Submitted by Theyellowflash30 738d ago | opinion piece

Why I’m a Little Worried About the PS4 and Xbox 720

By Furious Francis, editor in chief

If all the internet rumors are to be believed, the PS4 and Xbox 720 are right around the corner. Major E3 unveilings could be coming in a little over half a year’s time for Microsoft and Sony. The industry needs new consoles, and I am really excited to get my hands on the PS4 and Xbox 720. However, there are a few concerns I have about these systems. Cost of Development, and Japanese game support to name a few. (Microsoft, Next-Gen, PS3, Sony, Wii U, Xbox 360)

decrypt  +   738d ago | Well said

Cost of development is a myth, the sad reality is millions of USD these days are spent marketing a game. Marketing budgets are infact double or quadrupole the cost of making the game specially in todays AAA releases. Take a game like COD, it costs Activision about 50million usd to make the game (i dont see how though since its just a copy and paste job), Marketing the same game costs them 200million usd.

Its the gamers in the end who have to pay.

Crysis 1 from 2007 is still one of the best looking games out there, from a technical perspective nothing on console can touch it even today. Guess how much it cost to develop a game with Crysis level graphics? It cost 20million usd.

Games like Witcher 2, Metro 2033 are about the best looking games in recent years, even they didnt cost more than 20 million usd to produce.

My belief is developers cry costs, so they can increase prices of games, when really they need to find a way to better manage how they market games.


"The HD era raised development costs to unseen levels back in 2005 with the Xbox 360."

Please this is about the most retarded thing i have heard. HD is simply a term given to graphics being rendered at 1280*720. Just because a game is going to run in a particular res doesnt increase its development costs. Us PC gamers have been seeing games run way beyond 1280*720 way before the HD term was created. Personally i been playing at resolutions close to this back in the late 90's. Hence games going HD for consoles is just an excuse for developers to raise prices, its not like consoles introduced games running at these resolutions, its been done long before console Makers / developers are only looking for way to milk the console crowd be it with:

charging to go online,
DLCS (no mods),
over priced accessories

Imo they only need an excuse to some how raise prices.
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JadedXGamer  +   738d ago
100% Factual; well said.
vanessaleblanc6   738d ago | Spam
darkride66  +   738d ago
Do you have any idea how hard it is for developers to raise 20 million to invest in game development? Or 10 million? Or even one million? You have a company and a team that wants to make a game, you need investment and videogames are risky, risky ventures. If you don't have some sort of startup capital, the chances of getting a loan for the $15-30 million plus it takes to develop a game, when 80% of games released will never break one million in sales, are pretty slim.

The average game back in the PS2 days cost on average between 3-5 million. Today's average costs are between 15-30 million per title and that doesn't include company overhead costs. Why do you think so many developers have switched to making either mobile games or downloadable titles? One misfire and you've bankrupted your studio.

I don't know how you can claim rising development costs are a myth when games used to cost 3-5 million to make, and you even note a game like COD cost $50 million to develop, not counting marketing. Doesn't that just prove right there what a dramatic increase that is over game development costs just a decade ago? You act like $20 million is a pittance. "Crysis ONLY cost $20 million" Are you kidding? That's a huge amount of money, and further proof that development costs have increased dramatically.

And yet no one is raising prices as you claim. You adjust for inflation and games and accessories aren't costing any more than they were 10 years ago despite the fact development costs have in most cases quadrupled. And charging to go online, that's not the developers doing that, that's MS and they started doing that last gen. DLC's are just expansion packs, and aren't some insidious cash grab as you make it out to be. Your argument just doesn't back up your claim.

If you disagree, I'd really be interested in your counter point. I'm a mobile developer myself, and I can tell you first hand, it's damn near impossible to get funding for projects and games even mobile titles aren't cheap to make. Not like back in the day.
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baodeus  +   738d ago
These N4g developers have yet to develop a single game so what do they know. look at KOA, the developers closed down because they only sell 1.5 million units. Some other developers sold about 3 million to only break even. I don't think they have any clue about the economy if at all. Look at all the JRPG and why they switch to Wii and DS instead of HD consoles.

