Answers for "How to clean instantiated gameobject?" The latest answers for the question "How to clean instantiated gameobject?" Answer by Sabre-Runner You can add events in the middle of animations. Just add an event at the end of the animation (or 2 frames after) that calls for the object destruction. You are welcome to look at my tools on GitHub and grab the [AnimatorExtender][1]. Place that parallel to the animator and call the Animator Event. Tell the animator event to Destroy this Object and you're done. [1]: Sat, 24 Nov 2018 20:10:08 GMT Sabre-Runner