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LFGame  » Back with the question

9 posts found

Elite Member

Joined: 9/16/11
Posts: 1992

OP  5/02/13 6:58:56 PM#1

Hai there administration :) I am back and ready to be banned for even more months now :)

For Real now:

I was wondering if you could help me with MMORPGs. Because I think that I have realised sth, but am not quite sure about that. Onto the question(s), shall we?

First of all, I was wondering if there were any true mmoRPGs left. Because after WoW/LoTRO/Aion/Rift/GW 2/TSW/... I am fed up with just MMOs. Now, I did actively RP in all of those games(well mostly), but that's beside the point. I want the choice, not the illusion of choice. I want to be a sheriff or a bartender or a stableboy. To have the ability to choose. MMOs of today are just hollow shells of what they used to be.

Second(I'll use metaphors so be prepared), why is it that MMOs(and most of the games) of today are not blank canvases like they used to be back in the day? Today you either get a canvas with a pattern which you get the chance of colouring however you wish(this is defined as freedom nowadays) or you just get connect the dots(just lol!). This is pretty similar to the point 1 and I sincerely hope that you understood that one.

Third, why aren't there more MMOs with active selections a la GW1/TSW? This is way more skillful than zillion of hotbars on the screen that is so common in WoW copy of yore.

Fourthly, I want semi action combat. Not full, but not WoW either. If you have to have action combat please do not make it reminiscent of Skyrim(or in other words:SPAAAMMM!!!). This is important part because that which you do the most in MMOs is the combat, so if I have to do it-at least make it fun. Of course, the choice of never actually killing a foe would be rad, but meh. They don't make such games anymore. Today it is either A or B(way back you could have both in the game and you chose what to do).

Other info that could be pertinent to this search is: modern graphics(really not into pre 2007 looks), western(as in not Korean-do not think about wyatt now :) ) design, easy to RP in, preferably Fantasy tho I don't care about that as much and crafting that is actually important. Oh and either b2p or freemium-I don't care about others(because one is with 1 and 1/2 leg in a grave{p2p} and the other is just obnoxious).

The more you know...;) Am curious about dem suggestions...

Thank you!


Hard Core Member

Joined: 4/29/13
Posts: 192

5/03/13 12:18:11 AM#2
Could you name a game that you did like so we could try to point you in the right direction?  You talk about old days with good games but you never listed any.

Novice Member

Joined: 5/12/10
Posts: 244

5/03/13 7:02:15 AM#3
Gloria Victis (under development) seems to put some effort in rp elements and even consider adding rp servers. check it out on their forum:

Elite Member

Joined: 9/16/11
Posts: 1992

OP  5/03/13 9:08:11 AM#4
Ah yes-I was talking about the freedom to be really whatever you want ranging from bartenders to bounty Hunters to Jedi in SWG then about the freedom of creating 100% unique skillbuild in GW 1 and finally about concepts of Vanilla WoW(SWG I haven't played personally because we had 56k{I think} and net was like LOL expensive-tho everything I read/watched etc was stellar).

Also, out of MMO genre there was more freedom to RPGs in general(compare Daggerfall/Morrowind to Oblivion/Skyrim) and the awesomeness that Diablo 1/2 and Dungeon Siege 1/2 were. Not to mention NWN/BG/PS:T(my Fav out of those three).

Heh, good ole days.

Novice Member

Joined: 8/08/09
Posts: 1327

Not Safe For Woona (NSFW)

5/03/13 9:35:02 AM#5
Its called streamlining, witth the whole "Less is more" philosophy.

Elite Member

Joined: 9/16/11
Posts: 1992

OP  5/03/13 6:37:39 PM#6

Any other suggestions?

And as to birdy: There is distinct difference between streamlining sth and just outright cutting it out. Today's games have done the latter without offering a (worthy) substitute for those elements which they cut out. Streamlining is awesome. It is like comparing walking around the barren wasteland that was Daggerfall(just use fast travel man!) and the chock full of events landscape that is GW 2. Yeah sure, GW 2 is way smaller, but almost everything is used(really, only content that is actually being used should count) as opposed to Daggerfall that is huge but with whole areas where literally nothing happens. Sth to think about ;)

Old School

Joined: 10/14/04
Posts: 700

Breakdown: Achiever 33.33%, Explorer 60.00%, Killer 66.67%, Socializer 40.00%

5/03/13 6:44:33 PM#7
Originally posted by Gorwe

Any other suggestions?


First of all: birdy was most likely ironic

second: if u dont like any of the titles you mentioned, well, then there are no AAA mmos for you, sandboxes got buried a long time ago, luckily, we might se it coming back in force majeoure now in the next few years!!   so either try UO or darkfall, not alot of sand in df but still. i would not advice the other one, cant even remember the name, the one with the swedes promising shit all the time, just skip it.


in fact, skip all if u dont like any titles mentioned above, and wait.


Elite Member

Joined: 9/16/11
Posts: 1992

OP  5/03/13 7:00:55 PM#8
I can wait alright! Like I am waiting patiently for my Warhammer Fantasy RPG to arrive(hell, it's bound to arrive once).

But I need to play sth in the meantime. I think I'll play TSW(tho I don't like setting that much) or Vanguard(tho it is ancient) or even GW 2(hell I am so desperate). Maybe a MOBA? HoN?

Novice Member

Joined: 8/11/08
Posts: 1669

All it takes for evil to succeed is for the good to stand by and do nothing

5/03/13 8:08:30 PM#9

Closest I can think of are the pirates games(uncharted waters currently being the best), but they are mostly f2p/p2w types(again uw being the best).

There's planeshift if you're into rp but the combat is rather dull, at least it was a few years ago when i played.  Is completely free so worth a go.

But realistically i think it's a case of try again next year.