end.add(o, 2);
RectSolid.fill(editor, rand, start, end, walls, true, true);
}
}
for(Cardinal dir : Cardinal.directions){
<BUG>Cardinal[] orth = Cardinal.orthogonal(dir);</BUG>
stair.setOrientation(dir, false);
<BUG>for(Cardinal o : orth){
start = new Coord(origin);</BUG>
start.add(dir, 6);

end.add(o, 2);
RectSolid.fill(editor, rand, start, end, walls, true, true);
}
}
for(Cardinal dir : Cardinal.directions){
stair.setOrientation(dir, false);
for(Cardinal o : Cardinal.orthogonal(dir)){
start = new Coord(origin);
start.add(dir, 6);
