Ys III: Wanderers from Ys FAQ/Walkthrough
                             For the NES/Famicom
                       Version 1.0 (Created 1/25/2004)
                               By Devin Morgan

    This file is Copyright (c)2004-2006 Devin Morgan. All rights reserved.


Table of Contents

1. What's New
2. Introduction
3. Controls
4. Overview
5. Walkthrough
6. Enemies
7. Bosses
8. Weapons
9. Armor
10. Shields
11. Rings
12. Items
13. Shops
14. Credits
15. Copyright Notice
16. Contact Information


-=  1. What's New -=

Version 1.0 (1/25/04): The first, complete version of this FAQ.


-=  2. Introduction -=

The third imstallation of the popular Ys series in Japan was ported to 
various systems, the Famicom being one of them. If anything, this game really 
reminds me of Zelda II (also on the NES). The gameplay is just like it, the 
way of fighting and such is the same, and that's great. Unfortunately, Ys III 
is a horribly short game; it had so much more potential to be great if it 
lasted more than a couple hours. Either way, if you're interested in a quick 
and simple jaunt through an action/RPG, this may be the game for you. Be 
warned though, it's all in Japanese!


-=  3. Controls -=

Control Pad: Move Adol, move cursor on menu screens

Start: Use currently equipped item

Select: Open/close menu screen

A: Jump

B: Attack


-=  4. Overview -=

Experience Chart

LVL   HP    STR   DEF   EXP to Next
1     20    10    10    300
2     40    20    20    1000
3     60    30    30    3000
4     80    40    40    6000
5     100   50    50    10000
6     120   60    60    15000
7     140   70    70    20000
8     160   80    80    30000
9     180   90    90    40000
10    200   100   100   50000
11    220   110   110   65535
12    255   120   120   N/A

Ring Power

As you've noticed, there is a numerical meter on display with the heading of 
"Ring". That is considered to be your Ring Power, naturally. When you have 
any of the 5 rings equipped, it drains away slowly. The maximum you can have 
is 255, but you can recharge it from the Item Shop woman in Redmont for a 
small price. Also, whenever fighting enemies, you'll get 1 ring point per 
enemy defeat. It might not be much, but it adds up when you're fighting 
around for experience!


-=  5. Walkthrough  -=


The game starts off with a guy in blue named Dogi crossing a bridge, leading 
into the town of Redmont. He will speak with Mr. Gardener at the other end, 
then a smaller person (the game's hero) named Adol will show up. They will 
talk for a bit, then Adol and Dogi will run through the town. You will both 
head to the last house of town, then talk for a bit more. After Dogi goes 
inside his house, you will have control of Adol for the first time. The 
adventure begins at this point, so you'd best prepare yourself first. Go 
right and visit the last 2 buildings before the town's exit (they are the 
item and equipment shops).

For now, you should probably stock up on equipment: Short Sword, Leather 
Armor, and Wood Shield will suffice. Also, if you wish to buy an Herb just in 
case, go for it. When you're done, head east towards the exit. You will come 
across a man on the floor; talk to him, then leave town and visit the next 
area on the world map.

Tigray Quarry

In the first area, simply move all the way right across a bridge, and into 
the cave. There, continue right and fight some rudimentary creatures you come 
across. It would be good if you walked back and forth in here, fighting to 
gain at least 1 experience level (if you need to restore health, return to 
the outside area). After you're done, go to the second cave area.

There, head down several sets of stairs and jumping between ledges, while 
fighting the bat enemies on the way. As for the walking enemies (Raddel), try 
to avoid them if you're low on health. If you want to fight them, stand on 
the stairs below them, but stand high enough so your head is below the ledge 
Raddel is on, but your sword will reach. Kill it that way for some easy 
experience. After you go down a little, go left into a side room where you 
can open a chest containing the Power Ring. There is also a locked door, 
which you can't do anything about just yet.

Leave the room and head right some more to the following area. Follow the 
path through this next passageway, fighting the weaker enemies again. Up 
ahead, go up the steps and fight a couple of Raddels. Take the stairs all the 
way up to the next room. In there, simply go all the way right until you 
reach a chest. Open it to receive Robert's Pendant. Then, go downstairs to 
the next room. Adol will automatically move down and right, meeting up with a 
tall man. He apparently doesn't want you to pass now. A small boy will come 
up from behind, but the man will kick him away before retreating downstairs 
as well.

