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Category:Moves that cannot miss

197 bytes added, 02:02, 17 August 2016
These moves bypass {{stat|accuracy}} checks to always hit their target. Most of these moves are still unable to hit a target in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}, but {{cat|Moves that can hit semi-invulnerable Pokémon|a select few}} can.
From{{m|Blizzard}}, [[Generation VI]] onwards{{m|Hurricane}}, {{m|ToxicThunder}}, will{{cat|moves alwaysthat hitpower whenup itagainst isa uedMinimized byopponent}}, aand {{typem|PoisonToxic}} Pokémon,only butbypass ifaccuracy usedchecks byunder anyspecific otherconditions; Pokémonotherwise, itthey musthave stillto performpass a full accuracy check like other moves.
The effects of {{a|No Guard}}, {{m|Lock-On}}, {{m|Mind Reader}}, and {{m|Telekinesis}} will also cause moves to bypass accuracy checks.
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky]] a Pokémon with {{a|Forewarn}} is sometimes able to evade these moves. Under [[Status ailments in Mystery Dungeon#Accuracy-related status conditions|Whiffer]] status, even these attacks will miss.