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OpenGL ES2 on the desktop

  • Hello,

    I have 2 related questions:

    1. Is it currently possible to create an OpenGL ES2 context on the desktop using Qt?

    OpenGL defines the EXT_create_context_es2_profile extension which allows such a context to be created on platforms that expose it.

    1. If that is not possible, what would be the easiest way to take a Qt based application and make sure that all OpenGL commands used are ES2 compatible?

    Thank you in advance!

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