Why coding?

Sean Simon

Sean is a passionate game developer with a shared love for programming and art. He studies at University of Technology Sydney and works as a contractor at a studio where he creates commercial virtual reality experiences. During his final high school year, he launched his first title called Greebroll. He has recently launched his second major game on the App and Play Store, Snake Time. Sean has worked with many game development studios including Flat Earth Games, Bandai Namco, AIE and Well Placed Cactus. His hobbies include 3D printing, 3D scanning, and competitively making games in 48 hours. He believes that experimentation is the key to solving any big problem.