BEGIN:VCALENDAR VERSION:2.0 PRODID:icalendar-ruby CALSCALE:GREGORIAN METHOD:PUBLISH BEGIN:VTIMEZONE TZID:Europe/Vienna BEGIN:DAYLIGHT DTSTART:20180325T030000 TZOFFSETFROM:+0100 TZOFFSETTO:+0200 RRULE:FREQ=YEARLY;BYDAY=-1SU;BYMONTH=3 TZNAME:CEST END:DAYLIGHT BEGIN:STANDARD DTSTART:20171029T020000 TZOFFSETFROM:+0200 TZOFFSETTO:+0100 RRULE:FREQ=YEARLY;BYDAY=-1SU;BYMONTH=10 TZNAME:CET END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20191023T151535Z DTSTART:20180302T100000 DTEND:20180302T104500 DESCRIPTION:Speaker: David Lindlbauer:\nhosted by Bernd Bickel\nAbstract: I n the virtual world\, changing properties of objects such as their color\, size or shape is one of the main means of communication. Objects are hidd en or revealed when needed\, or undergo changes in color or size to commun icate importance. Bringing these features to real-world physical objects\, i.e. equipping them with dynamic appearance\, can be challenging to achie ve. In this talk\, I will present techniques to bridge the gap between the virtual and physical world\, from conventional WIMP devices such as displ ays to existing physical objects. The techniques are part of a three level model that describes how physical artifacts and interfaces can be appropr iated to allow for dynamic appearance: (1) dynamic objects\, (2) augmented objects\, and (3) augmented surroundings. I will detail instantiations of each level\, for example transparency-controlled physical objects that ch ange their perceived shape without mechanically-moving parts\, transparenc y-controlled displays that allow users to have awareness of the environmen t behind the display while retaining privacy\, and a technique to alter th e perception of existing physical objects by modifying their surrounding s pace. BioDavid Lindlbauer is a Humancomputer Interaction researcher and Ph D candidate at TU Berlin\, working in the Computer Graphics group with Pro f. Marc Alexa. His research focuses on the intersection of the virtual and the physical world\, how the two can be blended and how borders between t hem can be overcome. David created physical interfaces with controllable t ransparency that can hide and appear only when needed\, or changed the app earance of real-world objects by combining them with virtual capabilities through projection and displays. Besides such optically dynamic interfaces \, he has worked on projects to expand and understand the connection betwe en humans and technology\, from dynamic haptic interfaces to 3D eye-tracki ng. He holds a Masters degree in Interactive Media from the University of Applied Sciences Upper Austria\, and interned at Microsoft Research Redmon d in the Perception & Interaction Group. LOCATION:Big Seminar room Ground floor / Office Bldg West (I21.EG.101)\, IS T Austria SUMMARY:Optically Dynamic Interfaces URL: END:VEVENT END:VCALENDAR