	.file	"231394108.c"
	.intel_syntax noprefix
	.text
	.section	.rodata
	.align 8
.LC0:
	.ascii	"{}    {}   {}{}   {}    {}   {}}}}}   {}      {}   {}{}   {}"
	.ascii	"    {}\n{}    {}  {"
	.string	"}  {}  {}}}  {}   {}   {}  {}}}  {{{}  {}  {}  {}}}  {}\n{}{{}}{} {}{{}}{} {} {} {}   {}       {} {{}} {} {}{{}}{} {} {} {}\n{}    {} {}    {} {}  {{{}   {} {{{{  {}  {}  {} {}    {} {}  {{{}\n{}    {} {}    {} {}    {}    {}}}} } {}      {} {}    {} {}    {}"
	.align 8
.LC1:
	.string	"     -------\n     |     |\n     |     @\n     |   --|--\n     |     |\n     |   -- --\n_____|__________\n"
	.align 8
.LC2:
	.string	"\n\t\t\t1. Play Game\n\t\t\t2.Help/How to play\n\t\t\t3.Quit\nOption:_\b"
.LC3:
	.string	"%d"
.LC4:
	.string	"cls"
.LC5:
	.string	"Try again!!\n"
.LC6:
	.string	"pause"
	.text
	.globl	main
	.type	main, @function
main:
.LFB6:
	.cfi_startproc
	endbr64
	push	rbp
	.cfi_def_cfa_offset 16
	.cfi_offset 6, -16
	mov	rbp, rsp
	.cfi_def_cfa_register 6
	sub	rsp, 16
	mov	rax, QWORD PTR fs:40
	mov	QWORD PTR -8[rbp], rax
	xor	eax, eax
	mov	DWORD PTR -12[rbp], 1
.L7:
	lea	rdi, .LC0[rip]
	call	puts@PLT
	lea	rdi, .LC1[rip]
	call	puts@PLT
	lea	rdi, .LC2[rip]
	mov	eax, 0
	call	printf@PLT
	lea	rax, -16[rbp]
	mov	rsi, rax
	lea	rdi, .LC3[rip]
	mov	eax, 0
	call	scanf_s@PLT
	mov	eax, DWORD PTR -16[rbp]
	cmp	eax, 3
	je	.L2
	cmp	eax, 3
	jg	.L3
	cmp	eax, 1
	je	.L4
	cmp	eax, 2
	je	.L5
	jmp	.L3
.L4:
	mov	eax, 0
	call	Fplaygame
	mov	DWORD PTR -12[rbp], 0
	jmp	.L6
.L5:
	mov	eax, 0
	call	Fhelp
	lea	rdi, .LC4[rip]
	call	system@PLT
	jmp	.L6
.L2:
	mov	DWORD PTR -12[rbp], 0
.L3:
	lea	rdi, .LC4[rip]
	call	system@PLT
	lea	rdi, .LC5[rip]
	call	puts@PLT
.L6:
	cmp	DWORD PTR -12[rbp], 1
	je	.L7
	lea	rdi, .LC6[rip]
	call	system@PLT
	mov	eax, 0
	mov	rdx, QWORD PTR -8[rbp]
	sub	rdx, QWORD PTR fs:40
	je	.L9
	call	__stack_chk_fail@PLT
.L9:
	leave
	.cfi_def_cfa 7, 8
	ret
	.cfi_endproc
.LFE6:
	.size	main, .-main
	.section	.rodata
	.align 8
.LC7:
	.string	"Welcome to the game Hangman!\nEnter your guess one letter at the time.\nThe objective in this game is to guess the word.\nYou can enter both uppercase and lowercase letters.\nYou will loose if you have guessed 5 letters wrong.\n\n\t\tEnter 0 to return."
	.text
	.globl	Fhelp
	.type	Fhelp, @function
Fhelp:
.LFB7:
	.cfi_startproc
	endbr64
	push	rbp
	.cfi_def_cfa_offset 16
	.cfi_offset 6, -16
	mov	rbp, rsp
	.cfi_def_cfa_register 6
	sub	rsp, 16
	lea	rdi, .LC4[rip]
	call	system@PLT
	lea	rdi, .LC7[rip]
	call	puts@PLT
	mov	DWORD PTR -4[rbp], 0
	jmp	.L11
.L12:
	add	DWORD PTR -4[rbp], 1
.L11:
	cmp	DWORD PTR -4[rbp], 999999999
	jle	.L12
	nop
	nop
	leave
	.cfi_def_cfa 7, 8
	ret
	.cfi_endproc
.LFE7:
	.size	Fhelp, .-Fhelp
	.section	.rodata
	.align 8
.LC8:
	.string	"\n\tHANGMAN\n*********************\n*     -------       *\n*     |     |       *\n*     |     @       *\n*     |   --|--     *\n*     |     |       *\n*     |   -- --     *\n*_____|__________   *\n*********************"
.LC9:
	.string	"Game OVER !!!"
