View Full Version : Gentlemen, start your engines! (NEW ASH WASTE RULES ARE OUT!)

01-09-2007, 08:57
Let me start by saying... OH ***** YEAH!

This is what i've been waiting for!

Here are the new Ash Waste & Vehicle rules: http://www.specialist-games.com/assets/Ashwastes.pdf

The design is a bit basic, but it's all there, all 128 pages of it. I've already been working on my buggies and i helped to playtest the rules in later stages.

I've already had some seriously fun games with them. They're a bit complex, but not overly so. Once you get going, it's great. Just keep the damage charts close. Really close.

Your thoughts? :)

01-09-2007, 13:52
I've got the old one's, I'll be keen to spot the differences (though the old ones are only about a dozen pages long ;) ).

Bring on Mad Max madness!!

01-09-2007, 13:58
Oh yeah, i have the old ones too, but there's a whole bunch of rules for Ash Waste nomads, Shanty towners, Bounty hunter gangs and using regular house gangs in the Wastes!

02-09-2007, 04:25
It looks pretty comprehensive. I've had a quick skim through the pages and this is WHAT HAS BEEN MISSING to make Necromunda the best game ever!!!!

I've got some 1/43 scale jeeps that are dying to be converted.

Fire Mountain
02-09-2007, 10:56
I've read about half the rules now, and they seem to be pretty fun.
Adds a whole new dimension to the game.
But they are very poorly written.
In some cases I can't understand what they mean (And it's not that I don't understand the english).

Now I just have to modify them a bit so we can get vehicles/mounts IN Necromunda ^^.

02-09-2007, 13:17
Fire Mountain, if you have any questions, feel free to ask. And yeah, we'll prolly be using them for in-hive action too. :)

BTW, some of you might not be aware that a set of vehicle rules already existed once 'pon time. They do play similar, but these are a bit more fleshed out, so to say.

Also, everyone, feel free to share your vehicles and other ash waste material in this thread. I have a couple of buggies and a chopper in the works, myself.


02-09-2007, 17:07
Erm, the link doesn't seem to work for me; any way to access it from the SG site?

02-09-2007, 23:51
On their home page, on the current article links on the right hand side.

03-09-2007, 10:02
Blast, still isn;t working :(

03-09-2007, 11:26
Try right clicking and choosing save as...

03-09-2007, 11:32
You sir, are a genius :D

05-09-2007, 16:10
Ah, dammit. Now I need to put together a biker gang. :D

This looks like an absolute blast - complicated, but tons of fun! I'll have to wait and see how my Orlocks do, but I will be watching this thread intently.

05-09-2007, 21:35
Well, looks like uni work will prevent me from doing any serious work on my vehicles, so here's what my main buggy, "Red 3", looked like a couple of weeks ago.


It's a bit of a WIP thing, i've acutually built it a couple of years ago, but now i'm revamping it. I've updated the steering & suspension system (aka built one :D), added a windshield, side platforms (love 'em) and some random gubbinz. Soon to come, some armour and a stubber mount. Considering some spikybits and a sort of a rollcage.


P.S.: Biker gang, eh? Could work, i'm sure. Especially with the new sidecar rules that can fit weapons. ;)

05-09-2007, 21:41
Nice feel and look to that buggy. What is it based around - or is it scratchbuilt? Either way, it looks like it's been in action for years - awesome attention to looks and to playability. :)

As for the biker gang, I think something along the lines of the raiders in the original Dawn of the Dead movie would be dead awesome - and would lend themselves to a really cool scenario!! A raid by a biker gang in a Zombie-infested dome, just hope your guys don't get knocked off their bikes!

06-09-2007, 15:11
I just noticed the Ash Waste rules myself. I haven't given them a good read, but it looks like they basically took GorkaMorka and tranfered the rules to Neromunda, am I right?

if that's the case, I may have to start a campaing soon...

06-09-2007, 17:38
The buggy is based on a torn apart toy buggy, but it doesn't really resemble it anymore. It's been repainted, remodelled, an engine added, etc. I'm working on some Mad Max 2 styled ones and a Big-foot-like thing. ;)


Well, the first Necromunda vehicle rules were more or less lifted from GorkaMorka, or so i'm told. (I never played GK) What you have here now is a bit of an improved and worked on version of the old rules that works with the current Necro Rulebook. What matters is how they play, and personally, i like it. ;)

Mad Doc Grotsnik
06-09-2007, 19:56

And who said SG received no support!

11-09-2007, 09:10
Nice buggy Easy-O, good to see it running!!

Thought I'd share mine, hopeing to inspire some awesome models for this thread!! Now some of you may have seen this before, but.......





11-09-2007, 09:11


Now get cracking, I wanna see some mad rigs on here!! :)

floyd pinkerton
11-09-2007, 21:33
urgh, now I need to go through the hundreds of house rules i have and work out which i dont need anymore:(