Mass Effect 2

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Release Date: January 18, 2011

Dossier - The Warlord part 1

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Walkthrough - Dossier - The Warlord part 1

To go after the Krogan warlord known as Dr. Okeer, we're going to have to do a bit of traveling (of course). Head to the Eagle Nebula, and then to the planet Korlus. As you'll read, Korlus is an overpopulated planet rife with violent crime and heavy pollution. Our trip to this planet isn't going to be a pleasant one, even remotely, so be ready for anything. When you arrive, opt to land your craft, and you'll watch as your landing ship traverses the smoggy atmosphere to dispatch you and your chosen party on the surface. You'll then hear a female voice over a loudspeaker. Just what are we in for here?

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Don't bother to explore the rubble-strewn area behind you, as (believe it or not) there's nothing worthwhile to see or find there. Instead, continue forward as the path begins to swing rightward. You'll hear that female propagandist voice over the loudspeaker again. As the path swings rightward once more, you'll be facing a ramp leading upward. There are a few scattered Blue Suns troopers there, so kill them from afar. After all you've been through (if you're following this walkthrough, anyway), this should be no problem for you whatsoever. Once this little skirmish has concluded, you can walk up the ramp yourself. Unfortunately, there's nothing up here for you to acquire, so all that's left to do is to continue forward.

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On the other side of the ramp leading upward, you'll find a ramp leading back down towards ground-level. There, you'll find an injured Blue Suns soldier. Walk up to him to speak with him, and you'll hear him complaining about his injuries, which as your party members will likely comment aren't even that bad. He doesn't have to know that, however. His injuries can be used as leverage to get information out of him, which is precisely what we're going to do right now. When you finally get to enter a proper conversation with the wounded mercenary, you'll learn a bit about what's going on here. The female voice you've been hearing is that of Jedore, who runs the show around these parts. You'll learn that she has the Krogan doctor you're seeking, Dr. Okeer, creating genetically mutated Krogans by the thousands in her laboratory. The plan appears to be to create some sort of Krogan army, but unfortunately, it's not working out too well for Jedore. You can deal with this wounded mercenary as a Paragon or Renegade, but ultimately, you'll want him to lead his friends in the opposite direction of his location, which he'll ultimately do. Then, you can let him stumble off, thinking his injuries are life-threatening, when in fact, they aren't at all.

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Proceed down the pathway towards the corpse of, presumably, a lab-created Krogan. Then, head leftward. Immediately take cover here, as a couple of Blue Suns Troopers will open fire at you from across the way, from a heightened, fortified position. Quickly eliminate them, and then swing rightward down the nearby ramp. Before you begin to explore the area around you, look further up the yet-unexplored pathway ahead. Two more Blue Suns Troopers will appear on a bridge perpendicular to the area you're currently occupying, overlooking the entire pathway. Seek cover once more and deal with those enemies. Then, before proceeding down the path before you, explore your surroundings. You should find, at the very least, a medical kit to replenish the Medi-Gel you may have handed off to the wounded mercenary you ran into earlier.

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Walkthrough part 33 | Dossier - The Warlord

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