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In Minecraft, because of the limit to how many mobs can spawn and be in the same area, if you are carrying around, say 20 wolves with you, would that prevent other mobs from spawning? You could travel at night without worry of dying from hostile mobs, though the wolves may push you off a cliff.

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@RonanForman - I think this is asking the opposite actually. That's asking about non-hostile mobs (farm animals, essentially) and this is asking about hostile mobs (creepers, zombies, etc). –  Shinrai Apr 28 '12 at 17:53
Shinrai is correct –  ToazterWafflez Apr 28 '12 at 17:55
I want to know about hostile mobs –  ToazterWafflez Apr 28 '12 at 17:56

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No they do not.

Wolves spawn and are tamed as passive mobs (I'm unsure whether this means that they will prevent new passive mobs from spawning).

Hostile and passive mobs have a diffrent mob cap. They do not share this cap.

The only time that a wolf will help prevent hostile mobs from spawning, is if you attack it while it's not tamed, so that it becomes hostile, at which point it will join the hostile mob cap list and will behave like hostile mobs (despawning etc.)

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