
Brukeranmeldelser: Overveldende positive (1,294 anmeldelser)
Utgivelsesdato: 15. des, 2014


Kjøp NEO Scavenger


Recommended By Curators

"Combines that old Fallout feel of a world gone to hell with the frantic, Day-Z struggle to survive. You'll be thankful just to find a pair of boots."
Read the full review here.

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19. desember

Happy Holidays!

Happy Holidays everyone!



I don't know which is scarier. Dogmen or dogemen :)

Out of Office






10 kommentarer Les mer

15. desember

NEO Scavenger Is Officially Launched!

Hey Folks!





HUGE Thank You to the NEO Scavenger Community


Thank you!

What Are My Plans for Support, and What's Next?



95 kommentarer Les mer


Rock Paper Shotgun

Indie Game Magazine

“We found ourselves playing for hours and hours”

Om dette spillet





Mac OS X
SteamOS + Linux
    • Memory: 1 GB RAM
    • Graphics: 128MB of graphics memory
    • Hard Drive: 75 MB available space
    • Sound Card: Any
    • Processor: Intel Core™ Duo 1.83GHz or faster processor
    • Memory: 1 GB RAM
    • Graphics: 128MB of graphics memory
    • Hard Drive: 75 MB available space
    • Sound Card: Any
    • Memory: 1 GB RAM
    • Graphics: 128MB of graphics memory
    • Hard Drive: 75 MB available space
    • Sound Card: Any
Hjelpsomme kundeanmeldelser
56.5 timer registrert
Publisert: 24. desember
An awesome survival game.
Challenging to the newer players, and for myself, with about 60 hours in game, still a struggle to stay alive for long lengths of time.

It has multiple playstyles to suit however you'd like to play:
-Want to be a survivalist who uses ranged weaponry to hunt wild animals? Go for it.
-Want to use melee weapons, wreaking havoc upon any foe who walks in your path? Go for it.
-Want to fight for justice, destroying any and all inhumane religious cults that have arisen? Go for it.
-Feel a need to slaughter any human, animal, or whatever the hell you find in the wasteland? Go for it.
-Want to knock people out, steal their shoes, and then leave them barefoot in the middle of a wasteland? Go for it.
-Want to be insane, kill anyone you see, AND become a cannibalistic maniac? I think you know the answer.

With multiple in-game skills, the possibilities are endless. You can be an overweight combat medic, a melee proficient electrician with a high metabolism, a weak and brittle botanist, an athlete with insomnia; There are many different combinations you can choose from. You just need to find the right kit to suit yourself- with the ability to deal with freezing weather, wild dog attacks, and insane cultists.

An awesome game that is definitely worth the money. The creator of the game is very willing to fix bugs, communicates with the players whenever the chance arises, and listens to any and all feedback.
In my book, a definite 10/10
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7 av 9 personer (78%) syntes denne anmeldelsen var hjelpsom
12.7 timer registrert
Publisert: 20. desember
To be honest I wasn't really paying attention to this game for the longest time. The setting is a "woke up post apocalypse in a world gone to ♥♥♥♥ w no idea how it got that way," in a real Fallout-esque type of game, but then it plays out a lot closer to Long Live the Queen or something. It's pretty different and honestly super engrossing and fantastic.
Var denne anmeldelsen til hjelp? Ja Nei
33.8 timer registrert
Publisert: 21. desember
This is by far the best surprise I had in a game. I bought it in a bundle and thought it would be some stupid and buggy game. My mistake. This is one of the best turn based games available nowadays. A truly masterpiece.
Var denne anmeldelsen til hjelp? Ja Nei
27.9 timer registrert
Publisert: 21. desember
Next to Fallout, the finest Post-Apoc RPG ever made. Memorable and more than a little scary.
Var denne anmeldelsen til hjelp? Ja Nei
2 av 4 personer (50%) syntes denne anmeldelsen var hjelpsom
108.1 timer registrert
Publisert: 23. desember
I personally love Neo Scavenger I've played about 108 hours into it. I think that the combat shows what humans actually react like.
Var denne anmeldelsen til hjelp? Ja Nei
142 av 156 personer (91%) syntes denne anmeldelsen var hjelpsom
55.1 timer registrert
Publisert: 29. oktober
Early Access-anmeldelse
I don't normally write serious reviews. I'm one of those undesirable pricks that uploads the "11/10 uninstall function works great" review, but NEO Scavenger will be my exception. You have no idea how hard it will be for me to not write "I murdered a naked guy while wearing a clown mask", but I will get through it, for this amazing game.

