Physical Expressions

Often our first impressions of something digital or interactive is a screen-based outcome. Students are encouraged to think beyond the screen and what can be communicated in physical, tangible outputs.

Students explored the possibilities of kinetic outputs such as motors, spacial outputs such as large scale lighting and the digital control of analog devices. 


What other ways can we use control a computer, other than simply using a keyboard and mouse? Using the keyword ‘Control’ students consider both its literal and wider contextual meaning in their exploration of the brief.

This project seeks to explore a range of inputs using electronic hardware  such as buttons, switches, sliders and dials and how, when used singularly and in combination, they can affect digital outputs such as sound and imagery.

Students are introduced to physical computing via Arduino and asked to create a ‘control device’ furthering their understanding in creating responsive, digital artworks.

Being Human




The week-long AudioVisual project allows students to focus their engagement on the visualisation of music and audio using code and Expressions in Adobe After Effects