I've got players who rely heavily on Leomund's Tiny hut for a "safe" night time rest. I'm alright with them using it to help, but it gets irritating having a wrench thrown into my nighttime attacks. I have found some ways to deal such as Dispel Magic or having something camp them. One time, I even attacked and killed their horses which were outside the hut. I was going to try a burrowing creature but SageAdvice put forward that there IS a floor in the hut. That's when I came across the Phase Spider. So the question:

Could something move into the Ethereal Plane, get to an area that would be inside Leomund's Tiny Hut, and then move back to the Material Plane?


No, Leomund's Tiny Hut is made of magical force which blocks passage in the Ethereal Plane

In the description of the Border Ethereal on DMG p. 48:

A traveler on the Ethereal Plane is invisible and utterly silent to someone on the overlapped plane, and solid objects on the overlapped plane don’t hamper the movement of a creature in the Border Ethereal. The exceptions are certain magical effects (including anything made of magical force) and living beings.

So, objects made of magical force will block passage on the Ethereal Plane just as they do on the Material plane.

The description for Leomund's Tiny Hut (PHB, p. 255) says:

A 10-foot radius immobile dome of force springs into existence around and above you and remains stationary for the duration.

So, since Leomund's Tiny Hut is a dome of magical force, it should protect your party from intruders on the Ethereal Plane as well.

  • \$\begingroup\$ I had a feeling that I missed something. Thanks for pointing me in the right direction in the DMG! \$\endgroup\$ – ConfusedDM Jun 25 '19 at 11:52
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    \$\begingroup\$ @ConfusedDM: You did. Teleport will get through. \$\endgroup\$ – Joshua Jun 25 '19 at 17:46
  • \$\begingroup\$ @Joshua IF you don't have to see where you are teleporting to. You can't see into the dome. \$\endgroup\$ – Dalamal Jun 25 '19 at 18:24

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