Let's start with the basics; you're some random guy (avoiding spoilers) that has just woken from cryogenic sleep during the apocalypse somewhere around the city of Detroit. After a friendly interaction with a lovely creature known as a "Dogman", you step outside to experience the outside world of Michigan... and dang, it's cold. Like, "Oh my God I can't feel my feet and I'm feeling really sleepy" cold. After a few deaths and several hours of learning the basics (don't eat random berries or mushrooms you find unless you know they aren't poisonous, that guy with the broken bottle really wants to eat your leg, and yes, it's cold, put some pants on) you really get into this game.

As others have said, however, an ungodly amount of time can be spent on this game, and it can never be taken back. In a sense, it's like DayZ. You spend 3 hours finding a weapon, finding your friends wherever they are on the map, and end up faffing around until some gruesome death by either a glitching zombie or a player that only speaks Russian. This, I believe, is another selling point of NEO Scavenger. In the beginning, you get used to dying. After a while, however, you end up living longer and longer, until one life lasts you hours of real life time. Everything is peachy until that one night you decide to sleep in a forest and forget to set up a noise trap or hide, and you're stabbed to death by some plague-ridden nutcase in your sleep. After a day or two of angry avoidance of the game, you decide to give it a second chance, innocently, you pour more hours into it, only to die in a similar manner. It's a beautiful circle of life (death)!

With such extensive content already and more updates to come, NEO Scavenger is one of my favorite games of all time. I would recommend it to anyone who enjoys hardcore survival games, and/or murdering innocents with his/her bare hands whilst wearing nothing but a Ronald McDonald lookalike mask and a hospital gown. (Damn, I said I wouldn't write that.)
Var denne anmeldelsen til hjelp? Ja Nei
103 av 108 personer (95%) syntes denne anmeldelsen var hjelpsom
93.0 timer registrert
Publisert: 16. desember





It's random

Crafting stuff


OX news reporting hoaxes ;)


Var denne anmeldelsen til hjelp? Ja Nei
83 av 91 personer (91%) syntes denne anmeldelsen var hjelpsom
13.1 timer registrert
Publisert: 26. oktober
Early Access-anmeldelse
Introduction: How long can you survive the post-apocalyptic wastelands of NEO Scavenger? This may be the ongoing question asked of the player by it's developers yet, I guaruntee you will be asking youself this each time you load Neo Scavenger regardless of your experience with it's unforgiving world. Even in it's early access state Neo Scavenger accomplishes what many other developers desperately attempt to attain yet fail to accompllish, an incredibly solid title built in a believable and atmospheric world, all the while laughing in it's large budget competitiors faces because there is yet more to come.

Overview: Neo Scavenger is a post apocolypic turn based survival strategy game that honors such classics as Fallout and Wasteland while retaining an identity all it's own. Set in an incredibly atmospheric world, the protagonist has recently emerged from a cryo chamber without a memory as to how he got there, who he is or what state the world is in. Within seconds he recieves the answer to the latter in a very unwelcoming way.

You soon realize that you will desperately need to scavenge this unhospitable world if you intend on your survival and will have to leave your moral bindings behind if you're to be successful. While traveling you will be encountered by an assortment of undesirables that intend on their own as well and will achieve this at any cost, whether it be thievery, murder or deception. To assure your own instead, you will need to do the same.

During your journey, you'll be presented with decisions that must be made and many times without prior knowledge of what may occurr based on your actions. You will pre-emptively strike what you deem to be

Gameplay: As stated above Neo Scavenger is a turn based survival strategy game with a wide range of varying elements that will affect each new journey you begin. You will be presented with an attribute screen where you must carefully select each according to your playstyle. Each will directly affect what skills you have available in given situations that will come about so, one must choose wiseley.

Once your travels begin you will need to manage multiple aspects in regards to your health such as hydration, hunger, restfulness, health/illness, injuries, environment temperatures, weather and more. The decisions you make will directly affect the protagonist accordingly so, one must manage these elements with confidence or otherwise you'll be swiftly presented with a message that you will assuredly see quite often, the death screen. This will come often and without warning aside from your available character management system. With that being said make sure you obsess about the details because, it's all that stands in the way of you and the grim reaper.

