	.file	"25740.c"
	.intel_syntax noprefix
	.text
	.globl	jogo
	.bss
	.align 8
	.type	jogo, @object
	.size	jogo, 9
jogo:
	.zero	9
	.globl	jogador1
	.align 32
	.type	jogador1, @object
	.size	jogador1, 50
jogador1:
	.zero	50
	.globl	jogador2
	.align 32
	.type	jogador2, @object
	.size	jogador2, 50
jogador2:
	.zero	50
	.text
	.globl	inicializarMatriz
	.type	inicializarMatriz, @function
inicializarMatriz:
.LFB6:
	.cfi_startproc
	endbr64
	push	rbp
	.cfi_def_cfa_offset 16
	.cfi_offset 6, -16
	mov	rbp, rsp
	.cfi_def_cfa_register 6
	mov	DWORD PTR -8[rbp], 0
	jmp	.L2
.L5:
	mov	DWORD PTR -4[rbp], 0
	jmp	.L3
.L4:
	mov	eax, DWORD PTR -4[rbp]
	movsx	rcx, eax
	mov	eax, DWORD PTR -8[rbp]
	movsx	rdx, eax
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	lea	rdx, [rax+rcx]
	lea	rax, jogo[rip]
	add	rax, rdx
	mov	BYTE PTR [rax], 32
	add	DWORD PTR -4[rbp], 1
.L3:
	cmp	DWORD PTR -4[rbp], 2
	jle	.L4
	add	DWORD PTR -8[rbp], 1
.L2:
	cmp	DWORD PTR -8[rbp], 2
	jle	.L5
	nop
	nop
	pop	rbp
	.cfi_def_cfa 7, 8
	ret
	.cfi_endproc
.LFE6:
	.size	inicializarMatriz, .-inicializarMatriz
	.globl	eValido
	.type	eValido, @function
eValido:
.LFB7:
	.cfi_startproc
	endbr64
	push	rbp
	.cfi_def_cfa_offset 16
	.cfi_offset 6, -16
	mov	rbp, rsp
	.cfi_def_cfa_register 6
	mov	eax, edi
	mov	BYTE PTR -4[rbp], al
	cmp	BYTE PTR -4[rbp], 120
	je	.L7
	cmp	BYTE PTR -4[rbp], 48
	jne	.L8
.L7:
	mov	eax, 1
	jmp	.L9
.L8:
	mov	eax, 0
.L9:
	pop	rbp
	.cfi_def_cfa 7, 8
	ret
	.cfi_endproc
.LFE7:
	.size	eValido, .-eValido
	.globl	coordenadaEhValida
	.type	coordenadaEhValida, @function
coordenadaEhValida:
.LFB8:
	.cfi_startproc
	endbr64
	push	rbp
	.cfi_def_cfa_offset 16
	.cfi_offset 6, -16
	mov	rbp, rsp
	.cfi_def_cfa_register 6
	mov	DWORD PTR -4[rbp], edi
	mov	DWORD PTR -8[rbp], esi
	cmp	DWORD PTR -4[rbp], 0
	js	.L11
	cmp	DWORD PTR -4[rbp], 2
	jg	.L11
	cmp	DWORD PTR -8[rbp], 0
	js	.L11
	cmp	DWORD PTR -8[rbp], 2
	jg	.L11
	mov	eax, 1
	jmp	.L12
.L11:
	mov	eax, 0
.L12:
	pop	rbp
	.cfi_def_cfa 7, 8
	ret
	.cfi_endproc
.LFE8:
	.size	coordenadaEhValida, .-coordenadaEhValida
	.globl	posicaVazia
	.type	posicaVazia, @function
posicaVazia:
.LFB9:
	.cfi_startproc
	endbr64
	push	rbp
	.cfi_def_cfa_offset 16
	.cfi_offset 6, -16
	mov	rbp, rsp
	.cfi_def_cfa_register 6
	mov	DWORD PTR -4[rbp], edi
	mov	DWORD PTR -8[rbp], esi
	mov	eax, DWORD PTR -8[rbp]
	movsx	rcx, eax
	mov	eax, DWORD PTR -4[rbp]
	movsx	rdx, eax
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	lea	rdx, [rax+rcx]
	lea	rax, jogo[rip]
	add	rax, rdx
	movzx	eax, BYTE PTR [rax]
	cmp	al, 120
	je	.L14
	mov	eax, DWORD PTR -8[rbp]
	movsx	rcx, eax
	mov	eax, DWORD PTR -4[rbp]
	movsx	rdx, eax
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	lea	rdx, [rax+rcx]
	lea	rax, jogo[rip]
	add	rax, rdx
	movzx	eax, BYTE PTR [rax]
	cmp	al, 48
	je	.L14
	mov	eax, 1
	jmp	.L15
.L14:
	mov	eax, 0
.L15:
	pop	rbp
	.cfi_def_cfa 7, 8
	ret
	.cfi_endproc
.LFE9:
	.size	posicaVazia, .-posicaVazia
	.globl	ganhouLinhas
	.type	ganhouLinhas, @function
ganhouLinhas:
.LFB10:
	.cfi_startproc
	endbr64
	push	rbp
	.cfi_def_cfa_offset 16
	.cfi_offset 6, -16
	mov	rbp, rsp
	.cfi_def_cfa_register 6
	sub	rsp, 16
	mov	DWORD PTR -4[rbp], 1
	mov	DWORD PTR -12[rbp], 0
	jmp	.L17
.L23:
	mov	DWORD PTR -8[rbp], 0
	jmp	.L18
.L20:
	mov	eax, DWORD PTR -8[rbp]
	movsx	rcx, eax
	mov	eax, DWORD PTR -12[rbp]
	movsx	rdx, eax
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	lea	rdx, [rax+rcx]
	lea	rax, jogo[rip]
	add	rax, rdx
	movzx	eax, BYTE PTR [rax]
	movsx	eax, al
	mov	edi, eax
	call	eValido
	test	eax, eax
	je	.L19
	mov	eax, DWORD PTR -8[rbp]
	movsx	rcx, eax
	mov	eax, DWORD PTR -12[rbp]
	movsx	rdx, eax
