return new VendettaEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
<BUG>Permanent target = game.getPermanent(source.getFirstTarget());
if (player != null && target != null) {</BUG>
player.loseLife(target.getToughness().getValue(), game);
return true;
}

return new VendettaEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent target = (Permanent) game.getLastKnownInformation(source.getFirstTarget(), Constants.Zone.BATTLEFIELD);
if (player != null && target != null) {
player.loseLife(target.getToughness().getValue(), game);
return true;
}