what we need is more efficient engines. That is why Unreal engine is widely used by many because it is easy to use and yield good result, which save a lot of time, and time = money. Long development time due to the development tools are inefficient will kill you (look at how Japanese developers are lacking behind and are trying to catch up lately with new engines)
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3GenGames  +   738d ago
I've developed my own games and am going to be releasing a few games for the NES soon, I believe I have a little bit of better insight in to this than anybody here. I can say if you believe you need to throw that much money (1 Million-10 Million or more) at a first game, you don't have any idea what you're talking about either. The best thing you to do to make good games is to make highly polished, fun, possibly simpler, but good games. It's not that hard for the projected return if it succeeds. At least not if you go for PC or some other open console. If you go for a modern console/developers license, you'll have to have investors and a fail-proof game. Otherwise you shouldn't consider going there. The best way to get to make your own game is to learn the skills to make games and then start working on it. If it gets far in to development and can elevate to a more serious level, look for artists and other people to help and split whatever is made between everyone.
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MikeMyers  +   738d ago
Development teams have grown. Do you know how many people were involved with Assassins Creed 3? Do you know how long it took Polyphony Digital to model cars for Gran Turismo 5? So yes, as technology advances the gamer expect finer details.

I too am worried about the progression of costs associated with making AAA games. This is why I think we will see less of them and even less new IP's because of the risks involved. The smaller scale games like Fez and Journey will become more popular, as well as episodic content like The Walking Dead.
nukeitall  +   737d ago


This last and current generation, games were raised $10 on console from $50 to $60. Furthermore, the market has dramatically increased in size, to the point where large game companies are worth anywhere from $5 billion to $13 billion.

Like always, they will be fine.

Smaller developers has more chance than ever with mobile games, and the fact that tools to make these games make it possible for one man to do the job of many in the past. It cost almost nothing to self-publish your game on console or on mobile devices.

In the past you couldn't even get a dev kit without paying the likes of Sony $10k.

So no, I don't feel bad for developers. Like anything, with rapid increase in market, and rapid decrease in cost of entereing there will be rapid increase in competition.
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mi_titan27  +   737d ago
it has everything to do with inflation, you cannot compare what it cost to develop a PS2 game vs. a PS3 game. 15yrs. ago gas cost 2.50, now its closer to $4, so that argument isnt valid
Ben_Grimm  +   737d ago
Darkride is actually right about this. That is why you see so many developers switching over to mobile. the costs for console development is monumental and is approaching damn near movie budgets.

The costs that MS/Sony put on devs to release for their system doesn't help either not to mention if you want your game front paged advertise on their marketplace you have to give up even more $$$. Also costs of patches add to the mess. So many factors in developing games nowadays. Its not as cut and dry as Decrypt says it is.
bobacdigital  +   738d ago
Do you not realize that Hi def games dont just change the resolution to 720 or 1080 lol ... You have to find capable people to make higher quality textures and be able to understand the coding it takes to use new techniques in graphics development ... people need to build out engines to include features unless they are using something like unreal already.... If you are going to use DX11 or any kind of specific programming technique you need to have the STAFF to be able to do that...

Not all Devs have numerous amounts of talented people just sitting there waiting to make a 100 million dollar game lol..
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Jazz4108  +   738d ago
You do realize sony caused the main problem this gen by going with cell based games and a hard to program bottleneck system. There is no denying they have raised prices from making a game on multiplatforms. For example do you think its free all the extra time many devs like Bethesda have had to spend on the ps3.
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Rip-Ridah  +   737d ago
Jazz, wth are you blabbing about? I had 360 games more than a year before Sony's console even HIT the market & I paid $59.99 plus tax just like I do now. That has to be one of the most trolltastic comments that I have seen in quite awhile. SMH. It's comments such as yours that keep this stupid fanboy/console war afloat. The crazy thing is, before I disagreed with you, 3 other genius' (/s) agreed with you. This is the present & future state of gaming journalism.
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ratcop22  +   738d ago
Don't kid yourslef. Crysis has been dethrowned by many console games.
Eyeco  +   738d ago
ummm no it hasn't, I'm not even a PC gamer but that's an ignorant statement,

its arguably been dethroned by other PC games check out GTA 4 ICEnhancer, Metro 2033, Shogun 2, but nothing on consoles can even come close, and its not just graphics, it's performance most console games struggle with 30fps in basic HD, have a crappy field of view the list goes on.

Related video
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tee_bag242  +   738d ago
@ Ratcop22 - such as...?
Rhythmattic  +   737d ago

"Dethroned" is a strong word to use....

If you mean Gameplay ? Yes, I agree.
Art direction ? Yes, I agree, and again, an opinion.