	.align 8
.LC10:
	.string	"\n\tHANGMAN\n*********************\n*     -------       *\n*     |     |       *\n*     |     @       *\n*     |   --|--     *\n*     |     |       *\n*     |   --        *\n*_____|__________   *\n*********************"
	.align 8
.LC11:
	.string	"\n\tHANGMAN\n*********************\n*     -------       *\n*     |     |       *\n*     |     @       *\n*     |   --|--     *\n*     |     |       *\n*     |             *\n*_____|__________   *\n*********************"
	.align 8
.LC12:
	.string	"\n\tHANGMAN\n*********************\n*     -------       *\n*     |     |       *\n*     |     @       *\n*     |   --|--     *\n*     |             *\n*     |             *\n*_____|__________   *\n*********************"
	.align 8
.LC13:
	.string	"\n\tHANGMAN\n*********************\n*     -------       *\n*     |     |       *\n*     |     @       *\n*     |             *\n*     |             *\n*     |             *\n*_____|__________   *\n*********************"
	.align 8
.LC14:
	.string	"\n\tHANGMAN\n*********************\n*     -------       *\n*     |     |       *\n*     |             *\n*     |             *\n*     |             *\n*     |             *\n*_____|__________   *\n*********************"
	.text
	.globl	Fhangman
	.type	Fhangman, @function
Fhangman:
.LFB8:
	.cfi_startproc
	endbr64
	push	rbp
	.cfi_def_cfa_offset 16
	.cfi_offset 6, -16
	mov	rbp, rsp
	.cfi_def_cfa_register 6
	sub	rsp, 16
	mov	DWORD PTR -4[rbp], edi
	cmp	DWORD PTR -4[rbp], 5
	ja	.L23
	mov	eax, DWORD PTR -4[rbp]
	lea	rdx, 0[0+rax*4]
	lea	rax, .L16[rip]
	mov	eax, DWORD PTR [rdx+rax]
	cdqe
	lea	rdx, .L16[rip]
	add	rax, rdx
	notrack jmp	rax
	.section	.rodata
	.align 4
	.align 4
.L16:
	.long	.L21-.L16
	.long	.L20-.L16
	.long	.L19-.L16
	.long	.L18-.L16
	.long	.L17-.L16
	.long	.L15-.L16
	.text
.L21:
	lea	rdi, .LC8[rip]
	call	puts@PLT
	lea	rdi, .LC9[rip]
	call	puts@PLT
	jmp	.L22
.L20:
	lea	rdi, .LC10[rip]
	call	puts@PLT
	jmp	.L22
.L19:
	lea	rdi, .LC11[rip]
	call	puts@PLT
	jmp	.L22
.L18:
	lea	rdi, .LC12[rip]
	call	puts@PLT
	jmp	.L22
.L17:
	lea	rdi, .LC13[rip]
	call	puts@PLT
	jmp	.L22
.L15:
	lea	rdi, .LC14[rip]
	call	puts@PLT
	jmp	.L22
.L23:
	nop
.L22:
	nop
	leave
	.cfi_def_cfa 7, 8
	ret
	.cfi_endproc
.LFE8:
	.size	Fhangman, .-Fhangman
	.section	.rodata
	.align 8
.LC15:
	.string	"\nSCORE: %d\b\b\nLife: %d\ncorrectguess : %d"
.LC16:
	.string	"\nGuessed letter: %c\n\n"
.LC17:
	.string	"Word:\t\t\t"
.LC18:
	.string	"\nEnter your guess:"
.LC19:
	.string	" %c"
.LC20:
	.string	"Dont repeat !! "
	.align 8
