Turtle is an alternative renderer for Maya, it specializes in faster radiosity and automatic surface baking technology which further enhances its speedy renders. Turtle is the only product on the
market that combines advanced rendering technology with sophisticated baking functionality in one integrated toolset. By integrating the baking functions into the core of Turtle, standard rendering and baking can be handled in the same way. For you, this means a better workflow while baking and the ability to bake with all of Turtle’s render features. The combination of great global illumination and a comprehensive set of baking tools make Turtle the perfect fit for game
developers using Maya. Use GI in your renders to achieve realistic lighting with a minimum amount of effort. Baking has come a long way since the first light maps were baked.