But, Technically, Graphically, Crysis is pretty much a technical reference for all games...
Of course It has its shortfalls, But you cannot ignore its a delivered concept to push a individuals hardware to its limits, and the results are outstanding.
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IAMERROR  +   738d ago
O.O Not trying to be rude but whoever wrote the article should proofread, overall I thought it made some okay points though.
isyourhouseonfire  +   738d ago
Why bring up Crysis? It has been surpassed by a number of console games, easily. That was a really bad example. You of killed the legitimacy of your post with that.
Tyre  +   738d ago
@isyourhouseonfire Apparently you haven't played Crysis 1 on the highest settings DirectX10 (without mods)...No Console game has surpassed it. Bringing up Crysis 1 is valid here. With mods it is way beyond anything this Gen (PC included). I'm Excited about the Next Gen...finally Crysis gets beaten on consoles...he he.
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tee_bag242  +   738d ago
Again... I'll say - 'games such as ?'
WiigotU  +   738d ago
How many games must they sell to make a prophet?
Theangrybogan  +   738d ago
Enough that god notices
ABizzel1  +   738d ago
I'm concerned about next gen all together. There's too many people sippin' the console Kool-aid, and somebody's going to get the power left at the bottom.

Nintendo, Sony, and MS being in the console race all has things on the verge of overcrowded.

Now Ouya, Steambox, Mobile getting a boost with actual developer support, and potential Apple box, and more means a lot of companies are going to lose a lot of money if they're making a serious investment in the gaming world.

Nintendo: I don't think the Wii-U is all it could have been or should have been. The console is already out so it's too late to tell them what they should do, but not to late to complain about what they did. Nintendo dropped the ball with the hardware and online. They knew what they had to do hardware-wise (beat the PS3), and they knew who they had to beat or at least match in online (XBL), and the failed on both accounts. There should have been no articles about the Wii-U having slower clock speeds that hurt development, nor all this other hardware mess, the Wii-U should have been the most powerful console out now HANDS DOWN. Instead its power is being questioned by developers and fans (not good). Secondly MS gave Nintendo a blueprint on how to do online, and in 2 years they didn't learn anything. Mii-verse is ok, but they should have simply made their version of XBL or PSN for that matter, and not leaving features such as game chat for developers to decide.

That being said, I'm still looking forward to the Wii-U and what it has to offer. This is Nintendo's first HD console, and while Nintendo may not be the best console developer they do excel best when it comes to games, and I'm looking forward to HD versions of Zelda, Mario, SSB, Metroid, and a few others. Most importantly I'm looking forward to new IP's (this is your chance Nintendo, don't fail your fans) and new takes on franchises (Pokemon MMO, this is your chance NIntendo don't fail your fans). I'll hold off judgement until the console gets a full year under it's belt, or at least until we see what E3 brings the Wii-U.
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ABizzel1  +   738d ago
PlayStation: I'm looking forward to Sony's offerings the most, because now they have the most to prove. The PS3 was my favorite console this gen, but it wasn't the world's favorite at least not sale-wise, and Sony has to prove they not only have the games and tech, but the appeal to claim that number 1 spot again.

Online: SEN (new PSN) looks great, and there are a lot of great ideas and sales that go on (especially if you're a PS+ subscriber) but they need to fix how slow the store loads, the constant updates (try to make them once a month at least), and add features that people have been asking for such as a Party feature, customizable OS (I want to sort PS3 retail and PSN games), and other features to make SEN as good or better than what the competition offers. While the XMB was solid, it's time to retire it or at least keep it in the background.

Hardware & Pricing: The PS3 was a great console thanks in part to the Cell and Blu Ray, but it also caused the system nightmares early on. If the rumors are true then going with AMD solves CPU problems (although an improved Cell could have worked), and better Blu Ray drives have been out for years. The biggest concern I have is regarding the overall specs. for the PS4. There are rumors it's going to be a PS3.5 and rumors stating it's pushing for high-end PC. Whatever the case do what you can to get a console out that doesn't exceed the $499 price point or else it'll be PS3 launch all over again unless you can show from Day 1 the PS4 blows away the competition.

Gaikai: This is your ace in the hole. If your console hardware can't run it put it on Gaikai. Gaikai will ensure the PS4 has a long lifecycle ahead of it, where your console can run the best of what PC has to offer and not rely on the hardware to do it. This service needs to be the Day 1, and the library of PS1, PS2, PSP, PSMinis, PSN, PSMobile, and PS3 games need to be acceptable Day 1, with more being continuously added to the service every month. Gaikai should also be a PS+ feature as I'm sure many of the perks for PS+ will find their way to the free SEN (PSN) such as timed updates etc...

Mass Appeal: Finally you need something that truly sets you apart from the competition, and IMO that's PS Home, or at least it could be. PS Home as it is now won't don anything for you, but with some effort and a serious overhaul PS Home can become the OS for the PS4 and a revolution for gaming. Picture this.

