chocolate = MilitaryBaseDecor.INSTANCE.getManager().newItem("chocolate", new ItemChocolate(0, 0F, false).setPotionEffect(20, 60, 1, 1F).setTextureName(MilitaryBaseDecor.DOMAIN + "chocolate").setUnlocalizedName("chocolate").setCreativeTab(MilitaryBaseDecor.CREATIVE_TAB));
}
ammunitionBox = MilitaryBaseDecor.INSTANCE.getManager().newBlock(BlockAmmunitionBox.class, ItemBlockWorldWar2.class);
corrugatedGalvanisedIronBlock = MilitaryBaseDecor.INSTANCE.getManager().newBlock(BlockCorrugatedGalvanisedIron.class, ItemBlockCorrugatedGalvanisedIron.class);
oliveDrabTexturedBlock = MilitaryBaseDecor.INSTANCE.getManager().newBlock(BlockOliveDrabTexturedBlock.class, ItemBlockWorldWar2.class);
<BUG>MilitaryBaseDecor.CREATIVE_TAB.itemStack = new ItemStack(chocolate);
</BUG>
}
@Override
public void postInit() {

chocolate = MilitaryBaseDecor.INSTANCE.getManager().newItem("chocolate", new ItemChocolate(0, 0F, false).setPotionEffect(20, 60, 1, 1F).setTextureName(MilitaryBaseDecor.DOMAIN + "chocolate").setUnlocalizedName("chocolate").setCreativeTab(MilitaryBaseDecor.CREATIVE_TAB));
}
ammunitionBox = MilitaryBaseDecor.INSTANCE.getManager().newBlock(BlockAmmunitionBox.class, ItemBlockWorldWar2.class);
corrugatedGalvanisedIronBlock = MilitaryBaseDecor.INSTANCE.getManager().newBlock(BlockCorrugatedGalvanisedIron.class, ItemBlockCorrugatedGalvanisedIron.class);
oliveDrabTexturedBlock = MilitaryBaseDecor.INSTANCE.getManager().newBlock(BlockOliveDrabTexturedBlock.class, ItemBlockWorldWar2.class);
MilitaryBaseDecor.CREATIVE_TAB.itemStack = new ItemStack(ammunitionBox);
}
@Override
public void postInit() {
