[Mono-list] Scripting Vegastrike with glue in Mono C#

Miguel de Icaza miguel@ximian.com
30 Jun 2002 11:26:45 -0400

> I looked at gtk-sharp and it seems like they have some autogenerated XML to 
> define the glue layer or something.....

They are using some of that, and some delegates to call back and forth.

Mono internally has mechanisms to call from C to C# land (just grep the
sources for it).  The other way around, can be done through P/Invoke, or
through internalcalls.

You could register more API calls as internalcalls.  Sorry about the
lack of docs, but you should be able to find about them if you grep the
source code for Mono.