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  • Welcome to B&CG! – beam022 Nov 26 '12 at 23:47




For the normal version I'm planning on trying the following rules:

Everyone Starts With A Bunny



You Can Buy Dead Bunnies



Free Money




An easy way to speed up the game is to play cards directly from your hand instead of waiting for it to pop up in the run list. This speeds up the game allowing players to play bunnies and weapons more often. When I play with this rule games last about 1-2 hours at most.


I generally play with the regular rules, but sometimes we have a spare hour (not nearly enough to play a full game). For these games, we just reduce the number of carrots possible (since the game is over when the last carrot is selected). The more carrots, the longer the game. I liked the other suggestion to give everyone a carrot at the beginning... that essentially does the same thing.

There's a slight difference I like... where you don't draw a card until the END of your turn (instead of before laying down a card on the table). That way people can read their new card during other people's turns. No one wants to just watch people read their new cards... this speeds things up quite a bit.

There are some cards that make the game longer. There's a card that closes Kabala's market. Man... all of my longest games were games were someone played that card which means no one can buy a carrot. There's only about 2 cards in the whole deck that can re-open it. I'd take that out (kinda makes me think I should take it out of my deck too). Also, some cards can cause players to lose all of their carrots. You might want to eliminate these out of the deck as well.

Admittedly, the shorter games aren't quite as rewarding... but they'll cut down on the game time.


We thin the deck down ( maybe do this differently every time) and make sure there are a lot of "choose a carrot" cards in the thinned deck. This way the carrots are going fast.

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