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c3.SWIFT last won the day on April 12

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About c3.SWIFT

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    Recruit - 3rd Class

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    AMD Build. Never again, INTEL/NVIDIA is so much better!

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  1. Oh... hi Rocky... this is awkward... How about that sky today? Talk about blue. 😶
  2. More Resources than Convoys. 500 prestige. A sweet 'Mad Max' style outfit. A whole lot of as kicking. Guerilla mode has it all. Welcome fam to my simple guide to beating the 25 waves of invaders. This guide may have been written by your very own Swifty, but it is the result of countless Guerrilla Mode Addicts working together to finding the easiest and fastest way to earn resources this game has to offer. I have personally beaten all 25 waves of Guerrilla Mode well over 100 times, and I'm certainly not the only one in the Crew that has done so. The GBM crew are not noobs, we're addicts, and we're here to help. First off. 2 people can beat this with a little bit of focus. So don't fret if you can't get a crew together, just follow this guide and breathe easy. 1. Play in arcade difficulty. The benefits of playing the entire wave in a higher diffulty are severly outweighed by the ability to actually beat the wave. Basically, don't be a hero. Nubisoft doesn't give you much of a bonus for kills, so why make your life any harder than it has to be? 2. Before you kill the last enemy, turn up your difficulty. Unlike the kills, the end of wave bonus is Over Powered. Tier One mode will grant you ~300% more money to spend at Grumpy Grandma's Store. Extreme difficulty -without Tier One- does grant a boost, but it's only about 20%. Still worth it. Safely saving the last enemy is rather simple: use a flashbang and grab his blinded b-tch ass. It's often beneficial if one player is the 'designated guy grabber.' Yeah I know what I said. 3. Weapon Attachments that show you altered stats on the left side of the screen will fit your weapon. If these Stats are not there, the attachment is not for your weapon. Sometimes the Attachment is for your side arm, not your primary. So if it doesn't fit, try it on your Sidearm. Silencers are a bad choice. There is no 'Advanced Supression' like in Campaign, so silencers hinder your bullet damage. Also, the enemy already knows where you are, so stealth is irrelivant. Attachments must be equipped at a Weapon Cabinet. Marked on the minimap with a wrench. 4. Perks are important. In fact, as important as the weapons you buy. You CAN afford them all, so buy them. If you are playing with AI, the perks turn them into super soldiers. They will even shoot the pilots from helis for you. 5. The only drone that proves useful is the Medic drone. It will become available during the preparation phase of Wave 11. Note that you will have to Equip the Drone at a Weapon Cabinet. Marked on the minimap with a wrench. 6. Press 'C' in Grumpy Grandma's store to see items from previous waves. 7. #NeverEnoughMines You can place 4 proximity mines and 8 land mines per person. Do it. Proximity mines are not tough enough to take out vehicles or UD soldiers. Place a C4 charge beside your Proxy Mine for a BIGGA BOOM. 8. Try to ignore helicopters, if you don't shoot at them, they don't -usually- shoot at you. If everyone focuses on the Helis, the ground troops will quickly overwhelm you. Let 1 player deal with them and the rest focus on the elsewhere. Shooting the Pilot from the heli is the fastest way to remove it from the battlefield, but not the easiet. Any type of drone flown into the main prop will drop a Heli instantly. 'Military Choppers' (Apache/Cobra) can be taken out by flying the drone to where the Props actually meet the heli. 9. Make sure you camp in a spot that gives you a clear line of sight to the objective, however being on the objective itself usually proves fatal. See attached images for The best spots to play. 10. THE MOST IMPORTANT PART OF GUERRILLA MODE: PAINT YOUR WEAPON! This strikes fear in the heart of your enemies. It is absolutely neccessary for Victory. I reccommend Gold or Pink. Other Interesting Guerrilla Facts: Vehicle Weapons can be used by players. If you enter a vehicle before the wave ends, and stay in it until the next wave begins, you can use it. Helis cannot be used, even if you EMP them and they land safely. So don't bother trying. If you enter an APC the enemies will stop attacking, but the wave will not end until you kill them. It's not the Save-All it appears to be. The 'Honey Badger' don't give a f-ck. Which is why it's utterly useless. Don't buy it. Resources gained from a victory can range from 200,000 to 800,000. For the best results remember to 'Tier Up' BEFORE the end of every wave, especially wave 25. Waves 1-4, 6-9, 11-14, 16-19 are SB. Waves 5, 10, 15, 20-25 are UD. There is a 1 minute initial prep phase. After that prep is 1:30 per SB wave and 2:00 per UD wave. Completing waves 1-5 grants 25 Prestige. 6-10 grants 50 Prestige. 11-15 grants 75 Prestige. 16-20 Grants 100 Prestige. 21-25 grants 250 prestige. Average completion time is ~2hr. You will also earn a LOT of Tier Points. With a crew that all have Tier One mode, I've seen ~600 per wave and ~9000 for completion. So ~24000 total. Grumpy Grandma is bullet proof. Which is shame, cause she is a total b-tch.
