private UserStorageService userStorage;
private EconomyService economyService = null;
private boolean loaded = false;
private FCCommandDispatcher fgDispatcher;
public static FoxGuardMain instance() {
<BUG>return instanceField;
}</BUG>
@Listener
public void construct(GameConstructionEvent event) {
instanceField = this;

private UserStorageService userStorage;
private EconomyService economyService = null;
private boolean loaded = false;
private FCCommandDispatcher fgDispatcher;
public static FoxGuardMain instance() {
return instanceField;
}
public static Cause getCause() {
return instance().pluginCause;
}
@Listener
public void construct(GameConstructionEvent event) {
instanceField = this;
