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Copy Rotation[edit]

C rot.gif

This constraint copies the rotation of the target. As simple as that. It can be an object or a bone. As you can see in the example, only the rotation gets copied.

The Constraint Panel[edit]

C rot panel.jpg

  • You have 3 buttons to select which axis get copied over.

Where To Use It[edit]

Can be used with Copy Location to fake parent relationship. As you can key the influence you can make a character pick something up and hold it in his hands.

You can also use this to align a plane with a 2D effect on it to the camera at all times. This works better than pointing it at the camera in some cases, such as a ring of atmospheric halo around a planet, where you don't want it disappear behind the planet.