
	cdqe
	sal	rax, 4
	mov	rcx, rax
	lea	rax, animatedCircles[rip+12]
	mov	eax, DWORD PTR [rcx+rax]
	imul	eax, edx
	lea	ecx, [rsi+rax]
	mov	eax, DWORD PTR -4[rbp]
	movsx	rdx, eax
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	sal	rax, 3
	mov	rdx, rax
	lea	rax, circles[rip+4]
	mov	DWORD PTR [rdx+rax], ecx
	add	DWORD PTR -4[rbp], 1
.L11:
	cmp	DWORD PTR -4[rbp], 499
	jle	.L16
	lea	rax, circles[rip]
	pop	rbp
	.cfi_def_cfa 7, 8
	ret
	.cfi_endproc
.LFE8:
	.size	getCircles, .-getCircles
	.ident	"GCC: (Ubuntu 10.5.0-1ubuntu1~20.04) 10.5.0"
	.section	.note.GNU-stack,"",@progbits
	.section	.note.gnu.property,"a"
	.align 8
	.long	 1f - 0f
	.long	 4f - 1f
	.long	 5
0:
	.string	 "GNU"
1:
	.align 8
	.long	 0xc0000002
	.long	 3f - 2f
2:
	.long	 0x3
3:
	.align 8
4:

	.arch armv5t
	.eabi_attribute 20, 1
	.eabi_attribute 21, 1
	.eabi_attribute 23, 3
	.eabi_attribute 24, 1
	.eabi_attribute 25, 1
	.eabi_attribute 26, 2
	.eabi_attribute 30, 6
	.eabi_attribute 34, 0
	.eabi_attribute 18, 4
	.file	"104826766.c"
	.text
	.comm	circles,12000,4
	.comm	animatedCircles,8000,4
	.global	__aeabi_idivmod
	.align	2
	.global	getRand
	.syntax unified
	.arm
	.fpu softvfp
	.type	getRand, %function
getRand:
	@ args = 0, pretend = 0, frame = 8
	@ frame_needed = 1, uses_anonymous_args = 0
	push	{fp, lr}
	add	fp, sp, #4
	sub	sp, sp, #8
	str	r0, [fp, #-8]
	bl	rand
	mov	r3, r0
	ldr	r1, [fp, #-8]
	mov	r0, r3
	bl	__aeabi_idivmod
	mov	r3, r1
	mov	r0, r3
	sub	sp, fp, #4
	@ sp needed
	pop	{fp, pc}
	.size	getRand, .-getRand
	.align	2
	.global	generateCircles
	.syntax unified
	.arm
	.fpu softvfp
	.type	generateCircles, %function
generateCircles:
	@ args = 0, pretend = 0, frame = 8
	@ frame_needed = 1, uses_anonymous_args = 0
	push	{fp, lr}
	add	fp, sp, #4
	sub	sp, sp, #8
	mov	r0, #0
	bl	time
	mov	r3, r0
	mov	r0, r3
	bl	srand
	mov	r3, #0
	str	r3, [fp, #-12]
	b	.L4
.L9:
	mov	r0, #50
	bl	getRand
	str	r0, [fp, #-8]
	mov	r0, #700
	bl	getRand
	mov	r2, r0
	ldr	r3, [fp, #-8]
	add	r1, r2, r3
	ldr	r0, .L10
	ldr	r2, [fp, #-12]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	lsl	r3, r3, #3
	add	r3, r0, r3
	str	r1, [r3]
	mov	r0, #700
	bl	getRand
	mov	r2, r0
	ldr	r3, [fp, #-8]
	add	r1, r2, r3
	ldr	r0, .L10
	ldr	r2, [fp, #-12]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	lsl	r3, r3, #3
	add	r3, r0, r3
	add	r3, r3, #4
	str	r1, [r3]
	ldr	r1, .L10
	ldr	r2, [fp, #-12]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	lsl	r3, r3, #3
	add	r3, r1, r3
	add	r3, r3, #8
	ldr	r2, [fp, #-8]
	str	r2, [r3]
	mov	r0, #255
	bl	getRand
	mov	r1, r0
	ldr	r0, .L10
	ldr	r2, [fp, #-12]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	lsl	r3, r3, #3
	add	r3, r0, r3
	add	r3, r3, #12
	str	r1, [r3]
	mov	r0, #255
	bl	getRand
