Astrobiologist Abel Mendez of the University of Puerto Rico at Arecibo has designed a software package that can draw real-looking worlds based on the scientific data we receive from space telescopes  - and says Nasa gets it wrong. Mendez's software package draws planets based on their size, distance from their parent star and chemistry - and can create 3D images that correspond to the data. The imagery sent out when missions such as Nasa's Kepler telescope find 'exoplanets' - planets outside our solar system - is still imagined by artists. Mendez claims that his approach is more scientific. A warm, earthlike planet orbiting a red dwarf star. Mendez's software lets astronomers enter the data they know about a planet and then constructs a vision of what it might look like
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First software that 'renders' 3D worlds based on what we know
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Draws worlds based on their size, chemistry and distance from star
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Can render our Earth from historical data
Mendez said of Nasa's reconstruction of Kepler 22-b, 'I think that the @placeholder image got the color right but I don’t expect clouds like that.