New EA Sports Complex: Games include: NBA Streets, NFL Streets, Fifa Streets, Ready to Rumble / Face Breaker style boxing game, along with the best of PS Move's Sports Champion all for free inside the EA Sports Complex. It gives gamers a reason to come and stay in PS Home, as well as tons of advertising for EA.

Arcade: All those old classics and many PS Mini's can be stored inside the Arcade room to play all for free, especially considering many of them are free to begin with.

And More: There's are a ton of things you could do with Home. Sony is known for experimenting with game ideas so test them out here. Make an MMORPG for our Home Avatars staring many of the PlayStation gaming icons, Gran Turismo Circuit (a quick tease of what GT6 has to offer and this can replace how betas work), Paintball FPS (the only way to get a FPS that's rated E), Get Fit area for exercise enthusiast, Bookworm area for educational purposes, there's just so much opportunity here, and it could truly be your selling point to the casual, because all they need is their console and an internet connection. (Sounds expensive, but micro-transactions and making it a PS+ feature could re-coup the cost. Big risk, but it's go big or go bankrupt kind of talk for the next generation of gaming).
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ABizzel1  +   738d ago
Xbox 360: I really don't have much to say. MS did everything they needed to do this generation, and the 360 while not perfect (none of the consoles are) is a very solid console. However there are a few things they need to do for next gen.

XBL: Sony's coming for you. The PSVita has many of the missing features the 360 has over PS3, and it's likely they'll be in PS4. PS+ offer your WAY more bang for your buck than XBL does for a lower price. Either up the ante with XBL Gold or offer free online with Silver. As a matter of fact do both.

Hardware: MS is in the best position to release the most powerful console next gen, and I think they should, however, do it within reason. $499 is the absolute most people are willing to spend on a new console (as far as mass appeal goes). Rumors are that the only difference between the PS4 and Xbox 1080 are the CPU's (Sony using AMD A-10 APU), and MS using a custom made CPU. If that's the case then you're going to have to make sure your CPU and Kinect 2 show up Sony or else it's going to be a different story this generation when you both launch at the same time, and likely at the same price.

Games: 3rd party support is absolutely great for the 360. However, instead of paying for timed exclusive content, use that money to build up your first party. At this point, the Xbox has become as big as Nintendo and PLayStation so you don't have to rely on lending money for 3rd party games, because people are going to buy them anyway, exclusive content or not (that's something you save for later in your consoles lifecycle). Halo, Forza, Fable, Gears (not 1st party) are great, but we need to see more. A new Killer Instinct (since DOA is no longer exclusive), Project Gotham, Alan Wake (although I feel it's more of a PS game, and again 3rd party), and getting Rare back on track would be huge, and IMO more important than stopping PlayStation from getting Skyrim DLC.

Japan: I don't know how on earth you can win Japan over, but you should try early on. If it doesn't work then stick the the US and Europe since they're your bread and Butter. Keep your relations with Capcom, Square, and other Japanese devs. good for the US and Europe audiences who enjoy their games. But I think it's time to give up on the Japanese people, because Xbox just isn't going to make it there. Keep consoles on sale there, but don't waste money and ads for the market, because they just don't want it.

Kinect 2: I'm not sold on Kinect, Move, or Wii but of all the motion devices Kinect has been the most fun I've had. If you can make Kinect 2 work for core gamers than consider it a job well done. If it stays casual then good for them, but it won't be for me. The 3D Kinect room and Kinect glasses sound cool, but we need to see it in action first.

I don't know what to say about MS. They can really just improve and repeat what they did with the Xbox and I think most of us will be satisfied. They laid they ground work, and now it's time to perfect and improve. Give XBL Silver free online, and improve XBL Gold. Improve your first party studios and make / publish more exclusives. Try to work on the Japanese audience or else dump them and focus on US and Europe. Really try with Kinect 2, and show core gamers motion isn't as bad as we think it is.
ABizzel1  +   738d ago
Ouya: Ouya was a great concept and the pricing is great, but I think it's going to have a hard time outside of people developing for Android. Why buy Ouya when you can buy a PS3 or 360 which will be more powerful than the console, have an established library of high profile games, and likely cost little more than Ouya (360's are going for $150 and PS3's for $199). On top of that most Cell Phones and tablets coming out next year will be as powerful as Ouya, and there are some now that have already surpassed it's specs. Ouya could have made waves, but they waited too long to release the console and the hype for it has died down with the Wii-U releasing, the rumors of PS4 and Xox 1080, and now Steambox. Being $99 helps, but I don't know how much.

