Take the 2-minute tour ×

I need some sound effects for my game. Where can I find some? Or any programs that can easily generate them?

share|improve this question

closed as not constructive by Josh Petrie, Tetrad Jan 21 '12 at 20:21



10 Answers 10

This is the one I hit up the most: The Free Sound Project

Some others:




share|improve this answer
Freesound is a great resource. Most of it still needs some editing, but they make a great start. –  Sean Edwards Jul 14 '10 at 19:28
Freesound is absolutely great. Thanks a bunch for posting it, I already just found some of the most important effects for my game in about five minutes. I might need to chop them up, but that's totally fine! –  Christopher Horenstein Jan 11 '11 at 20:27

SFXR is a neat little tool for quickly & easily generating basic sound effects. It's a downloadable tool, but someone ported it to Flash, so you can use it online as well.

share|improve this answer
That was a fun way to spend five minutes playing around :P –  BarrettJ Jul 14 '10 at 19:40
Same thing I posted ( gamedev.stackexchange.com/questions/8/… ), but thanks for mentioning the Flash version –  Bryan Denny Jul 14 '10 at 20:15

Pick up a cheap microphone, download Audacity and go wild!

share|improve this answer

Freesound is a good website to find sounds for a game.

share|improve this answer
Really amazing! Thanks! –  pimvdb Mar 28 '11 at 19:55
+1 I've used freesound before and it's got some nice sounds and even nicer licenses. –  Ray Dey Mar 28 '11 at 19:55

I know these aren't free now, but they are relatively cheap. I've used them for a few things, and I like the quality. http://www.soundsnap.com/

share|improve this answer
Agreed. I use Soundsnap a lot. The question should have read "free or cheap". –  Chris Garrett Jul 16 '10 at 18:39

http://www.bfxr.net/ is excellent for making this kind of thing.

share|improve this answer

In addition to the Free Sound Project, I've used sounds from http://www.get-sounds.com

share|improve this answer

There's lots of links to various resources (sound, music, art, etc) on the pygame site.

share|improve this answer
