Quantum Break: AAA Gaming With Some D Code

Ethan Watson
May 4 @ 2:30 PM

Duration: 50 minutes
Talk type: Presentation
Level: Intermediate
Slides: PPTX

Abstract:  ​Can D be used to make games? Yes. Has it been used in a major game release? It has now. Remedy Entertainment have successfully shipped the first AAA game to use D code. And it’s in a fairly critical subsystem too. This talk will cover the usage of D in Quantum Break, problems encountered and solved, and where we want to take our usage of D in the future.

​This talk will cover Remedy’s use of D in Quantum Break, providing a combination of Tools and Techniques, ​Experience Reports, ​and briefly touching on Under the Hood ​and Language Proper​topics.

Speaker Bio: ​Ethan Watson is a senior generalist programmer at Remedy Entertainment, a world­renowned game development studio with games such as Max Payne, Alan Wake, and Quantum Break to their name. He hails from the fictional land of Australia, where everything ­ including the sun ­ tries to kill you. Having survived his upbringing, he found himself needing to pay his bills and what better way is there to do so than working on cutting­edge real time technology?

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Starkes Catering

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