elementList.markDirty(i);
scrollListPattern.markAllDirty();
crestDirty = true;
}
private void drawCrest(){
<BUG>GL11.glColor4f(1, 1, 1, 1);
Minecraft.getMinecraft().renderEngine.bindTexture(HeraldryCrestItemRenderer.map_overlay);</BUG>
drawTexturedModalRect((width-400)/2, 50, 128, 128, 0, 0, 1, 1);
if(crestDirty){
currentCrest.refreshWith(currentData, true);

elementList.markDirty(i);
scrollListPattern.markAllDirty();
crestDirty = true;
}
private void drawCrest(){
GlStateManager.color(1, 1, 1, 1);
Minecraft.getMinecraft().renderEngine.bindTexture(HeraldryCrestItemRenderer.map_overlay);
drawTexturedModalRect((width-400)/2, 50, 128, 128, 0, 0, 1, 1);
if(crestDirty){
currentCrest.refreshWith(currentData, true);
