Context: The GameCube and Wii versions feature several minor differences in their controls. The Wii version of the game makes use of the motion sensors and built-in speaker of the Wii Remote. The speaker emits the sounds of a bowstring when shooting an arrow, Midna's laugh when she gives advice to Link, and the series' trademark "chime" when discovering secrets. The player controls Link's sword by swinging the Wii Remote. Other attacks are triggered using similar gestures with the Nunchuk. Unique to the GameCube version is the ability for the player to control the camera freely, without entering a special "lookaround" mode required by the Wii; however, in the GameCube version, only two of Link's secondary weapons can be equipped at a time, as opposed to four in the Wii version.[g]

Question: Where is the speaker located on the Wii console?
Answer: Wii Remote

Question: What sound do users here when uncovering secrets in the game?
Answer: chime

Question: What part of the Wii is employed to use weapons?
Answer: Wii Remote

Question: Aside from the sword, what is another weapon that Link can use?
Answer: Nunchuk

Question: How many weapons can be equipped by Link if playing Twilight Princess on a GameCube?
Answer: two

Question: The Wii version makes use of what kind of sensors?
Answer: motion

Question: What device on the Wii allows for sounds of a bowstring to be heard?
Answer: Wii Remote

Question: Where is the speaker located on the Midna console?
Answer: Unanswerable

Question: What sound do users hear when uncovering weapons in the game?
Answer: Unanswerable

Question: What part of the Midna is employed to use weapons?
Answer: Unanswerable

Question: Aside from the sword, what is another weapon that Midna can use?
Answer: Unanswerable

Question: How many weapons can be equipped by Midna if playing Twilight Princess on a GameCube?
Answer: Unanswerable