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Hey guys, I'm currently building a small iphone app for my company. One challenge I'm having here is figuring out how to make a responsive texture. So basically the screen with be filled with animal fur. When you swipe or "pet" it, the fur will respond by moving in someway, as realistic as I can figure out.

Any ideas or suggestions here? I'm having trouble wrapping my head around it.

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Is it the algorithm for making a fur behave realistically or how to manage textures that changes in OpenGL ES you are interested in? –  Laserallan Feb 22 '11 at 1:37
To be honest, I need some direction on both. –  Shane Da Silva Feb 22 '11 at 2:04
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