Talk to the boy on the ground, and you will find he is one of the miners who 
went to rescue the town's elder who is stuck below. He will give you the 
Warehouse Key, and won't let you progress until you use it. So, backtrack a 
few rooms to the vertical chamber with all the stairs. Go all the way left 
and make your way back to the top area of the room, by going up steps and 
jumping along the ledges. Jump to the top-right ledge and fight the Raddel 
there, then jump along the rock formation on the wall to an upper area. Go 
right into a new room from there. There is a door you can go through here, 
leading to a boss battle. Before you go in, stay in the previous area and 
train to at least Level 3 (or else you can't normally harm the boss).

When you're ready, go into the room and meet Dulan. Read the Bosses section 
for some quick help defeating him. After you win, you'll receive a Long Sword 
so equip that one right away. Leave the room, and make your way back down and 
right a couple rooms. When you approach the stairs that Duey was blocking 
before, he'll be gone, so continue downstairs.

Drop down through the next couple rooms, free-fall style, until you can move 
to the right a bit. You'll encounter some blue slime creatures at this point, 
so defeat them for good experience as well. If you wish, just stay here for a 
while, fighting the enemies until you get to Level 4-5. Whenever you're 
ready, go down the steps into the room below. At the bottom, you may want to 
save your game first, since a boss is ahead. Then, open the door and meet 
Elfeilu. Read the Bosses section for help beating him. Upon winning, you will 
receive the Sun Statue, which you won't need until later on.

Now, go right into the next room. You'll meet the swordsman from earlier, as 
well as the town's elder, Edgar. After he leaves, Adol will go up and talk to 
Edgar for a moment. You will both then go outside to the area before the cave 
entrance. Duey will also be there, and he will thank you for saving Edgar. 
After that, Adol will head back to Redmont.


Upon arriving in town, the guard at the bridge will mention that you should 
go visit Dogi. So, head into the town itself. Go left and enter the third 
house, which is an old lady's home. Give her Robert's Pendant, and she will 
reward you with a Shield Ring as thanks. Leave, and continue over into Dogi's 
house (it's the last one to the left). Talk to Dogi and Elena inside; after 
they're done, leave the house. If you wish, and you should, check out the 
Equipment Shop and buy the Chain Mail. Don't forget to equip it! Also, stop 
by the Item Shop and pick up another Herb should you need one. When you're 
done, exit Redmont and head up to the Ilvern Ruins.

Ilvern Ruins

Starting in this area, head to the right a bit. Walk through the opening in 
the wall and into the next room. There, go right and fight the Seeans and 
Eargers you encounter. The best way to deal with Seeans, is to jump behind 
them, and attack quickly after they shoot their fireballs. They're tough, but 
it's a good spot to gain experience, I think. There are stairs in the ground 
to the right, so go down them when you're ready (after reaching Level 5 would 
be a good time). Down there, continue right while fighting some more enemies. 
In the outside area ahead, you'll be faced with a couple new creatures to 
deal with: Fazul (owl), and Shiguld (walking dog creature).

Fight your new enemies at this point for some experience, but be careful. 
Continue to the right and you'll eventually meet a couple of spiders on the 
ground, so defeat them as well. Go into the room ahead, and watch out for the 
Eargers that will whip through the air at you. There are also some Seeans and 
slower Eargers to fend off as well. There are stairs leading below halfway 
through; go down them and open a chest to find a Small Shield. Head back up 
again and continue moving right toward the next room, while fighting enemies 
for experience (feel free to train here if you want; I chose not to because 
of the fast-moving fireballs).

Inside the following room, Adol will duck down, and the screen will scroll 
down to the area below. It seems that the swordsman Chester from earlier, is 
talking with a man named Pierre below. The scene will then revert back to 
Adol, who is then surrounded by 2 guards. Chester will come up and talk to 
you, then throw you off a cliff into the Lava Pit.

Lava Pit

When you land, head to the left, since that's the only way you can really go 
(the game prevents you from going right). Fight off a Kelzuarl while avoiding 
the fireballs coming from the background, as well as the Almengar you see to 
gain some well-earned experience points and gold. In the area to the far 
left, go down the hill, and continue into the room to the right. Go right 
through there, fighting more of the same enemies from before. I highly 
recommend you stay in this area, going back and forth, until you gain a level 
(Level 6 by this point). Whenever you're ready, go into the next area.

There, you will see the enemy meter fill all the way. Moving forward, you'll 
see lava splashing out of the ground, then a dragon will emerge and fly 
around the room. This is Gilan, another boss; visit the Bosses section for 
help defeating it. After the fight, you will receive the Firedragon's Amulet. 
Now, backtrack to the first area of the Lava Pit, and enter the right area 
this time around. The amulet you just received will solidify the lava stream, 
allowing you to pass over it. So, cross the lava and go into the new area.

