stack.push(edge);
float[][] verts = ifs.getVerts();
float[] v;
while(!stack.isEmpty()){
edge = stack.pop();
<BUG>if(getFLAG_display(edge)){
</BUG>
DwHalfEdge.Edge iter = edge;
pg.beginShape();
do {

stack.push(edge);
float[][] verts = ifs.getVerts();
float[] v;
while(!stack.isEmpty()){
edge = stack.pop();
if(edge != null && getFLAG_display(edge)){
DwHalfEdge.Edge iter = edge;
pg.beginShape();
do {
