Castlevania: Lords of Shadow Wiki Guide

Walkthrough (Chapter Six) part 2


After jumping up to the next level above with your Warg, you'll have some options. You can either use the Warg to fend off the Vampire Warriors all around you, or you can lay waste to the Warg upon dismounting it, and fight on foot. We recommend the latter, simply because the Vampire Warriors just aren't that difficult to defeat with conventional methods. Either way, utilize what little space you have to maneuver around, and defeat all of the Vampire Warriors before proceeding. This should prove to be easy enough.

Scroll (2/2)[edit]

You'll no doubt notice a wooden beam that crosses over the area below, towards an isolated platform on the left side of the room. This is an optional area to explore, but we recommend that you do. Carefully cross the wooden beam, following the on-screen prompt to steady yourself whenever it appears (or you'll fall). Once you've crossed over, you'll be able to heal yourself at a curative station, claim a Dark Crystal (if you don't already have one), and scour a slumped, dead body for a scroll. Once you've done all of that, cross back over to the previous side to continue.

The only way to proceed is to drop through a hole in the floor to a dungeon-like chamber below. The camera angles get a little wonky here, but worry not, because you won't be fighting any enemies immediately. Work your way out of the chamber you've fallen into, and into an adjacent area. Then, drop down into an adjoining, well-lit hallway below. At the top end of this hall, you'll find a circular switch that you can use to open the nearby gate, but before you do, you'll need to deal with some always-annoying Skeleton Warriors. Three of them will spawn here. This is actually a pretty difficult fight, because you simply don't have that much room with which to work. Aggressive tactics will work best here. Keep in mind that you should spam both Light Magic (to heal yourself) and Shadow Magic (to cause extra damage), since you'll be able to replenish both soon enough. If you don't want the Skeleton Warriors to respawn, use some Holy Water when one crumbles into a pile of bones to make sure they are no more. Then, use the switch to open the gate, and proceed into the circular room ahead.

You're just about done with this brief stage. To complete your task, you should first replenish your Light and Shadow Magic at the neutral essence dispenser right next to the gate. As promised in the earlier fight, you'd be able to do this, even if you used all of your magic to survive (which would have been a wise move). Otherwise, there's nothing left to do here. Climb up the spiral staircase, up and up and up, and the stage will end before very long.


This stage's trial asks you to kill three Skeleton Warriors while on the back of a Warg. The location you should complete this trial in is pretty obvious. After defeating the Animated Armor and opening the hole in front of the castle's large front gate, you'll fall into an area below. Here, you'll be assaulted by Skeleton Warriors. Eventually, Vampire Warriors will unseal a nearby gate, letting a Warg into the mix. This Warg needs to be used to climb the pillar on the right side of the room, but it can also be used to attack the Skeleton Warriors that appear. Use the Warg to carefully kill the enemies that appear here before proceeding, and you should be right as rain.