Sunday, November 20, 2016

Apes Victorious: Sand People

Sand People have adapted to the post-apocalyptic planet of the apes. They have adapted to the harshest environments on the planet and has resulted in them being extremely xenophobic & territorial of their native resources, often attacking the outskirts of smaller settlements. The Sand People believed that all water is sacred and promised to them, resulting in them becoming zealous raiders.

Sand People clan groups consisted of 20 to 30 individuals, and are led by clan leaders, tribal chiefs, and warlords. The Sand People communicate in a language all their own. At the age of 15, a Sand Person becomes an adult, and has to slay an enemy of the tribe and must drain and drink their blood. 

SAND PEOPLE for Apes Victorious

No. Enc.: 1d6 (2d4)
Movement: 120' (40')
Intelligent: Average
Psionic Potential: 3d4, inactive
Hits: 1d8
Armor: -2
To Hit: 12
Save: U1
Attacks: 1
Damage: 1d2 or by weapon
Morale: 8
XP: 10

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Review: Savage Company Recruit Orientation Guide