	mov	r1, r0
	ldr	r0, .L10
	ldr	r2, [fp, #-12]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	lsl	r3, r3, #3
	add	r3, r0, r3
	add	r3, r3, #16
	str	r1, [r3]
	mov	r0, #255
	bl	getRand
	mov	r1, r0
	ldr	r0, .L10
	ldr	r2, [fp, #-12]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	lsl	r3, r3, #3
	add	r3, r0, r3
	add	r3, r3, #20
	str	r1, [r3]
	mov	r0, #10
	bl	getRand
	mov	r2, r0
	ldr	r1, .L10+4
	ldr	r3, [fp, #-12]
	str	r2, [r1, r3, lsl #4]
	mov	r0, #10
	bl	getRand
	mov	r2, r0
	ldr	r1, .L10+4
	ldr	r3, [fp, #-12]
	lsl	r3, r3, #4
	add	r3, r1, r3
	str	r2, [r3, #4]
	mov	r0, #2
	bl	getRand
	mov	r3, r0
	cmp	r3, #0
	bne	.L5
	mvn	r2, #0
	b	.L6
.L5:
	mov	r2, #1
.L6:
	ldr	r1, .L10+4
	ldr	r3, [fp, #-12]
	lsl	r3, r3, #4
	add	r3, r1, r3
	str	r2, [r3, #8]
	mov	r0, #2
	bl	getRand
	mov	r3, r0
	cmp	r3, #0
	bne	.L7
	mvn	r2, #0
	b	.L8
.L7:
	mov	r2, #1
.L8:
	ldr	r1, .L10+4
	ldr	r3, [fp, #-12]
	lsl	r3, r3, #4
	add	r3, r1, r3
	str	r2, [r3, #12]
	ldr	r3, [fp, #-12]
	add	r3, r3, #1
	str	r3, [fp, #-12]
.L4:
	ldr	r3, [fp, #-12]
	cmp	r3, #500
	blt	.L9
	nop
	nop
	sub	sp, fp, #4
	@ sp needed
	pop	{fp, pc}
.L11:
	.align	2
.L10:
	.word	circles
	.word	animatedCircles
	.size	generateCircles, .-generateCircles
	.align	2
	.global	getCircles
	.syntax unified
	.arm
	.fpu softvfp
	.type	getCircles, %function
getCircles:
	@ args = 0, pretend = 0, frame = 16
	@ frame_needed = 1, uses_anonymous_args = 0
	@ link register save eliminated.
	str	fp, [sp, #-4]!
	add	fp, sp, #0
	sub	sp, sp, #20
	str	r0, [fp, #-16]
	str	r1, [fp, #-20]
	mov	r3, #0
	str	r3, [fp, #-8]
	b	.L13
.L18:
	ldr	r2, .L20
	ldr	r3, [fp, #-8]
	lsl	r3, r3, #4
	add	r3, r2, r3
	ldr	r3, [r3, #8]
	cmp	r3, #1
	bne	.L14
	ldr	r1, .L20+4
	ldr	r2, [fp, #-8]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	lsl	r3, r3, #3
	add	r3, r1, r3
	ldr	r2, [r3]
	ldr	r1, .L20
	ldr	r3, [fp, #-8]
	ldr	r3, [r1, r3, lsl #4]
	add	r1, r2, r3
	ldr	r0, .L20+4
	ldr	r2, [fp, #-8]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	lsl	r3, r3, #3
	add	r3, r0, r3
	add	r3, r3, #8
	ldr	r3, [r3]
	add	r3, r1, r3
	ldr	r2, [fp, #-16]
	cmp	r2, r3
	bgt	.L14
	ldr	r2, .L20
	ldr	r3, [fp, #-8]
	lsl	r3, r3, #4
	add	r3, r2, r3
	mvn	r2, #0
	str	r2, [r3, #8]
.L14:
	ldr	r2, .L20
	ldr	r3, [fp, #-8]
	lsl	r3, r3, #4
	add	r3, r2, r3
	ldr	r3, [r3, #8]
	cmn	r3, #1
	bne	.L15
	ldr	r1, .L20+4
	ldr	r2, [fp, #-8]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	lsl	r3, r3, #3
	add	r3, r1, r3
	ldr	r2, [r3]
	ldr	r1, .L20
	ldr	r3, [fp, #-8]
	ldr	r3, [r1, r3, lsl #4]
	sub	r1, r2, r3
	ldr	r0, .L20+4
	ldr	r2, [fp, #-8]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	lsl	r3, r3, #3
	add	r3, r0, r3
	add	r3, r3, #8
	ldr	r3, [r3]
	sub	r3, r1, r3
	cmp	r3, #0
	bgt	.L15
	ldr	r2, .L20
