<![CDATA[Len Hodgeman - SUCCESS NOW! - The Game]]>Thu, 20 Aug 2020 20:20:36 -0700Weebly<![CDATA[It's Coming ... SUCCESS NOW! - The Game]]>Tue, 12 May 2020 01:23:37 GMThttp://www.lenhodgeman.com/success-now---the-game/its-coming-success-now-the-gamePicture

​Well, it's been a few years since I've blogged, but it's time has come.

The image above is the template for the screens in my upcoming app, SUCCESS NOW! - The Game

The game is envisioned as an infinite-level MMOG/MOG (Massively Multi-player Online Game) that teaches, enforces and guides players in the art and science of being successful in any and all areas of their lives. Sounds serious? Well,sort of - the effects on a player's life can be dramatic, yet the concept is as simple as the game of Go and could take a lifetime of fun play to master!

The core concept of the game is intentionality, and the creation of intentions. Basically, anything you can think of that you might like to do starts out as an intention. We often use other words to categorize these, such as tasks, goals, activities, projects and so on. The difference is that an intention, as defined in the game, has a specific and simple definition that helps to maximize your chance of completing it successfully.

An intention is a brief and concise statement of intent, easily quantifiable, with an estimate of the effort involved and a target date.

You write that down in the app (and get 5 Success Bucks), and during the day, you complete intentions  by swiping right for Success  (100 points) or left for Failure (5 points).

Each day, intentions targeted for completion that day are compared to those that you complete. You get a score of 100 for those completed, 5 for failures and 0 if they expire without completion. If you have no intentions, you get a 0 for the day. 

Scores are added up and averaged to get your total score for the day and that score is added to your Success Factor Chart along with your Success Factor for the entire time you've been playing the game.

Like the image below.

Anyway, I'm cleaning up my PowerPoint presentation and have abut 27 screens for the first level of the app so far. I'm researching developers at the moment and getting astronomical quotes for what is a fairly straightforward app. Trying to decide how much I can do and how much to farm out.

Stay tuned.