Nippon (Commodore 64)

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100 point score based on reviews from various critics.
5 point score based on user ratings.
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Nippon is a German role-playing game with similarities to the Ultima games of the same time period. After reading a magic scroll, the protagonist Toshiro gets teleported to a feudal Japan with some mild fantasy additions in the form of magic scrolls and monsters. The focus of the game is on exploring the world and solving some puzzles.

Travelling takes place on an overhead world map on which the player character is directly controlled. When the player finds a village, it can be entered which causes the game to switch to a new screen. Here there are various NPCs to find which can be interacted with. Besides the usual merchants where gold is traded for better gear, the player can also try to talk to the peasants. This is only successful if the correct conversational tone is chosen, e.g. subservient or intimidating. Other things to find on the world map are alternative travelling methods, e.g teleports, or paths like fire which can be walked on but hurt the player.

When a fight is started, the game locks the current screen. The player needs to navigate on the screen, go into position to an enemy and pressing a button to start an attack. A victory grants experience points which eventually lead to improved statistics: strength, agility and hitpoints. The player character needs to eat and sleep.


Nippon Commodore 64 Title screen
Nippon Commodore 64 The game starts in the present.
Nippon Commodore 64 Arriving at the town Akuji
Nippon Commodore 64 Chased by monsters

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The Press Says

Power Play Sep, 1988 54 out of 100 54


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Patrick Bregger (98875) added Nippon (Commodore 64) on Feb 12, 2012