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About Levelord

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    Rocket Scientist

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  1. Levelord

    Work-in-Progress [WIP] Design Thread

    All of the fuel tanks drain equally into all engines. That's how I set up the craft, so no matter how much fuel is drained, the CoM remains the same. As for the balance, some of the engines have their maximum thrust pre-adjusted in the aircraft hangar to come in line with the other engines. You're right that the RWs are weak engines, and there are actually just enough of those packed into the service bays to lift the aircraft off the ground. it rises at a comfortably slow pace of 5m/s 0.1m/s which is actually a good thing for control.
  2. Levelord

    Work-in-Progress [WIP] Design Thread

    I've begun picking up KSP after a long absence. Naturally I wanted to try to bring up my VTOL SSTO class of aircraft back into my roster. The current test craft has been field tested on Kerbin for eventual Laythe deployment. It has VTOL capability in atmosphere and is mainly used for landing on water surfaces as well as land. As a bonus, I've re-developed the interplanetary transfer ring to fit the new aircraft. I've solved the docking alignment issues by adding 2 docking ports to ensure the craft is aligned along the Z axis.
  3. I don't post very often nowadays but I don't see what the controversy is. It's a DLC that adds new content. Sometimes I think people are just grasping at straws to complain about here.
  4. Now I feel extra Kerbal today. Managed to install all the dependencies except for the mod itself.
  5. Yes, here's the log. https://drive.google.com/file/d/1nFDz3LdeqIkxG5Akeg8PURALTz_g1TiT/view?usp=sharing Apart from the dependencies and Editor extensions, I only have Mechjeb installed. The KSP installation is new (plus the making history expansion). KSP is is the portable version installed on my D: Drive. (As I don't install games on my boot drive).
  6. Will there be an update soon? It's currently not working in 1.7 despite installing the dependencies.
  7. Levelord

    Work-in-Progress [WIP] Design Thread

    It should work. You should click the download button below the 'no preview' available text.
  8. Levelord

    Work-in-Progress [WIP] Design Thread

    Here you go https://drive.google.com/open?id=1CG-vTzv7diqmEtPKx76ho5JNU1LRzBD6
  9. Levelord

    Work-in-Progress [WIP] Design Thread

    Decided to jump back into KSP after a few years. Then I made a flying atmospheric rover or something.
  10. Levelord

    KSP slang and fun terminology

    Kraken drive, Rapierspike uhhh.... can't recall that much myself :S
  11. Levelord

    Kraken Magnetic Drive

    Time for me to dust myself off and return to building Kraken drives FOR SCIENCE. Gonna use your idea and build planes!
  12. Please do, I'm sure the other users would love the update :)
  13. I've been 2 years late for a reply, and this has been an ongoing issue. Since I'm an avid user of the MK-1 cockpit, this bug has really been a thorn on my side whenever I wanted to fly IVA. Since it hasn't been fixed, I did a little digging and attempted my own fixes. Both hatches and the docking screen have been realigned properly and hopefully can be incorporated into any future updates of the mod. I still haven't figured out how to fix the double trajectory reticules, but it's a minor problem for now. Download here: https://www.dropbox.com/s/7g85i52mevis4sf/mk1cockpit-remade-internal.cfg?dl=0
  14. Levelord

    Your Unusual Tricks of the Trade

    I place a linear RCS port on the tip of my hypersonic SSTO planes so that they can withstand the immense temperatures of flight and re-entry. I've successfully managed to breach 1600m/s without having my cockpits blow up. edit: Meant to say 1600m/s and not 6000m/s :O
  15. Levelord

    Optimal Aircraft design

    I engineer my planes with the minimum amount of wings required for lift and have any devices stored internally in storage/cargo bays. My biggest enemy is drag and I optimize my SSTOs to have the least amount of atmospheric drag as possible which grants me at least 200-300m/s of d/v extra in orbit.