Aside from illness, fatigue, hunger and the like, you will of coarse encounter a variety of enemies along your journey that also as stated above intend on your demise. Combat is performed via a turn based system which, issues you an incredible assortment of options depending on your original skill/attribute selection which, I must reaffirm must be choen wisely! The options presented during combat range from hide, melee, , kick downed opponent, headbutt, sneak, ranged, retreat, offer/demand surrender, offer/accept cease fire, attempt to talk and countless other available options that are once again available depending on you attribute selection.

Do I need to remind you to choose them wisely once again? I do? O.k check it out, this one's gonna hit home a bit more....Unless you carefully choose your attributes, you may within seconds contract any one of the following unpleasant status illnesses or diseases:

Blindness, Blisters, Blue Rot, Cholera, Coughing Blood, Crippled Limb, Defoliant Exposure, Diarrhea, Gastroenteritis, Heat Stroke, Hypothermia, Hypovolemic Shock, Poisoned, Sepsis, Shock, Vomiting

Sound fun? No? Then choose wisely my friends, trust me.

You will without a doubt die and die often, yet during each playthrough you will obtain more knowledge in regards to how to survive and future strategies that come of it.

Graphics: The graphics of Neo Scavenger serve their purpose. They are in no way revolutionary and aren't intended to be, nor needed to be whatsoever. Yet if there were one weakness of Neo Scavanger this would be it. As mentioned above the graphics serve their purpose but, that in no way means that the options available should be so barron. The options available are as basic as it gets and are as folows:

Full screen, windowed, 16:9, 4:3, frame rate limiter, filter and stretch.

Pretty uneventful to say the least and due to the graphics engine's limitations they do not scale. So expect the presentation to be a bit lackluster. Yet, once again they serve their purpose and it will not ruin your experience whatsoever. So take this section with a grain of salt because, if you're in the market for a game in this genre, graphics are the least of your worries.

Sound: The music and sound effects although they may not present themselves often are perfectly crafted to create a tense and fitting atmosphere. Given the situation, the music will accompany and heighten your feeling of desperation within this incredibly depressing world. With each fade in the music will most definitely add an element that most other games cannot match. Considering so, the developers deserve an award for knowing when less is more and Neo Scavenger is a perfect example of that. The echoing sounds of the barron wilderness accompany the simplistic soundtrack design and add to a believable experience.

Story: The story although seemingly simplistic and unoriginal at first is where Neo Scavenger will surprise you at every turn and leave you wanting to know more about our most unlucky protagonist. Although at first sight it may seem minimalistic, you will be proven wrong as you progress further into this world of chaos he so sadly awoke to. The story contained in Neo Scavenger will most assuredly be a driving force behind your desire to continue multiple play sessions to discover more about what happened to this once populated land. As you can see by my vagueness, I am doing my best to protect any insight as to specific story elements which, should serve as a hint that it's most definitely there and is most definitely worthwhile. Trust me when I say, there will be many more than one occasion that will leave you in awe and in horror.

Replay Value: The replay value found in Neo Scavanger is second to none and I am by no means stretching my imagination out of bounds to come to that conclusion. The very fundamentals of Neo Scavanger are built to lure the player back into it's world of dessolation, no matter how many times they've played before. With each play through, you will gain knowledge as to how your next session could possibly last longer and you will most definitely feel an urge to apply it for a "better" outcome. What will give you an even more increasing desire to launch it again is that, even after you believe you have mastered it's many facets of will die and die you will, often and mercilessly. Yet regardless, you will most assuredly return once again to the world of Neo Scavenger and enjoy every gut wrenching second.

Final (Early Access BETA) Review Score: 8.3/10
Although still in Early Access form, I in no way feel it to be a hinderance to come to a determination that Neo Scavenger should find a place in the library of any gamer looking for a title that will surpass their expectations and leave them in shock that they haven't played it before. The developers at Blue Bottle Games have poured an incredible amount of love and attention into their world of solitude and despair which, I guaruntee will leave you feeling the same. If you're in the market for a survival game, give Neo Scavenger a chance!
Var denne anmeldelsen til hjelp? Ja Nei
50 av 56 personer (89%) syntes denne anmeldelsen var hjelpsom
32.7 timer registrert
Publisert: 27. november
Early Access-anmeldelse
NEO Scavenger is a turn-based, roguelike scavenging game. I like it a lot, because it's gritty, fairly in-depth and more realistic than almost every other survival game.