.LC21:
	.string	"\nYou loss !!\nThe answer was:%s \n"
	.align 8
.LC22:
	.string	"\nYou Won!!!\nTOTAL SCORE: %d\nThe Answer was:%s\n"
	.text
	.globl	Fplaygame
	.type	Fplaygame, @function
Fplaygame:
.LFB9:
	.cfi_startproc
	endbr64
	push	rbp
	.cfi_def_cfa_offset 16
	.cfi_offset 6, -16
	mov	rbp, rsp
	.cfi_def_cfa_register 6
	sub	rsp, 96
	mov	rax, QWORD PTR fs:40
	mov	QWORD PTR -8[rbp], rax
	xor	eax, eax
	mov	edi, 0
	call	time@PLT
	mov	edi, eax
	call	srand@PLT
	mov	QWORD PTR -64[rbp], 1702260588
	movabs	rax, 521376461939
	mov	QWORD PTR -56[rbp], rax
	mov	QWORD PTR -48[rbp], 7496035
	movabs	rax, 133459203747693
	mov	QWORD PTR -40[rbp], rax
	movabs	rax, 133459203420774
	mov	QWORD PTR -32[rbp], rax
	call	rand@PLT
	movsx	rdx, eax
	imul	rdx, rdx, 1717986919
	shr	rdx, 32
	sar	edx
	mov	ecx, eax
	sar	ecx, 31
	sub	edx, ecx
	mov	DWORD PTR -72[rbp], edx
	mov	ecx, DWORD PTR -72[rbp]
	mov	edx, ecx
	sal	edx, 2
	add	edx, ecx
	sub	eax, edx
	mov	DWORD PTR -72[rbp], eax
	lea	rdx, -64[rbp]
	mov	eax, DWORD PTR -72[rbp]
	cdqe
	sal	rax, 3
	add	rax, rdx
	mov	rdi, rax
	call	strlen@PLT
	mov	DWORD PTR -68[rbp], eax
	mov	DWORD PTR -88[rbp], 0
	mov	DWORD PTR -84[rbp], 5
	mov	DWORD PTR -80[rbp], 0
	mov	DWORD PTR -76[rbp], 0
	movabs	rax, 46360584399402
	mov	QWORD PTR -16[rbp], rax
	mov	BYTE PTR -93[rbp], 42
	jmp	.L25
.L35:
	lea	rdi, .LC4[rip]
	call	system@PLT
	mov	ecx, DWORD PTR -80[rbp]
	mov	edx, DWORD PTR -84[rbp]
	mov	eax, DWORD PTR -88[rbp]
	mov	esi, eax
	lea	rdi, .LC15[rip]
	mov	eax, 0
	call	printf@PLT
	mov	eax, DWORD PTR -84[rbp]
	mov	edi, eax
	call	Fhangman
	movsx	eax, BYTE PTR -93[rbp]
	mov	esi, eax
	lea	rdi, .LC16[rip]
	mov	eax, 0
	call	printf@PLT
	lea	rdi, .LC17[rip]
	mov	eax, 0
	call	printf@PLT
	mov	DWORD PTR -92[rbp], 0
	jmp	.L26
.L27:
	mov	eax, DWORD PTR -92[rbp]
	cdqe
	movzx	eax, BYTE PTR -16[rbp+rax]
	movsx	eax, al
	mov	edi, eax
	call	putchar@PLT
	add	DWORD PTR -92[rbp], 1
.L26:
	mov	eax, DWORD PTR -92[rbp]
	cmp	eax, DWORD PTR -68[rbp]
	jl	.L27
	lea	rdi, .LC18[rip]
	mov	eax, 0
	call	printf@PLT
	lea	rax, -94[rbp]
	mov	rsi, rax
	lea	rdi, .LC19[rip]
	mov	eax, 0
	call	scanf_s@PLT
	mov	DWORD PTR -92[rbp], 0
	jmp	.L28
.L30:
	mov	eax, DWORD PTR -92[rbp]
	movsx	rdx, eax
	mov	eax, DWORD PTR -72[rbp]
	cdqe
	sal	rax, 3
	add	rax, rbp
	add	rax, rdx
	sub	rax, 64
	movzx	edx, BYTE PTR [rax]
	movzx	eax, BYTE PTR -94[rbp]
	cmp	dl, al
	jne	.L29
	movzx	edx, BYTE PTR -94[rbp]
	mov	eax, DWORD PTR -92[rbp]
	cdqe
	mov	BYTE PTR -16[rbp+rax], dl
	movzx	eax, BYTE PTR -94[rbp]
	cmp	BYTE PTR -93[rbp], al
	je	.L29
	add	DWORD PTR -76[rbp], 1
