
使用者評論： 褒貶不一 (65 篇評論)
發售日: 2014 年 07 月 15 日


購買 Wayward Manor






● Possess ghastly furnishings to manipulate the Budds into dire consequences.
● Pleasantly dark tone reminiscent of old Hollywood whodunit mysteries.
● Find secret scares and multiple solutions to every puzzle
● Musically themed characters each represented by their own instrument.
● A story crafted and narrated by Neil Gaiman
● Featuring art from the Eisner award winning artist Chuck BB


Mac OS X
    • OS: XP
    • Processor: Intel Core 2 Duo 2Ghz+ or better
    • Memory: 2 GB RAM
    • Graphics: 256 MB Video Card
    • DirectX: Version 9.0
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX Compatible
    • OS: 10.6
    • Processor: Intel Core 2 Duo 2Ghz+ or better
    • Memory: 2 GB RAM
    • Graphics: 256 MB Video Card
    • Hard Drive: 2 GB available space
    • Sound Card: Mac compatible sound card
282 人之中有 223 人（79%）認為這篇評論有參考價值
1.3 記錄時數
張貼於：07 月 15 日

Surprise! It's pretty bad!




Neil also does some excellent, albeit brief, narration.

That's it, that's all I've got for you.


38 人之中有 30 人（79%）認為這篇評論有參考價值
0.6 記錄時數
張貼於：07 月 18 日


43 人之中有 30 人（70%）認為這篇評論有參考價值
6.5 記錄時數
張貼於：07 月 16 日






59 人之中有 35 人（59%）認為這篇評論有參考價值
0.7 記錄時數
張貼於：07 月 15 日
0.8 記錄時數
張貼於：07 月 22 日
3.1 記錄時數
張貼於：07 月 30 日
+ Graphics look alright (but are technically mediocre)
+ Random objectives give the game replay value
+ Short

- Repetitive and shallow gameplay
- Short
- It just isn't fun

[Rating: 58/100]
18 人之中有 12 人（67%）認為這篇評論有參考價值
1.6 記錄時數
張貼於：07 月 17 日
2.6 記錄時數
張貼於：08 月 10 日
40 人之中有 23 人（58%）認為這篇評論有參考價值
2.1 記錄時數
張貼於：07 月 15 日

First Impression Video before it went sour





50 人之中有 28 人（56%）認為這篇評論有參考價值
1.5 記錄時數
張貼於：07 月 15 日

For a game that had an extra year to be released by dark humoured author Neil Gaiman and Los Angeles developers The Odd Gentlemen, Wayward Manor is unfortunately disappointing. The story is fun enough: you take on the role of a recently released ghost who needs to spook the living inhabitants of Wayward Manor to make them leave, with the Manor itself guiding you through the point and click style levels to take back the house.

Each level takes you to a different part of the house with a different member of the unwelcome family to frighten, with hints on how best to scare them provided by pets and animals hiding in the rafters. The ghostly ability to move objects and manipulate the characters is a great aspect of the game, and with the changing of rooms and people it is an aspect that does not get repetitive or simple. Timing the rattling of suits of armour or the scurrying of a rat provides a sense of strategy to the game, along with the ability to combine objects for some spooky fun.

The plot of Wayward Manor is an interesting one, written by Coraline and The Graveyard Book author Neil Gaiman, with the ambience of the game taking the same direction as the surreal and innovative film Coraline. As you take back Wayward Manor you uncover pieces to the puzzle of your death, making the levels all the more interesting to replay and discover every detail and objective.

The graphics are one of the main downsides to Wayward Manor. In a gaming world which focusses on high quality landscapes and frames per second, Wayward Manor looks as though it was made at the time of Playstation 2 level graphics, the boxy objects and poorly stretched textures leaving much to be desired by modern gaming’s visual standards.

When completing a level by scaring the inhabitants enough that they are ready to run out the door screaming the objects in the room swirl in a ghostly tornado, however when the objects swirl half out of the building the effect is sorely dampened, and may leave you wondering what the extra year of development was spent doing. Sadly this is not where the glitchiness ends, with poorly placed clouds of smoke to represent cartoon like scuffles and levels often prone to freezing, the otherwise enjoyable gameplay loses a lot of its finesse and impact.

Wayward Manor has a lot to offer in terms of story and the tactical use of the environment, but the meagre aesthetics and poor coding (at the time of writing) lead to glitching and freezing of the levels, ruining the experience and quality of the game. This lack of attention making one of the levels impassable due to glitching all Wayward Manor has going for it is the story and its author’s notability. With an hour’s worth of decent gameplay at the most, it seems the ghost of Wayward Manor will scare off any hopeful gamers who patiently waited over a year to play this broken, lazy game.
14 人之中有 9 人（64%）認為這篇評論有參考價值
1.0 記錄時數
張貼於：07 月 25 日
This game marks the spot where I will never, ever help Kickstart another game. I'm still a fan of Gaiman, and P.B. Winterbottom is still an enjoyable diversion any time, so there's that. But Wayward Manor is mind-numbingly bad, and it'll take some time for my goodwill to recover. I definitely feel cheated out of $10.
9.6 記錄時數
張貼於：08 月 12 日
Wayward Manor is a puzzle game, where you play as a ghost of sorts and try to chase the inhabitants out of their gothic manor.
It is also very much a mobile style game: you need to get six "scares" per level, and you get more options to interact with the room as you scare the person or persons more times.
Each level also has three optional objectives to get.