NEO Scavenger first asks you to choose your perks/flaws: Botanist, Strong, Myopia, etc. There are no XP and levels, so, mostly, what you see is what you get. After selecting your starting skills, you are thrown into the game barefoot and with only a hospital gown.

Your first order of business is finding the basics of survival: shoes (one left and one right!), warm clothes, a lighter, a crowbar for scavenging, a sleeping bag, tools to obtain clean food and water and something to carry all this stuff around. In fact, the very first treasures you'll scavenge are probably disposable plastic grocery bags. They're very fragile, but they're tiny, weigh nothing and will serve as your first backpack. Those bad boys are little life savers, you have to love them! We should probably produce and dump more plastic bags all over the place for fututre survivors, right now. What do you think of that, environmentalists?

From then on, you'll also need to find all the other things you need to survive: clean rags for wounds, alcohol for disinfection, antibiotics, painkillers, a firearm with ammo, gloves, a gasmask for polluted areas, crafting tools, binoculars, noisemakers to warn you of intruders during the night, etc. One of the game's main qualities is that the list of things needed to survive effectively is very, very long, but you can also make do with just the essentials.

Contemporary technology is surprisingly useless. A found computer might have no battery, then a found battery might have no charge in it, then a charged battery will reveal the computer is password-locked, then you'll hack it (if you picked that skill)... only to discover the computer only contains pictures of cats. On the other hand, a cheap plastic bottle filled with safe drinking water is always a useful commodity. Is that social commentary or what?

Weapons are also imporant, but not nearly as much as in most survival games. It's possible to completely avoid all combat with a peace-loving build.

Speaking of which, combat is a strange numberless affair, where you choose broad actions (run forward/back, take cover, trip enemy, threaten). The only numeric value is range, which is enormously important depending on your fighting style. What you do get are surprisingly graphic descriptions of your situation: "You have passed out from unbearable pain" or "You have died from acute bleeding to the lungs". Ouch. As in real life, he who strikes first usually wins. It's also possible to win a fight and die from your injuries not long afterwards. All in all, fights are terrying (as they should be), the results are sometimes unpredictable and fighting fair is always a stupid idea. Did I mention you can be killed in your sleep (and vice-versa)?

There's also crafting, there's always crafting. Except here it's realistic. You're not going to craft an assault rifle with rocks in NEO Scavenger. In fact, a good ol'fire is probably the number one recipe. Sorry, no fire by friction if you haven't chosen the Trapper skill at character creation. Making fire without an external source is really not that easy without training. Another essential crafting recipe is: Fire + Water + Receptacle = Boiled (sterile) Water. Don't tell me it's boring until, weakened by diarrhea from drinking dodgy water, you are punched to death by a hobo. By the way, the game doesn't tell you what makes you sick: you only know you messed up somewhere when symptoms start showing up.

The game leaves the player with three general survival strategies: use nature's gifts to provide for your needs, scavenge cities for pre-apocalypse technology or... murder every survivor in sight for the contents of their shopping bags, RAWR!

The game has a main storyline, but as of right now it's pretty short. And did I tell you THIS GAME HAS NO ZOMBIES? Yay!

The game has two main flaws. First, the game could do a better job helping you find points of interest. The map is very large and it's not obvious where the important areas are. The second is almost a praise: I want more of it! I want more items, more weapons, more unique areas, more special encounters, more animals. MOAR! The possibilites of common household items having ingenious survival uses is almost endless. Variety in this game is good, but not great, but things are still being added to the game (and there are mods).

While I recommend NEO Scavenger, it is in Early-Access at 99% complete, so it might be worth waiting a bit if you want the best first experience possible. Yet even right now, it's still a pretty great game and an impressive achievement as the work of a single man.

