FlatOut 2 Image

Mixed or average reviews - based on 38 Critics What's this?

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Mixed or average reviews- based on 7 Ratings

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  • Summary: Featuring an enhanced version of the original's physics engine with even faster driving track designs, FlatOut 2 also boasts numerous improvements, enhancements and additions to make the title the definitive FlatOut experience. Twice as many vehicles, a more sophisticated career mode, additional race environments, double the number of tracks, twice as many mini-games along with brand new and much requested online multiplayer modes are just some of the exhaustive features that are included in FlatOut 2. With more than 5,000 fully destructible objects on every track as well as 40 deformable parts on each vehicle, physical interaction in a racing game is taken to unprecedented heights. With a greater emphasis placed on causing destruction on the track by offering greater rewards, game play will be even more frantic than ever. Drivers will need to tear into competitors' cars, trash the local scenery, litter the track with obstacles, while at the same time trying to concentrate on their own race in a bid to cross the line first. The ever-popular Ragdoll mini-games from the original FlatOut game make a welcome return and are better than ever with 12 Ragdoll events, a Ragdoll Championship and full online support. New Ragdoll events include basketball, baseball and royal flush cards. Expand
Score distribution:
  1. Positive: 22 out of 38
  2. Negative: 0 out of 38
  1. Even the Destruction Derby Arenas and Ragdoll Mini Games are all online playable for you!
  2. 83
    One hell of a fun racing game. Sure, many of its elements feel a tad generic, like the track and character design, but what it really comes down to is the racing itself and Bugbear has done a great job at drawing a line between control and complete chaos.
  3. Don't be turned off by the difficult controls right away. Once you get used to the steering and can take the corners, FlatOut 2 is an awesome racer with enough destruction and mayhem to last you awhile.
  4. FlatOut 2 is an above-average racing game, which means casual racing fans will feel satisfied with its features and gameplay. The more demanding hardcore racing fans -- those are the ones that mull "Forza Motorsport" in-depth -- won't be so happy.
  5. FlatOut 2 is a big improvement over the original game, but it's not quite ready for primetime yet.
  6. 70
    FlatOut 2 drives a fine line, but manages to come out on the good side more often than not. It might be a good idea to tether that controller to your wrist, though, because it's possible you'll send it flying just as much as your driver.
  7. Flatout 2 is pretty much like the first "Flatout", which was pretty much like a poor man's "Burnout". [Sept. 2006, p.98]

See all 38 Critic Reviews

Score distribution:
  1. Positive: 3 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 1 out of 4
  1. Andyman
    Aug 16, 2006
    This is not Burnout, nor is it trying to be. It's not about the prettiest takedown or making the perfect lap. FlatOut 2 is all about having a down-n-dirty romp through the most destructible environments imaginable. The car (and crash) physics are finely tuned... but they're not something you'll gain mastery of immediately, and that is the beauty of FlatOut 2. The finesse required to navigate the sheer carnage of each race quickly separates those with skill (like myself) from those without (like Spartan 234). It's a complete blast from start to finish, and the hard rock soundtrack is the best I've heard in a game. Absolutely outstanding, and it surpasses the first game in every way possible. Expand
  2. GloX
    Aug 11, 2006
    I for one totally do NOT agree with Spartan 234 and think that this game is again GREAT fun. Thank you again Bugbear for this. Like enjoyed playing the first Flatout very much I love playing the sequel which is even better than the original. My humble opinion is that this game tops even the Burnout series although I have played only 8% of this game so far. The physics and AI seem very natural to me and very suitable for a funracer like this. The dirt and gravel races are my favourite and I have to admit I havent played the minigames much yet as my main interest is in the races itself... good job Bugbear! Expand
  3. BatteryHEAT
    Jan 3, 2008
    EXCELLENT STUFF! Ignore the naysayers, this really is one of the better racers on Xbox - and probably the ONLY "offroad" racer worth your time. What you need to know is that it will take some time to get to the good stuff. Things will seem slow and difficult at first but once you get money enough for a better car things pick up nicely. HINT: buy a bulky 4WD truck and wreak havoc on your opponents (ignoring your race standings) to build up money fast! It seems to me that many people just dont get the fact that the cars in this game come in three drive varieties: RWD, FWD and 4WD. Contrary to intuition the forward drive cars usually are the easiest to drive in Flatout2 instead of 4WD. This game would benefit from a larger selection of tracks. I'd especially like a few more pure street tracks. The three racing classes aren't really all that different as it is. Framerate is (a rock steady) 30fps which works fine most of the time but of course 60fps would be much, much better... Combined with the low graphics resolution of the original Xbox it sometimes feels like youre practically driving blind - you just can't see where you are going! There are some badly lit tracks where this is a real problem. So there definitely is room for improvement for the next sequel. Collapse
  4. Spartan234
    Aug 1, 2006
    Bugbear, if you want me to actually ENJOY your racing game, you need to make the important parts of the gameplay competent, not just add a lame remedy to the original game's problems. I absolutely hated the first FlatOut game because it showed a total lack of play-testing, given the god-awful driving physics and ultra-irritating AI that caused this Burnout Revenge veteran (me, of course) to place last in EVERY SINGLE RACE. While it did include some fun ragdoll minigames, you had to play through the game in order to unlock them -- and that's not good. Now, the "lame remedy" that I mentioned earlier is that all of the minigames are now playable without having to play any of the races. Sure, the minigames are quite entertaining, but there's not enough variety in them to make the game worth $40. Besides, why couldn't Bugbear fix the original game's problems anyways? They need to get up off their lazy a$$es and actually make a FUN racing game. Expand