Context: While other companies were moving on to 32-bit systems, Rare and Nintendo proved that the SNES was still a strong contender in the market. In November 1994, Rare released Donkey Kong Country, a platform game featuring 3D models and textures pre-rendered on SGI workstations. With its detailed graphics, fluid animation and high-quality music, Donkey Kong Country rivaled the aesthetic quality of games that were being released on newer 32-bit CD-based consoles. In the last 45 days of 1994, the game sold 6.1 million units, making it the fastest-selling video game in history to that date. This game sent a message that early 32-bit systems had little to offer over the SNES, and helped make way for the more advanced consoles on the horizon.

Question: Which company developed Donkey Kong Country?
Answer: Rare

Question: When was Donkey Kong Country released?
Answer: November 1994

Question: What kind of computers were Donkey Kong Country's graphics rendered on?
Answer: SGI workstations

Question: How many copies of Donkey Kong Country were sold in its first 45 days?
Answer: 6.1 million

Question: How did Donkey Kong Country's quality compare to games on newer consoles?
Answer: detailed graphics, fluid animation and high-quality music

Question: What was Nintendo moving on to?
Answer: Unanswerable

Question: When did Nintendo release Donkey Kong Country?
Answer: Unanswerable

Question: How many copies of Donkey Kong Country were sold in November 1994?
Answer: Unanswerable

Question: What was the quality of Donkey Cong Country compared to games on Rare consoles?
Answer: Unanswerable

Question: What message did SGI workstations send to Rare about games?
Answer: Unanswerable