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Nov 9, 2008 | 11:54 PM EST
  • Daily 2nd Place November 11, 2008

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Author Comments

The sequel to your favorite game, storm the house 2.



Rated 1 / 5 stars


This would be awesome, except I spent 45 minutes on it and then died on level 18 because a jeep decided that it should be invincible. Went from a great game to a complete disappointment - hope you fix it.


Rated 0.5 / 5 stars

Balance = epic, epic fail

I think we can all agree that buying a more expensive weapon, at least in the simulated consumer justice of a video game, should mean at least one of three things:
1. You can kill bigger things
2. You can kill things faster
3. You can kill more things at the same time
That's not so hard, eh? Like a fool, I assumed that this would be true of the weapons in this game. Unfortunately, each milestone in gun bigness was met with increasing frustration. The shotgun (both of them) takes so long to reload that you may as well just let the punks with swords have the house. The grenade launcher suffers from similar impracticality. The "upgraded" shotgun takes more trigger squeezes to kill many standard enemies than does the standard pistol. The flamethrower threw flames that didn't seem to do anything, and don't even ask about the chainsaw. The space laser was such an incredible joke (it failed to kill enemies the regular earth laser could handle, including jeeps) that they would probably let me carry it on an airplane. The rifle, uzi, and machine gun (but not the chaingun, not by a long shot) were worth their modest price tags, and I ended up using them to kill almost everything.

You get one point for running smoothly without bugs, and another for the inclusion of some limited wit, but you lose one point for wasting my time.

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Rated 0.5 / 5 stars


I died on day 43 and i had 174 gunmen, because a fucking invincible mech spawned and i couldn't kill it. I don't think i've ever hated a game more in my entire life. As for the people saying the minigun wont work, that's because you're retarded. You have to hold down the mouse to use it.

Some things to improve on would possibly be the enemies' movement paths. If you felt like it you could make them run vertically and horizontally, and not just in a straight line.

And no i won't be surprised if someone flags this comment for flaming, even though i added constructive criticism.

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Ivorydrive responds:

fuck anyone that would flag that as flaming.


Rated 0.5 / 5 stars

Sorry but

I did not enjoy this at all. Art was so-so but character design as a big let down. Try again next time, and please improve on what I said in my helpful review.


Rated 0.5 / 5 stars

its the same game as Storm the house 1...

Same game as STH 1, and the fun was already gone by STH 2...
Third one killed it ,not fun at all and just the same old boring "kill the stickmen before they get to your base" come up with a new idea, don't milk an old one for all its worth :P