this.nnet = nnet;
}
@Override
public Point3D[] getData(Attribute ...attr) {
int dataSetRowCount = dataSet.getRows().size();
<BUG>int neuronsCount = nnet.getOutputNeurons().length;
</BUG>
Point3D[] error = new Point3D[(dataSetRowCount * neuronsCount) + 1];
int counter = 1;
List<DataSetRow> rows = dataSet.getRows();

this.nnet = nnet;
}
@Override
public Point3D[] getData(Attribute ...attr) {
int dataSetRowCount = dataSet.getRows().size();
int neuronsCount = nnet.getOutputNeurons().size();
Point3D[] error = new Point3D[(dataSetRowCount * neuronsCount) + 1];
int counter = 1;
List<DataSetRow> rows = dataSet.getRows();
