For demons crossing over into our world, mankind is not always the preferred prey. Possessing humans means risking encounters with powerful mages and templars, as well as other complications. Some demons find it far easier to seek out animals or even plants, assuming that these will make as suitable a host as a human. Those that possess trees are known as wild sylvans.

Generally, only demons of rage, the weakest of the demon hierarchy, will become a sylvan. Once they do, they must spend a great deal of time twisting and molding the host in order to make it mobile, and once they have the sylvan is a powerful and deadly opponent. Other, more intelligent, spirits have also been known to become sylvans, and are generally much less violent, but these are rare.

Slow but immensely powerful, wild sylvans prefer to lay in ambush, waiting for a victim to become lost, tired, or trapped before closing in for the kill. They hide among regular trees, nearly undetectable until they begin to move and to reach. When they do "come to life" as some travelers say, they stand tall, roots forming into legs and feet and branches stretching out into lashing arms.

—From Codex entry: Wild Sylvan

Strategy Edit

As a being made of wood, Sylvans are quite flammable. Their Roots ability will stun two characters and deals nature damage over time; this can be troublesome when facing more than one sylvan.

Sylvans are also perhaps the only creature that will use a power without having line of sight. For example, if a mage casts Blizzard from behind cover and without having line of sight, a Sylvan may retaliate with Roots.

Abilities Edit

Creature icon1 Massive Attack
RageAbilityBear Rage
Creature icon1 Roots
Ogre Stomp Stomp

See also Edit
