“Glitch art, or Datamoshing is the aestheticization of digital or analog errors, such as artifacts and other ‘bugs’. This is achieved by intentionally corrupting digital code/data or by physically manipulating electronic devices (for example by circuit bending).”
Puristic followers of this movement are attracted to errors that occur by accident and are not artificially created. I like both aspects of glitch art, the controllable chaos and the unforeseeable mess that you can create by abstracting information from it’s original purpose. Sometimes you can’t really control your outcome.
In my work, I like to take a look at data outside or beyond it’s intended context. Removing the header inside of a file makes the system unable to make sense of the data you present it. It doesn’t know if it’s an MP3-Audiostream or a JPEG-Image.
Keeping that in mind you are now able to manipulate visual data with audio effects and audio data with visual effects.
This process of “breaking” the data gives you a look on “what lies beneath” and you can get a feel on how it works. For glitch art, I like to take away the self-evident concept of data: If I double-click a file, it will automatically open with the program it’s meant for. Going against that, you can look at data in a different way and gain deeper insight in what is happening there.
In my work I like using very basic and unpredictable methods like the manual editing of data in HEX or manipulating files by opening them with the “wrong” software.

All images displayed here were part of a commissioned work for “Blumenbar Verlag” and shown at Kantine Berghain in Berlin, 2013.

#bitabuse on tumblr
Interview at #NRM about my work.

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