Points: 5
Cover Story: It Came From Outer Space!


Demon Chain Preview


Square Enix's answer to Puzzle Quest.


What's the game about? It's a match-three puzzle game in the style of Bejeweled. But with a twist! Namely, fantasy trappings. So, basically it's Square's answer to Puzzle Quest.

What's new for TGS? Japanese mobile games are a mysterious realm for us foreigners, coming and going with little information. So who knows if this is actually new? But it's new to us, and by golly, that's good enough.

What our take? If you like Puzzle Quest, you'd probably at least somewhat enjoy Demon Chain. While it doesn't seem to offer the same faux-RPG mechanics or superspell attacks, it does have the same fantastical trappings. (Though they're better looking; the characters looked like they stepped right out of a SaGa game.) It's your basic Bejeweled knockoff -- move single gems to clear a row of three matching items, which are then replaced by more. It does offer two small differences, though: Rather than replacing gems via gravity, Demon Chain simply causes a few new random gems to appear in the freshly made gap. Secondly, matching is based on more than simply color; each gem has a symbol inside (a book, a sword, that sort of thing) and matches by symbol also work. Chaining together duplicate matches (e.g., several red-gem clears in a row) builds combo bonuses with which to humble your opponent.

There's nothing particularly unique or exciting about Demon Chain, but it's a totally serviceable if derivative puzzler whose main hook is the ability to dress up your player avatar in new clothes. In other words, given that we haven't seen Final Fantasy IV: The After in the U.S., don't go holding your breath for this.

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Comments (1)

  • Jesse_Dylan
  • Yeah, that reminded me...

    Posted: Oct 15, 2008 12:00AM PST by  Jesse_Dylan

    ...how cheesed off I am that we didn't get FFIV: The After.

    And it's not like it's a Game Boy Advance game we can just import or anything, sadly.  Darn mobile stuff.

    I was hoping this one would take the whole Puzzle Quest idea and improve upon it, but I guess not, huh? 

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