public class HeatWave extends GameObject {
public float[] radius;
public int[][] startAngle;
public int sweepAngle;
public HeatWave() {
<BUG>this.radius = new float[4];
</BUG>
for (int i = 0; i < 5; i++) {
this.radius[i] = 0;
}

public class HeatWave extends GameObject {
public float[] radius;
public int[][] startAngle;
public int sweepAngle;
public HeatWave() {
this.radius = new float[5];
for (int i = 0; i < 5; i++) {
this.radius[i] = 0;
}
