SoulReaver 2 Patch V 1.01


Total votes: 20

SoulReaver 2 V 1.01
Fix List

In open courtyard in the Sarafan stronghold, at the door that leads back to the time streaming chamber, if Raziel stands to the left of the door, opens it and enters the hallway, the unit falls out.

In the second Age, if the player dies in the spectral realm in pillars area (after talking to the ghost of Ariel) they will be sent back to the last marker. When the player returns to the fallen obelisk leading back to the pillars area the surface of the obelisk has become slippery and player will not be able to pass. If the player moves far enough away from this area, the surface will be reset and the player will be able to pass.

It's possible to become trapped behind the locked gate that is in front of the tomb of William the Just located in the Sarafan Stronghold. If you happen to pass through this closed gate, DO NOT shift to the Spectral Realm. Just simply remain in the Material Realm, move to the backside of the center of the gate, and press the Action button. This will put you on the correct side of the gate. If you do happen to shift to the Spectral Realm while on the wrong side of the gate, then you will need to revert back to your last save.

At the load save game screen, if the user moves between the saved games rapidly and consistently, the save game portraits will become switched. If the user then loads a save game, all game textures will be incorrect. Note: Occasionally, if the user attempts to quit the game, the computer will lock up or crash.

Various other problems.

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