public TurretBaseTierFiveGui(InventoryPlayer inventoryPlayer, TurretBase tileEntity) {
super(inventoryPlayer, tileEntity, new TurretBaseTierFiveContainer(inventoryPlayer, tileEntity));
}
@Override
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) {
<BUG>ResourceLocation texture = (new ResourceLocation(Names.Textures.turretBaseTierFiveGUI));
</BUG>
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.renderEngine.bindTexture(texture);
int x = (width - xSize) / 2;

public TurretBaseTierFiveGui(InventoryPlayer inventoryPlayer, TurretBase tileEntity) {
super(inventoryPlayer, tileEntity, new TurretBaseTierFiveContainer(inventoryPlayer, tileEntity));
}
@Override
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) {
ResourceLocation texture = (new ResourceLocation(OMTNames.Textures.turretBaseTierFiveGUI));
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.renderEngine.bindTexture(texture);
int x = (width - xSize) / 2;
