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Unity 3D Game Development by Example

Video Description

Learn how Unity3D Thinks by understanding Unitys UI and project structure to start building fun games in Unity 3D right away

About This Video


  • Create 3D graphics, sound, and challenging gameplay


  • Program powerful game logic with C# scripting

  • In Detail

    The fast, easy way to start developing Unity games





    Along the way, youll learn a lot about the multi-platform game engine Unity3D, starting with simply understanding how it works and building on that knowledge with each segment until you know everything there is to know about basic game building. It doesnt stop there. Along the way youll also learn a little bit about game AI, game publishing and even learn how to become a part of the Unity 3D Community itself.


    Table of Contents

    1. Chapter 1: Learn how Unity Thinks
      1. Understanding Unity UI 00:04:16
      2. Unity3D Project Structure 00:02:34
      3. Game Objects and Components 00:02:38
      4. Introducing Monodevelop 00:03:58
      5. Creating Your First Component 00:02:56
      6. Pro-Tips: Understanding a Monobehaviour 00:03:58
    2. Chapter 2: Building a Scene
      1. Creating and Loading Scenes 00:02:56
      2. Building and Manipulating GameObjects 00:01:56
      3. Using Components in GameObjects 00:03:01
      4. Building and Using Prefabs 00:03:13
      5. Working with the Unity Camera 00:02:33
    3. Chapter 3: Scripting Interactivity
      1. Component Basics 00:04:22
      2. Built-in Components 00:03:52
      3. Trapping Player Input 00:02:04
      4. Communicating Between Game Objects 00:04:59
      5. Researching Messaging Systems 00:03:07
    4. Chapter 4: Sound and Music
      1. Unity Audio Basics 00:04:34
      2. Building and Playing Game Music 00:01:54
      3. Controlling Audio Sources 00:02:33
      4. Setting Volume and Controlling Music Playback 00:03:10
      5. Pro-Tips: Saving Player Preferences 00:02:52
    5. Chapter 5: Building UI
      1. Unity GUI Basics 00:04:26
      2. Skinning Your GUI 00:09:28
      3. GameExperience as UI 00:05:02
      4. Score and Time Displays 00:03:59
      5. Pro-Tips: Pausing and Ending a Round 00:04:17
    6. Chapter 6: Title Screens and Menus
      1. Building a Title Page 00:03:48
      2. Building the Main Menu 00:03:40
      3. Pro-Tips: Create a Pause Menu Reusing your Work 00:02:54
    7. Chapter 7: Taking it Further: High Score (Saving and Loading)
      1. Tracking Player Score in your Game 00:05:55
      2. Building the High Scores List UI 00:01:40
      3. Displaying High Scores from the Main Menu 00:04:59
      4. Pro-Tips: Building your Finished Game 00:03:33
    8. Chapter 8: Taking It Further - Where to go from here
      1. Converting Score into Combo Scoring 00:04:31
      2. The Unity Community 00:02:56
      3. Unity3D Pro 00:03:53
      4. Porting to Android 00:06:22
      5. Publishing Your Android Game 00:06:28