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IconV Hiding.png
Skill Type Rogue

Hiding is a skill which allows a player to vanish into the shadows, away from the view of creatures and players alike.

With sufficient Hiding skill, a player can disappear whenever necessary, a perfect way to avoid harm or to set a trap for the unbeknownst.

Characters cannot hide when close to creatures or players, as well as those hostile towards them.

Hidden players can be revealed through the use of the Detect Hidden.

Thieves typically choose Hiding as one of their main skills, as a thief that can hide can use Snooping to browse the contents of another individuals pack, and thieves dexterous enough can use Stealing to attempt to steal an object. Further, an individual with Hiding and Stealth will be able to slowly walk amongst the shadows without being revealed.

Notes[edit | edit source]

There's a chance to not reveal when looting others' corpses while hidden based on skill level. The formula is

Hiding/125, leaving a 20% chance to be revealed with each item being looted by a player with 100 Hiding.

Unlike a mages Invisibility spell, the effect of hiding does not wear off over time. A player must be revealed using Detect Hidden or by the Reveal spell.

A player's cover from Hiding will be broken if they speak, move without stealth, or cast a spell.

Some monsters have the ability to reveal hidden players, such as the Gazer.

Training[edit | edit source]

Hiding can be improved by just using a simple macro. You must be in certain distance from NPCs and other players in order to successfully hide. Also you can not gain Hiding skill inside house plots.

See Also[edit | edit source]