Steambox: I can see the huge potential in Steambox, but I also see the big "Why do I need this". Steambox basically brings Steam and it's new Bip Play feature over to your TV. For those of you who don't have Steam on your PC it has friends list, and the whole nine yards, making it the PC version of XBL and PSN. The greatest bouns and assets to Steam outside of having tons of content, is the fact that it's all PC inspired meaning you’ll save tons of money. It's speculated that the average console gamer buys 6 games per year ($360), for the same price you could buy those same 6 games on steam plus 1 - 3 more for the same price. Finally since Steam is Value owned, so you're guaranteed to get their franchises on it (Half Life Episode 3, Left 4 Dead 3, Portal 3) and possibly exclusive or timed exclusive to boost sales (great for Steambox, sucks for everyone else). So Steambox has a lot going for it, but the biggest things it has going against it are:

1. Unknown specs. and Price
2. Lack of exclusives
3. PC gaming

We know nothing about the price and specs. of Steambox and it's suppose to launch Q1 of 2013 (around CES). That's not good. Is it a low end, mid, or high end PC and what's the cost $99 - $799 ($800 bad@$$ PC). And most importantly why wouldn't I just hook my gaming PC up to my HDTV and use Big Picture Mode in Steam. Are there any exclusive features for Steambox. Steambox is the wildcard of the next generation IMO. There are a lot of console gamers who are looking into PC gaming, and Steambox is that device. It offers everything PC gamers have with the features console gamers want (friends list, console controller, etc..). This is the gaming console to keep an eye on.

Next is PC gaming. PC gaming hit a rough patch with the launch of the the previous generation of consoles. But thanks NVIDIA, INTEL, AMD, and a few developers PC has been recently moved from under the shadow of consoles to the forefront of gaming graphic nirvana. Developers like Crytech, EA, and THQ have shown console gamers that the next generation of gaming is on PC NOW, and many gamers are starting migrate back the roots of gaming. The problem with PC gaming is that it's audience are complete polar opposites. You have the core with their dedicated gaming PC's, and the casual with the Facebook games. With the middle man / middle developer often left in the void. PC gaming is making a huge comeback, but will it be enough to take the center stage of the gaming world? It's doubtful, but it's going to be a good time to be a PC gamer once again.
ABizzel1  +   738d ago
Finally Mobile. Developers are starting to seriously back mobile devices like tablets and Cell Phones. Game quality on the devices are reaching PS2, Gamecube, and Xbox quality, but while touch controls work, they still fail to achieve the same success as a dedicated controller. However, that hasn't stopped mobile games for taken more and more market share from core game consoles, by snatching up the casual market with cheap and pick up and play games. Mobile is definitely the biggest threat to traditional gaming simple because it's killing off the handheld, and slowly making it way to console quality. In 2013 NVIDIA will be releasing the Tegra 4 which should outperform PS Vita. Mobile has come a long way, but it's still not a console replacement and won't be for another 5 - 6 years.

This is probably the most exciting and chaotic time in gaming. I wish the best to all these companies, but gamers take the time and find out what's best for you, and if you can buy more than 1 gaming machine. Can't say my preference just yet. I stuck with my Galaxy S3 (which I love) so mobile won't be doing it for me, Steambox is interesting but I'd probably build a new gaming PC unless the price and performance ratio is right. Ouya is going to have a hard time IMO, but it's a great console for any indie dev. to start practicing with making games, and could get you game on Android, iOS, PSN, XBLA, Wii Ware, etc... MS are in a good position and I'll likely pick up the Xbox 1080 at some point depending on it's launch, when it has a solid library of games, or if Kinect 2 shows what it can do for core gamers. The PS4 has a lot riding on this, and I know I'll get one sooner or later simply because I throughly enjoy Sony's first party games, but the timing on when I buy one is in the same boat as MS. The Wii-U will probably be a good wait for me. I'm interested in buying one for myself, but I need to see just how serious Nintendo is about the core gamer, better strides in online connectivity, and trailers, gameplay footage, and release dates for their 1st party games. A good gen to be a gamer.

All this was going to be a blod post, but I just didn't feel like coming up with a means of tying the whole thing together with an Intro., transitions, and a well thought out conclusion. It's been sitting on my computer so don't think I typed all this in one sitting. I'm dedicated, but not that dedicated. And LOL at the same 2 people disagree with my Wii-U statements, go ahead and troll all the post.
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whatRU  +   737d ago
dude you just wrote something akin to a medium length essay on the n4g comment board for no reason. wow, just..... wow. I salute your dedication, but cower at your crazy.
SprigganN4G  +   738d ago
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sniperxx  +   738d ago
@decrypt - I think what he means by the HD dev costs is that the devs have to work 'extra hard' to make the game run in such a way that it takes advantage of everything the console has to offer, because there are no hardware upgrades.

