start.add(Cardinal.EAST);
end.add(Cardinal.SOUTH);
end.add(Cardinal.WEST);
RectSolid.fill(editor, rand, start, end, walls);
for(Cardinal dir : Cardinal.directions){
<BUG>Cardinal[] orth = Cardinal.orthogonal(dir);</BUG>
start = new Coord(origin);
start.add(Cardinal.UP, 3);
start.add(dir, 4);
end = new Coord(start);
<BUG>start.add(orth[0], 4);
end.add(orth[1], 4);
stair.setOrientation(Cardinal.reverse(dir), true).fill(editor, rand, new RectSolid(start, end));</BUG>
}

start.add(Cardinal.EAST);
end.add(Cardinal.SOUTH);
end.add(Cardinal.WEST);
RectSolid.fill(editor, rand, start, end, walls);
