if (!ConfigHandler.turretBreakable) {
this.setBlockUnbreakable();
}
setDefaultState(this.blockState.getBaseState().withProperty(TIER, 1));
this.setSoundType(SoundType.STONE);
<BUG>this.setUnlocalizedName(Names.Blocks.turretBase);

this.setRegistryName(Reference.MOD_ID, Names.Blocks.turretBase);
</BUG>
}

if (!ConfigHandler.turretBreakable) {
this.setBlockUnbreakable();
}
setDefaultState(this.blockState.getBaseState().withProperty(TIER, 1));
this.setSoundType(SoundType.STONE);
this.setUnlocalizedName(OMTNames.Blocks.turretBase);
this.setRegistryName(Reference.MOD_ID, OMTNames.Blocks.turretBase);
}