Make your way through the next several areas, fighting more of the same 
enemies from earlier (another good place to hang around and train for a bit). 
When you reach the area with a staircase, jump onto it and walk up to the 
room above. You will meet up with Elena once again here, who will speak to 
you briefly before you both rush into the locked door there. Chester the 
swordsman will appear and speak, along with Pierre and Garland (you'll see 
more of him later on). After they all leave, Adol and Elena will talk inside 
the room. Adol will run over and check out a statue in the far end of the 
chamber, which will open up a hidden room.

Go into that new room, and move all the way right to the following room. 
There is another dragon boss for you to face here, so check the Bosses 
section for help with this one as well. As a reward for victory, you'll 
receive the Star Statue. Now, head back left a couple rooms, to the room 
where Elena was. This time, Chester will be there waiting. After some 
talking, Elena will run up and get Chester to leave. She will talk to you, 
and you'll then end up back in Redmont.


Upon arriving, go left into the town itself. Go forward and Dogi will come up 
and speak to you briefly. After he goes, continue to the second to last 
building from the left. Go inside and talk to Edgar inside; he will give you 
a Time Ring. After that, exit the house and pay a visit to the shops. Restock 
an Herb if you used the one you had. Also, upgrading your equipment would be 
great if you can afford it (at this point, I simply bought the Broad Sword). 
Whenever you're done here, exit town and head back to the Tigray Quarry.

Tigray Quarry

Back in this area, make your way through a couple areas, to the room where 
you found the Power Ring. There should also be that door you couldn't open 
earlier. Talk to the miner there, then go into that now-open area. In the 
next room, move left into the following area. As you continue onward, you'll 
face some tough plant creatures (Rowbals); be careful not to walk into their 
vines or you'll die rather quickly! Fight them for experience if you like 
(and you should, since chances are you'll gain another level at this point). 
Up ahead there is a Geld, so be careful of his whip attack. Towards the end 
of this first enemy-filled area, there is a flat area with 3 Rowbals; I 
recommend going back and forth there to quickly gain experience. You should 
be at least up to Level 7-8 before you continue.

In the next area, go left across some platforms and fight the Gelds in your 
way. Continuing onward, you'll find a chest; open it to get a Shining 
Crystal. You can't go any further at this point, so head back to the previous 
room. Go right, then when you reach a gap you can jump over between 
platforms, drop down to the ground below. Go right and down into a deep pit. 
Fight the Rowbals along the way as you navigate the cave passage. In the room 
ahead, go left and defeat a Geld, then head down the steps to the room below.

Here, you will meet up with a few miners, standing around a chest. They can't 
seem to open it themselves, so Adol will go up and open it for them, using 
the Shining Crystal. You'll get the Mission's Tablet from it. The room will 
then shake due to what you'll find out as being Galbalan's curse, and two of 
the miners will run back upstairs. The one who remains will explain to you 
the legend inscribed on that tablet. After he's done and you can move again, 
go left a bit. Head down the steps into the room below. There, go all the way 
left to a chest containing a Plate Mail.

After that, go back right a little, and head down the steps you just passed. 
There are Gelds and a Rowbal below to fight. It may appear as a dead end, but 
in reality there is a place you can move to. Go up the steps to the top 
platform, then run/jump to the left. You should land on a ledge to the left. 
Jump up and go left into that room. Head left and down the steps, and you'll 
be in a boss chamber. Move to the right and you'll meet Istersiva hanging on 
the wall. Read the Bosses section for help defeating it.

Upon defeating this creature, you will receive the Flash Statue. Now, 
backtrack all the way to the surface of the quarry. When you make it back 
outside, talk to the miner and you'll end up back at Redmont.


Back in town, you may want to pay a visit to the elder Edgar. At Edgar's 
home, you'll find King McGaya talking to him inside. They will leave as you 
walk in, though. Talk to Edgar yourself, and he will give you Edgar's Letter. 
Leave the house, and stop by the item shop. Buy another Herb if you need it; 
the shop now sells Brocia's Secret Medicine, should you wish to buy it. Also, 
stop by the equipment shop and perhaps upgrade your shield to a Large Shield. 
When you're ready, head out of town and go to the Eldan Mountains.

Eldan Mountains

Out on the snowy mountains, head right through a few short areas. In the last 
outside area, you'll find some Halics jumping out of rocks, which you can 
easily defeat. Continue onward into the cave ahead. There, go right and fight 
the Iruvas and Jigels found inside for some great experience. I highly 
recommend going back and forth in this long area to gather lots of well 
needed experience, and perhaps gain a level or two (I HIGHLY recommend you're 
at least up to Level 10 before continuing from here).

