


MobyRank MobyScore
Amstrad CPC
Commodore 64
ZX Spectrum
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On the planet Orb live a gang of notorious Madballs who decide what is passed through parliament. They have no leader, and this is where a ball simply known as Dust Brain comes in. It is his quest to persuade the other Madballs on the planet to join him in his quest for power, and he does this by bumping them off the multi-directionally scrolling platforms. Once a Madball has been persuaded, it appears in a tube at the bottom of the screen. When a Madball ends up in the tube, Dust Brain must find the 'downtube' exit so that he can pursue other Madballs.

While searching for other Madballs, Dust Brain encounters many obstacles that include trampolines, springboards, catapults, ramps, pyramids, and oil slicks; and these obstacles can either help or hinder Dust Brain. Each platform has its own dustbin, and if Dust Brain bounces over this, he changes into a Madball already in the tube. Also, he will make contact with three bureaucrats who will make his task harder, but they can also be pushed of the edge of platforms, giving Dust Brain plenty of time to bounce around before the bureaucrats have the chance to resurrect themselves.

Each Madball has its own speed and strength, and it can be difficult for a strong Madball to fall off a platform. Each of them also have their own energy source, which include cabbages, fish heads, bones, and Coke. When eight Madballs have been persuaded, this tube is full. When the active Madball falls off the platform, another one takes its place. When the last Madball in the tube falls off the platform, his quest for power has failed.


Madballs Commodore 64 Tube starts to be filled
Madballs Commodore 64 Dust Brain is not the only Madball around here
Madballs Commodore 64 Name entry
Madballs Amstrad CPC Another Madball is in control now

Part of the Following Groups

User Reviews

Just because you're paranoid doesn't mean they aren't out to get you ZX Spectrum piltdown_man (76909)

The Press Says

ACE (Advanced Computer Entertainment) Commodore 64 Jan, 1988 826 out of 1000 83
The Games Machine (UK) Commodore 64 Dec, 1987 72 out of 100 72
Power Play Commodore 64 Feb, 1988 3 out of 10 30


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Contributed to by Martin Smith (63136) and *Katakis* (37841)