Game review: Lego City Undercover

By Angus Deacon

Add a comment
Lego City Undercover's Chase McCain has his work cut out for him. Photo / Supplied

Over the years, Traveller's Tales have delivered some of the best casual gaming moments in videogame history. Their easily digestible Lego titles have been humourous, fun, energetic, and - just like the plastic brick toy they're inspired by - innovative.

However, Lego City Undercover marks a daring first for the team. It's their first Lego game that isn't tied to a massive blockbuster franchise. There's no Star Wars, Harry Potter, Batman, Indiana Jones, or Pirates here. Instead, it calls upon one of the toy's oldest traditions - the humble Lego city sets.


The question is, does it work?


The wry sense of humour that Traveller's Tales have exhibited in previous Lego games is well intact here, and seems to have been boosted by the freedom of not being tied down to a movie franchise. Granted, a lot of the laughs revolve around slapstick humour and often childish antics, but they are executed with so much charm they're enjoyable by all ages.

This accessible and fun modus operandi filters through into the controls too. Lego City Undercover, like other Lego games, implements the casual single-button combat, basic driving physics, and gentle platform jumping gameplay engine that the series is famous for. The game is also filled with easy-going puzzle-solving elements too, where players will need to build things or locate certain Lego bricks and objects in order to open a door, or interact with the environment.


In your effort to track down Rex, you'll be able to unlock new disguises - such as farmer, policeman, firefighter, thief, and many more - with each persona granting you unique abilities. For example, one might be able to shoot a gun, walk a tightrope, or access areas that others can't. The cast is huge in Lego City and with constant unlockables, you'll never be bored roaming the streets. And when you're not walking on them, you'll be driving around or flying above them, thanks to a mind-boggling array of Lego-built vehicles too.

The Lego City world itself is a goulash of real-life American locales, such as San Francisco, New York City, and Washington, with recognisable sights; for example, there's a mammoth plastic brick recreation of the Golden Gate Bridge. In typical Lego game style, players can spend hours attempting to uncover and amass the insane amount of collectibles scattered in every nook and cranny.

As a Wii U exclusive, players can expect unique Gamepad control features; but while Lego City utilises the secondary touch-screen, it is hardly revolutionary. It comes in handy when navigating the city, thanks to a top-down map that can be easily glanced at mid-game, including the convenient option of tapping on-screen to add in waypoints. The ability to tap on items also makes customising cars and costumes a breeze. But probably the most innovative feature is the ability to hold up your Gamepad controller to gain an 'x-ray view' of what's on your main screen, allowing players to scan for secrets or extra bonus items.

All of this would be a pleasant extra if this game didn't sacrifice one of the biggest features you expect in a Lego title. Believe it or not, LegoCity for the Wii U contains no multiplayer. Young families, or just mates hoping to kill a couple of hours together, won't get any split-screen goodness here. Considering the success of previous titles in the franchise, and more importantly, considering the Wii U's ideal dual-screen controller setup, this omission is bordering on blasphemy.

The only other downfall in Lego City has to be in the relentless number of load screens that players will need to endure. While an attempt at a free-roaming GTA-esque game has been made, what should be seamless exploration is instead a marathon of watching white loading bars scroll across the screen. It kicks in whenever players enter a mission, but also when players travel from one 'section' of the map to another. The end result is frustrating and too lengthy to ignore.


However, for Wii U owners, the wait between decent exclusives is a lengthy one, and Lego City certainly fills that void. Especially now that the game has come down in price.

Platform: Wii U
Classification: PG
Rating: 3/5


Have your say


1200 characters left

© Copyright 2014, APN New Zealand Limited

Assembled by: (static) on red akl_a5 at 13 Jul 2014 02:28:37 Processing Time: 814ms