For example, when they build the game on the PC, they can assume 'these min specs' and then scale it all the way up to quad SLI rigs (for some of the better looking games).

For a console, it is very underpowered, and will require extra work - look at what they had to do to even get crysis on the consoles - that is a lot of work to ensure that in a closed environment it will run the way they want it to.
Tzuno  +   737d ago
True, it's all about greed and about who bytes the bait.
MultiConsoleGamer  +   738d ago
One of these things is not like the other thing.
tehpees3  +   738d ago
Its nice to finally see someone looking at stuff more realistically. Funny enough these points are exactly how I am looking at things.

I think Japanese support for PS4 will be fine. Its 720 you should question. With Nintendo set to dominate Japan with Dragon Quest and Monster Hunter and Xbox not being accepted there, I see it ending exactly the same as the first Xbox. If Wii U and PS4 are sustainable enough for companies like Capcom and Namco as multiplat devs they could choose to exclude 720 altogether in some cases.
The Meerkat  +   738d ago
Trust me. If the XBox 720 is way more powerful than the PS4 we'll probably even see Sony releasing games for it. ( a bit like SEGA)
BitbyDeath  +   738d ago
Cause Nintendo made so many games for both Sony and MS :rollseyes:
sniperxx  +   738d ago
lol - more powerful? look - what I think many of the readers of n4g fail to realize, and any fanboy really - is that the 'next gen' console, PS4 and 720 - are going to already be 3 generations behind a 'current gen' PC.

Do you realize that it costs $500 for a GTX 680 right now? thats JUST a GPU - how is MS or Sony going to make a console for 300-500 dollars and have anything close to what a current gaming PC has?

I have 2 GTX 680's in SLI on my PC rig, quite a bit invested into it - running BF3 with everything maxed out runs like a dream. With that said, I also have my old gaming rig, which has a radeon (last gen as far as PC is concerned) - and I can barely run BF3 on medium settings without it dipping lower then 30FPS at times. This all on 1920x1080 of course - but you get the point, if a $1,000 dollar rig from last year can barely run the high end PC games, then there is no way MS or Sony can come in any less then that and expect to be considered a 'next gen console'

The same flame wars will continue once those consoles are released. I think the Wii U maximized their ROI with their 300 price point and a fairly decent offering. I think they understood that its not always about how powerful the system is - they probably said 'we cant compete with a PC for the price point we want, so lets make our concessions on x y z'. MS and Sony will do the same.
BitbyDeath  +   738d ago

Probably the same way Sony put a $1000+ blu-ray drive into a $600 machine.
Not to mention the millions of dollars Cell cost to make.

Sony/MS wouldn't buy just one GTX680 for $500. They'd buy millions which as you could imagine would reduce the price quite significantly.

Not to mention Sony and MS always take a loss on their consoles.
chadboban  +   738d ago
More and more, signs are pointing to the next generation of consoles not being the significant leap everyone thought they would be. But I'm not all that worried, I have a gaming PC if I want amazing graphics @ 60fps.

But if the past is any indication, Microsoft, Sony and Nintendo's first party developers will make exclusives that will make those consoles sing and make them worth owning. Exclusives are the main reason to own a console anyway. I grew up on Sony and Nintendo and they haven't let me down yet when it comes to their games so I'm pretty much guaranteed to get a Wii U and a PS4 for exclusives. Will most likely use my PC for multiplats.
ABizzel1  +   738d ago
Now that I think of it, the PS4 in particular doesn't need to be a powerhouse of a console thanks to Gaikai. If that service is their bread and butter then they can simply stream the game to their consoles, and not have to worry about the best hardware, but still have amazing looking games.
Kingofwiiu  +   738d ago
That's exactly what I am doing. Not interested at all in Ouya , 720 , steambox. All junk...
Hanso  +   738d ago
im not worried about ps4 but more for the devs..
i lost count how many had to leave this gen crazy!
Now with the better grafics it will be even worse..
Npugz7  +   738d ago
I doubt that is true! Than why are there a shit load of next gen games in developement if it cost too much.new technology brings new developement tools to make games easier to develope for.
strigoi814  +   738d ago
Im not really excited about next gen gaming for this two console..

from what im seeing developers now all are either making their games short, full of bugs, plenty of dlc, and all the same shooters..developers havent mastered this gen yet...so why jump out if you cant show and impress?
aquamala  +   738d ago
I have a gaming pc and been playing games on 1080p 60fps but still that's not a huge jump from current consoles. Next gen consoles won't have the huge jump like from sd to HD .

