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[–]pseudo_meat[S] 3 points4 points ago


I think I just didn't like their explanation and when their solution was to just explain it MORE without actually changing anything, it made me like it even less. I agree there needed to be a motive for the reapers. But what I had initially expected from the series was that, many cycles ago, the reapers were like the geth (created by organics initially as work droids) but--through a process similar to EDI modifying herself--they evolved. And became evil. Basically just giant sentient machines from a lost time. Which would have been the simplest explanation. And probably what we all would have assumed absent any other explanation. And that would have been fine! Not great. But fine. I don't like what they tried to do with their explanation and it seemed so hastily slapped together.

But perhaps the worst moment was when you're just dying to ask more questions, to explain yourself, your choices. To beg for alternatives. You're just stuck making these two arbitrary choices. I didn't even mind that there wasn't really a boss battle at the end. I thought the little kid was a cool visual. And the crucible being the citadel was an interesting concept. It's everything that followed that I had a problem with (like most people). I just wish Bioware could have ended it whatever way they wanted. It sucks that we'll never get a real ending to the series. As far as I'm concerned, there isn't one.

[–]pondyjacobs 0 points1 point ago


I agree with all of that. The boss battles in ME were never particularly exciting, so the fact that there wasn't one at the end didn't bother me and I also didn't mind the catalyst or the crucible.

I thought it would have been interesting if the Reapers had actually been a well-intentioned race that was constantly betrayed by organics who did not trust them early on, leading to their belief that organics and synthetics could never coexist.