.L29:
	add	DWORD PTR -92[rbp], 1
.L28:
	mov	eax, DWORD PTR -92[rbp]
	cmp	eax, DWORD PTR -68[rbp]
	jl	.L30
	cmp	DWORD PTR -76[rbp], 0
	jle	.L31
	add	DWORD PTR -80[rbp], 1
	add	DWORD PTR -88[rbp], 10
	jmp	.L32
.L31:
	movzx	eax, BYTE PTR -94[rbp]
	cmp	BYTE PTR -93[rbp], al
	jne	.L33
	lea	rdi, .LC20[rip]
	call	puts@PLT
.L33:
	sub	DWORD PTR -84[rbp], 1
.L32:
	mov	DWORD PTR -76[rbp], 0
	movzx	eax, BYTE PTR -94[rbp]
	mov	BYTE PTR -93[rbp], al
.L25:
	mov	eax, DWORD PTR -80[rbp]
	cmp	eax, DWORD PTR -68[rbp]
	jge	.L34
	cmp	DWORD PTR -84[rbp], 0
	jg	.L35
.L34:
	cmp	DWORD PTR -84[rbp], 1
	jg	.L36
	lea	rdi, .LC4[rip]
	call	system@PLT
	mov	edi, 0
	call	Fhangman
	lea	rdx, -64[rbp]
	mov	eax, DWORD PTR -72[rbp]
	cdqe
	sal	rax, 3
	add	rax, rdx
	mov	rsi, rax
	lea	rdi, .LC21[rip]
	mov	eax, 0
	call	printf@PLT
	jmp	.L37
.L36:
	mov	eax, DWORD PTR -80[rbp]
	cmp	eax, DWORD PTR -68[rbp]
	jl	.L37
	lea	rdi, .LC4[rip]
	call	system@PLT
	mov	eax, DWORD PTR -84[rbp]
	mov	edi, eax
	call	Fhangman
	lea	rdx, -64[rbp]
	mov	eax, DWORD PTR -72[rbp]
	cdqe
	sal	rax, 3
	add	rdx, rax
	mov	eax, DWORD PTR -88[rbp]
	mov	esi, eax
	lea	rdi, .LC22[rip]
	mov	eax, 0
	call	printf@PLT
.L37:
	mov	eax, 0
	mov	rsi, QWORD PTR -8[rbp]
	sub	rsi, QWORD PTR fs:40
	je	.L39
	call	__stack_chk_fail@PLT
.L39:
	leave
	.cfi_def_cfa 7, 8
	ret
	.cfi_endproc
.LFE9:
	.size	Fplaygame, .-Fplaygame
	.ident	"GCC: (Ubuntu 10.5.0-1ubuntu1~20.04) 10.5.0"
	.section	.note.GNU-stack,"",@progbits
	.section	.note.gnu.property,"a"
	.align 8
	.long	 1f - 0f
	.long	 4f - 1f
	.long	 5
0:
	.string	 "GNU"
1:
	.align 8
	.long	 0xc0000002
	.long	 3f - 2f
2:
	.long	 0x3
3:
	.align 8
4:

	.arch armv5t
	.eabi_attribute 20, 1
	.eabi_attribute 21, 1
	.eabi_attribute 23, 3
	.eabi_attribute 24, 1
	.eabi_attribute 25, 1
	.eabi_attribute 26, 2
	.eabi_attribute 30, 6
	.eabi_attribute 34, 0
	.eabi_attribute 18, 4
	.file	"231394108.c"
	.text
	.section	.rodata
	.align	2
.LC1:
	.ascii	"{}    {}   {}{}   {}    {}   {}}}}}   {}      {}   "
	.ascii	"{}{}   {}    {}\012{}    {}  {}  {}  {}}}  {}   {} "
	.ascii	"  {}  {}}}  {{{}  {}  {}  {}}}  {}\012{}{{}}{} {}{{"
	.ascii	"}}{} {} {} {}   {}       {} {{}} {} {}{{}}{} {} {} "
	.ascii	"{}\012{}    {} {}    {} {}  {{{}   {} {{{{  {}  {} "
	.ascii	" {} {}    {} {}  {{{}\012{}    {} {}    {} {}    {}"
	.ascii	"    {}}}} } {}      {} {}    {} {}    {}\000"
	.align	2
.LC2:
	.ascii	"     -------\012     |     |\012     |     @\012   "
	.ascii	"  |   --|--\012     |     |\012     |   -- --\012__"
	.ascii	"___|__________\012\000"
	.align	2
