tileEntity = te;
}
@Override
public void construct()
{
<BUG>UIWindow window = new UIWindow(this, "tile.door_factory.name", UIPlayerInventory.INVENTORY_WIDTH + 10, 240);
</BUG>
UIContainer propContainer = getPropertiesContainer();
UIContainer matContainer = getMaterialsContainer();
UIContainer dcContainer = getDigicodeContainer();

tileEntity = te;
}
@Override
public void construct()
{
UIWindow window = new UIWindow(this, "tile.door_factory.name", UIPlayerInventory.INVENTORY_WIDTH + 80, 240);
UIContainer propContainer = getPropertiesContainer();
UIContainer matContainer = getMaterialsContainer();
UIContainer dcContainer = getDigicodeContainer();