In conclusion, I'll quote Rock, Paper, Shotgun's Graham Smith which sums up the game's worth pretty well:
"NEO Scavenger is the only survival game that feels like it has anything to do with survival."
Var denne anmeldelsen til hjelp? Ja Nei
72 av 93 personer (77%) syntes denne anmeldelsen var hjelpsom
24.5 timer registrert
Publisert: 15. november
Early Access-anmeldelse
I spend most of my time walking around with only one shoe on, carrying crinkled shopping bags full of cloth, litter and empty plastic bottles. One time I found a full bottle of whiskey and nearly died of excitement.

I am a hobo.

And this is my story.
Var denne anmeldelsen til hjelp? Ja Nei
59 av 73 personer (81%) syntes denne anmeldelsen var hjelpsom
23.8 timer registrert
Publisert: 16. desember
Beating another human being to death for their shoes has never been so fun.
Var denne anmeldelsen til hjelp? Ja Nei
24 av 24 personer (100%) syntes denne anmeldelsen var hjelpsom
7.5 timer registrert
Publisert: 16. desember
From my time playing the early access version:

I thought this was just going to be some weird little thing i'd play once and throw in the backlog forever. Two and a half hours later I'm crawling after a concussed blind man who stabbed me in the head with an arrow. I have to get up before him so I can kick him unconscious and dump his pockets onto the ground. He has a beef jerky that I eat immediately. I bandage up my head, pop some painkillers and shuffle my bleeding, bruised, hypothermic self back into the woods in search of water.

This game is awesome.
Var denne anmeldelsen til hjelp? Ja Nei
29 av 37 personer (78%) syntes denne anmeldelsen var hjelpsom
112.9 timer registrert
Publisert: 15. desember
Having followed this game during the end tail of its beta development, I am pleased to say that it's been as much fun in day one as it was on release. It's not without its frustrations, but these frustrations are part of the rogue-like mechanic (why can't I find a pair of boots, dammit! ...also, I died again).

Also, the game is moddable. So if there's something you want to tweak (within the constraints of the engine), you can learn to do so or see if someone else did so already.

There is still a lot about this game I haven't discovered, as I still need to range outside of the "just survive" part and delve into the mysteries hinted at here and there. But overall, it's been an enjoyable ride. If you didn't pick this up in a Humble Bundle or during Beta, now's a good time to do so!
Var denne anmeldelsen til hjelp? Ja Nei
28 av 36 personer (78%) syntes denne anmeldelsen var hjelpsom
15.0 timer registrert
Publisert: 20. oktober
Early Access-anmeldelse
I see lights off in the distance. I make my way toward them, starving and shivering. I learn to light a fire to keep warm and then attract a monster which proceeds to chew my face off.

I start over.

I head toward the lights again, this time I have a spear and can eat berries to stay hydrated and full. I drink some water which makes me crap my pants. I die in a pool of poo.

I start over

I do all the above but make a point of boiling my water. I finally make it to the city, eat a meal that I cannot possibly pay for and do a runner.


Would run again.
Var denne anmeldelsen til hjelp? Ja Nei
22 av 26 personer (85%) syntes denne anmeldelsen var hjelpsom
60.6 timer registrert
Publisert: 15. oktober
Early Access-anmeldelse
How I LOVE this game!
It has the extensiveness of a great exploration and scavenging game, but it actually has a -goal-, including stories, quests and npc's but without revealing everything in the first 5 minutes of playing. In fact, after almost 18 hours of playing I get the feeling I'm only scratching the surface of finding out what's really going on - who I am and what I am supposed to be doing. The guidance you get is intuitive but directions are given sparingly. There are loads of stats kept, you get an idea of that when you die - everything you achieved is being summed up, giving you hints of events that have been set in motion.
Gonna start another round right NOW
Var denne anmeldelsen til hjelp? Ja Nei
21 av 25 personer (84%) syntes denne anmeldelsen var hjelpsom
4.1 timer registrert
Publisert: 15. desember
Quite frankly, one of the best inventory-management/suruvival games I've ever played. It'll scratch that OCD itch once you learn the quirks and nuances of gameplay. To top it off, it's highly replayable. This is due to the high rate of death/failure, until you learn just how the world and its random events and distributions work.
Var denne anmeldelsen til hjelp? Ja Nei
17 av 18 personer (94%) syntes denne anmeldelsen var hjelpsom
15.0 timer registrert
Publisert: 17. desember
This is a truly excellent game, and I'm glad to see it's getting some press, although not as much as it deserves.