.LC3:
	.ascii	"\012\011\011\0111. Play Game\012\011\011\0112.Help/"
	.ascii	"How to play\012\011\011\0113.Quit\012Option:_\010\000"
	.align	2
.LC4:
	.ascii	"%d\000"
	.align	2
.LC5:
	.ascii	"cls\000"
	.align	2
.LC6:
	.ascii	"Try again!!\012\000"
	.align	2
.LC7:
	.ascii	"pause\000"
	.align	2
.LC8:
	.word	__stack_chk_guard
	.text
	.align	2
	.global	main
	.syntax unified
	.arm
	.fpu softvfp
	.type	main, %function
main:
	@ args = 0, pretend = 0, frame = 16
	@ frame_needed = 1, uses_anonymous_args = 0
	push	{fp, lr}
	add	fp, sp, #4
	sub	sp, sp, #16
	ldr	r3, .L10
	ldr	r3, [r3]
	str	r3, [fp, #-8]
	mov	r3,#0
	mov	r3, #1
	str	r3, [fp, #-12]
.L7:
	ldr	r0, .L10+4
	bl	puts
	ldr	r0, .L10+8
	bl	puts
	ldr	r0, .L10+12
	bl	printf
	sub	r3, fp, #16
	mov	r1, r3
	ldr	r0, .L10+16
	bl	scanf_s
	ldr	r3, [fp, #-16]
	cmp	r3, #3
	beq	.L2
	cmp	r3, #3
	bgt	.L3
	cmp	r3, #1
	beq	.L4
	cmp	r3, #2
	beq	.L5
	b	.L3
.L4:
	bl	Fplaygame
	mov	r3, #0
	str	r3, [fp, #-12]
	b	.L6
.L5:
	bl	Fhelp
	ldr	r0, .L10+20
	bl	system
	b	.L6
.L2:
	mov	r3, #0
	str	r3, [fp, #-12]
.L3:
	ldr	r0, .L10+20
	bl	system
	ldr	r0, .L10+24
	bl	puts
.L6:
	ldr	r3, [fp, #-12]
	cmp	r3, #1
	beq	.L7
	ldr	r0, .L10+28
	bl	system
	mov	r3, #0
	ldr	r2, .L10
	ldr	r1, [r2]
	ldr	r2, [fp, #-8]
	eors	r1, r2, r1
	mov	r2, #0
	beq	.L9
	bl	__stack_chk_fail
.L9:
	mov	r0, r3
	sub	sp, fp, #4
	@ sp needed
	pop	{fp, pc}
.L11:
	.align	2
.L10:
	.word	.LC8
	.word	.LC1
	.word	.LC2
	.word	.LC3
	.word	.LC4
	.word	.LC5
	.word	.LC6
	.word	.LC7
	.size	main, .-main
	.section	.rodata
	.align	2
.LC9:
	.ascii	"Welcome to the game Hangman!\012Enter your guess on"
	.ascii	"e letter at the time.\012The objective in this game"
	.ascii	" is to guess the word.\012You can enter both upperc"
	.ascii	"ase and lowercase letters.\012You will loose if you"
	.ascii	" have guessed 5 letters wrong.\012\012\011\011Enter"
	.ascii	" 0 to return.\000"
	.text
	.align	2
	.global	Fhelp
	.syntax unified
	.arm
	.fpu softvfp
	.type	Fhelp, %function
Fhelp:
	@ args = 0, pretend = 0, frame = 8
	@ frame_needed = 1, uses_anonymous_args = 0
	push	{fp, lr}
	add	fp, sp, #4
	sub	sp, sp, #8
	ldr	r0, .L15
	bl	system
	ldr	r0, .L15+4
	bl	puts
	mov	r3, #0
	str	r3, [fp, #-8]
	b	.L13
.L14:
	ldr	r3, [fp, #-8]
	add	r3, r3, #1
	str	r3, [fp, #-8]
.L13:
	ldr	r3, [fp, #-8]
	ldr	r2, .L15+8
	cmp	r3, r2
	ble	.L14
	nop
	nop
	sub	sp, fp, #4
	@ sp needed
	pop	{fp, pc}
.L16:
	.align	2
.L15:
	.word	.LC5
	.word	.LC9
	.word	999999999
	.size	Fhelp, .-Fhelp
	.section	.rodata
	.align	2
.LC10:
	.ascii	"\012\011HANGMAN\012*********************\012*     -"