When you end up outside again, continue right to a cabin. Dogi, as well as 
his master, will come out and talk to you. Everyone will end up inside the 
cabin, where the statues you've been collecting will be talked about. When he 
stops, he will give you the Banded Slayer, which is an excellent weapon for 
you to have! Now, leave the cabin and continue eastward to the next area. 
Just keep moving through the next several areas, fighting the Halics that 
jump out to fight with you. When you make it to the final area, approach the 
man/bird mix known as the Wing Bird, and you'll do battle; visit the Bosses 
section for help winning.

Once you win, you will receive the Judgement Staff as a reward. Now, head 
back left a couple areas. When you reach the area with the dragon statue in 
the background, the statue will disappear, opening up a pit. Drop down and go 
right into a new cavern. Move right a few areas, fighting the enemies in the 
first area. You'll eventually reach a room where the Enemy meter fills, and 
you'll fight a boss. Read the Bosses section again for help defeating Gildias 
the ice dragon.

For your reward from this battle, you will get the Dark Statue. You now have 
all 4 statues, so congrats for now! Head back to the previous room, where 
you'll meet up with Chester once again. However, the curse of Galbalan will 
shake the cave, blocking the way out. After some more conversation, Dogi will 
clear a way for you to escape, and he will speak with Chester as well. He 
will then leave, and Adol/Dogi will go to the cabin outside. Back there, Dogi 
says goodbye to his master, then you both return to Redmont.


Upon returning, Dogi will take you along, as he talks to the Gardener. You 
will learn that the residents of Redmont have been kidnapped, and you must 
rescue them! He will give you the Healing Ring to help you out. Now that you 
can move by yourself, head to the Equipment Shop and upgrade your stuff once 
again (you should have enough money for that by now). Before you leave, you 
should be equipped with the Banded Slayer, Armor, and Shield set. Go visit 
Edgar at his house, then leave Redmont for Ballacetine Castle.

Ballacetine Castle

Upon entering this area, head right and you will meet up with Elena. When she 
stops talking to you, go into the castle ahead. Inside, head right and down 
the steps to the next room. Fight the Insects down here to gain some 
experience; just be cautious of their speed. At the far side, go upstairs to 
another area. Go right and face the Ishguests patrolling the hall. Be careful 
of the statue in the background that stabs downward with its lance; move past 
when it pulls the lance up out of the way. At the right side of the room, 
pass another lance statue, then run up the stairs when the spikes are 
retracting from below.

In the next room, simply go right past a lance statue, fight an Ishguest, 
then go down the steps at the other side. Continue through the next couple 
rooms, dealing with alot of the same thing over and over. You'll soon reach a 
room with stairs leading up, but a path to the right past some spikes, into 
another room. You can't do anything in there yet, so just go upstairs again. 
Go onward through several more rooms, fighting the enemies and avoiding the 
traps on the way. In the room where you move to the left, go all the way 
left, past the steps for a moment. You'll come to a chest containing a Battle 
Shield, the best shield in the game. Equip it right away! Going upstairs, 
make your way through the last trap-filled room, and you'll end up in a boss 
chamber in the following area. Visit the Bosses section, as usual, for help 
winning this fight.

After you win, you'll receive the Garnet Bracelet. Now, go back downstairs 
through several chambers, until you reach that room where you can continue to 
the right. Go that way this time, and you'll find the barrier blocking your 
progress. The Garnet Bracelet will clear the way so you can continue, though. 
In the new area, go down the steps directly in front of you, and open the 
chest there to get the Battle Armor. Be sure to equip that right away, of 
course. Go back up and continue to the right, getting past the traps and 
Ishguests. Outside in the area ahead, you'll face the Fire Wolf, so head down 
to the Bosses section once again.

Following the fight, go right into a chapel-esque room. You will be met by 
Elena and another man. He will open a secret doorway under the altar, then go 
through it. After Elena talks to you again, follow the man into that room. Go 
down the steps into the following room, where you'll face Jumping Demons and 
Ballacetine Insects. In the room ahead, go all the way right. You'll pass by 
a gated room; ignore it for now and go to the following area. There, go 
forward and the Blue Knight will jump out of the barrier to attack. Use the 
Bosses section for help quickly beating it.

Once you win, you'll get the Prison Key. Go back downstairs and open the 
gated doorway, which is the prison apparently. You will find all the people 
from Redmont inside. Talk to everyone, and you'll get a Blue Bracelet as a 
reward, too. Head all the way upstairs and through the east doorway to reach 
the new area, full of gears and such. Make your way across the top half of 
this room, fighting the Deto, Garlium, and Estarion enemies wandering around. 
On a top-right ledge, open a chest to get the Protect Ring. Now, get to the 
bottom area of the room and head all the way right to the next area.

