private boolean mReboundRight = true;
private AnimCallBack mBottomHitCallback;
private AnimCallBack mLeftHitCallback;
private AnimCallBack mRightHitCallback;
private boolean mParabolicMotionPause = false;
<BUG>public static Builder builder() {
return new Builder();
</BUG>
}
private ParabolicAnim(AnimParameter initialPosition, int mDrawingNum, float mMovementY, float mCoefficientRestitutionY, float mCoefficientRestitutionX, float mInitialVelocityY, float mAccelerationY, float mAccelerationX, int mFrequency, float mBottomBase, float mRightSide, float mLeftSide, boolean mReboundBottom, boolean mReboundLeft, boolean mReboundRight, AnimCallBack mBottomHitCallback, AnimCallBack mLeftHitCallback, AnimCallBack mRightHitCallback, boolean mParabolicMotionPause) {

private boolean mReboundRight = true;
private AnimCallBack mBottomHitCallback;
private AnimCallBack mLeftHitCallback;
private AnimCallBack mRightHitCallback;
private boolean mParabolicMotionPause = false;
public static Builder builder(DisplayObject2 displayObject) {
return new Builder(displayObject);
}
private ParabolicAnim(AnimParameter initialPosition, int mDrawingNum, float mMovementY, float mCoefficientRestitutionY, float mCoefficientRestitutionX, float mInitialVelocityY, float mAccelerationY, float mAccelerationX, int mFrequency, float mBottomBase, float mRightSide, float mLeftSide, boolean mReboundBottom, boolean mReboundLeft, boolean mReboundRight, AnimCallBack mBottomHitCallback, AnimCallBack mLeftHitCallback, AnimCallBack mRightHitCallback, boolean mParabolicMotionPause) {
