mainLevelToBuild = new javax.swing.JSpinner();
mainPic = new javax.swing.JLabel();
jLabel2 = new javax.swing.JLabel();
farmLevelToBuild = new javax.swing.JSpinner();
storageLevelToBuild = new javax.swing.JSpinner();
<BUG>saveButton = new javax.swing.JButton();
jPanel2 = new javax.swing.JPanel();</BUG>
jLabel3 = new javax.swing.JLabel();
swordPic = new javax.swing.JLabel();
swordToBuild = new javax.swing.JSpinner();

mainLevelToBuild = new javax.swing.JSpinner();
mainPic = new javax.swing.JLabel();
jLabel2 = new javax.swing.JLabel();
farmLevelToBuild = new javax.swing.JSpinner();
storageLevelToBuild = new javax.swing.JSpinner();
saveButton = new javax.swing.JButton();
jScrollPane1 = new javax.swing.JScrollPane();
jPanel2 = new javax.swing.JPanel();
jLabel3 = new javax.swing.JLabel();
swordPic = new javax.swing.JLabel();
swordToBuild = new javax.swing.JSpinner();