Here, go all the way right and up the steps, defeating the Estarion at the 
top. Head left and jump across the gears while fighting some more enemies. 
While on the left side of the room, jump all the way to a ledge where you can 
find a Flame Sword in the chest. Continue right into the next room, then head 
right through a series of empty rooms. At the end of the line, you'll meet up 
with Garland. For help winning this battle, check the Bosses section of this 

Following battle, you will meet up with King McGaya (remember earlier at 
Edgar's place). After some talking, he will give you the Evil Night. You will 
then be outside. Go left and talk to Elena, and it will seem like a happy 
ending, but the bridge collapses and Elena disappears! You will then return 
to Redmont alone.


Back in town, go left and meet with Dogi again. After that, go visit Edgar at 
his house again. As thanks, he will give you the Ogre's Ball of Fire, which 
will definitely help you in the final area. Then, leave the house and head to 
the Item Shop. Recharge your ring power, and buy another Herb if you need 
one. Whenever you're ready, leave Redmont once more and head to Galbalan's 

Galbalan's Island

After a quick scene showing Adol on a boat, you will arrive on this island. 
Go right and up, and you'll reach an apparent block in your path. The jagged 
rocks above will clear so you can pass; continue into the next area. It will 
be dark here, so use the Ogre's Ball of Fire to light up the whole area. 
Anyway, head to the right and fight the Skeleton (there are plenty of these 
in this final area, so beware). Drop down the pit, and you'll fall into 
another room. Land on the left ledge on the way down, and go into that room.

Here, go left and defeat another Skeleton. Before you reach the next pit, you 
will see a warp panel on the wall (there was one by the start of this place, 
but I didn't tell you to touch it). Anyway, press Up here to warp to a new 
section. Head right and fight the enemies until you find another panel; use 
that one. Go left to a pit, then stay against the left wall as you drop. You 
should land on a ledge on the left side in the following area. That's where 
you need to be. Now, simply continue left, down, and right all the way to the 
boss chamber.

You will meet up with Garland a second time in this room. Head right, but 
jump to avoid the energy balls as you approach him. The strategy is exactly 
the same as last time, so check his entry in the Bosses section if you need 
help again. After the fight, simply continue right. Follow the path up 
through the stars, and you'll be confronted by Chester once more. He'll speak 
to you before moving on, so follow him. Elena will be spotted on a bridge at 
the far end of the area, being held captive by Galbalan. Chester will fly 
over to Elena, leaving Adol behind. A special platform appears before Adol, 
but before you step on it, make sure you have full HP. When you're ready to 
go, step on the platform and you'll go up to Galbalan. Read the Bosses 
section one last time for help beating this final boss.

After the final battle, Adol will meet up with Elena, and you will escape the 
island. Upon returning to Redmont, talk to everyone, then watch the ending 
commence from here. Congratulations on clearing Ys III!


-=  6. Enemies  -=

    Found: Lava Pit
    Experience Points: 40
    Gold: 45

Ballacetine Insect
    Found: Ballacetine Castle
    Experience Points: 110
    Gold: 150

    Found: Tigray Quarry
    Experience Points: 5
    Gold: 2

    Found: Ballacetine Castle
    Experience Points: 100
    Gold: 100

    Found: Ilvern Ruins
    Experience Points: 26
    Gold: 20

    Found: Ballacetine Castle
    Experience Points: ???
    Gold: 180

    Found: Ilvern Ruins
    Experience Points: 25
    Gold: 17

    Found: Ballacetine Castle
    Experience Points: ???
    Gold: 160

    Found: Tigray Quarry
    Experience Points: 52
    Gold: 30

    Found: Tigray Quarry
    Experience Points: 8
    Gold: 4

    Found: Eldan Mountains
    Experience Points: 80
    Gold: 80

    Found: Eldan Mountains
    Experience Points: 100
    Gold: 110

    Found: Ballacetine Castle
    Experience Points: 160
    Gold: 200

    Found: Eldan Mountains
    Experience Points: 90
    Gold: 110

Jigel Jr.
    Found: Eldan Mountains
    Experience Points: 60
    Gold: 40

Jumping Demon
    Found: Ballacetine Castle
    Experience Points: 100
    Gold: 124

