Quotation1 Tails sabotages enemy robots to leave them distracted and weakened. Quotation2
— Description, Sonic Chronicles: The Dark Brotherhood[1]

Tinker (ティンカー Tinkā?) is a POW move used by Miles "Tails" Prower in Sonic Chronicles: The Dark Brotherhood. When performing this move, Tails sabotages robotic enemies, leaving them weakened and distracted.


When performing Tinker, Tails walks up to a robotic type of enemy and begins to sabotage its systems. After finishing his sabotage, Tails then returns to his team position.

In gameplay, when performing Tinker, the player is able to inflict weaken and distracted on a single target on the opposing side of the battlefield that is of robotic nature. Performing Tinker on a organic enemy has no effect. The higher the level of Tinker is, the greater effect will the weaken and distracted status effects have on the opponents it inflicts.

Real-Time Interaction

When performing Tinker in gameplay, the player has to complete a series of real-time events by performing certain actions on the Touch Screen, in order to execute Tinker optimally:

  1. The player has to touch and stay inside the outer circle that appears when it overlaps the inner circle and follow it in a curve from the top of the screen to the left.

Missing or not touching these circles correctly will result in Tails failing to perform Tinker.


Level PP Cost Damage Effect
I 4 No damage Weakened 1, Sluggish 1; Robots only
II 4 No damage Weakened 2, Sluggish 2; Robots only
III 4 No damage Weakened 3, Sluggish 3; Robots only


  1. Official in-game description.