  3. Whenever I Google 'El Tio Challenge GRW' I always end up with the same 'Guide' by some Trolling bumhole name 'Rocky.' The Locations are off and the guide is vague AF. So instead of me always having to figure it out myself and wanting to CQC Rocky in real life... I decided to make a Simple and EASY Guide to the El Tio Challenge. First you need to find the 3 Graves. Use a small Heli to save you lots of time. You find these grave is the Ancient Cemetery of Miners (Image 1) Once you have found them, 'Read' Newspaper on Graves by interacting with them (press 'E'). They are the Graves with Lit Candles (Image 3) burning on them and vultures flying above them. Thermal Vision Can assist with this. Here are the locations: -19.6640 / 64.0318 (Image 2) -19.6248 / 64.1314 (Image 4) -19.7358 / 64.1272 (Image 5) 1 2 3 4 5 Secondly you will need to locate the 3 El Tio Statues In caves. There are 2 entrances to each cave marked with a black or a white cross on top. I have given you the exact locations of the easiest entrance into the cave. Once in the cave you will hear some creeping sound effects. Follow the rebel bodies and they will lead you to the statue, or just follow my direction below. Around the statues are a few guards with their faces painted red. Once you kill them take a close look at the statues, you have in fact completed this part of the challenge (Image 8, 9, 12 & 15). There is no in-game cue to let you know. Here are the locations: Old Silver Mine -19.7358 / 64.1272 (Image 6) Entrance -19.4524 / 63.8960 (Image 7) Just Go in, only one path through this cave. 6 7 8 9 Outpost -19.7184 / 63.7073 (Image 10) Entrance -19.7671 / 63.6611 (Image 11) Blow up the barrel and the entrance will be accessible. When you reach the room with the generator, follow through the tunnel beside generator (it is the only path available). Then take your First Right beside the Turret. Then your Second Right, there will be a dead rebel on the ground showing you the way. 10 11 12 Pilca Mine -19.0000 / 62.7447 (Image 13) Entrance -19.1458 / 62.6684 (Image 14) Take the First Right. 13 14 15 Lastly you need to kill the El Tio Cult Leader. Often in specific ways for challenge. He is found at the 'Pucara' Inca Fortress Ruins. He is the one wearing the El Tio Mask (Image 16). It's just east of the Pilca Mine and is literally just labelled 'Pucara.' -19.0575 / 62.5361 16
  5. This is the fastest Tier One points I can manage to get (please tell me if you know a better system). You can continue the loop indefinitely. First Fast Travel to Koani and spawn yourself a heli, gatling preferred. This is Where the Fun Begins. Just do these missions, in order, they will lead you south. Then follow them back North and reapeat, although you will get less points for doing the same missions within a 24hr period. Ideally, the pilot should always stay in the pilot seat to keep the engine running and a passenger should choose the next mission. This will speed up the whole process. 1. 'The Convoy' - Koani This can be done from the Air via an Attack Chopper or a Grenade Launcher. Don't Land, don't even engage enemies. 10 Seconds flat. 2. 'Boston Reed' - Koani This one takes longer than the rest, but it's easy AF. You can use the DT HTI to 'one-shot' Boston's Chopper a long ways away, and the XP/TP reward is large. 3. 'The Quinoa Factory' - Romanzo 4. 'Energy Drinks' - Romanzo These 2 missions can be done very quickly using Explosive Drones. 3 players should get out of the chopper and deploy drones to the different locations. BOOM! 5. 'Western Cocaine Cache' - Mojocoyo 6. 'Hidden Cocaine Cache' - Mojocoyo 7. 'Eastern Cocaine Cache' - Mojocoyo All 3 of these missions combined can be completed in 3 minutes, including travel time. From the heli, use Explosive Drone to complete mission. WEest and East Caches Are in the Yellow building. Hidden Cache is inside the cave. 8. 'Full Load' - Montuyuc There are 4 locations to Boom. 3 players jump out and deploy their BOOM Drone, one of which mortar strikes the enemy mortar site (and 'load') before booming the armory 'load'. 20 Seconds flat. 9. 'Carl Bookhart*' - Montuyuc This one takes a little more effort, but can still be done in a 90 seconds or so, and is simple once you've done it once or twice. See below for details. 10. 'The Northern Plane' - Inca Camina 11. 'La Cabra' - Inca Camina 12. 'The Southern Plane' - Inca Camina 13. 'The Eastern Plane' - Inca Camina All 4 of these mission can be done from the air via an Attack Chopper or a Grenade Launcher. Try not engage enemies for faster completion times. 14. 'El Sueno's Convoy' - Pucara This can be done from the Air via an Attack Chopper or a Grenade Launcher. Don't Land, don't even engage enemies. 10 Seconds flat. *Carl Bookhart Explained: There is a rear entrance to the Cave where Carl is found. Drop 1 player off here, while the other 3 fly to the main entrance as fast as posible. The lone player enters the rear cave and proceeds until it dead ends. The player then sends out an exposive drone. Fly up and you are then able to continue through the cave to Carl's location. This will be marked by a crown once the mission has been initiated. To initiate the mission, the other 3 players must 'take' the main cave entrance. There are 5 enemies at the front of the cave. Kill them however you like, effienciency is always best. Then simply get close to the entrance to mark Carl's location. The rest should be self explainatory, but just in case you don't know what comes next: You BOOM Carl in the face. Other Super Easy Missions For Tier One Mode Progression, and can also be done North to South in a Heli. 1. 'The Advisor' - Espiritu Santo 2. 'Gold Rush North' - Espiritu Santo 3. 'Gold Rush South' - Espiritu Santo 4. 'The Laboratory 1' - Villa Verde 5. 'The Laboratory 2' - Villa Verde 6. 'The Submarine Fleet 1' - Caimanes 7. 'The Submarine Fleet 2' - Caimanes 8. 'The Submarine Fleet 3*' - Caimanes 9. 'Cooking with Cocoa' - Occoro 10. 'Toxic Assets' - Libertad 11. 'Toxic Convoy' - Libertad All of these are easily done with Explosives drones. In some cases an Attack Chopper is even faster. No need to engage the enemies. *There is a sneaky path in with drone that will not be jammed. Once you've figured it out once, you'll be able to do it quickly from then on.