Are people going to be excited when next gen specs are revealed to be like a 2010 mid range gaming pc?
#8 (Edited 738d ago ) | Agree(8) | Disagree(2) | Report | Reply
ambientFLIER  +   738d ago
Yes. Because a Gaming PC and a console with the same exact specs will not run a game at the same settings. Consoles are very optimized and have much less overhead stress from the OS than a PC.

You would need a PC with way more than 512mb of memory to pull off graphics like Halo 4 does on the xbox, especially if you remember that the xbox shares that memory between the normal ram and video card.

Just saying.
#8.1 (Edited 738d ago ) | Agree(3) | Disagree(3) | Report | Reply
"Consoles are very optimized and have much less overhead stress from the OS than a PC. "

That used to be true until MS put a tablet/phone OS on a monster pc.

windows 8 uses sub 300mb of ram compared to windows 7 which uses around 1gb ram.

The whole UI is made with html 5.
While I don't like win 8 they have done great with performance.

how much memory for wiiU OS again? lol
So from now and into the future pc actually need so much ram as before.
#8.1.1 (Edited 738d ago ) | Agree(1) | Disagree(0) | Report
sniperxx  +   737d ago
??? A Celeron with onboard graphics could run halo 4 lol
ambientFLIER  +   737d ago
Ok sniperxxx, aka troll. As I said, a PC would need far more than 512 mb of ram to run Halo 4.
ambientFLIER  +   737d ago
If mid 2010 gaming PC means a decent quad core with 4 gigs of ram or so and a nice GPU, then I will be VERY excited, seeing as what Forza 4, Halo 4, and Gears of War 3 look like on 6 year old hardware...
#8.2 (Edited 737d ago ) | Agree(0) | Disagree(0) | Report | Reply
wiiulee  +   738d ago
honestly i hope sony and microsoft delivers great systems full of innovation cause that only benefit us...unlike these nongamers, haters....but i dont see them doing much more then copying the wiiu's formula and try to 1up it , in that case im more then happy with the wiiu
Dlacy13g  +   738d ago
I personally am not "worried" rather intrigued by what they are going to do. Mounting pressure from the PC world certainly has me thinking these boxes are going to be more than just a game box in order for them to compete, especially in light of the prospects of what the Steam box could be.
#10 (Edited 738d ago ) | Agree(4) | Disagree(0) | Report | Reply
josephayal  +   738d ago
I'm Not Worried at All
Sony will always have the highest quality products for the best prices, I Think The PS4 will be ten times more powerful than its current console, just like the PS-VITA
PopRocks359  +   738d ago
Man, you have some seriously wacky expectations.
Sp1d3ynut  +   738d ago
SuperShyGuy  +   738d ago
Good article a rare sight here.
millzy102  +   738d ago
um no a high end pc probably isn't 10x more powerful than ps3 but even if it is a console is no way going to be that powerful, the psvita is 10x more powerful than what exactly, a snes. consoles generally only double power, 8bit to 16bit, 16bit to 32/64bit (nintendo doubled on PlayStation and Saturn power) 64bit to 128. last gen was the biggest jump ever in consoles and look how much money Sony and Microsoft lost, I dont see the same jump happening again the tech isn't affordable for that, kids these days don't understand the world.
BitbyDeath  +   738d ago
Exactly, PC isn't showing it's very powerful at the moment though cause most of it's big games are multiplatform.

Wait til nextgen and we should see a huge stepup for both.
sniperxx  +   737d ago
Your right, more like 20 more powerful.
BrianC6234  +   738d ago
Don't worry, be happy. You need to stop worrying about such nonsense.
JonathanG  +   734d ago
And you need to learn to accept different opinions but you'll just ignore me and you'll continue to be an extreme partisan for Sony. Life just isn't fair.
BrianC6234  +   734d ago
Says NintendoFan. Talk about someone who is partisan. I gave Nintendo a chance years ago and I hated their first party games. They bore me. So no thanks since that's all they do, make the same games year after year.
JonathanG  +   734d ago
Oh that's funny, You'll call me a partisan when you troll on Nintendo Articles on here acting like people should all go out and buy The Playstation 3 and The Platstation Vita.
You are not the boss of everyone Brian.
Also, You don't see me saying that everyone has to like Nintendo. If people want to like Sony, Microsoft, or something else that is perfectly fine.
Go listen to Bruce Springteen and play a Playstation 3 Game
Mr. Brian The Partisan.