I knew nothing about this game going in. I got it as part of a Humble Bundle and figured it was worth a try. I think I played it for about 5 hours straight that first time. It's probably the greatest random find I've had.

You have various perks and handicaps that you select to build your character, so you can choose to have excellent vision and mechanical skill but be a weak, feeble insomniac. After you create your character, you wake up in a hospital, with no idea what's going on and why the world has gone to hell around you. Immediately, you have to deal with a dogman who's charging down the hallway towards you. Your traits will affect how you can deal with it.

Afterwards, you venture into the outside world. It is bleak and largely empty. You'll set off, with nothing but the hospital gown on your back. You can forage for food and water, but you should really make sure that the food's fresh. Do you know what berries are poisonous? Can you trust that water? Explore a little further and you'll see some ruined buildings. Scavenge in them and you might find some actual clothes to keep you warm, maybe some preserved foodstuffs or a cell phone. Be careful, though, and try not to make too much noise.

You see someone on the horizon. You wonder whether they can explain what happened, but then you notice the rough spear that they're wielding. They charge at you, and you try to run. You can't get away fast enough, so you try to fight them off with a broken bottle you've picked up. You take the spear in the shoulder, and you stagger with the pain, but you get in an incredibly lucky thrust with the bottle and your opponent goes down. You shred some of your clothes and wrap the makeshift bandages around your wounds, but it's too late--infection has taken hold. In your last conscious moments you watch night fall, and you see a glow in the distance. It may be an illusion created by your feverish mind, but it almost looks like city lights...

Each playthrough is memorable in this game, even the ones where you freeze to death the first night. If you survive in this strange new world, you can find people and locations that will help you find out background about this world. There is a story here, but you have to go searching for it. Even if you don't find all the backstory, you still have a tale of desperate survival that's incredibly compelling. I heartily recommend the game to anyone who's interested in survival games.
Var denne anmeldelsen til hjelp? Ja Nei
16 av 18 personer (89%) syntes denne anmeldelsen var hjelpsom
23.4 timer registrert
Publisert: 10. oktober
Early Access-anmeldelse
NEO Scavenger has that "special game" feeling. By that I mean, a game where the possibilities seem limitless, and you're carried away into a new world on adventure. The last game to do this for me was Crusader Kings 2.

It is also an example of classic "simple to learn, hard to master" design. Most of the systems (combat, crafting, movement, line of sight etc.) are very straightforward, and easy to grasp. But put them all together, and almost everything you do is a meaningful choice that will continue to affect you throughout the game.

Also, my favourite contemporary novel is The Road, by Cormac Mccarthy, and this is as close as you are going to get to experiencing that chill when someone asks: "What are you eating?"
Var denne anmeldelsen til hjelp? Ja Nei
17 av 21 personer (81%) syntes denne anmeldelsen var hjelpsom
71.2 timer registrert
Publisert: 10. november
Early Access-anmeldelse
In the 1st 24 hours of buying this I added it to my favourites list. It's one of those games, if you're not playing it, you're thinking about playing it, you lay in bed wanting to get to sleep faster so you can wake up sooner and play it for longer.
Var denne anmeldelsen til hjelp? Ja Nei
33.9 timer registrert
Publisert: 17. desember

So where should I start exactly? Oh, I'll just pick some random things I love about this game.

Anyway, here we go:

1. The realistic feel of the game, it feels like it'll happen one day in the unknown future.
2. The fighting system, and my favorite type of death, acute bleeding in the lungs.
3. The huge amount of items you can find when you scavange buildings and abandoned houses. (Only if you have the mighty crowbar and of course, the "Strong" skill and a lighter.)
4. It's not like Minecraft, or Starbound, that when you die you spawn in the same place you spawned at and you never lost any of your items. (Well, in Mincraft it is different, but I guess you got my point.) On NEO Scavanger, it's perm-death. If you die, you're dead forever.
5. The huge amount of skills.
6. Weapons.
7. Human meat. OR just cannibalism.

Basically, this game has ALREADY high pontintal to succeed in the market. Just thinking that the game was created by only one person makes me feel really good about this game!

scoring time.

Graphics: 8/10
Sound: 9/10
Concept: 10/10

ahh, idk what to add. But that should do it.

Okay, for those who read this review. This is my FIRST review, so I apologize if it's really bad.

Var denne anmeldelsen til hjelp? Ja Nei