	.ascii	"------       *\012*     |     |       *\012*     | "
	.ascii	"    @       *\012*     |   --|--     *\012*     |  "
	.ascii	"   |       *\012*     |   -- --     *\012*_____|___"
	.ascii	"_______   *\012*********************\000"
	.align	2
.LC11:
	.ascii	"Game OVER !!!\000"
	.align	2
.LC12:
	.ascii	"\012\011HANGMAN\012*********************\012*     -"
	.ascii	"------       *\012*     |     |       *\012*     | "
	.ascii	"    @       *\012*     |   --|--     *\012*     |  "
	.ascii	"   |       *\012*     |   --        *\012*_____|___"
	.ascii	"_______   *\012*********************\000"
	.align	2
.LC13:
	.ascii	"\012\011HANGMAN\012*********************\012*     -"
	.ascii	"------       *\012*     |     |       *\012*     | "
	.ascii	"    @       *\012*     |   --|--     *\012*     |  "
	.ascii	"   |       *\012*     |             *\012*_____|___"
	.ascii	"_______   *\012*********************\000"
	.align	2
.LC14:
	.ascii	"\012\011HANGMAN\012*********************\012*     -"
	.ascii	"------       *\012*     |     |       *\012*     | "
	.ascii	"    @       *\012*     |   --|--     *\012*     |  "
	.ascii	"           *\012*     |             *\012*_____|___"
	.ascii	"_______   *\012*********************\000"
	.align	2
.LC15:
	.ascii	"\012\011HANGMAN\012*********************\012*     -"
	.ascii	"------       *\012*     |     |       *\012*     | "
	.ascii	"    @       *\012*     |             *\012*     |  "
	.ascii	"           *\012*     |             *\012*_____|___"
	.ascii	"_______   *\012*********************\000"
	.align	2
.LC16:
	.ascii	"\012\011HANGMAN\012*********************\012*     -"
	.ascii	"------       *\012*     |     |       *\012*     | "
	.ascii	"            *\012*     |             *\012*     |  "
	.ascii	"           *\012*     |             *\012*_____|___"
	.ascii	"_______   *\012*********************\000"
	.text
	.align	2
	.global	Fhangman
	.syntax unified
	.arm
	.fpu softvfp
	.type	Fhangman, %function
Fhangman:
	@ args = 0, pretend = 0, frame = 8
	@ frame_needed = 1, uses_anonymous_args = 0
	push	{fp, lr}
	add	fp, sp, #4
	sub	sp, sp, #8
	str	r0, [fp, #-8]
	ldr	r3, [fp, #-8]
	cmp	r3, #5
	ldrls	pc, [pc, r3, asl #2]
	b	.L27
.L20:
	.word	.L25
	.word	.L24
	.word	.L23
	.word	.L22
	.word	.L21
	.word	.L19
.L25:
	ldr	r0, .L28
	bl	puts
	ldr	r0, .L28+4
	bl	puts
	b	.L26
.L24:
	ldr	r0, .L28+8
	bl	puts
	b	.L26
.L23:
	ldr	r0, .L28+12
	bl	puts
	b	.L26
.L22:
	ldr	r0, .L28+16
	bl	puts
	b	.L26
.L21:
	ldr	r0, .L28+20
	bl	puts
	b	.L26
.L19:
	ldr	r0, .L28+24
	bl	puts
