From Codex Gamicus
Jump to: navigation, search
Basic Information
Video Game
Stormfront Studios, Amaze Entertainment
Vivendi Universal Games
Hack-and-Slash, Action, Adventure
DVD, CD, UMD Cartridge
Xbox 360, PlayStation 2, Xbox, Microsoft Windows, Nintendo DS, PlayStation Portable and Game Boy Advance
Retail Features
This title has been classified 12 by the BBFCThis title has been rated E10+ by the ESRBThis title has been rated T by the ESRBThis title has been rated 16+ by PEGIThis title has been rated 12+ by PEGIThis title has been classified PG by the OFLC
European Union European Release Date(s)
November 242006
CanadaUnited StatesMexico North American Release Date(s)
November 142006
Australia Australian Release Date(s)
November 232006
Awards | Changelog | Cheats | Codes | Codex
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough

Eragon is a third-person video game released for the Xbox 360, PlayStation 2, Xbox, and Microsoft Windows, developed by Stormfront Studios. Also released are unique versions of Eragon for the Game Boy Advance, Nintendo DS, PSP, and mobile phone handheld gaming systems, primarily developed by Amaze Entertainment.[1]

The game is based upon the Eragon film, which is in turn based on the book Eragon, by Christopher Paolini. The games were released on November 14, 2006 in the United States of America, on November 24, 2006 in the European Union[2] and on November 23, 2006 in Australia[3] in order to coincide with the release of the film. In the game the player takes on the role of the main protagonist from the book and film, Eragon, and occasionally controls his dragon Saphira.

The game was generally received poorly by critics, usually receiving press averages around the 4-6 out of 10 region (or the equivalent).[4][5] The combined sales in North America were over 400,000 copies.[6]

Gameplay[edit | edit source]

The majority of the game is taken up by third-person combat, usually on foot. At the start of the game the player can use four "combo" attacks. Additionally, they can use four basic magic attacks: magic push/pull (Thrysta Vindr), magic shield (Skölir), and magic fire (Brisingr). These four magic attacks can be utilised in different ways (for example, Brisingr arrows, or throwing spears in baskets magically).

On the PC and console versions (excluding the Xbox 360 version) there are sixteen levels. According to IGN, the game can be completed within six hours.[7]

Some missions permit the player to use Saphira in combat. The gameplay mechanics within these levels are largely similar to those in ground-based levels, with the exception of some different attack moves (such as tail attacks). Eragon sits on Saphira's back during these sections, and can be made to fire magic arrows. The player has no choice as to whether or not they use Saphira. Similarly, the player cannot use Saphira in ground-based levels: they can call for her and she will swoop past, but it is not possible to use this feature to ride Saphira.

There is a multiplayer co-op mode which allows two people to play through the main storyline. It is possible to switch from playing a one-player game to a two-player game at any time. There are no Internet multiplayer options.[8]

Plot[edit | edit source]

While hunting in The Spine, fifteen-year-old Eragon finds a mysterious blue stone. He keeps it, thinking that it can be sold or bartered. However, the stone is actually a dragon egg. Eragon names the dragon Saphira on account of her colour and the fact that the town story teller Brom suggests dragon names and Saphira is one of them. Saphira's hatching attracts the attention of the cruel king Galbatorix. The king dispatches servants to Eragon's village to find the dragon. They are unsuccessful and Eragon's uncle is killed and his home burned down. Brom, whom Eragon considers as nothing more than an old storyteller, helps him fight his way out of the village. He then gives Eragon an old sword.

Eragon, Brom and Saphira make their way to Daret, where they are attacked in the docks. They find the rest of the town on fire and hold off a swarm of the king's servants as the villagers try to put out these fires. After leaving Daret the threesome are pursued by a group of Ra'zac. The group are caught in an ambush: Saphira becomes trapped under debris and Eragon must both try to free her and hold off the Ra'zac. After defeating the nearby enemies, the group make their way to Gil'ead, where Eragon and Brom sneak through the city and keep to try and free Arya. After a lengthy battle through Durza's fortress, Eragon meets Arya and Murtagh, who now join the group. This helps alleviate the mournful situation when Brom jumps in the way of a spear intended to kill Eragon and is fatally injured and dies.

The group escape from Gil'ead on Saphira's back, but face some Kull in the ruins of Orthiad. After defeating many Kull and Urgals they make their way to the Beor Mountains, where more Urgals lie in wait. They then sneak through an Urgal encampment, and make their way through a misty gorge. The group get to the Varden's hideout and defend it against hordes of Urgals. Eragon and Saphira then face Durza a second time, mounted on the back of a huge, bat-like monster, eventually killing him.[9]

Development and previews[edit | edit source]

On April 18, 2006 Vivendi Universal Games announced that they were to publish a video game adaptation of the Eragon film to be released in December of the same year. It was slated to appear on most of the major game platforms (PlayStation 2, Xbox, Xbox 360, Game Boy Advance, DS, PSP and PC). The console versions were set to be developed by Stormfront Studios, who had previously worked on the game adaptation of The Lord of the Rings: The Two Towers.[10] Amaze Entertainment, who had previously worked on the game versions of Pirates of the Caribbean and Over the Hedge, were to develop the handheld versions.[11] A GameCube version was planned but it was later cancelled.[12] On the same day Vivendi announced that the first possible chance to see the game would be at the Electronic Entertainment Expo in May 2006.[13]

On May 11, 2006 it was confirmed by Yahoo that the game had been in development since pre-production of the film.[14]