    Found: Lava Pit
    Experience Points: 32
    Gold: 33

    Found: Tigray Quarry
    Experience Points: 11
    Gold: 8

    Found: Tigray Quarry
    Experience Points: 15
    Gold: 12

    Found: Tigray Quarry
    Experience Points: 67
    Gold: 54

    Found: Ilvern Ruins
    Experience Points: 34
    Gold: 25

    Found: Ilvern Ruins
    Experience Points: 34
    Gold: 30

    Found: Galbalan's Island
    Experience Points: ???
    Gold: 200

    Found: Tigray Quarry
    Experience Points: 22
    Gold: 50


-=  7. Bosses -=

    Found: Tigray Quarry
    Experience Points: 300
    Gold: 300
    Strategy: The very first boss may seem to be a bit tough, but with some
              patience, you can pull through easily. Dulan is known for
              teleporting back and forth across the room quickly, but he only
              does so after extending his claw, as a warning. That's when you
              should jump to avoid massive damage. As for the swords in the
              air, try your best to jump over them when they come to ground
              level. When they reach the middle area above, they'll fall, so
              watch out for that as well. The best time for you to attack is
              right after Dulan stops moving, so run in and duck down, then
              start chopping away as much as you can. If you can't do him in
              there, jump when he teleports and repeat to win.

    Found: Tigray Quarry
    Experience Points: 700
    Gold: 700
    Strategy: This battle is a classic test of patience, quite frankly. You
              can easily jump up and down, attacking it from the get-go, but
              that will only kill you early on. If you're a distance away
              from its perch, Elfielu will send out a sonic wave at you,
              which you can jump/duck to avoid. If you get close, a ball will
              flash above it and lightning will strike all around the area
              below the perch. The trick to fighting is to wait until
              immediately after he shoots out a wave to attack. Then, run in,
              jump and attack quickly once, then retreat and repeat the same
              tactic. If you're patient like this, you will easily pull
              through this battle.

    Found: Lava Pit
    Experience Points: 1200
    Gold: 1200
    Strategy: Lucky for you, this fire dragon is a VERY simple boss to win
              against here. It comes out of the ground at a specific spot,
              flying straight into the air before descending. When it becomes
              level with Adol, it'll move horizontally offscreen, then come
              out of the ground at the same spot once again. Here's a good
              way of beating it: to the right of where Gilan always comes
              out, there is a slightly elevated mound to stand on. Wait there
              when Gilan comes up, then when it starts to descend, wait a
              little bit longer. When it gets a bit low, but not level to
              your standing position, jump slightly so it starts moving your
              way. Then, if you timed it right, you should be able to stand
              on that hill and stab upward at its head to cause damage as it
              passes. Then, simply repeat this pattern until you win.

    Found: Lava Pit
    Experience Points: 1800
    Gold: 1800
    Strategy: At first, you may wonder just how you'll be able to hit this
              seemingly out-of-reach creature. There is a good plan I have to
              allow you to attack, and hardly ever take damage. When you
              enter the room, go right and jump onto the high ledge (you
              should see Wyvern for the first time flying to the right).
              Stand on that ledge and jump when it gets close; that will
              cause it to stop in air. Wyvern will then spit out 3 fireballs
              below, twice, which you can easily walk around or jump over.
              Because Wyvern pauses for doing this, from your perch, jump and
              attack a couple times before it attacks/flies away. Stand still
              on the ledge and Wyvern will return, thus repeating the cycle
              until you win.

    Found: Tigray Quarry
    Experience Points: 2400
    Gold: 2400
    Strategy: This non-moving creature sticks to the east wall, which makes
              it an easy target to attack. There is an energy ball that
              constantly moves in the air from left to right, and does not
              stop. Every now and then, another projectile is shot out from
              its blue claw. You might not think it can be avoided, but it's
              easy to do so. Simply go as far right as you can, so you're
              underneath the boss, then duck down to avoid it. The battle
              plan for winning is to wait until it shoots that attack, then
              go left a little and jump up when the other ball is moving to
              the left, and attack. You can only do this a couple times, then
              you should retreat before the next blast is shot out. However,
              if you keep this up, the battle shouldn't be too hard on you.

Wing Bird
    Found: Eldan Mountains
    Experience Points: 3000
    Gold: 3000
    Strategy: This flying man-bird is another rather simple boss, assuming
              you can even attack it. That is why your level at this point is
              important; you should be up to at least Level 10 before
              attempting this battle. Anyway, the Wing Bird flies back and
              forth from left to right, stopping every now and then to shoot
              beams in 3 directions below itself. There is a high section of
              land you can stand on, almost like a point, so stay there. When
              the Wing Bird passes overhead, stab upward to attack it several
              times. Also, it would help if you jumped at the boss and
              attacked it that way. Just be careful not to touch it, or get
              hit by its beams, and you should be fine.

