Holy shit I am putting these out so slowly that I find myself to be so lazy and forgetful at times. So, here we go, greatest boss fights! Episode....12? Wait I'm not trying to turn this into an episode thing, so...ignore what I said. For those of you eager to beat down bosses, here's another one that I thought was pretty damn f**ked up.

This should be familiar to those who played Valkyria chronicles, it is none other than the great tank Batomys. If you have seen all my previous greatest boss fight posts, we have demons, dragons, robots and crazy magical villains. Seeing a tank may be a little strange to you guys, but believe me, I had a lot of trouble with this boss.

Since Valkyria chronicles is a lot about tactical and strategic movement, Batomys is a very cheap boss in that aspect. For one, you are fighting him on very unfavorable terrain, with very little cover to actually hide from his machine guns. If you make too much unnecessary movement, you are going to lose infantry at an incredible rate. And since I'm one of those people who hate to permanently lose squad members....this was super tough for me as I tried my best to keep people alive and rescue those who were incapacitated.

That tank is at least thrice your size....what are you thinking?!?!
First off, this is probably the first actual difficult battle in the game, and in my opinion, this was probably the hardest battle in the game (on par with the fight with Jaegar later on). Your squad is split up into 2 segments, and to top it off, there are infantry sprinkled on the side of the map that are trying to capture your furthest base (which would lead to defeat). Not only that, if you let them move too much, they'll land a fatal nade on your second group of infantry, which will probably kill or do insane damage. Your tank is forced to hide behind it, as a cannon shot from its frontal cannon will probably mean instant death.

As the Batomys proceeds, he will run over your base camps, meaning you can't recall any units that have been downed already. Another stupid thing is that the machine guns on this monster are so stupidly powerful that they can drop your infantry nearly INSTANTLY when they get up from cover. Hell, even if you remain crouched, if you aren't sitting behind a wall or something, you still take quite a substantial amount of damage from those ridiculous guns. And of course, like all tanks, you can only hurt those things with rockets, so get those lancers ready.

You must be mad trying to shoot that thing with a gun.

Once his guns are down, things get slightly better, but turn for the worse once again pretty quickly. For one, you have to deal with the soldiers that want to chip off your tank with the lancers. Then, as the Batomys rolls over your base camps, you have to delay its advance by properly shooting down walls that are laid all around the map to stop him from moving. He has to shoot those walls down to advance. Whenever the Batomys opens fire on the walls, he reveals his ONLY weak spot. The energy cylinders that pop out of his sides. It is REALLY hard to hit those with incoming fire, and you have 2 approaches to this. One, hit them with tanks or lancers. Two, send an engineer up there and fling a nade into the cylinder to instantly blow it up.

First of all, after you down a cylinder, it keeps the rest, and you have to wait for the tank to fire another shot to reveal the other ones. To make things even WORSE, Selveria will show up to the other side of the map and start to advance to your squad, not good. This is where things get stupid. Selveria is COMPLETELY invunerable, and she can down your infantry without even trying. Now you have to take down the already monstrous Batomys alongside dealing with Selveria. I retried this segment NUMEROUS times, as Selveria kept on downing my infantry and the enemy infantry just kept killing off my people.

After you down all cylinders, the Batomys isn't exactly done. You know have to take out its frame exterior. This is where he shows that he is almost down, as you can see the entire tank up in smokes. Now you can take it down normally with lance shots, but you see, the freaking Batomys itself has a shiload of health, and swarming him with lancers isn't going to get the job done in one turn, as you will run out of ammo and you need your engineer to refill them. Even at this phase, you aren't safe, as Selveria will still "Hang around" to beat your lancers and engineers into the ground. After you take him down (you will roughly need 20 turns), THEN you're granted victory.


Part 1- http://www.youtube.com/watch?v=lqBMJGc8Oxo
Part 2- http://www.youtube.com/watch?v=IemocZAUU4w&feature=relmfu
Part 3- http://www.youtube.com/watch?v=fRI2mWHUO4Y&feature=relmfu
Part 4- http://www.youtube.com/watch?v=J3rc_fBPwlo&feature=relmfu
Part 5- http://www.youtube.com/watch?v=aCj740iwmN4&feature=relmfu
Part 6- http://www.youtube.com/watch?v=Reo4ITLvb9E&feature=relmfu
Part 7- http://www.youtube.com/watch?v=Iv1yMpdaKac&feature=relmfu

As you can see this is a long ass fight. Props to the guy who did this, for what was worth, that was a pretty good play despite him not knowing how to properly counter Batomys. I take no credit for these videos.