public class ChannelsOverlay extends Overlay implements RotationGestureDetector.RotationListener
{
private int cluster_radius;
private final Point mTempPoint1 = new Point();
private final Point mTempPoint2 = new Point();
<BUG>private final Point mCurScreenCoords = new Point();
Paint paint = new Paint();
</BUG>
MapView map;
int ten;

public class ChannelsOverlay extends Overlay implements RotationGestureDetector.RotationListener
{
private int cluster_radius;
private final Point mTempPoint1 = new Point();
private final Point mTempPoint2 = new Point();
private final Point mCurScreenCoords = new Point();
Paint graypaint = new Paint();
Paint blackpaint = new Paint();
Paint redpaint = new Paint();
MapView map;
int ten;