	b	.L26
.L27:
	nop
.L26:
	nop
	sub	sp, fp, #4
	@ sp needed
	pop	{fp, pc}
.L29:
	.align	2
.L28:
	.word	.LC10
	.word	.LC11
	.word	.LC12
	.word	.LC13
	.word	.LC14
	.word	.LC15
	.word	.LC16
	.size	Fhangman, .-Fhangman
	.section	.rodata
	.align	2
.LC18:
	.ascii	"\012SCORE: %d\010\010\012Life: %d\012correctguess :"
	.ascii	" %d\000"
	.align	2
.LC19:
	.ascii	"\012Guessed letter: %c\012\012\000"
	.align	2
.LC20:
	.ascii	"Word:\011\011\011\000"
	.align	2
.LC21:
	.ascii	"\012Enter your guess:\000"
	.align	2
.LC22:
	.ascii	" %c\000"
	.align	2
.LC23:
	.ascii	"Dont repeat !! \000"
	.align	2
.LC24:
	.ascii	"\012You loss !!\012The answer was:%s \012\000"
	.align	2
.LC25:
	.ascii	"\012You Won!!!\012TOTAL SCORE: %d\012The Answer was"
	.ascii	":%s\012\000"
	.align	2
.LC0:
	.ascii	"love\000"
	.space	3
	.ascii	"study\000"
	.space	2
	.ascii	"car\000"
	.space	4
	.ascii	"monday\000"
	.space	1
	.ascii	"friday\000"
	.space	1
	.align	2
.LC17:
	.ascii	"******\000"
	.space	1
	.align	2
.LC26:
	.word	__stack_chk_guard
	.text
	.align	2
	.global	Fplaygame
	.syntax unified
	.arm
	.fpu softvfp
	.type	Fplaygame, %function
Fplaygame:
	@ args = 0, pretend = 0, frame = 88
	@ frame_needed = 1, uses_anonymous_args = 0
	push	{fp, lr}
	add	fp, sp, #4
	sub	sp, sp, #88
	ldr	r3, .L46
	ldr	r3, [r3]
	str	r3, [fp, #-8]
	mov	r3,#0
	mov	r0, #0
	bl	time
	mov	r3, r0
	mov	r0, r3
	bl	srand
	ldr	r3, .L46+4
	sub	ip, fp, #56
	mov	lr, r3
	ldmia	lr!, {r0, r1, r2, r3}
	stmia	ip!, {r0, r1, r2, r3}
	ldmia	lr!, {r0, r1, r2, r3}
	stmia	ip!, {r0, r1, r2, r3}
	ldm	lr, {r0, r1}
	stm	ip, {r0, r1}
	bl	rand
	mov	r2, r0
	ldr	r3, .L46+8
	smull	r1, r3, r2, r3
	asr	r1, r3, #1
	asr	r3, r2, #31
	sub	r1, r1, r3
	mov	r3, r1
	lsl	r3, r3, #2
	add	r3, r3, r1
	sub	r3, r2, r3
	str	r3, [fp, #-64]
	sub	r2, fp, #56
	ldr	r3, [fp, #-64]
	lsl	r3, r3, #3
	add	r3, r2, r3
	mov	r0, r3
	bl	strlen
	mov	r3, r0
	str	r3, [fp, #-60]
	mov	r3, #0
	str	r3, [fp, #-80]
	mov	r3, #5
	str	r3, [fp, #-76]
	mov	r3, #0
	str	r3, [fp, #-72]
	mov	r3, #0
	str	r3, [fp, #-68]
	ldr	r2, .L46+12
	sub	r3, fp, #16
	ldm	r2, {r0, r1}
	str	r0, [r3]
	add	r3, r3, #4
	strh	r1, [r3]	@ movhi
	add	r3, r3, #2
	lsr	r2, r1, #16
	strb	r2, [r3]
	mov	r3, #0
	strb	r3, [fp, #-9]
	mov	r3, #42
	strb	r3, [fp, #-85]
	b	.L31
.L41:
	ldr	r0, .L46+16
	bl	system
	ldr	r3, [fp, #-72]
	ldr	r2, [fp, #-76]
	ldr	r1, [fp, #-80]
	ldr	r0, .L46+20
	bl	printf
	ldr	r0, [fp, #-76]
	bl	Fhangman
	ldrb	r3, [fp, #-85]	@ zero_extendqisi2
	mov	r1, r3
	ldr	r0, .L46+24
	bl	printf
	ldr	r0, .L46+28
	bl	printf
	mov	r3, #0
	str	r3, [fp, #-84]
	b	.L32
