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Removed dead code in sequencer API
Needs ReviewPublic

Authored by Guillaume M (mathers) on Jan 31 2019, 5:37 PM.



The sequencer API originally had a "multithreaded" functionnality associated with a legacy prefetch option.

However, it was limited to 1 thread because only one render can happen at a time.

Since I re-implemented the prefetching using the IMB cache instead of a separate cache, I also removed the dead code associated with threaded sequence rendering.

Diff Detail

rB Blender