User Score

Generally favorable reviews- based on 23 Ratings

User score distribution:
  1. Positive: 21 out of 23
  2. Negative: 0 out of 23

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. AlexG.
    Apr 22, 2004
    I had never played any Myst games before, but my mom bought the game, and we started playeng, and now i'm hooked.
  2. DaveA.
    Jan 3, 2004
    This would be great if redone with uru type graphics etc.
  3. Mike
    Jul 30, 2006
    Great game. but not as good as Riven.
  4. DavidP.
    Jun 30, 2008
    What the heck? How are Myst and Riven the best selling games on any system? I'll give it that at the time it was released, Myst was the best selling PC game ever. But come on, Super Mario Bros. 3? That sold more than twice as many units. There were also multiple SNES games that outsold it. I'm so confused.
  5. ElizabethM.
    Jul 9, 2001
    It was a really great game... it tested the logisitcal side of my brain, and well as my patience. It was better than "Riven" or the first "Myst." The only reason I didn't give it a ten was because it sort of left the ending hanging. I never got to go into Releeshan, which I'd been waiting for. In "Riven," you fall back to your world. In the first "Myst," you get to stay on the island and play. It was good, just not the end... although I must admit the graphics and music and animation was amazing... Expand
  6. StefanG.
    Oct 4, 2001
    Good game, in fact everything I had expected and more in most respects, but too short and too easy to make that lasting impression that I still have from Myst and Riven. I appreciate the game being a bit less difficult than Riven, which I completed only with several hints, but I think Exile was too easy. I finished it in just a few evenings. (Well, OK, those evenings actually became late nights.) I enjoyed Exile a lot, only not for very long. Expand
  7. May 7, 2011
    Myst III is a wonderful game, and extremely true to the series' puzzle game mechanic. As usual, fairly descent acting from Rand Miller as Atrus, and a surprise in Brad Dourif (who played Wormtongue in Lord of the Rings) as the exile. I won't get into too much detail, since whatever in this game isn't story is plot, but you will once again find yourself solving all sorts of puzzles involving light, kinematics, power and energy, and a paradise. The only real complaint I have is that the 360 degree camera is a little disconcerting at first, especially after the immobile camera of Myst and Riven: The Sequel to Myst. But you get used to it pretty fast and I soon appreciated the full range of motion it gives.

    By the way, I think the entire Myst series is very underrated and extremely under-played. I would definitely recommend the entire series to any casual puzzle gamer.
  8. Sep 27, 2013
    Although it's quite a short game at around 6 hours or so, even then it feels like the substance is spread too thinly, so that there is a lasting impression of tedium.

    The art is very nice and the graphics still hold up okay in 2013.

    The story is nice, though the exposition is rather clumsy most of your interaction with the main character comes through rather unconvincing journal ent
    ries scattered around the game. It's a bit melodramatic, too, though in a charming kind of way. By far the highlight of the story are the multiple endings, and the clever way that they work.

    The game play lets the game down. When the puzzles are clearly designed, they are usually obvious, and solving them is just a matter of going through the motions, which is often tedious. When they are not clear, they can be very frustrating. The game often seems to use trial and error as a crutch one level in particular seems to consist virtually entirely in wandering around a confusing environment, clicking random items until one of them does something. I was stuck for a very long time at the very end of this level because the 'solution' to the puzzle involved randomly performing an action with a completely unrelated and unpredictable consequence. Out of the entire game, I'd say there were only three or so puzzles which were truly novel, well-designed, and enjoyable.

    Overall, I'd say check the game out if you like the look of it, but don't hesitate to look up a solution when you feel really lost, because it's likely a trivial thing which is the designer's fault rather than your own.
  9. Mar 2, 2013
    Graphics are blurry, puzzle bits are spread around (so wandering around writing everything you see down is necessary to solve pretty much every puzzle).

    So a step back from Riven, but still very enjoyable.

Generally favorable reviews - based on 22 Critics

Critic score distribution:
  1. Positive: 19 out of 22
  2. Negative: 0 out of 22
  1. You could not ask for more but the bottom line will be that this is a slow moving adventure game and will possibly appeal only and primarily to avid ‘adventure’ gamers!
  2. If "Riven" was impressive, this is extraordinary. The images are smooth and crisp and detailed. Clouds look like clouds, rock looks hard, water is fluid and deep, and sharp looks like it would hurt.
  3. If stunning, real-time rendered visuals and significantly improved functionality are any evidence, the third time is indeed the charm.