New to Bolt, trying to create a basic controller, doing something wrong

Hey there, I'm trying to follow the same principles as the Platformer Auth with Client Prediction from the sample pack but I'm getting a weird issue I don't know how to fix.

Issue: Everything works fine from the server's POV, but the client's speed is a lot faster and the player's position doesn't sync for the client, but the server takes the input correctly still and it's accurate on the server's POV.

Here's my scripts and screenshots of my Bolt assets.




Sign In or Register to comment.