tileEntityGraph.addVertex(obj);
gridNodeMap.put(obj.getIDString(), obj);
this.markDirty();
return obj;
}
<BUG>public void removeGridObject(GridNode gridObject){
</BUG>
LinkedList<ISESimulatable> neighbors = tileEntityGraph.removeAllEdges(gridObject);
for (ISESimulatable neighbor : neighbors){
if (neighbor instanceof GridNode){

tileEntityGraph.addVertex(obj);
gridNodeMap.put(obj.getIDString(), obj);
this.markDirty();
return obj;
}
public void removeGridNode(GridNode gridObject){
LinkedList<ISESimulatable> neighbors = tileEntityGraph.removeAllEdges(gridObject);
for (ISESimulatable neighbor : neighbors){
if (neighbor instanceof GridNode){
