Answers for "How to check if object is active?" The latest answers for the question "How to check if object is active?" Answer by jfn73150 I don't know why but it seems some people can't give a simple answer they have to act smart or something... Want to make you feel like you aren't ready... I also know this post is 4 years old.. But seriously... Simple answer is if(gameObject.ActiveSelf == true) Sorry it took so long... Answers.Unity can be super helpful.. And sometimes it makes things worse. Fri, 21 Sep 2018 17:11:03 GMT jfn73150 Answer by vexe Use [activeSelf][1] print(go.activeSelf ? "Active" : "Inactive"); Also worth checking: [SetActive][2], [activeInHierarchy][3] [1]: [2]: [3]: Sun, 14 Sep 2014 16:57:03 GMT vexe