Be a Supporter!

Credits & Info

Feb 4, 2010 | 10:15 PM EST
  • Daily 4th Place February 6, 2010

If you liked this, check these out!

Plenty more like this here!

  • flixel
    flixel A collection of games made with the flixel framework!

Author Comments










Rated 2.5 / 5 stars


You'r game is cool but its so laggy i can't even switch


Rated 2 / 5 stars


In the single player mod is a part you just can't do because you just have to fall but you don't land at the stage -.- but its fun


Rated 2 / 5 stars


It's a very nice concept and one can tell the levels were thought through, but they were way overdone at it, rendering the game extremely difficult - and not in a good way, i.e there is no real *challenge* in it. It wasn't testing any reflexes as arcaders of the sort normally do, it just ended up in remembering click successions - and these sort of games died with the old Nintendoes.

The pace was very fast resulting in zero margin for error - when the difference between clicking too early, too late or at time is a matter of a tenth of a second - it isn't really a neccessary - or welcomed - complication at all.
Also, sometimes you can't see the forthcoming platforms (when you run on a really long one with a far "jump" at the end of it), making you clicking blindly, and then you must likely fail, and then you return to the previous checkpoint, sometimes just before reaching the next one, and that becomes frustrating to say the least.

I think it would have been better if you've incorporated a difficulty-on-a-curve sort of thing, meaning when you fail a certain amount of times - the pace would gradually slow down or something. Or maybe a "lives" system, so you wouldn't have to return to the previous checkpoint every time you misplace a "jump".

People find this review helpful!


Rated 1.5 / 5 stars




Rated 1.5 / 5 stars

Fairly disappointed.




People find this review helpful!