3D.Game Heroes Wiki Guide

Prologue: The Ancient Sword

Prologue: The Ancient Sword[edit]

You'll begin your quest by choosing and naming your character. There are many to choose from. When you've made your choice and the game begins, you'll appear in front of Dotnia Castle in full military garb. You're not playing as the hero that you just chose, but as a hero in days of old.

Start by heading along the path to the right and into the next area in that direction. You'll come upon a valley area. There's a bridge leading north, so cross over that and battle the menacing rabbits that lurk on the other side. Your sword should be able to carve a path through them with ease. Proceed north to find the start of a trail that you can follow north into the woods.

(Above Left) Make your way to the pond and leave your sword in the stone like all good heroes do. (Above Right) Take the puny Sword and Shield from the king and embark on your grand new quest.

The trail winds its way through the forest and you'll need to hack apart some animals along the way but there are no detours to speak of and you're wonderfully equipped. You should reach the end of the trail just fine and when you arrive, you'll automatically place your powerful blade in a pedestal along the edge of a pond.

Fast-forward hundreds of years and you're a different hero, awakening from a vivid dream to find yourself in a bed at the Dotnia inn. After a brief message from the innkeeper, a soldier arrives to escort you back to the castle. The next thing you know, you're in an audience with the king and he's asking you to find the sword that you just saw in your dream. Agree to do so and you will receive a Sword and a Shield. Then you can leave the throne room to go on your adventure.

As before, you'll need to make your way to the forest northeast of Dotnia Castle. Some things have changed in the present, however. For starters, you have a much weaker sword. That means that you'll need to be more careful as you fight the various critters that populate the path leading to the clearing. They can more easily harm you now that your blade doesn't fill half the screen. A more important difference on this second run through the area is that the clearing just ahead of the pond-side pedestal plays host to the game's first boss battle.

Boss Battle: Guardians of the Sword[edit]

Your battle with the sword's guardians should prove relatively painless. You need to defeat two stone statues that come to life as you enter the clearing. Doing so requires you to hit each statue three times.

(Above Left) Two stone statues will come to life to ruin your day as you make your way to the sword. (Above Right) Watch for shadows as the guardians soar overhead once they're about defeated.

The first two hits shouldn't present any problem. The statues both hop around in small circles and they move slowly enough that you can get to their sides and hack them twice. Focus on one statue at a time and do precisely that.

Once you hit a statue twice, it will start making huge leaps through the air. You should watch for shadows along the ground and avoid them as the statue lands somewhere nearby, but you want to be close enough that when it finally does touch down, you can hit the statue with another sword strike before it launches into the air again. The statues are capable of moving quickly once you've nearly vanquished them.

Defeat both statues in the same manner, one at a time to make things easier on yourself. Both should fall quite easily.

The Adventure Begins[edit]

After defeating the guardians, you can head to the pedestal to retrieve the sword. The Ancient Sword is yours to use as you see fit! You'll also be joined by a fairy named Lee. Now return to Dotnia Castle with the sword in hand and talk to the king. He'll praise your heroism and specify your next destination: the Grass Temple.

Defeated a foe with a sword.
You've got the sword now! Any foe will do!