import java.nio.FloatBuffer;
import java.nio.IntBuffer;
import static com.jogamp.opengl.GL.*;
import static com.jogamp.opengl.GL2ES3.GL_COLOR;
public class FragPosition extends Framework {
<BUG>private final String VERTEX_SHADER = "tut02/frag-position.vert";
private final String FRAGMENT_SHADER = "tut02/frag-position.frag";</BUG>
public static void main(String[] args) {
new FragPosition("Tutorial 02 - Fragment Position");
}

import java.nio.FloatBuffer;
import java.nio.IntBuffer;
import static com.jogamp.opengl.GL.*;
import static com.jogamp.opengl.GL2ES3.GL_COLOR;
public class FragPosition extends Framework {
public static void main(String[] args) {
new FragPosition("Tutorial 02 - Fragment Position");
}