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	lea	rdx, [rax+rcx]
	lea	rax, jogo[rip]
	add	rax, rdx
	movzx	ecx, BYTE PTR [rax]
	mov	eax, DWORD PTR -8[rbp]
	add	eax, 1
	movsx	rsi, eax
	mov	eax, DWORD PTR -12[rbp]
	movsx	rdx, eax
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	lea	rdx, [rax+rsi]
	lea	rax, jogo[rip]
	add	rax, rdx
	movzx	eax, BYTE PTR [rax]
	cmp	cl, al
	jne	.L19
	add	DWORD PTR -4[rbp], 1
.L19:
	add	DWORD PTR -8[rbp], 1
.L18:
	cmp	DWORD PTR -8[rbp], 1
	jle	.L20
	cmp	DWORD PTR -4[rbp], 3
	jne	.L21
	mov	eax, 1
	jmp	.L22
.L21:
	mov	DWORD PTR -4[rbp], 1
	add	DWORD PTR -12[rbp], 1
.L17:
	cmp	DWORD PTR -12[rbp], 2
	jle	.L23
	mov	eax, 0
.L22:
	leave
	.cfi_def_cfa 7, 8
	ret
	.cfi_endproc
.LFE10:
	.size	ganhouLinhas, .-ganhouLinhas
	.globl	ganhouColunas
	.type	ganhouColunas, @function
ganhouColunas:
.LFB11:
	.cfi_startproc
	endbr64
	push	rbp
	.cfi_def_cfa_offset 16
	.cfi_offset 6, -16
	mov	rbp, rsp
	.cfi_def_cfa_register 6
	sub	rsp, 16
	mov	DWORD PTR -4[rbp], 1
	mov	DWORD PTR -12[rbp], 0
	jmp	.L25
.L31:
	mov	DWORD PTR -8[rbp], 0
	jmp	.L26
.L28:
	mov	eax, DWORD PTR -12[rbp]
	movsx	rcx, eax
	mov	eax, DWORD PTR -8[rbp]
	movsx	rdx, eax
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	lea	rdx, [rax+rcx]
	lea	rax, jogo[rip]
	add	rax, rdx
	movzx	eax, BYTE PTR [rax]
	movsx	eax, al
	mov	edi, eax
	call	eValido
	test	eax, eax
	je	.L27
	mov	eax, DWORD PTR -12[rbp]
	movsx	rcx, eax
	mov	eax, DWORD PTR -8[rbp]
	movsx	rdx, eax
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	lea	rdx, [rax+rcx]
	lea	rax, jogo[rip]
	add	rax, rdx
	movzx	ecx, BYTE PTR [rax]
	mov	eax, DWORD PTR -8[rbp]
	lea	edx, 1[rax]
	mov	eax, DWORD PTR -12[rbp]
	movsx	rsi, eax
	movsx	rdx, edx
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	lea	rdx, [rax+rsi]
	lea	rax, jogo[rip]
	add	rax, rdx
	movzx	eax, BYTE PTR [rax]
	cmp	cl, al
	jne	.L27
	add	DWORD PTR -4[rbp], 1
.L27:
	add	DWORD PTR -8[rbp], 1
.L26:
	cmp	DWORD PTR -8[rbp], 1
	jle	.L28
	cmp	DWORD PTR -4[rbp], 3
	jne	.L29
	mov	eax, 1
	jmp	.L30
.L29:
	mov	DWORD PTR -4[rbp], 1
	add	DWORD PTR -12[rbp], 1
.L25:
	cmp	DWORD PTR -12[rbp], 2
	jle	.L31
	mov	eax, 0
.L30:
	leave
	.cfi_def_cfa 7, 8
	ret
	.cfi_endproc
.LFE11:
	.size	ganhouColunas, .-ganhouColunas
	.globl	ganhoudiagPrincipal
	.type	ganhoudiagPrincipal, @function
ganhoudiagPrincipal:
.LFB12:
	.cfi_startproc
	endbr64
	push	rbp
	.cfi_def_cfa_offset 16
	.cfi_offset 6, -16
	mov	rbp, rsp
	.cfi_def_cfa_register 6
	sub	rsp, 16
	mov	DWORD PTR -4[rbp], 1
	mov	DWORD PTR -8[rbp], 0
	jmp	.L33
.L35:
	mov	eax, DWORD PTR -8[rbp]
	cdqe
	lea	rdx, 0[0+rax*4]
	lea	rax, jogo[rip]
	movzx	eax, BYTE PTR [rdx+rax]
	movsx	eax, al
	mov	edi, eax
	call	eValido
	test	eax, eax
	je	.L34
	mov	eax, DWORD PTR -8[rbp]
	cdqe
	lea	rdx, 0[0+rax*4]
	lea	rax, jogo[rip]
	movzx	ecx, BYTE PTR [rdx+rax]
	mov	eax, DWORD PTR -8[rbp]
	lea	edx, 1[rax]
	mov	eax, DWORD PTR -8[rbp]
	add	eax, 1
	movsx	rsi, eax
	movsx	rdx, edx
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	lea	rdx, [rax+rsi]
	lea	rax, jogo[rip]
	add	rax, rdx
	movzx	eax, BYTE PTR [rax]
	cmp	cl, al
	jne	.L34
	add	DWORD PTR -4[rbp], 1
.L34:
	add	DWORD PTR -8[rbp], 1
.L33:
	cmp	DWORD PTR -8[rbp], 1
	jle	.L35
	cmp	DWORD PTR -4[rbp], 3
	jne	.L36
	mov	eax, 1
	jmp	.L37
.L36:
	mov	eax, 0
.L37:
	leave
	.cfi_def_cfa 7, 8
	ret
	.cfi_endproc
.LFE12:
	.size	ganhoudiagPrincipal, .-ganhoudiagPrincipal
	.globl	ganhoudiagSecundaria
	.type	ganhoudiagSecundaria, @function
ganhoudiagSecundaria:
.LFB13:
	.cfi_startproc
	endbr64
	push	rbp
	.cfi_def_cfa_offset 16
	.cfi_offset 6, -16
	mov	rbp, rsp
	.cfi_def_cfa_register 6
	sub	rsp, 16
	mov	DWORD PTR -4[rbp], 1