	ldr	r3, [fp, #-8]
	lsl	r3, r3, #4
	add	r3, r2, r3
	mov	r2, #1
	str	r2, [r3, #8]
.L15:
	ldr	r2, .L20
	ldr	r3, [fp, #-8]
	lsl	r3, r3, #4
	add	r3, r2, r3
	ldr	r3, [r3, #12]
	cmp	r3, #1
	bne	.L16
	ldr	r1, .L20+4
	ldr	r2, [fp, #-8]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	lsl	r3, r3, #3
	add	r3, r1, r3
	add	r3, r3, #4
	ldr	r2, [r3]
	ldr	r1, .L20
	ldr	r3, [fp, #-8]
	lsl	r3, r3, #4
	add	r3, r1, r3
	ldr	r3, [r3, #4]
	add	r1, r2, r3
	ldr	r0, .L20+4
	ldr	r2, [fp, #-8]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	lsl	r3, r3, #3
	add	r3, r0, r3
	add	r3, r3, #8
	ldr	r3, [r3]
	add	r3, r1, r3
	ldr	r2, [fp, #-20]
	cmp	r2, r3
	bgt	.L16
	ldr	r2, .L20
	ldr	r3, [fp, #-8]
	lsl	r3, r3, #4
	add	r3, r2, r3
	mvn	r2, #0
	str	r2, [r3, #12]
.L16:
	ldr	r2, .L20
	ldr	r3, [fp, #-8]
	lsl	r3, r3, #4
	add	r3, r2, r3
	ldr	r3, [r3, #12]
	cmn	r3, #1
	bne	.L17
	ldr	r1, .L20+4
	ldr	r2, [fp, #-8]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	lsl	r3, r3, #3
	add	r3, r1, r3
	add	r3, r3, #4
	ldr	r2, [r3]
	ldr	r1, .L20
	ldr	r3, [fp, #-8]
	lsl	r3, r3, #4
	add	r3, r1, r3
	ldr	r3, [r3, #4]
	sub	r1, r2, r3
	ldr	r0, .L20+4
	ldr	r2, [fp, #-8]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	lsl	r3, r3, #3
	add	r3, r0, r3
	add	r3, r3, #8
	ldr	r3, [r3]
	sub	r3, r1, r3
	cmp	r3, #0
	bgt	.L17
	ldr	r2, .L20
	ldr	r3, [fp, #-8]
	lsl	r3, r3, #4
	add	r3, r2, r3
	mov	r2, #1
	str	r2, [r3, #12]
.L17:
	ldr	r1, .L20+4
	ldr	r2, [fp, #-8]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	lsl	r3, r3, #3
	add	r3, r1, r3
	ldr	r2, [r3]
	ldr	r1, .L20
	ldr	r3, [fp, #-8]
	ldr	r1, [r1, r3, lsl #4]
	ldr	r0, .L20
	ldr	r3, [fp, #-8]
	lsl	r3, r3, #4
	add	r3, r0, r3
	ldr	r3, [r3, #8]
	mul	r3, r1, r3
	add	r1, r2, r3
	ldr	r0, .L20+4
	ldr	r2, [fp, #-8]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	lsl	r3, r3, #3
	add	r3, r0, r3
	str	r1, [r3]
	ldr	r1, .L20+4
	ldr	r2, [fp, #-8]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	lsl	r3, r3, #3
	add	r3, r1, r3
	add	r3, r3, #4
	ldr	r2, [r3]
	ldr	r1, .L20
	ldr	r3, [fp, #-8]
	lsl	r3, r3, #4
	add	r3, r1, r3
	ldr	r1, [r3, #4]
	ldr	r0, .L20
	ldr	r3, [fp, #-8]
	lsl	r3, r3, #4
	add	r3, r0, r3
	ldr	r3, [r3, #12]
	mul	r3, r1, r3
	add	r1, r2, r3
	ldr	r0, .L20+4
	ldr	r2, [fp, #-8]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	lsl	r3, r3, #3
	add	r3, r0, r3
	add	r3, r3, #4
	str	r1, [r3]
	ldr	r3, [fp, #-8]
	add	r3, r3, #1
	str	r3, [fp, #-8]
.L13:
	ldr	r3, [fp, #-8]
	cmp	r3, #500
	blt	.L18
	ldr	r3, .L20+4
	mov	r0, r3
	add	sp, fp, #0
	@ sp needed
	ldr	fp, [sp], #4
	bx	lr
.L21:
	.align	2
.L20:
	.word	animatedCircles
	.word	circles
	.size	getCircles, .-getCircles
	.ident	"GCC: (Ubuntu 9.4.0-1ubuntu1~20.04.2) 9.4.0"
	.section	.note.GNU-stack,"",%progbits
