super(pInternalName, 1, slotPart);
this.setUnlocalizedName(pInternalName);
this.setMaxStackSize(1);
this.uniqueID = pInternalName;
this.setCreativeTab(GeneralRegistry.CreativeTabs.armorTab);
<BUG>this.setRegistryName(References.General.MOD_ID, pInternalName);
</BUG>
}
@Override
public ISpecialArmor.ArmorProperties getProperties(EntityLivingBase pEntity, ItemStack pStack, DamageSource pSource, double pDamage, int pSlot) {

super(pInternalName, 1, slotPart);
this.setUnlocalizedName(pInternalName);
this.setMaxStackSize(1);
this.uniqueID = pInternalName;
this.setCreativeTab(GeneralRegistry.CreativeTabs.armorTab);
this.setRegistryName(References.General.MOD_ID.toLowerCase(), pInternalName);
}
@Override
public ISpecialArmor.ArmorProperties getProperties(EntityLivingBase pEntity, ItemStack pStack, DamageSource pSource, double pDamage, int pSlot) {
