system
A chat on subreddit /r/pcmasterrace
human
iirc it crashes frequently and the performance benefit is just not worth it (2x the price and you only get like 130% performance or some shit)
gpt
Yup, that was often the case as it was harder to develop for and it could also run in different modes which were up to the game devs and stuff. So some games worked well and had pretty good scaling while others barely scaled at all and had crashes. In modern games after Nvidia decided to stop supporting it you can have worse performance when using both as the game didn't have time or interest in developing for it while it also crashes. Basically something that could be a great technology died because of poor reputation because of bad implementation. NVlink is still alive and is architecturally much better than SLI.