There is therefore replay value if you want a perfect run. The characters each have a distinct personality which makes them unique, and what ties the individual levels together is a short story written for this game by none other than Neil Gaiman.

As for the graphical style: it is based on drawings from the Victorian age, such as used in the original publications of Alice in Wonderland. This means superdeformed yet "cute".

The game is easy to get through, but can be really challenging if you want to perfect it.

It's not a perfect game, I encountered a few minor glitches, but none of those really detract from playing. But my overall experience is a very positive one.
0.8 記錄時數
張貼於：07 月 17 日
Wayward Manor has a certain charm, and some quirky humour. There is a lot of competition in the mobile style puzzle genre, and it holds up moderately well.

You will be performing the same tasks repeatedly, but there is variation in how you accomplish them.

My main ♥♥♥♥les are that the camera angles aren't always ideal, and the rather limited voice overs. It advertises with narration by Neil Gaiman, but this is only during very short cutscenes. The main game has no voice overs at all.
For a mobile game that would be iffy, but on pc this just feels rather lackluster.

All in all I would say this is worth picking up, but perhaps only during a sale. This game might also make more sense on mobile/tablet, so you might want to wait for that release instead.
3.1 記錄時數
張貼於：07 月 16 日
A game of ever-increasing complex puzzles, with clever characters that make me laugh. The learning curve is quick, the controls intuitive, and it's a pleasure to control with only the mouse (no keyboard). I do wish there was more history, background, and a longer game. Overall, happy and reccomend you buy it!
1.3 記錄時數
張貼於：07 月 16 日
To put it simply: I love this game.

It's very charming. It's extremely quirky. But what makes me love this game the most is that it'
Yes, it's fun. Simple, but fun. As I'm writing this, I'm only through the first chapter, but I can say this with certainty:

Wayward Manor has an interesting story, cute characters, and a unique direction of art. Put all of those things together into the gameplay style (Point & Click, Puzzler) and voilà: You have a fun game! (In my opinion)
2.8 記錄時數
張貼於：07 月 20 日
its a very good game its simple and fun to play, the characters are funny and the music complements the game. i recommend this game, all the people in the family can played and its fun wathc how diferent everybody find the solution.
23 人之中有 13 人（57%）認為這篇評論有參考價值
2.7 記錄時數
張貼於：07 月 16 日
Okies, this game isn't for everyone, it has a simple quirky nature to it which some peeps may find annoying or way too simple, but if you're a casual gamer who likes something a little different and not too fussed on fancy graphics or thrills, then this may be for you.

It's quirky, fun, simple, silly, easy and yes somewhat low budget, but it's alright in it's way. :)
25 人之中有 14 人（56%）認為這篇評論有參考價值
1.1 記錄時數
張貼於：07 月 15 日
About half way through the game and having a great time! Love the art direction and the puzzles are a lot of fun, I'll definitely go back to solve them in different ways. Ran into a few minor bugs, but nothing that stopped me from playing. Defintely worth it for the music alone.
1.0 記錄時數
張貼於：07 月 26 日
Simplistic puzzles with approximative controls and repetitive, slow action.
You don't want that even with Neil Gaiman's name slapped on it.
0.9 記錄時數
張貼於：07 月 18 日
My expectations (and reasons for them) going into this game:
1) a great story - because of Gaiman's involvement
2) good soundtrack - from the sample song "Swinging Spirits" due to being a backer
3) decent gameplay - I didn't care much about the game mechanics; mostly here for reason #1

What I got so far:
1) Not much story at all - There's nothing drawing me into the game at all. Two chapters in and all I discovered were that I am a ghost, the houst is talking to me and has a deep dislike to the inhabitants, and I am chasing them out for some reason. The majority of the story are in the exposition between chapters. During the actual gameplay, there's maybe a bit of character background.The story stops during the gameplay and picks up when the chapter ends, which makes the flow very choppy.
2) repetitive music - I heard maybe four short tunes total so far. That's if they played correctly. Occassionally the music will glitch out and I'm left with the clock's ticktock background. The maid also has an irritating volume increase to her music when she cleans the cobwebs or block the mouse holes.
3) decent mechanics - The puzzles are a bit repetitive, but each character has their own stage set and what will scare them. Some puzzles need good timing, and most of the achievements require a bit of thinking.

So far I'm not impressed with this game at all. Perhaps later on the story will pick up and the tunes will vary, but my hopes are not high. When I finish the game, I'll update this review.