	mov	DWORD PTR -8[rbp], 0
	jmp	.L39
.L41:
	mov	eax, 2
	sub	eax, DWORD PTR -8[rbp]
	movsx	rcx, eax
	mov	eax, DWORD PTR -8[rbp]
	movsx	rdx, eax
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	lea	rdx, [rax+rcx]
	lea	rax, jogo[rip]
	add	rax, rdx
	movzx	eax, BYTE PTR [rax]
	movsx	eax, al
	mov	edi, eax
	call	eValido
	test	eax, eax
	je	.L40
	mov	eax, 2
	sub	eax, DWORD PTR -8[rbp]
	movsx	rcx, eax
	mov	eax, DWORD PTR -8[rbp]
	movsx	rdx, eax
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	lea	rdx, [rax+rcx]
	lea	rax, jogo[rip]
	add	rax, rdx
	movzx	ecx, BYTE PTR [rax]
	mov	eax, DWORD PTR -8[rbp]
	lea	edx, 1[rax]
	mov	eax, 1
	sub	eax, DWORD PTR -8[rbp]
	movsx	rsi, eax
	movsx	rdx, edx
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	lea	rdx, [rax+rsi]
	lea	rax, jogo[rip]
	add	rax, rdx
	movzx	eax, BYTE PTR [rax]
	cmp	cl, al
	jne	.L40
	add	DWORD PTR -4[rbp], 1
.L40:
	add	DWORD PTR -8[rbp], 1
.L39:
	cmp	DWORD PTR -8[rbp], 1
	jle	.L41
	cmp	DWORD PTR -4[rbp], 3
	jne	.L42
	mov	eax, 1
	jmp	.L43
.L42:
	mov	eax, 0
.L43:
	leave
	.cfi_def_cfa 7, 8
	ret
	.cfi_endproc
.LFE13:
	.size	ganhoudiagSecundaria, .-ganhoudiagSecundaria
	.section	.rodata
.LC0:
	.string	"\n\t    0  1  2"
.LC1:
	.string	"\t%d "
.LC2:
	.string	" %c |"
.LC3:
	.string	" %c "
.LC4:
	.string	"\n\t   ---------"
	.text
	.globl	imprimir
	.type	imprimir, @function
imprimir:
.LFB14:
	.cfi_startproc
	endbr64
	push	rbp
	.cfi_def_cfa_offset 16
	.cfi_offset 6, -16
	mov	rbp, rsp
	.cfi_def_cfa_register 6
	sub	rsp, 16
	lea	rdi, .LC0[rip]
	call	puts@PLT
	mov	DWORD PTR -8[rbp], 0
	jmp	.L45
.L51:
	mov	eax, DWORD PTR -8[rbp]
	mov	esi, eax
	lea	rdi, .LC1[rip]
	mov	eax, 0
	call	printf@PLT
	mov	DWORD PTR -4[rbp], 0
	jmp	.L46
.L49:
	cmp	DWORD PTR -4[rbp], 1
	jg	.L47
	mov	eax, DWORD PTR -4[rbp]
	movsx	rcx, eax
	mov	eax, DWORD PTR -8[rbp]
	movsx	rdx, eax
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	lea	rdx, [rax+rcx]
	lea	rax, jogo[rip]
	add	rax, rdx
	movzx	eax, BYTE PTR [rax]
	movsx	eax, al
	mov	esi, eax
	lea	rdi, .LC2[rip]
	mov	eax, 0
	call	printf@PLT
	jmp	.L48
.L47:
	mov	eax, DWORD PTR -4[rbp]
	movsx	rcx, eax
	mov	eax, DWORD PTR -8[rbp]
	movsx	rdx, eax
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	lea	rdx, [rax+rcx]
	lea	rax, jogo[rip]
	add	rax, rdx
	movzx	eax, BYTE PTR [rax]
	movsx	eax, al
	mov	esi, eax
	lea	rdi, .LC3[rip]
	mov	eax, 0
	call	printf@PLT
.L48:
	add	DWORD PTR -4[rbp], 1
.L46:
	cmp	DWORD PTR -4[rbp], 2
	jle	.L49
	cmp	DWORD PTR -8[rbp], 1
	jg	.L50
	lea	rdi, .LC4[rip]
	call	puts@PLT
.L50:
	add	DWORD PTR -8[rbp], 1
.L45:
	cmp	DWORD PTR -8[rbp], 2
	jle	.L51
	nop
	nop
	leave
	.cfi_def_cfa 7, 8
	ret
	.cfi_endproc
.LFE14:
	.size	imprimir, .-imprimir
	.section	.rodata
	.align 8
.LC5:
	.string	"\nDigite a coordenada que deseja jogar: "
.LC6:
	.string	"%d%d"
.LC7:
	.string	"\nParabens. Voce venceu %s\n"
.LC8:
	.string	"\nQue feio. Ninguem venceu!\n"
	.text
	.globl	jogar
	.type	jogar, @function
jogar:
.LFB15:
	.cfi_startproc
	endbr64
	push	rbp
	.cfi_def_cfa_offset 16
	.cfi_offset 6, -16
	mov	rbp, rsp
	.cfi_def_cfa_register 6
	sub	rsp, 32
	mov	rax, QWORD PTR fs:40
	mov	QWORD PTR -8[rbp], rax
	xor	eax, eax
	mov	DWORD PTR -20[rbp], 0
	mov	DWORD PTR -16[rbp], 0
	mov	DWORD PTR -12[rbp], 1
.L54:
	mov	eax, 0
	call	imprimir
	lea	rdi, .LC5[rip]
	mov	eax, 0
	call	printf@PLT
	lea	rdx, -28[rbp]
	lea	rax, -32[rbp]
	mov	rsi, rax
	lea	rdi, .LC6[rip]
	mov	eax, 0
	call	__isoc99_scanf@PLT
	mov	edx, DWORD PTR -28[rbp]
	mov	eax, DWORD PTR -32[rbp]
	mov	esi, edx
	mov	edi, eax
	call	coordenadaEhValida
	mov	DWORD PTR -24[rbp], eax
	cmp	DWORD PTR -24[rbp], 1
	jne	.L53
	mov	edx, DWORD PTR -28[rbp]