    Found: Eldan Mountains
    Experience Points: 3500
    Gold: 3500
    Strategy: This giant dragon requires more timing to defeat it, rather
              than actual skill. It stays in one spot, occasionally spitting
              out fireballs in 3 directions, towards you. It will then stop
              for a couple moments before repeating, and that's the entire
              attack pattern. So, avoid the fireballs, then jump and hit the
              head a few times, move left and jump over the fireballs, then
              repeat. If you can do that without getting damaged more than a
              few hits worth yourself, you'll be able to win.

    Found: Ballacetine Castle
    Experience Points: 4000
    Gold: 4000
    Strategy: This giant mace-wielding boss isn't that tough; it's just an
              issue of avoiding its attack while you try and do the same.
              If you get close to it front-on, it'll duck down and attack
              with the mace, giving you a quick second to jump/run away from
              it. This happens each time, but if you can quickly get in an
              attack, then retreat, this shouldn't be too much of an issue.
              Also, if you can jump at it, making it behind the boss, then
              pummeling at its backside with the Power Ring equipped (you
              have to be moving too since it'll try and run you into the east
              wall in the process), that will help. With the Power Ring, this
              battle will quickly be over with you as the victor.

Fire Wolf
    Found: Ballacetine Castle
    Experience Points: 4500
    Gold: 4500
    Strategy: This fiery wolf is a very speedy one, who moves back and forth
              quickly when moving. When you first engage it, head all the way
              to the right side of the room, jumping over the boss when it
              dashes past. When you get to the right side, leave just a
              little bit of room between you and the wall, and face right.
              When Fire Wolf dashes into that corner, jump over it, then
              quickly get down and slash at it. Don't attack too much; just a
              couple attacks, then jumping to avoid it running away will do.
              Basically, follow this simple pattern and you'll have a
              quick/easy win.

Blue Knight
    Found: Ballacetine Castle
    Experience Points: 5000
    Gold: 5000
    Strategy: This small boss shouldn't really be called a boss, but it is.
              It simply walks forward, swinging down its axe when you get
              close to it. A good plan would be to go forward, attack it
              quickly when it's about to swing, then back off and repeat
              after the attack. If you can do that and not get damaged by its
              attack, you can quickly beat this creature.

    Found: Ballacetine Castle, Galbalan's Island
    Experience Points: 5500
    Gold: 5500
    Strategy: This tall guy is capable of teleporting from place to place,
              while 2 spinning blades float around overhead. When he stops at
              a certain spot, a blue energy charge will appear over his head,
              and one of two things can happen. If you're close, he'll
              unleash a lightning attack directly in front of him. But if
              you're a distance away, an energy ball will be shot your way,
              which you can easily jump over. As for you attacking Garland,
              your best shot would be to get him as soon as he appears, stab
              away a few times, then quickly move away to avoid the lightning
              attack. The Power Ring could also come in handy, to make things
              go much quicker.

    Found: Galbalan's Island
    Experience Points: N/A
    Gold: N/A
    Strategy: This is going to REALLY be a pain in the ass battle, right from
              the start! Galbalan will move around above, then when he's
              directly above, he'll drop onto you with an electrical charge,
              so be quick to move. The two hands are the targets for now, so
              jump/hit them every chance you get, being careful not to get
              hit by Galbalan. I've found a good trick to avoid the electric
              attack, however. Stay all the way on the left/right side of the
              screen, and he'll simply move back and forth, occasionally
              launching an energy ball to bounce around. When he comes to the
              side you're on, jump and hit the hand. After you destroy that
              hand, go to the opposite side and repeat. With both hands gone,
              you can now damage Galbalan for real. He'll still move back and
              forth, but this time he'll drop energy balls on the ground that
              will alternate between disappearing when landing, and moving
              towards you on ground level. When that happens, stay to the
              side and jump over them. The center/heart is your target now,
              but be careful when you attack, as the electrical attack from
              earlier can still be done, as well as this new energy ball
              attack. When Galbalan comes to the side you're on, use the
              Power Ring and quickly jump/attack, then turn off the ring and
              wait again. If you can keep up with this attack pattern (make
              sure you use the Herb if you get below 50HP, you'll need it),
              you should be able to stay around to beat this guy.


