response.country = apiUser.getCountry();
response.gameMode = apiUser.getGameMode();
}
}
OsuStatus clientStatus = osu.getClientStatus();
<BUG>if (clientStatus != null && clientStatus.getType() == Type.PLAYING) {
response.setBeatmap(clientStatus.getDetail());</BUG>
}
QueuedPlayer nextPlayer = spectator.getNextPlayer(pm);
if (nextPlayer != null) {

response.country = apiUser.getCountry();
response.gameMode = apiUser.getGameMode();
}
}
OsuStatus clientStatus = osu.getClientStatus();
if (clientStatus.getType() == Type.PLAYING) {
response.setBeatmap(clientStatus.getDetail());
}
QueuedPlayer nextPlayer = spectator.getNextPlayer(pm);
if (nextPlayer != null) {
