}
@Override
public void setPixel(byte strand, byte pixel, byte red,
byte green, byte blue) {
<BUG>writeRegister(mwState, Register.PIXEL, strand, pixel, red, green, blue);
</BUG>
}
@Override
public void rotateStrand(byte strand, RotationDirection direction, byte repetitions,
short delay) {

}
@Override
public void disableNotification() {
queueRegisterAction(mwState, true, Register.SWITCH_STATE, (byte)0);
}
