Yakuza 6: The Song of Life Wiki Guide

New Gaudi

Top Contributors: Jon Michael, Furegious, arneezy619

The New Gaudi bar is a Mini-Game in Yakuza 6 and is located on the eastern edge of Onomichi south of the National Route. It's an unmarked building at first, but when approached (assuming you're far enough into the story) you'll trigger an automatic cutscene that introduces the concept.

The goal of New Gaudi is to make friends with the five bar patrons and the barkeeper. To do this, one simply has to visit the bar anytime and pay the small cover charge. Once inside, speak to any of the men to drink with them, thus increasing their friendship level. Note that some men will refuse to drink with Kiryu at first since they don't know him, but he can bring them around through the others.

Speaking to Mama at the bar allows you to order food. It doesn't matter what you order, but if you order anything at all, Mama's friendship will go up a bit. For the others, speaking to them and drinking together raises their friendship, though it adds 2 points to Kiryu's alcohol level. Remember that without upgrades, Kiryu's alcohol limit is 6 points, though it can be upgraded to 10; if he maxes out, Mama will politely ask him to leave so he can sober up, thus ending the mini-game early. (Note in the screenshot below, Kiryu's alcohol level is only 9 due to weird timing in when exactly the cutscene was triggered.)

The New Gaudi bar also features a DARTSLIVE set and a Karaoke machine. Once per visit to the bar, you can play darts with someone (usually Mama) for a small relationship gain, and you can sing to give everyone in the bar a small relationship gain. All these gains count even if multiple gains are given to the same person, but Kiryu can play darts and sing only once for relationship gains per bar visit.

All the patrons have four levels of relationship with Kiryu. At three hearts, the next time you approach the bar from outside, you'll trigger a cutscene where that patron gives you a unique Sub Story, though you can't perform the mission just yet. First, you have to figure out what exactly their problem is, and that requires another mini-game.

The patron will lead you into the bar (without the cover charge) and will chat with you and usually with another patron. At this point you have to play a conversation mini-game not unlike an interactive fiction game. At pauses during the conversation, a pop-up will appear and give you a few seconds on what dialogue option to choose.

In any set of three responses, there is only one correct choice. Kiryu needs to keep the conversation going with on-topic questions and compliments; you'll be penalized for trying to make the conversation about Kiryu himself or otherwise attempting to disrupt the flow. If you get too many wrong over the course of the whole conversation, you'll exit the bar and need to try again.

After succeeding (which never requires a perfect score), the patron's Sub Story will commence. After that, the patron will be upgraded to their fourth heart, and Kiryu can start chatting up someone else. Upon the next visit to the bar, Kiryu will have a summary conversation with his new friend, and you'll get rewarded in some way, often getting a new player for Baseball or a new ally for Clan Creator.

Once all six people are up to four hearts, he'll have one final conversation with everyone. Succeed in that and the Mama gives you a very powerful speargun for Spearfishing.

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Yakuza 6: The Song of Life

Rated "M"
Release DateApril 17, 2018
PlatformsPlayStation 4