Developing outside of live events

About: TW Friends
Could you possibly tell me how you develop your script when an event is not taking place on beta or a live world? Do you have a way that you mock the responses/data from the game so that you can still develop/test so that you can make sure things are working properly?

I know that the events are released earlier on the beta servers but that leaves only a few weeks to get things written, tested and released.
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