03:59 -!- nooodle has quit [Ping timeout: 268 seconds] 08:16 -!- tacco\unfoog has joined #tnnt 19:21 -!- rld has quit [Remote host closed the connection] 19:22 -!- rld has joined #tnnt 19:22 -!- mode/#tnnt [+v rld] by ChanServ 21:23 -!- greqrg has joined #tnnt 22:52 [tnnt] k21971 pushed 1 new commit to master: https://git.io/fhVAK 22:52 tnnt/master defe104 k21971: Enable tileset support. 22:54 \o/ 22:55 TNNT updated (all servers) 22:55 :P 22:57 -!- tacco\unfoog has quit [] 22:58 362-hdf tileset in hterm will work the same for TNNT. once you all are able to play it in november 22:59 it will? I mean, we've added items... 22:59 oh 22:59 well... mostly then 22:59 and monsters 22:59 no new terrain or traps though 22:59 i just tested it, looks fine initially 23:00 try getting a statue of a unique and seeing if it looks like that unique 23:00 at some point we'll need to make one that's specific 23:00 but no rush 23:02 the only tile that needs actual artwork is the devteam member. The scroll of missing code can just be copied from one of the other scrolls, optionally edited if we want to since it isn't randomized. 23:06 yeah 23:06 make the devteam member artwork the face of Matt Damon