
iOS splash screen



Doom 2 RPG is a turn-based shooter. There are 2 sides involved in the main gameplay: the main hero (who is controlled by a player) and monsters (NPCs). The player takes turns to perform specific actions: go north/south/west/east, ransack a corpse, attack, talk to somebody, skip a turn, drink a potion, pick up an item etc. Turning left or right spends no turns. When there are some enemies near the player, each character takes his own turn. After you have performed an action, you wait until each monster nearby performs its action(-s). Then you take a turn again. There are no time limit for turns, so you are free to build up your strategy and execute it. For example, when you are surrounded by monsters, it's more reasonable to rush towards a hallway or a corner. Then you will take less damage after each turn.

Another main feature are cutscenes. They often show some real-time footage where the characters bypass turn-based mechanics. For example, a scientist approaches you, gives you something and walks away from your field of view; or monsters break in from somewhere and surround you.

Like in Doom RPG, you can find secret areas, which look like displaced walls, and obtain ammo, armor, medkits (usually, inside blue crates). Unfortunately, you can't find weapons and spheres there.


Stop hand.svgThe factual accuracy of this article is disputed.
Please see the relevant discussion on the talk page.
Cover of the Doom II RPG comic book
Doom II RPG comic book
Spoiler Warning: Plot details follow.







Spoilers end here.

Playable characters[edit]

Major Morgan via a mirror

Three player characters are available:

Name (callsign) Defence Strength Accuracy Agility IQ
Major Kira Morgan (Maelstrom)1 8 9 97 12 110
Scientist Dr. Riley O'Connor 8 8 87 6 150
Sargeant Stan Blazkowicz (Cigar)2 12 14 92 6 100


Doom II RPG has a new set of weapons, complete with new graphics.

  • Chainsaw
  • Assault Rifle
  • Scoped Assault Rifle
  • Super Shotgun
  • Chaingun
  • Plasma Gun
  • Rocket Launcher
  • BFG
  • Soul cube (only obtained in Hell)
  • Toilets (can be thrown)

Each weapon has its own characteristics and various degree of efficiency when fighting with different monsters. This is an incomplete speadsheet that shows the level of damage that you deal to monsters while using different weapons. Where "1" means very low damage, "6" - enormous damage and "5/6" - variation between "5" and "6".

Chainsaw Machine gun Holy Water Pistol Super Shotgun'* Chaingun Scoped Assault rifle Plasma Gun Rocket Launcher BFG Soul cube Exploding Sentry Bot Shooting Sentry Bot Toilet
Zombie-technic 4/5 2 0 3 3 3 5 6 2 1/2
Implin/Imp 3 2 3 4 4 4 4/5 5 (2)'** 5 6 5 1 1/2
Demon/Pinky/Wilphigor 3 2 2 3 4 4 4/5 5 5 6
Mancubus/Druy 1 1 1 3 2 3 4 1 4/5 6 1
Cacodemon/Wretched/Malvras 3 2 1 4 5 3 3 5 6 1
Sawcubus 1 1 2 5 3/4 4 4/5 5 5 6 5 1
Lost soul 3 2 4/5 2 3 4 4 4/5 5 6 1
Skeleton/Ghoul 2 1 1 2 2 2/3 4/5 4/5 5 6
Spider Mastermind n/A 1 1 1 3 4 4 4
Arachothron 3 1 1 3 3 4 4/5 5
Arch-vile 2 1 2 1 3/4 3 4 5 5
VIOS 2 1 n/A 2 3 3 4/5 4 6 n/A
Cyberdemon 5

'* - tested only at close ranges (0-1 steps away from an enemy) when there are no penalties to damage.

'** - level of damage to surrounding enemies from explosion



Sawcubus class[edit]

Watcher class[edit]

Brier, Watcher and Sentinel





Cut content[edit]


  • the original name of the Sawcubus was Chainsaw Goblin
  • Zombie names were similar to Doom RPG

Cheat mode[edit]



Entering UAC Admin on Earth
  1. Luna (the Earth's moon)
    1. Tycho Station
    2. Cichus Base
    3. Kepler Site
  2. Earth
    1. UAC Administration
    2. UAC Labs
    3. UAC R&D
  3. Elsewhere
    1. Gehenna
    2. Abaddon
    3. VIOS

Image gallery[edit]

External links[edit]