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Assassins Creed Odyssey: Spartan Kick


Let's create the Spartan Kick from Assassin's Creed: Odyssey.
The kick is very powerful and sends enemies flying away. We then easily apply the Adrenaline System from the previous video.

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Code Monkey
🌐 Have you found the videos Helpful and Valuable?
Do you know that Destroy function have time parameter?
Lynx Mystique
Jhan RhajYakar
Excelente contenido.
gay mer
you are the greatest game developer in youtube .... xD i will certainly helping you to get more viewers ^_^
thank you so much
Unreal Engine 4 : Game Development
No comment about assassin's Creed Odyssey? Seriously?
Awesome! You got your self a new subscriber.
i am your best friend knukle
how to make player
TheGeekyKid Tv
I love your vids, your the next brackeys.
Hi. Can you make a tutorial about character like in castle crashers? Diagonal smooth movement. Fake jumping. Falling from something. Variable jump. Also tutorial about coin drop. After killing enemy it's dropping money around this enemy.
Code Monkey
For diagonal smooth movement all you need is a controller joystick input. It will give you a correct Vector2.
Dropping coins on enemy death is also pretty simply, just spawn the coin prefab when the enemy dies.

I haven't played it so how does it have fake jumping?
2D game - player moving 8 direction and is able to jump and fall.
Spider Vini
thank you for the great tutorials. You are very helpful for beginners like me to unterstand coding :)
Hey man great job with tutorials I love them but you complicate to much. Your code could be much shorter and without irrelative part of code. Don't get me wrong I love your channel but I get lost every timr in code cause it's little bit to long. Sorry for this kind of coment but I love your channel and you are growing slowly but you have good qualiti content. Keep doing what you doing and pls make code shorter. Ly 💛
Code Monkey
What part did you find overly complicated?
In some videos I start completely from scratch but in here I wanted to focus on the ability so I started with the code to Move Dodge and Attack. It's explained in several other videos though.
Firstly sorry for my bad english lol. Secondly i have a problem to understard animations for example and when i want to recreate your code i can't connect movement or kicking code with animation code so if you could do video about that from scratch. Good job on your channel btw. Ly
Hope someone answers this:

if you would make the dash multiplied with someDashSpeed and multiplied by time.deltatime you would see the character actually dash, right? not just flash in one direction

can't test this currently but would love to know if iam correct.
Code Monkey
Yup if you wanted the dash to be over time instead of instant you would have to move it every frame by dashSpeed * Time.deltaTime, much like how the enemy is flying away.
However the goal here is to make the kick feel very impactful so a instant dash feels better.
thanks for the answer :)
Vaishnav S Mallya
Nordic Bricks
Hey man great job! If you have time can you make a video explaining the codemonkey.utils or try to make some tutorials without the help of the codemonkey.utils? Once again you do a great work!
Code Monkey
What specific part of the utilities would you like to see explained?
I'd like to do that but the utilities contain so much stuff that it's hard to think about how could I organize it into a video.
Nordic Bricks
Code Monkey maybe separate into multiple videos, make a series? I think its would be nice for us because you use codemonkey utils in your tutorials
xəyal isaxanov
Awesome as always! Do you consider to make a game for mobile or maybe an io game?
Code Monkey
All my games are on Steam, it tried mobile for a bit but for the kind of games I want to make PC makes more sense.
xəyal isaxanov
thansk for answer!