	mov	eax, DWORD PTR -32[rbp]
	mov	esi, edx
	mov	edi, eax
	call	posicaVazia
	add	DWORD PTR -24[rbp], eax
.L53:
	cmp	DWORD PTR -24[rbp], 2
	jne	.L54
	cmp	DWORD PTR -12[rbp], 1
	jne	.L55
	mov	eax, DWORD PTR -32[rbp]
	mov	edx, DWORD PTR -28[rbp]
	movsx	rcx, edx
	movsx	rdx, eax
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	lea	rdx, [rax+rcx]
	lea	rax, jogo[rip]
	add	rax, rdx
	mov	BYTE PTR [rax], 120
	jmp	.L56
.L55:
	mov	eax, DWORD PTR -32[rbp]
	mov	edx, DWORD PTR -28[rbp]
	movsx	rcx, edx
	movsx	rdx, eax
	mov	rax, rdx
	add	rax, rax
	add	rax, rdx
	lea	rdx, [rax+rcx]
	lea	rax, jogo[rip]
	add	rax, rdx
	mov	BYTE PTR [rax], 48
.L56:
	add	DWORD PTR -20[rbp], 1
	add	DWORD PTR -12[rbp], 1
	cmp	DWORD PTR -12[rbp], 3
	jne	.L57
	mov	DWORD PTR -12[rbp], 1
.L57:
	mov	eax, 0
	call	ganhouLinhas
	add	DWORD PTR -16[rbp], eax
	mov	eax, 0
	call	ganhouColunas
	add	DWORD PTR -16[rbp], eax
	mov	eax, 0
	call	ganhoudiagPrincipal
	add	DWORD PTR -16[rbp], eax
	mov	eax, 0
	call	ganhoudiagSecundaria
	add	DWORD PTR -16[rbp], eax
	cmp	DWORD PTR -16[rbp], 0
	jne	.L58
	cmp	DWORD PTR -20[rbp], 8
	jle	.L54
.L58:
	cmp	DWORD PTR -16[rbp], 0
	je	.L59
	mov	eax, 0
	call	imprimir
	cmp	DWORD PTR -12[rbp], 2
	jne	.L60
	lea	rsi, jogador1[rip]
	lea	rdi, .LC7[rip]
	mov	eax, 0
	call	printf@PLT
	jmp	.L63
.L60:
	lea	rsi, jogador2[rip]
	lea	rdi, .LC7[rip]
	mov	eax, 0
	call	printf@PLT
	jmp	.L63
.L59:
	lea	rdi, .LC8[rip]
	call	puts@PLT
.L63:
	nop
	mov	rax, QWORD PTR -8[rbp]
	sub	rax, QWORD PTR fs:40
	je	.L62
	call	__stack_chk_fail@PLT
.L62:
	leave
	.cfi_def_cfa 7, 8
	ret
	.cfi_endproc
.LFE15:
	.size	jogar, .-jogar
	.section	.rodata
.LC9:
	.string	"Jogar 1 digite seu nome: "
.LC10:
	.string	"Jogar 2 digite seu nome: "
	.align 8
.LC11:
	.string	"Deseja jogar novamente?\n1 - Sim\n2 - Nao"
.LC12:
	.string	"%d"
	.text
	.globl	main
	.type	main, @function
main:
.LFB16:
	.cfi_startproc
	endbr64
	push	rbp
	.cfi_def_cfa_offset 16
	.cfi_offset 6, -16
	mov	rbp, rsp
	.cfi_def_cfa_register 6
	sub	rsp, 16
	mov	rax, QWORD PTR fs:40
	mov	QWORD PTR -8[rbp], rax
	xor	eax, eax
	lea	rdi, .LC9[rip]
	mov	eax, 0
	call	printf@PLT
	mov	rax, QWORD PTR stdin[rip]
	mov	rdx, rax
	mov	esi, 50
	lea	rdi, jogador1[rip]
	call	fgets@PLT
	lea	rdi, .LC10[rip]
	mov	eax, 0
	call	printf@PLT
	mov	rax, QWORD PTR stdin[rip]
	mov	rdx, rax
	mov	esi, 50
	lea	rdi, jogador2[rip]
	call	fgets@PLT
.L65:
	mov	eax, 0
	call	inicializarMatriz
	mov	eax, 0
	call	jogar
	lea	rdi, .LC11[rip]
	call	puts@PLT
	lea	rax, -12[rbp]
	mov	rsi, rax
	lea	rdi, .LC12[rip]
	mov	eax, 0
	call	__isoc99_scanf@PLT
	mov	eax, DWORD PTR -12[rbp]
	cmp	eax, 1
	je	.L65
	mov	eax, 0
	mov	rcx, QWORD PTR -8[rbp]
	sub	rcx, QWORD PTR fs:40
	je	.L67
	call	__stack_chk_fail@PLT
.L67:
	leave
	.cfi_def_cfa 7, 8
	ret
	.cfi_endproc
.LFE16:
	.size	main, .-main
	.ident	"GCC: (Ubuntu 10.5.0-1ubuntu1~20.04) 10.5.0"
	.section	.note.GNU-stack,"",@progbits
	.section	.note.gnu.property,"a"
	.align 8
	.long	 1f - 0f
	.long	 4f - 1f
	.long	 5
0:
	.string	 "GNU"
1:
	.align 8
	.long	 0xc0000002
	.long	 3f - 2f
2:
	.long	 0x3
3:
	.align 8
4:

	.arch armv5t
	.eabi_attribute 20, 1
	.eabi_attribute 21, 1
	.eabi_attribute 23, 3
	.eabi_attribute 24, 1
	.eabi_attribute 25, 1
	.eabi_attribute 26, 2
	.eabi_attribute 30, 6
	.eabi_attribute 34, 0
	.eabi_attribute 18, 4
	.file	"25740.c"
	.text
	.comm	jogo,9,4
	.comm	jogador1,50,4
	.comm	jogador2,50,4
	.align	2
	.global	inicializarMatriz
	.syntax unified
	.arm
	.fpu softvfp
	.type	inicializarMatriz, %function
inicializarMatriz:
	@ args = 0, pretend = 0, frame = 8
	@ frame_needed = 1, uses_anonymous_args = 0
	@ link register save eliminated.