-=  8. Weapons  -=

Banded Slayer
    Price: N/A (get from Dogi's master in Eldan Mountains)
    Attack: +90

Broad Sword
    Price: 8000
    Attack: +60

Flame Sword
    Price: N/A (get in Ballacetine Castle)
    Attack: +135

Long Sword
    Price: N/A (get in Tigray Quarry after defeating Dulan)
    Attack: +30

Short Sword
    Price: 400
    Attack: +10


-=  9. Armor  -=

Banded Armor
    Price: 12000
    Defense: +70

Battle Armor
    Price: N/A (get in Ballacetine Castle)
    Defense: +95

Chain Mail
    Price: 1500
    Defense: +30

Leather Armor
    Price: 300
    Defense: +10

Plate Mail
    Price: N/A (get in Tigray Quarry)
    Defense: +50


-=  10. Shields -=

Banded Shield
    Price: 10000
    Defense: +25

Battle Shield
    Price: N/A (get in Ballacetine Castle)
    Defense: +40

Large Shield
    Price: 6000
    Defense: +15

Small Shield
    Price: N/A (get in Ilvern Ruins)
    Defense: +10

Wood Shield
    Price: 200
    Defense: +5


-=  11. Rings -=

Healing Ring
    Found: Redmont (get from Dogi after clearing Eldan Mountains)
    Use: Recovers your HP, but ring power drains 2x as fast.

Power Ring
    Found: Tigray Quarry
    Use: Doubles your attacking power when equipped.

Protection Ring
    Found: Ballacetine Castle
    Use: Protects you from damage, at the expense of your Ring Power.

Shield Ring
    Found: Redmont (give the old lady Robert's Pendant)
    Use: Doubles your defensive power when equipped.

Time Ring
    Found: Redmont (from Edgar after getting Star Statue)
    Use: Slow down all the enemies onscreen.


-=  12. Items -=

Regular Items

    Price: 1000
    Use: Defeats all the enemies onscreen.

Brocia's Secret Medicine
    Price: 1000 (buy after finding the Shining Crystal)
    Use: Recovers all your ring points to maximum (255).

    Price: 100
    Use: Recovers all your HP.

Mirror of Illusion
    Price: 500
    Use: Freeze all enemies onscreen in place.

Ogre's Ball of Fire
    Price: N/A (get from Edgar before Galbalan's Island)
    Use: Allows you to see when exploring Galbalan's Island.

Inventory Items

Blue Bracelet
    Found: Ballacetine Castle (get after opening the prison)
    Use: Blue bracelet that clears the second barrier in the castle.

Edgar's Letter
    Found: Redmont (from Edgar after getting Flash Statue)
    Use: Give it to Dogi's master in the Eldan Mountains.

Evil Night
    Found: Ballacetine Castle (from King McGaya after beating Garland)
    Use: Allows you to reach Galbalan's Island.

Fairy Bracelet
    Found: Redmont Item Shop
    Use: Doubles experience gained when defeating enemies.

Firedragon's Amulet
    Found: Lava Pit (get from defeating Gilan)
    Use: Allows you to pass through the lava streams.

Flash Statue
    Found: Tigray Quarry (get from defeating Istersiva)
    Use: Helps with the other statues to seal Galbalan into the past.

Garnet Bracelet
    Found: Ballacetine Castle (get from defeating Halvager)
    Use: Red bracelet that clears the first barrier in the castle.

Judgement Staff
    Found: Eldan Mountains (get from defeating Wing Bird)
    Use: Opens the ground below the statue in the mountains.

Mission's Tablet
    Found: Tigray Quarry
    Use: It has the legend of Galbalan inscribed on it.

Robert's Pendant
    Found: Tigray Quarry
    Use: Give to the old lady in Redmont for a Shield Ring.

Shining Crystal
    Found: Tigray Quarry
    Use: Allows you to buy Brocia's Secret Medicine in Redmont.

Star Statue
    Found: Lava Pit (get from defeating Wyvern)

Sun Statue
    Found: Tigray Quarry (get from defeating Elfielu)

Warehouse Key
    Found: Tigray Quarry
    Use: Opens the locked door in the Tigray Quarry.


-=  13. Shops -=


Item Shop

Name                      Price
----                      -----
Ring Recovery             100
Herb                      100
Brocia's Secret Medicine  1000 (must have Shining Crystal)
Mirror of Illusion        500
Amulet                    1000
Fairy Bracelet            50000

Equipment Shop

Name                 Price
----                 -----
Short Sword          400
Broad Sword          8000
Leather Armor        300
Chain Mail           1500
Banded Armor         12000
Wood Shield          200
Large Shield         6000
Banded Shield        10000


-=  14. Credits -=

RPGClassics.com: For enemy names and other translations.


-=  15. Copyright Notice  -=

view the following URL to see the list of sites that are allowed to post my 


achieved if others take from me without my knowledge or permission.

blatant plagiarism and such will not be tolerated.


-=  16. Contact Information -=

the walkthrough, so check the appendices as well.

check out the rest of my work at this URL:


=- End of File -=