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Early Death

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Infiltrating Southgate Assassination Variety Pack

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The Surgeon Early Death

In the memory The Surgeon, you are first introduced to the target Silas in a scene. While playing through I discovered a way to assassinate Charles Lee. Position him so that he's around a corner. Then whistle for a guard. When the guard gets close enough on the other side of him, the weapon icon will light up to show you can do a corner assassination.

Be sure to use a smoke bomb so you won't get seen otherwise you'll fail the mission. I tried this on Charles earlier in the memory with no luck. Even if I had been successful, the game would have desynched me for an ally dying. I guess the game developers weren't worried about Charles dying in this part of the memory.


The fastest way I could kill Silas. Right after the obligatory human shield tutorial, run straight to the fortress. There will be a brief lag when you get close from the game loading NPCs. climb up at the place shown and shoot Silas. Luckily I didn't have to move the camera since he's right in front of you, although you may target another enemy next to him or if enemies are passing close by (the chances of which I'm not sure of).

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George Washington's Death in Sequence 9

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Near the beginning of sequence 9 you meet up with Commander George Washington. After the scene you can talk to him two more times, then the fun begins.

After talking to Washington all you can, he can be targeted with a ranged weapon. This doesn't kill him of course, but does cause him to momentarily disappear as well as every time you move him.

You'll have to deal with the soldiers in that area of course. After that start moving him west toward water. Yes, drowning still works as a way of killing when all else fails. He may try to run away, but I just shoot him again and that seems to help.

Also it seems the optional conversation with Washington after the scene might be available only once in the game. I tried talking to him again a second time during a replay, and the option wasn't available.

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"Meet Me in the Afterlife" - Haytham Kenway's Early Death
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Haytham Kenway's Early Death
After the last scene in the memory, you have to save Haytham, resulting in a fight. Here's a way to avoid being detected. You'll need to have purchased the gun that shoots three bullets at once. With it you can take out all three of the men holding Haytham captive at once, avoiding detection.

After that the other soldier targets appear, but since you are anonymous they won't attack on sight. Kill four of them, using poison to avoid detection. Make sure you called a horse to replenish the poison (crafted saddle bags required).

After the four other guards die, Haytham will run away. Put him between you and one of the guards. As long as the guard can be targeted, you can throw the poison. Guess what? Haytham is affected by the poison! Of course you shouldn't use the poison too early, or you will desynch shortly afterward. Wait for the four guards to die first. A good time is when Haytham starts talking. Shortly afterwards the game doesn't record his health and he runs away.

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Silent Clearing and George Washington's Death
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The Braddock Expedition - Silent Extermination (full synch)








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Additional Early Deaths in Sequence 2
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Charles Lee and Thomas Hickey Double Deaths

Edward Braddock, John Pitcairn and Charles Lee deaths


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The Templars' Early Deaths in Infiltrating Southgate
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Early Deaths

Conversations with the Templars

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Hostile Negotiations Eagle Strike and Early Death

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Eagle Strike

Start off by taking a fast stealthy path. Run to the left of the docks (shallow water, no swimming necessary). One of the guards there can see me, but you don't have to worry about getting into open conflict. After that continue forward, keeping to the edge of the restricted area. After climbing up a cliff turn right along the edge. Running up the low hanging tree will lead you to the cliff where the scene starts. There are two guards patrolling, so wait until their backs are turned (or just double kill them) to get past anonymously. If you are aiming for full synch, go behind the house right behind William Johnson, or skip the cinematic.

For the Eagle Strike climb the house in front of you and wait for the scene to end (if you skip the cinematic or start from the last checkpoint you spawn at a default location). The setup after the scene allows you to stay on the roof until the assassination. Shoot the two previously mentioned patrolling guards with the bow (guns will alert all the enemies in the area, which can ruin the assassination). You being detected will cause the target to flee. Wait until he reaches the right place to perform the Eagle Strike.

Now for the kill itself. From standing on the roof a fall to the ground below the cliff is high enough to cause death. Most of the cliff is just far enough away that you can't jump past the edge, but luckily a small part of it is closer.

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The Templars' Early Deaths in The Braddock Expedition
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The Braddock Expedition

Spoiler: Highlight to view
Benjamin Church - killed in sequence 9
Thomas Hickey - killed in sequence 8
William Johnson - killed in sequence 6
John Pitcairn - killed in sequence 7

Early Deaths




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Execution is Everything: Full Sync and Assassination


The two people you're tailing in Sequence 3.2 are George Washington (in blue) and John Fraser. Historical note: On the final evening of the Braddock expedition, the Indians requested a conference. Braddock sent Washington and Fraser. The Indians suggested a cease fire to allow the French to peacefully withdraw from Fort Duquesne. Washington and Fraser recommended this truce but Braddock pressed ahead with his plan to attack Fort Duquesne the next day. That's what George and John are talking about when you eavesdrop.

Full Sync

The requirements for 100% Synchronization are:
1. Do not kill any guards.
2. Sabotage cannon - 2/2

You also must avoid detection until you steal the map. After that it's okay to enter Open Conflict (as long as you don't take down Washington or Fraser). You just have to become anonymous before talking to Kaniehtí:io again.

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