.L33:
	sub	r2, fp, #16
	ldr	r3, [fp, #-84]
	add	r3, r2, r3
	ldrb	r3, [r3]	@ zero_extendqisi2
	mov	r0, r3
	bl	putchar
	ldr	r3, [fp, #-84]
	add	r3, r3, #1
	str	r3, [fp, #-84]
.L32:
	ldr	r2, [fp, #-84]
	ldr	r3, [fp, #-60]
	cmp	r2, r3
	blt	.L33
	ldr	r0, .L46+32
	bl	printf
	sub	r3, fp, #86
	mov	r1, r3
	ldr	r0, .L46+36
	bl	scanf_s
	mov	r3, #0
	str	r3, [fp, #-84]
	b	.L34
.L36:
	ldr	r3, [fp, #-64]
	lsl	r3, r3, #3
	sub	r2, fp, #4
	add	r2, r2, r3
	ldr	r3, [fp, #-84]
	add	r3, r2, r3
	sub	r3, r3, #52
	ldrb	r2, [r3]	@ zero_extendqisi2
	ldrb	r3, [fp, #-86]	@ zero_extendqisi2
	cmp	r2, r3
	bne	.L35
	ldrb	r1, [fp, #-86]	@ zero_extendqisi2
	sub	r2, fp, #16
	ldr	r3, [fp, #-84]
	add	r3, r2, r3
	mov	r2, r1
	strb	r2, [r3]
	ldrb	r3, [fp, #-86]	@ zero_extendqisi2
	ldrb	r2, [fp, #-85]	@ zero_extendqisi2
	cmp	r2, r3
	beq	.L35
	ldr	r3, [fp, #-68]
	add	r3, r3, #1
	str	r3, [fp, #-68]
.L35:
	ldr	r3, [fp, #-84]
	add	r3, r3, #1
	str	r3, [fp, #-84]
.L34:
	ldr	r2, [fp, #-84]
	ldr	r3, [fp, #-60]
	cmp	r2, r3
	blt	.L36
	ldr	r3, [fp, #-68]
	cmp	r3, #0
	ble	.L37
	ldr	r3, [fp, #-72]
	add	r3, r3, #1
	str	r3, [fp, #-72]
	ldr	r3, [fp, #-80]
	add	r3, r3, #10
	str	r3, [fp, #-80]
	b	.L38
.L37:
	ldrb	r3, [fp, #-86]	@ zero_extendqisi2
	ldrb	r2, [fp, #-85]	@ zero_extendqisi2
	cmp	r2, r3
	bne	.L39
	ldr	r0, .L46+40
	bl	puts
.L39:
	ldr	r3, [fp, #-76]
	sub	r3, r3, #1
	str	r3, [fp, #-76]
.L38:
	mov	r3, #0
	str	r3, [fp, #-68]
	ldrb	r3, [fp, #-86]
	strb	r3, [fp, #-85]
.L31:
	ldr	r2, [fp, #-72]
	ldr	r3, [fp, #-60]
	cmp	r2, r3
	bge	.L40
	ldr	r3, [fp, #-76]
	cmp	r3, #0
	bgt	.L41
.L40:
	ldr	r3, [fp, #-76]
	cmp	r3, #1
	bgt	.L42
	ldr	r0, .L46+16
	bl	system
	mov	r0, #0
	bl	Fhangman
	sub	r2, fp, #56
	ldr	r3, [fp, #-64]
	lsl	r3, r3, #3
	add	r3, r2, r3
	mov	r1, r3
	ldr	r0, .L46+44
	bl	printf
	b	.L43
.L42:
	ldr	r2, [fp, #-72]
	ldr	r3, [fp, #-60]
	cmp	r2, r3
	blt	.L43
	ldr	r0, .L46+16
	bl	system
	ldr	r0, [fp, #-76]
	bl	Fhangman
	sub	r2, fp, #56
	ldr	r3, [fp, #-64]
	lsl	r3, r3, #3
	add	r3, r2, r3
	mov	r2, r3
	ldr	r1, [fp, #-80]
	ldr	r0, .L46+48
	bl	printf
.L43:
	mov	r3, #0
	ldr	r2, .L46
	ldr	r1, [r2]
	ldr	r2, [fp, #-8]
	eors	r1, r2, r1
	mov	r2, #0
	beq	.L45
	bl	__stack_chk_fail
.L45:
	mov	r0, r3
	sub	sp, fp, #4
	@ sp needed
	pop	{fp, pc}
.L47:
	.align	2
.L46:
	.word	.LC26
	.word	.LC0
	.word	1717986919
	.word	.LC17
	.word	.LC5
	.word	.LC18
	.word	.LC19
	.word	.LC20
	.word	.LC21
	.word	.LC22
	.word	.LC23
	.word	.LC24
	.word	.LC25
	.size	Fplaygame, .-Fplaygame
	.ident	"GCC: (Ubuntu 9.4.0-1ubuntu1~20.04.2) 9.4.0"
	.section	.note.GNU-stack,"",%progbits
