A downloadable asset pack


10 years after the air on Earth became too polluted to breathe and the last surviving humans retreated into underground bunkers, a group of scientists venture into the desolate wasteland. Pandora, trained as a biologist and later as a doctor, has found a way to reverse the effects of air poisoning using plants as a purifier.  She scavenges the wasteland, gathering any newly sprouting vegetation to protect them from the harsh environment.

I chose to interpret one of the cues directly from the brief because could relate it to some of my favourite games and films, such as Fallout, Mad Max, Dune, Bladerunner and Mass Effect.  The setting and backstory was heavily inspired by Fallout. The aim for the style of this character was somewhat realistic, inspired by the pre-release images of CD Projekt Red's Cyberpunk 2077.  I wanted the character to have a vivid colour scheme to stand out from the environment and also fit into the 'cyberpunk' theme. 


I'm disappointed that I didn't manage to finish it to the level that I would have liked, but I'm happy that I managed to get what I have done uploaded. Some of the things I would have liked to spend more time on are the textures, the props/environment, setup in Unreal Engine and finish the fourth pose. Even though is was a time crunch at the end, I really enjoyed making the character and learned a lot through the process.

Artstation (with Marmoset Viewer) : https://www.artstation.com/artwork/qGnqy



Pandora_Renders_and_Production_Doc.zip 19 MB
Pandora_Project_Marmoset.zip 39 MB