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Credits & Info

Aug 18, 2013 | 3:39 PM EDT

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Author Comments




Rated 3 / 5 stars



Rated 3.5 / 5 stars



Rated 2.5 / 5 stars



Things I liked



Rated 1.5 / 5 stars

numerous bugs, no explanation on how the game works at all.
its a good start but its entirely bland and buggy.
i gave 1.5 because i at least get to see some cool backgrounds and the controls were smooth and responsive

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Rated 0.5 / 5 stars

Basically, half a star because you have done something. But it is broken, non-sensical, and boring. The jumping can be unpredictable, some random invisible blocks are scattered around, touching the ceiling can kill you, when jumping works correctly (rather than launching you into the ceiling and killing you) the levels become laughably easy, the artwork is virtually non-existent, and the story is utter nonsense. Dying causes the music to restart, without stopping the original track, causing more and more of the same song to overlap, creating an out of time mess.

The "virus" does nothing. It is also inexplicably a tank. That can't hurt you.

Many of the levels merely required moving from the left to the right, with no obstacles. Blocks are often put so close together that you can just roll from one to the next without jumping, making levels even easier. Also needing to jump to go through doors. It makes no sense. And if you accidentally jump over the door, you die. If you go left at the start of a level, you die. This seems like an appropriate place to use those invisible blocks that you have scattered at random throughout some of the levels.

Why mention time travel? There was no relevance to it. Was that supposed to explain why the game loops indefinitely? Or was this not intentional?

I don't understand what you were trying to achieve, but I feel that you are a long way from achieving it, none the less.

A complete overhaul may be the best solution here.

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