The Game was previewed at Comic-Con 2006, where the public was allowed to play only one level named the Daret Bridge. The enemies consisted entirely of Urgals, and the player had to overcome several obstacles using magic and Saphira. Christopher Paolini played other levels at Comic-Con, such as Spine Mountains. The game was also shown at the 2006 Games Convention in Leipzig, Germany.[15] Actress Sienna Guillory, who plays the elf Arya in the film, made personal appearances at the Vivendi stand to promote the game.[16]

In October 2006 it was announced that the actors from the Eragon film would lend their voices to the game adaptation.[17] Specifically, Edward Speleers (playing the title character), Sienna Guillory (Arya), Garrett Hedlund (Murtagh) and Robert Carlyle (Durza) were slated to lend their voices.[18] The main theme music for the Eragon game was released on Shur' on November 2, 2006 and can be downloaded from the news story on Shurtugal.[19]

Releases[edit | edit source]

An in-game screenshot from the PC version.

The console and PC versions of the game are very similar, focusing on the same style of gameplay. However, the Xbox 360 edition features two exclusive levels. One is on foot as Eragon, and Saphira is controlled in the second mission. It also features the Kull: an enemy from the novels. However, there are differences between their description in the novels and their appearance in the games. In the books they are eight feet tall and wield the same weapons as other Urgals, but the game portrays them as twelve-foot brutes wielding flaming clubs.

The handheld games are significantly different from the PC and console versions. The Game Boy Advance game centers on role-playing rather than combat, whilst the PSP game focuses on multiplayer action and aerial dragon levels. The DS edition uses its touch screen in the battle system.

A version was released for the mobile phone. It allows alternate control of Eragon and Saphira, but unlike the console versions it allows multiple paths to be taken whilst still following the main storyline and allows customization of the playable character (in terms of skills which can be selected). The mobile game also provides a cheat code which, when entered into the console versions, will make the "fury mode" become available.[20]

The Official Strategy Guide was published by Primagames and authored by Eric Mylonas. On December 6, 2006 a preview of the guide was made available from the Sierra webpage.[14]

Critical reception[edit | edit source]

Review scores
Publication Score
IGN 4.7/10
Official Xbox Magazine 4.0/10

The game has received generally negative reviews, (5.0-5.5 out of 10) according to review aggregator sites Metacritic[5] and Game Rankings.[21]

GameSpot rated the game 4.2 out of 10, and GameSpy gave it a similar score of 2 out of 5. PC Gamer UK slated the PC version of the game, describing the plot as "thinner than hospital undies", complaining about the tedious and repetitive side-scrolling action. They ended up summarising it as "a profoundly uninspiring tie-in" and gave it 53%.[22] IGN came to a similar conclusion, primarily criticizing the poor camera, unsophisticated combat and shortness. They rated the game 4.7 out of a possible 10.[7] Gamestyle describe the title as "One half high-return investment bond, one half tedious waste of time, its place as part of the film's marketing campaign [...] more important than it actually being playable" with a cast whose faces "appear to have been variously grafted onto misshapen potatoes and blind robots carved from meat."[23] Something Awful's "one sentence review" is scathing: "This is what happens when everyone at the office works on a game for 2 months then decides to have pizza parties every day until the budget runs out. 1/10"[24]

However, the handheld versions of the game generally received more positive reviews. The Nintendo DS version received a positive review from IGN, who praised it for its "solid gameplay, enjoyable quests, being long for a movie license, and having thorough menu and tutorial system". It received 7.5 out of a possible 10. IGN said that it is surprisingly well developed for a Nintendo DS game.[25]

References[edit | edit source]

  1. Game section. Retrieved on 2007-02-25
  2. GameFAQs page. Retrieved on 2007-02-25
  3. IGN news story (News). Retrieved on 2007-02-26
  4. IGN page on Eragon. Retrieved on 2007-02-25
  5. 5.0 5.1 Metacritic page. Retrieved on 2007-02-25
  6. THE GAMES PEOPLE BUY. NextGenBiz (2007-02-06). Retrieved on 2007-09-22
  7. 7.0 7.1 IGN Eragon review (Review). Retrieved on 2007-02-25
  8. Coverage of Xbox version at E3 (Preview). Retrieved on 2007-04-03
  9. IGN Xbox walkthrough. Retrieved on 2007-03-28
  10. Stormfront's official website (News). Retrieved on 2007-02-26
  11. Amaze's official website (News). Retrieved on 2007-02-26
  12. GameStats Eragon Gamecube page (News). Retrieved on 2007-02-26
  13. Official announcement of game (News). Retrieved on 2007-02-25[ Official VUG news page]
  14. 14.0 14.1 Official sites' news section (News). Retrieved on 2007-02-25
  15. | Xbox News - Eragon
  16. German news article (News (Google translation into English)). Retrieved on 2007-02-25
  17. 2006-10-26 news story (News). Retrieved on 2007-02-25
  18. IGN news page. Retrieved on 2007-03-04
  19. Eragon Game Theme Song article (News article). Retrieved on 2007-02-25
  20. Mobile section. Retrieved on 2007-02-25
  21. Game Rankings Eragon page. Retrieved on 2007-02-25
  22. PC Gamer UK January 2007 (Issue 170), page 80.
  23. Gamestyle review of Eragon (Review). Retrieved on 2007-02-25
  24. One-sentence review section. Retrieved on 2007-02-25
  25. IGN review. Retrieved on 2007-03-13

External links[edit | edit source]