	str	fp, [sp, #-4]!
	add	fp, sp, #0
	sub	sp, sp, #12
	mov	r3, #0
	str	r3, [fp, #-12]
	b	.L2
.L5:
	mov	r3, #0
	str	r3, [fp, #-8]
	b	.L3
.L4:
	ldr	r1, .L6
	ldr	r2, [fp, #-12]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	add	r2, r1, r3
	ldr	r3, [fp, #-8]
	add	r3, r2, r3
	mov	r2, #32
	strb	r2, [r3]
	ldr	r3, [fp, #-8]
	add	r3, r3, #1
	str	r3, [fp, #-8]
.L3:
	ldr	r3, [fp, #-8]
	cmp	r3, #2
	ble	.L4
	ldr	r3, [fp, #-12]
	add	r3, r3, #1
	str	r3, [fp, #-12]
.L2:
	ldr	r3, [fp, #-12]
	cmp	r3, #2
	ble	.L5
	nop
	nop
	add	sp, fp, #0
	@ sp needed
	ldr	fp, [sp], #4
	bx	lr
.L7:
	.align	2
.L6:
	.word	jogo
	.size	inicializarMatriz, .-inicializarMatriz
	.align	2
	.global	eValido
	.syntax unified
	.arm
	.fpu softvfp
	.type	eValido, %function
eValido:
	@ args = 0, pretend = 0, frame = 8
	@ frame_needed = 1, uses_anonymous_args = 0
	@ link register save eliminated.
	str	fp, [sp, #-4]!
	add	fp, sp, #0
	sub	sp, sp, #12
	mov	r3, r0
	strb	r3, [fp, #-5]
	ldrb	r3, [fp, #-5]	@ zero_extendqisi2
	cmp	r3, #120
	beq	.L9
	ldrb	r3, [fp, #-5]	@ zero_extendqisi2
	cmp	r3, #48
	bne	.L10
.L9:
	mov	r3, #1
	b	.L11
.L10:
	mov	r3, #0
.L11:
	mov	r0, r3
	add	sp, fp, #0
	@ sp needed
	ldr	fp, [sp], #4
	bx	lr
	.size	eValido, .-eValido
	.align	2
	.global	coordenadaEhValida
	.syntax unified
	.arm
	.fpu softvfp
	.type	coordenadaEhValida, %function
coordenadaEhValida:
	@ args = 0, pretend = 0, frame = 8
	@ frame_needed = 1, uses_anonymous_args = 0
	@ link register save eliminated.
	str	fp, [sp, #-4]!
	add	fp, sp, #0
	sub	sp, sp, #12
	str	r0, [fp, #-8]
	str	r1, [fp, #-12]
	ldr	r3, [fp, #-8]
	cmp	r3, #0
	blt	.L13
	ldr	r3, [fp, #-8]
	cmp	r3, #2
	bgt	.L13
	ldr	r3, [fp, #-12]
	cmp	r3, #0
	blt	.L13
	ldr	r3, [fp, #-12]
	cmp	r3, #2
	bgt	.L13
	mov	r3, #1
	b	.L14
.L13:
	mov	r3, #0
.L14:
	mov	r0, r3
	add	sp, fp, #0
	@ sp needed
	ldr	fp, [sp], #4
	bx	lr
	.size	coordenadaEhValida, .-coordenadaEhValida
	.align	2
	.global	posicaVazia
	.syntax unified
	.arm
	.fpu softvfp
	.type	posicaVazia, %function
posicaVazia:
	@ args = 0, pretend = 0, frame = 8
	@ frame_needed = 1, uses_anonymous_args = 0
	@ link register save eliminated.
	str	fp, [sp, #-4]!
	add	fp, sp, #0
	sub	sp, sp, #12
	str	r0, [fp, #-8]
	str	r1, [fp, #-12]
	ldr	r1, .L18
	ldr	r2, [fp, #-8]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	add	r2, r1, r3
	ldr	r3, [fp, #-12]
	add	r3, r2, r3
	ldrb	r3, [r3]	@ zero_extendqisi2
	cmp	r3, #120
	beq	.L16
	ldr	r1, .L18
	ldr	r2, [fp, #-8]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	add	r2, r1, r3
	ldr	r3, [fp, #-12]
	add	r3, r2, r3
	ldrb	r3, [r3]	@ zero_extendqisi2
	cmp	r3, #48
	beq	.L16
	mov	r3, #1
	b	.L17
.L16:
	mov	r3, #0
.L17:
	mov	r0, r3
	add	sp, fp, #0
	@ sp needed
	ldr	fp, [sp], #4
	bx	lr
.L19:
	.align	2
.L18:
	.word	jogo
	.size	posicaVazia, .-posicaVazia
	.align	2
	.global	ganhouLinhas
	.syntax unified
	.arm
	.fpu softvfp
	.type	ganhouLinhas, %function
ganhouLinhas:
	@ args = 0, pretend = 0, frame = 16
	@ frame_needed = 1, uses_anonymous_args = 0
	push	{fp, lr}
	add	fp, sp, #4
	sub	sp, sp, #16
	mov	r3, #1
	str	r3, [fp, #-8]
	mov	r3, #0
	str	r3, [fp, #-16]
	b	.L21
.L27:
	mov	r3, #0
	str	r3, [fp, #-12]
	b	.L22
.L24:
	ldr	r1, .L28
	ldr	r2, [fp, #-16]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	add	r2, r1, r3
	ldr	r3, [fp, #-12]
	add	r3, r2, r3
	ldrb	r3, [r3]	@ zero_extendqisi2
	mov	r0, r3
	bl	eValido
	mov	r3, r0
	cmp	r3, #0
	beq	.L23
	ldr	r1, .L28
	ldr	r2, [fp, #-16]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	add	r2, r1, r3
	ldr	r3, [fp, #-12]
	add	r3, r2, r3
