Answers for "Light Refraction, Glass, and Marbles" The latest answers for the question "Light Refraction, Glass, and Marbles" Answer by Eno-Khaon Is this something more along the lines of what you're looking for? That shader should be able to be used as-is, so you should be able to create a material and apply that shader. Then, ideally, it should do what you're hoping for. Thu, 30 Jun 2016 05:25:45 GMT Eno-Khaon Answer by tanoshimi - No, you don't need Unity Pro (since Unity 5.x, there are no differences between the engine features in Pro and Personal). - Yes you need a shader that accounts for refraction. - Fortunately, Unity comes with one. **Assets -> Import Package -> Effects -> Glass Refraction** and try the material there. Mon, 27 Jun 2016 15:20:32 GMT tanoshimi