cod4, multiplayer info

so, there's some new info on the multiplayer-action in call of duty 4: modern warfare. it seems like the vehicles only will be used in singleplayer, which i, on a personal note think is good. cod4 will however remind you more of games such as enemy territory with captureable point on the map essential for taking advantage over your enemy.

this is a quote from pc gamer.

- In multiplayer, you get experience points for your persistent character stats. A kill gets you 2 points, a headshot gets you 3 and an assist (wound them but someone else kills them) 1. You'll unlock new ranks, skins for your character and new weapons. The system is implemented so they add can additional unlocks that come with patches.

- In both single and multiplayer there are hardpoints. Points on the map that give you a specific advantage over the enemy. An example that was given: A radio that calls in an airstrike, capture it and a helicopter will appear and attack the enemy with its rockets and machineguns.
After the attack the hard point goes neutral again.

- A new gametype, Realism-Mode. Grant Collier says the mod community had implemented this into the previous titles and now they'll add one themselves. In this realism mode you die from one shot.

- There will be vehicles in singleplayer, but not in multiplayer.

We ask Grant if you could drive vehicles in multiplayer. Grant Collier: ''No, we want to keep the maps small, so there will be always intense action. If we made maps bigger so they could include vehicles, they'd become less interesting for infantry combat, and that's what we want to focus on. In singleplayer however, you will get to use vehicles. There's one mission on which you get to be a gunner in a Cobra assault helicopter, and inflict some serious damage on the enemy below you. These kind of levels provide some welcome variety from the intense infantry missions.''

not really sure how much i like the thought of a computer controlled chopper comming to your aid in the middle of a fight. oh well, time will tell.


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