	ldrb	r1, [r3]	@ zero_extendqisi2
	ldr	r3, [fp, #-12]
	add	r0, r3, #1
	ldr	ip, .L28
	ldr	r2, [fp, #-16]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	add	r3, ip, r3
	add	r3, r3, r0
	ldrb	r3, [r3]	@ zero_extendqisi2
	cmp	r1, r3
	bne	.L23
	ldr	r3, [fp, #-8]
	add	r3, r3, #1
	str	r3, [fp, #-8]
.L23:
	ldr	r3, [fp, #-12]
	add	r3, r3, #1
	str	r3, [fp, #-12]
.L22:
	ldr	r3, [fp, #-12]
	cmp	r3, #1
	ble	.L24
	ldr	r3, [fp, #-8]
	cmp	r3, #3
	bne	.L25
	mov	r3, #1
	b	.L26
.L25:
	mov	r3, #1
	str	r3, [fp, #-8]
	ldr	r3, [fp, #-16]
	add	r3, r3, #1
	str	r3, [fp, #-16]
.L21:
	ldr	r3, [fp, #-16]
	cmp	r3, #2
	ble	.L27
	mov	r3, #0
.L26:
	mov	r0, r3
	sub	sp, fp, #4
	@ sp needed
	pop	{fp, pc}
.L29:
	.align	2
.L28:
	.word	jogo
	.size	ganhouLinhas, .-ganhouLinhas
	.align	2
	.global	ganhouColunas
	.syntax unified
	.arm
	.fpu softvfp
	.type	ganhouColunas, %function
ganhouColunas:
	@ args = 0, pretend = 0, frame = 16
	@ frame_needed = 1, uses_anonymous_args = 0
	push	{fp, lr}
	add	fp, sp, #4
	sub	sp, sp, #16
	mov	r3, #1
	str	r3, [fp, #-8]
	mov	r3, #0
	str	r3, [fp, #-16]
	b	.L31
.L37:
	mov	r3, #0
	str	r3, [fp, #-12]
	b	.L32
.L34:
	ldr	r1, .L38
	ldr	r2, [fp, #-12]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	add	r2, r1, r3
	ldr	r3, [fp, #-16]
	add	r3, r2, r3
	ldrb	r3, [r3]	@ zero_extendqisi2
	mov	r0, r3
	bl	eValido
	mov	r3, r0
	cmp	r3, #0
	beq	.L33
	ldr	r1, .L38
	ldr	r2, [fp, #-12]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	add	r2, r1, r3
	ldr	r3, [fp, #-16]
	add	r3, r2, r3
	ldrb	r1, [r3]	@ zero_extendqisi2
	ldr	r3, [fp, #-12]
	add	r2, r3, #1
	ldr	r0, .L38
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	add	r2, r0, r3
	ldr	r3, [fp, #-16]
	add	r3, r2, r3
	ldrb	r3, [r3]	@ zero_extendqisi2
	cmp	r1, r3
	bne	.L33
	ldr	r3, [fp, #-8]
	add	r3, r3, #1
	str	r3, [fp, #-8]
.L33:
	ldr	r3, [fp, #-12]
	add	r3, r3, #1
	str	r3, [fp, #-12]
.L32:
	ldr	r3, [fp, #-12]
	cmp	r3, #1
	ble	.L34
	ldr	r3, [fp, #-8]
	cmp	r3, #3
	bne	.L35
	mov	r3, #1
	b	.L36
.L35:
	mov	r3, #1
	str	r3, [fp, #-8]
	ldr	r3, [fp, #-16]
	add	r3, r3, #1
	str	r3, [fp, #-16]
.L31:
	ldr	r3, [fp, #-16]
	cmp	r3, #2
	ble	.L37
	mov	r3, #0
.L36:
	mov	r0, r3
	sub	sp, fp, #4
	@ sp needed
	pop	{fp, pc}
.L39:
	.align	2
.L38:
	.word	jogo
	.size	ganhouColunas, .-ganhouColunas
	.align	2
	.global	ganhoudiagPrincipal
	.syntax unified
	.arm
	.fpu softvfp
	.type	ganhoudiagPrincipal, %function
ganhoudiagPrincipal:
	@ args = 0, pretend = 0, frame = 8
	@ frame_needed = 1, uses_anonymous_args = 0
	push	{fp, lr}
	add	fp, sp, #4
	sub	sp, sp, #8
	mov	r3, #1
	str	r3, [fp, #-8]
	mov	r3, #0
	str	r3, [fp, #-12]
	b	.L41
.L43:
	ldr	r2, .L46
	ldr	r3, [fp, #-12]
	ldrb	r3, [r2, r3, lsl #2]	@ zero_extendqisi2
	mov	r0, r3
	bl	eValido
	mov	r3, r0
	cmp	r3, #0
	beq	.L42
	ldr	r2, .L46
	ldr	r3, [fp, #-12]
	ldrb	r1, [r2, r3, lsl #2]	@ zero_extendqisi2
	ldr	r3, [fp, #-12]
	add	r2, r3, #1
	ldr	r3, [fp, #-12]
	add	r0, r3, #1
	ldr	ip, .L46
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	add	r3, ip, r3
	add	r3, r3, r0
	ldrb	r3, [r3]	@ zero_extendqisi2
	cmp	r1, r3
	bne	.L42
	ldr	r3, [fp, #-8]
	add	r3, r3, #1
	str	r3, [fp, #-8]
.L42:
	ldr	r3, [fp, #-12]
	add	r3, r3, #1
	str	r3, [fp, #-12]
.L41:
	ldr	r3, [fp, #-12]
	cmp	r3, #1
	ble	.L43
	ldr	r3, [fp, #-8]
	cmp	r3, #3
	bne	.L44
	mov	r3, #1
	b	.L45
.L44:
	mov	r3, #0
.L45:
	mov	r0, r3
	sub	sp, fp, #4
	@ sp needed
	pop	{fp, pc}
.L47:
	.align	2
.L46:
	.word	jogo
	.size	ganhoudiagPrincipal, .-ganhoudiagPrincipal
	.align	2
	.global	ganhoudiagSecundaria
	.syntax unified
	.arm
	.fpu softvfp
