Searching for "augmented reality"


Putting the World In Their Hands: Augmented Reality in the Classroom


Wearable technology (Google Glass)

Virtual Augmented Mixed Reality

11 Ed Tech Trends to Watch in 2017

p. 21
Some thought-provoking questions include:



the development of more affordable high-quality virtual reality solutions.



15 Tech Tool Favorites From ISTE 2016

list of resources that can help educators find what they need

Google Expeditions


Google Science Journal

Google Cast



Zygote Body
uild With Chrome
Google CS First

More on VR in this IMS blog

Virtual Reality and artists




more on VR in this iMS blog

Nursing mixed reality


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eXtended Reality XR

eXtended Reality (XR): The New World of Human/Machine Interaction

Wednesday, October 31 | 9:45am – 10:30am MT |
Session Type: Breakout Session
Delivery Format: Interactive Presentation

eXtended reality (XR) technologies present opportunities to advance the higher education mission and prepare students for a new world of human/machine interaction. In this interactive session, we will explore what is being done today and what is possible in four key areas of XR: use, technology, content development, and gamification.

*Identify best-of-class tools and methods available for the design and support of XR in higher ed
* Explain to campus stakeholders the potential of XR to support pedagogy, research, and student success
* Understand the areas of focus of our growing XR community of practice and how you can participate

more on gamification in this IMS blog


immersive reality education conference

Immerse Yourself in Learning

Realities360. The Enhanced Realities Conference

Augmented Reality

Augmented reality adds computer-generated content as a contextual overlay to the real world. This technology, often powered by devices we already carry, has enormous applications for training and development.

Virtual Reality

Virtual reality has existed for decades, but technology has finally emerged that makes it truly accessible. VR allows us to put learners in a truly immersive environment, creating entirely new opportunities for training and learning.

Expanded Realities

AR and VR are just the start of the alternate-reality conversation. There are additional technologies that we can use on their own or as part of a blend with AR and VR to increase the level of immersion in the experiences we create.

Sessions list:–home/?utm_campaign=r17early&utm_medium=social&utm_source=linkedin-el2#sessions-link

more on VR, AR in this IMS blog


Virtual Reality’s Next Hurdle: Overcoming ‘Sim Sickness’


Additional reading:

my note: similar issues with Google Glass. Here is some more info on the issue:

Rethinking Motion Sickness

Pls have other IMS blog entries on Google Glass


AI and privacy

The Secretive Company That Might End Privacy as We Know It: It’s taken 3 billion images from the internet to build a an AI driven database that allows US law enforcement agencies identify any stranger. from r/Futurology





“We have no data to suggest this tool is accurate,” said Clare Garvie, a researcher at Georgetown University’s Center on Privacy and Technology, who has studied the government’s use of facial recognition. “The larger the database, the larger the risk of misidentification because of the doppelgänger effect. They’re talking about a massive database of random people they’ve found on the internet.”

Law enforcement is using a facial recognition app with huge privacy issues Clearview AI’s software can find matches in billions of internet images. from r/technology

Part of the problem stems from a lack of oversight. There has been no real public input into adoption of Clearview’s software, and the company’s ability to safeguard data hasn’t been tested in practice. Clearview itself remained highly secretive until late 2019.

The software also appears to explicitly violate policies at Facebook and elsewhere against collecting users’ images en masse.

while there’s underlying code that could theoretically be used for augmented reality glasses that could identify people on the street, Ton-That said there were no plans for such a design.

Banning Facial Recognition Isn’t Enough from r/technology



People can be identified at a distance by their heart beat or by their gait, using a laser-based system. Cameras are so good that they can read fingerprints and iris patterns from meters away. And even without any of these technologies, we can always be identified because our smartphones broadcast unique numbers called MAC addresses.


There is a huge — and almost entirely unregulated — data broker industry in the United States that trades on our information.


The data broker industry is almost entirely unregulated; there’s only one law — passed in Vermont in 2018 — that requires data brokers to register and explain in broad terms what kind of data they collect.

The Secretive Company That Might End Privacy as We Know It from r/technews


on social credit system in this IMS blog

IM 260 Gear 360 tutorial

IM 690 Virtual Reality and Augmented Reality

Jan. 21, MC 205 (how to get to the PDR room:

Plan: learn to create, edit and use still 360 degrees images and videos.


  1. What is 360 degrees video and how does it fit in the Virtual Reality concept?
  2. Video 360: existing materials versus materials we create
    1. how to find existing materials
    2. how to decide if we need to create materials
  3. Tools and apps for Video 360
    1. Cameras:
      1. Samsung Gear 360:
        1. 2016
        2. 2017
      2. alternatives:
      3. Vuze: 
        Video 360 3D
    2. Samsung Android (Galaxy) phones app
    3. Editing
      1. Gear 360 Action Director
      2. Photoshop CC
      3. Premiere CC
      4. Others
  4. Issues and solutions
    1. issues connected to Windows and Apple
      (explains all the quirks between the 2016 & 2017 cameras)
    2. issues connected to Gear 360 camera
    3. issues connected to Gear 360 ActionDirector
      in version 2.0, drag and drop, export etc.
  5. Upload
    1. local
    2. social media
      1. Facebook
      2. YouTube
        1. resolution
        2. live stream
  6. Viewing, goggles
    1. Google Cardboard
      1. why do we still consider it?
    2. Low-end goggles (examples)
      1. Pansonite 3D VR Headset
      2. Gearsone G1 VR Headset
      3. Utopia 360 VR Headset
      4. TaoTronics 3D VR Headset
      5. Destek V4 VR Headset
    3. Hi-end goggles
      1. Oculus
        1. Go
        2. Rift
        3. Quest
          1. haptic devices
      2. HTC Vive:
      3. Daydream Lenovo:
  7. Creating content
    1. Polly Google Tour Creator:
      (turn ambient audio on)

Error messages working with Action Director

Gear 360 Action Director Error Msg

Gear 360 Action Director Error MsgNVIDIA error msg



More on VR in this IMS blog:

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