List<UUID> targets = target.getTargets();
for (UUID targetId : targets) {
Card card = game.getCard(targetId);
if (card != null) {
card.setFaceDown(true);
<BUG>if (card.moveToExile(source.getSourceId(), "Scroll Rack Exile", source.getId(), game)) {
</BUG>
amountExiled++;
}
}

List<UUID> targets = target.getTargets();
for (UUID targetId : targets) {
Card card = game.getCard(targetId);
if (card != null) {
card.setFaceDown(true);
if (card.moveToExile(source.getSourceId(), sourceObject.getLogName(), source.getSourceId(), game)) {
amountExiled++;
