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This project was my very first coding experience and was done in the course "Programming 1", for which we had 5 weeks time to develop a tower dungeon in C/C++ using a stub (provided by Felix Klinge).
The design and art was done by me as well.

The project includes:
* splash screen & intro text
* main and in-game menu (game pausing)
* credits screen
* save and load game
* game over screen
* two maps, one randomly generated
* random placed enemies and items
* six pieces of equipment, two different weapon types for the hero
* two different types of enemies
* in-game display of points, HP, inventory and enemy information
* fog of war
* one example animation (frog)
* a door which needs a key to open
* combat (automated)
* combat sounds
* A* algorithm for enemies
* exception handling