	.type	ganhoudiagSecundaria, %function
ganhoudiagSecundaria:
	@ args = 0, pretend = 0, frame = 8
	@ frame_needed = 1, uses_anonymous_args = 0
	push	{fp, lr}
	add	fp, sp, #4
	sub	sp, sp, #8
	mov	r3, #1
	str	r3, [fp, #-8]
	mov	r3, #0
	str	r3, [fp, #-12]
	b	.L49
.L51:
	ldr	r3, [fp, #-12]
	rsb	r1, r3, #2
	ldr	r0, .L54
	ldr	r2, [fp, #-12]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	add	r3, r0, r3
	add	r3, r3, r1
	ldrb	r3, [r3]	@ zero_extendqisi2
	mov	r0, r3
	bl	eValido
	mov	r3, r0
	cmp	r3, #0
	beq	.L50
	ldr	r3, [fp, #-12]
	rsb	r1, r3, #2
	ldr	r0, .L54
	ldr	r2, [fp, #-12]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	add	r3, r0, r3
	add	r3, r3, r1
	ldrb	r1, [r3]	@ zero_extendqisi2
	ldr	r3, [fp, #-12]
	add	r2, r3, #1
	ldr	r3, [fp, #-12]
	rsb	r0, r3, #1
	ldr	ip, .L54
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	add	r3, ip, r3
	add	r3, r3, r0
	ldrb	r3, [r3]	@ zero_extendqisi2
	cmp	r1, r3
	bne	.L50
	ldr	r3, [fp, #-8]
	add	r3, r3, #1
	str	r3, [fp, #-8]
.L50:
	ldr	r3, [fp, #-12]
	add	r3, r3, #1
	str	r3, [fp, #-12]
.L49:
	ldr	r3, [fp, #-12]
	cmp	r3, #1
	ble	.L51
	ldr	r3, [fp, #-8]
	cmp	r3, #3
	bne	.L52
	mov	r3, #1
	b	.L53
.L52:
	mov	r3, #0
.L53:
	mov	r0, r3
	sub	sp, fp, #4
	@ sp needed
	pop	{fp, pc}
.L55:
	.align	2
.L54:
	.word	jogo
	.size	ganhoudiagSecundaria, .-ganhoudiagSecundaria
	.section	.rodata
	.align	2
.LC0:
	.ascii	"\012\011    0  1  2\000"
	.align	2
.LC1:
	.ascii	"\011%d \000"
	.align	2
.LC2:
	.ascii	" %c |\000"
	.align	2
.LC3:
	.ascii	" %c \000"
	.align	2
.LC4:
	.ascii	"\012\011   ---------\000"
	.text
	.align	2
	.global	imprimir
	.syntax unified
	.arm
	.fpu softvfp
	.type	imprimir, %function
imprimir:
	@ args = 0, pretend = 0, frame = 8
	@ frame_needed = 1, uses_anonymous_args = 0
	push	{fp, lr}
	add	fp, sp, #4
	sub	sp, sp, #8
	ldr	r0, .L64
	bl	puts
	mov	r3, #0
	str	r3, [fp, #-12]
	b	.L57
.L63:
	ldr	r1, [fp, #-12]
	ldr	r0, .L64+4
	bl	printf
	mov	r3, #0
	str	r3, [fp, #-8]
	b	.L58
.L61:
	ldr	r3, [fp, #-8]
	cmp	r3, #1
	bgt	.L59
	ldr	r1, .L64+8
	ldr	r2, [fp, #-12]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	add	r2, r1, r3
	ldr	r3, [fp, #-8]
	add	r3, r2, r3
	ldrb	r3, [r3]	@ zero_extendqisi2
	mov	r1, r3
	ldr	r0, .L64+12
	bl	printf
	b	.L60
.L59:
	ldr	r1, .L64+8
	ldr	r2, [fp, #-12]
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	add	r2, r1, r3
	ldr	r3, [fp, #-8]
	add	r3, r2, r3
	ldrb	r3, [r3]	@ zero_extendqisi2
	mov	r1, r3
	ldr	r0, .L64+16
	bl	printf
.L60:
	ldr	r3, [fp, #-8]
	add	r3, r3, #1
	str	r3, [fp, #-8]
.L58:
	ldr	r3, [fp, #-8]
	cmp	r3, #2
	ble	.L61
	ldr	r3, [fp, #-12]
	cmp	r3, #1
	bgt	.L62
	ldr	r0, .L64+20
	bl	puts
.L62:
	ldr	r3, [fp, #-12]
	add	r3, r3, #1
	str	r3, [fp, #-12]
.L57:
	ldr	r3, [fp, #-12]
	cmp	r3, #2
	ble	.L63
	nop
	nop
	sub	sp, fp, #4
	@ sp needed
	pop	{fp, pc}
.L65:
	.align	2
.L64:
	.word	.LC0
	.word	.LC1
	.word	jogo
	.word	.LC2
	.word	.LC3
	.word	.LC4
	.size	imprimir, .-imprimir
	.section	.rodata
	.align	2
.LC5:
	.ascii	"\012Digite a coordenada que deseja jogar: \000"
	.align	2
.LC6:
	.ascii	"%d%d\000"
	.align	2
.LC7:
	.ascii	"\012Parabens. Voce venceu %s\012\000"
	.align	2
.LC8:
	.ascii	"\012Que feio. Ninguem venceu!\012\000"
	.align	2
.LC9:
	.word	__stack_chk_guard
	.text
	.align	2
	.global	jogar
	.syntax unified
	.arm
	.fpu softvfp
	.type	jogar, %function
jogar:
	@ args = 0, pretend = 0, frame = 32
	@ frame_needed = 1, uses_anonymous_args = 0
	push	{fp, lr}
	add	fp, sp, #4
	sub	sp, sp, #32
	ldr	r3, .L78
	ldr	r3, [r3]
	str	r3, [fp, #-8]
	mov	r3,#0
	mov	r3, #0
	str	r3, [fp, #-20]
	mov	r3, #0
