The Rules of the Competition

1.What does an ideal team look like?  The maximum team size is 4 individuals.  It should be composed of a coder, and engineer, a specialist (interdisciplinary focus), and a student who is not in college (attending middle school or high school student).  Extra points in judging will be given to teams that are comprised according to this model.  This is an open hack and competition, our objective is to introduce coding and technology to those who are curious and interested in learning. The spirit of the coding community is inclusion.  Include diversity of inquiry into your team and gain points.

2.Teams should be made up exclusively of students (or recent graduates within one year of having graduated) who are not organizers, volunteers, judges, sponsors, or in any other privileged position at the event.



5.All work on a project should be done at the hackathon.

6.Teams can use an idea they had before the event.






12.Projects that violate the Code of Conduct are not allowed.



After hacking finishes, teams will show their projects each other and to the judges.
You are strongly encouraged to present a demo of what you have built. Pitches or presentations are discouraged. You are not judged on the quality of your pitch or the quality of your idea. As you are judged on what you built, you'll only hurt yourself by not showing a demo.


Judging Criteria






It's important to note that these judging criteria do not include:

•How good your code is. It doesn't matter if your code is messy, or not well commented, or uses inefficient algorithms. Hacking is about playing around, making mistakes, and learning new things. If your code isn't production ready, we're not going to mark you down.

•How well you pitch. Hacking is about building and learning, not about selling.

•How good the idea is. Again, hackathons aren't about coming up with innovative ideas. It's about building and learning.

•How well the project solves a problem. You can build something totally useless and as long as you're learning and having fun, that's a good hack! Sometimes a pointless project is one of the best hacks!
So don't worry about coming up with the next big idea or building the next Facebook. You'll have plenty of time for that outside the hackathon. Just focus on learning, having fun, and making new friends. At the end of the day the skills you learn and the friends you make might lead to the next big thing—but you don't have to do that to win a hackathon.

Huskie Hack has adopted the Major League Hacking Code of Conduct and all of its registrants must agree to it in order to participate.