Oh, And by the way, Muslims do not complain all the time.
#14.1.2 (Edited 734d ago ) | Agree(0) | Disagree(0) | Report
Yangus  +   738d ago
Absolutely true, absolutely.

"Major RPGs like Monster Hunter, and Dragon Quest have ready jumped ship to the Wii U and 3DS"

"Tim Sweeney said that game development cost will double compared to the beginning of the current generation. The “Samaritan” tech demo last year was made by a 30-person team in four months work.."!!

Japanese RPGs will play a big role in the Wii U’s Library:

I’m a worried about the next-gen= awesome visuals 5-6 hours offline FPS/TPS generation.
#15 (Edited 738d ago ) | Agree(5) | Disagree(1) | Report | Reply
OSIRUSSS  +   738d ago
MS need to be worried. Their biggest market is getting ready to have the Hammer brought down on the Video Game market.
andibandit  +   737d ago
im sure they are trembling while counting their gazillions of dollars. They could problably buy any competitor at 10*askingPrice, if they wanted to.
OSIRUSSS  +   737d ago
I was talking about the US government getting ready to bring the Hammer down after Adam Lanza's shoot spree. That's all the news has been talking about the last 12 Hrs.
ajax17  +   738d ago
The Wii U could become the JRPG console to own, eh? Well, all the more reason for me to stay away from it.
Euthanasia78  +   738d ago
As long as there is consumer demand for these games, they will always be made. Look at movies. Hundreds and hundreds of millions of dollars per flick. I think gaming has grown and will stay. Regardless of cost of development.
dsfwedfher   738d ago | Spam
StraightedgeSES  +   738d ago
If devs want next gen cost to not increase they need to use another form of art style instead of trying to reach realism.
Bob Dole  +   738d ago
They could just use CE3 or Unreal4.
#20.1 (Edited 738d ago ) | Agree(0) | Disagree(0) | Report | Reply
Daves  +   738d ago
It all cost the same.
Benjaminkno  +   737d ago
Wll duh... Sony is going underwater and XBox doesn't sell in Japan, why be worried?
gamern4g  +   737d ago
Actual probel is they come out very late on 2013, we have by then allready played with SteamBox, Wii U, Quia and so on.
OniXRuleZ  +   737d ago
I believe one of the biggest problems is the piracy! So people need to stop downloading games and pay like everybody else...
linkenski  +   737d ago
Hopefully Japanese game developers will start making more downloadable indie-type games :)
bignaz  +   737d ago
lol @ people thinking the ps4 will have somthing close to a gtx 680. Best you can hope for is a apu sony wont be making the same mistake again.

Lets see they will get tray pricing so maybe about $225 per gpu more along a mobile chip. Then then cpu so were at about another $90 right there. Then you need a mainboard, psu, optical, disk drive etc. Really close to another $600 system with them taking a loss. Remember how well the ps3 sold when it came out? Sales sucked till the slim so sony wont take another hit like this after the vita went down faster then the virtual boy.

And we never brought up cooling what is fact sony and ms dont know what there doing on that ylod and rrod so factor in rma's for warranty replacements.

Nope the future of systems will be with ATI and APU's so we can kiss that my ps4 scores 12k in 3d mark 11 bye bye, APU's are the best combo of price, power and power consumption. Dispite what people think they dont make this to make you happy, they do it to make investors happy and that means make money, they only sell at a loss if they have to they dont go in saying were going to sell this at a loss. I feel most people will be pretty bummed about the next ms and sony systems but the fan boys wont. because they are fanboys and if apple prove you can sell them crap and fanboys will think its the best ever cough iphone 5 cought. So when you system comes out and its not even close to your wish list remember its your fault for being a fanboy. people who car about specs build pc's.
bobacdigital  +   737d ago
The success of the VITA and Sonys overall health as a company is going to affect what kind of money they invest in the PS4. Sony cant load a system up with all these rumored specs because they simply cant afford to fail and take a loss at the same time. The consumer wasnt ready to spend 250 for a 3DS and judging by sales estimates on the vita they arent willing to spend the same amount on a Vita. This leads me to believe they are going to make some serious concessions on the PS4 because they cant afford to have another VITA on their hands.
OniXRuleZ  +   737d ago
o cares about gtx 680, people need to stop comparing PC AGAINST CONSOLES, look to PS 3 uncharted series, the PS3 only have a 512 MB holde grafic card and they pull that off! consoles dont need the same power as pc to do nice grafics! and we don t need super resolutions like PC because we play 3 meters from the TV! look to XBOX 360 she is very hold but she can steel pull games like HALO 4! me i prefer good games, and good historys to good grafics!

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