	str	r3, [fp, #-16]
	mov	r3, #1
	str	r3, [fp, #-12]
.L68:
	bl	imprimir
	ldr	r0, .L78+4
	bl	printf
	sub	r2, fp, #28
	sub	r3, fp, #32
	mov	r1, r3
	ldr	r0, .L78+8
	bl	__isoc99_scanf
	ldr	r3, [fp, #-32]
	ldr	r2, [fp, #-28]
	mov	r1, r2
	mov	r0, r3
	bl	coordenadaEhValida
	str	r0, [fp, #-24]
	ldr	r3, [fp, #-24]
	cmp	r3, #1
	bne	.L67
	ldr	r3, [fp, #-32]
	ldr	r2, [fp, #-28]
	mov	r1, r2
	mov	r0, r3
	bl	posicaVazia
	mov	r2, r0
	ldr	r3, [fp, #-24]
	add	r3, r3, r2
	str	r3, [fp, #-24]
.L67:
	ldr	r3, [fp, #-24]
	cmp	r3, #2
	bne	.L68
	ldr	r3, [fp, #-12]
	cmp	r3, #1
	bne	.L69
	ldr	r2, [fp, #-32]
	ldr	r1, [fp, #-28]
	ldr	r0, .L78+12
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	add	r3, r0, r3
	add	r3, r3, r1
	mov	r2, #120
	strb	r2, [r3]
	b	.L70
.L69:
	ldr	r2, [fp, #-32]
	ldr	r1, [fp, #-28]
	ldr	r0, .L78+12
	mov	r3, r2
	lsl	r3, r3, #1
	add	r3, r3, r2
	add	r3, r0, r3
	add	r3, r3, r1
	mov	r2, #48
	strb	r2, [r3]
.L70:
	ldr	r3, [fp, #-20]
	add	r3, r3, #1
	str	r3, [fp, #-20]
	ldr	r3, [fp, #-12]
	add	r3, r3, #1
	str	r3, [fp, #-12]
	ldr	r3, [fp, #-12]
	cmp	r3, #3
	bne	.L71
	mov	r3, #1
	str	r3, [fp, #-12]
.L71:
	bl	ganhouLinhas
	mov	r2, r0
	ldr	r3, [fp, #-16]
	add	r3, r3, r2
	str	r3, [fp, #-16]
	bl	ganhouColunas
	mov	r2, r0
	ldr	r3, [fp, #-16]
	add	r3, r3, r2
	str	r3, [fp, #-16]
	bl	ganhoudiagPrincipal
	mov	r2, r0
	ldr	r3, [fp, #-16]
	add	r3, r3, r2
	str	r3, [fp, #-16]
	bl	ganhoudiagSecundaria
	mov	r2, r0
	ldr	r3, [fp, #-16]
	add	r3, r3, r2
	str	r3, [fp, #-16]
	ldr	r3, [fp, #-16]
	cmp	r3, #0
	bne	.L72
	ldr	r3, [fp, #-20]
	cmp	r3, #8
	ble	.L68
.L72:
	ldr	r3, [fp, #-16]
	cmp	r3, #0
	beq	.L73
	bl	imprimir
	ldr	r3, [fp, #-12]
	cmp	r3, #2
	bne	.L74
	ldr	r1, .L78+16
	ldr	r0, .L78+20
	bl	printf
	b	.L77
.L74:
	ldr	r1, .L78+24
	ldr	r0, .L78+20
	bl	printf
	b	.L77
.L73:
	ldr	r0, .L78+28
	bl	puts
.L77:
	nop
	ldr	r3, .L78
	ldr	r2, [r3]
	ldr	r3, [fp, #-8]
	eors	r2, r3, r2
	mov	r3, #0
	beq	.L76
	bl	__stack_chk_fail
.L76:
	sub	sp, fp, #4
	@ sp needed
	pop	{fp, pc}
.L79:
	.align	2
.L78:
	.word	.LC9
	.word	.LC5
	.word	.LC6
	.word	jogo
	.word	jogador1
	.word	.LC7
	.word	jogador2
	.word	.LC8
	.size	jogar, .-jogar
	.section	.rodata
	.align	2
.LC10:
	.ascii	"Jogar 1 digite seu nome: \000"
	.align	2
.LC11:
	.ascii	"Jogar 2 digite seu nome: \000"
	.align	2
.LC12:
	.ascii	"Deseja jogar novamente?\0121 - Sim\0122 - Nao\000"
	.align	2
.LC13:
	.ascii	"%d\000"
	.align	2
.LC14:
	.word	__stack_chk_guard
	.text
	.align	2
	.global	main
	.syntax unified
	.arm
	.fpu softvfp
	.type	main, %function
main:
	@ args = 0, pretend = 0, frame = 8
	@ frame_needed = 1, uses_anonymous_args = 0
	push	{fp, lr}
	add	fp, sp, #4
	sub	sp, sp, #8
	ldr	r3, .L84
	ldr	r3, [r3]
	str	r3, [fp, #-8]
	mov	r3,#0
	ldr	r0, .L84+4
	bl	printf
	ldr	r3, .L84+8
	ldr	r3, [r3]
	mov	r2, r3
	mov	r1, #50
	ldr	r0, .L84+12
	bl	fgets
	ldr	r0, .L84+16
	bl	printf
	ldr	r3, .L84+8
	ldr	r3, [r3]
	mov	r2, r3
	mov	r1, #50
	ldr	r0, .L84+20
	bl	fgets
.L81:
	bl	inicializarMatriz
	bl	jogar
	ldr	r0, .L84+24
	bl	puts
	sub	r3, fp, #12
	mov	r1, r3
	ldr	r0, .L84+28
	bl	__isoc99_scanf
	ldr	r3, [fp, #-12]
	cmp	r3, #1
	beq	.L81
	mov	r3, #0
	ldr	r2, .L84
	ldr	r1, [r2]
	ldr	r2, [fp, #-8]
	eors	r1, r2, r1
	mov	r2, #0
	beq	.L83
	bl	__stack_chk_fail
.L83:
	mov	r0, r3
	sub	sp, fp, #4
	@ sp needed
	pop	{fp, pc}
.L85:
	.align	2
.L84:
	.word	.LC14
	.word	.LC10
	.word	stdin
	.word	jogador1
	.word	.LC11
	.word	jogador2
	.word	.LC12
	.word	.LC13
	.size	main, .-main
	.ident	"GCC: (Ubuntu 9.4.0-1ubuntu1~20.04.2) 9.4.0"
	.section	.note.GNU-stack,"",%progbits
