Context: In the longer run, however, with the NES near its end of its life many third-party publishers such as Electronic Arts supported upstart competing consoles with less strict licensing terms such as the Sega Genesis and then the PlayStation, which eroded and then took over Nintendo's dominance in the home console market, respectively. Consoles from Nintendo's rivals in the post-SNES era had always enjoyed much stronger third-party support than Nintendo, which relied more heavily on first-party games.

Question: With the NES at its end, which competing consoles with less strict licensing terms were supported?
Answer: Sega Genesis and then the PlayStation

Question: Who was an example of a 3rd party publisher?
Answer: Electronic Arts

Question: Nintendo relied primarily on what for its support?
Answer: first-party games

Question: Rivals in what self-identified era enjoyed much stronger 3rd party support?
Answer: post-SNES era

Question: With the NES at its end, which competing consoles with more strict licensing terms were supported?
Answer: Unanswerable

Question:  Who was an example of a 2nd party publisher?
Answer: Unanswerable

Question:  Nintendo didn't rely primarily on what for its support?
Answer: Unanswerable

Question: Rivals in what self-identified era enjoyed much stronger 2nd party support?
Answer: Unanswerable