View Full Version : Influence (KOTOR2)

09-14-2005, 09:39 PM
Looking at Influence.2da, I see how everything is categorized by character and tag. In a recruitable mod, how would things work differently?

Say I'm creating a recruitable named Bubba Ho-Tep, and he's going ot replace Atton. Does that mean I need to just add the character and bear with Bubba Ho-Tep having Atton's leftover influence (and being called Atton in the Influence gained/lost pop-ups) or is it possible to add a new line for Bubba Ho-Tep so the new character starts anew?

Just wondering if anyone knows the answer to this or if I'll have to find out myself.