In high-risk domains such as human space flight, cognitive performances can be negatively affected by emotional responses to events and conditions in their working environment (e.g., isolation and health incidents). The COgnitive Performance and Error (COPE) model distinguishes effects of work content on cognitive task load and emotional state, and their effect on the professional's performance. This paper examines the relationships between these variables for a simulated Mars-mission. Six volunteers (well-educated and -motivated men) were isolated for 520 days in a simulated spacecraft in which they had to execute a (virtual) mission to Mars. As part of this mission, every other week, several computer tasks were performed. These tasks consisted of a negotiation game, a chat-based learning activity and an entertainment game. Before and after these tasks, and after post-task questionnaires, the participants rated their emotional state consisting of arousal, valence and dominance, and their cognitive task load consisting of level of information processing, time occupied and task-set switches. Results revealed significant differences between cognitive task load and emotional state levels when work content varied. Significant regression models were also found that could explain variation in task performance. These findings contribute to the validation of the COPE model and suggest that differences in appraisals for tasks may bring about different emotional states and task performances. 
Work content influences on cognitive task load, emotional state and performance during a simulated 520-days' Mars mission