this.x = -10;
this.y = -10;
this.velocity = 6;
this.velocity *= Main.scaleFactor;
this.active = false;
<BUG>}
public void initStartAngle() {
this.startAngle[0][0] = 0;
this.startAngle[0][1] = 10;
for (int i=1;i<=9;i++) {
this.startAngle[i][0] = this.startAngle[i-1][0] + 36;
this.startAngle[i][1] = this.startAngle[i][0] + 10;
}</BUG>
}

this.x = -10;
this.y = -10;
this.velocity = 6;
this.velocity *= Main.scaleFactor;
this.active = false;
}
