for (int i = 0; i < 5; i++) {
for (int j = 0; j < 3; j++) {
</BUG>
if (i % 2 == 0) {
<BUG>arcRenderer.begin(ArcRenderer.ShapeType.Line);
</BUG>
Gdx.gl.glLineWidth(32);
arcDrawer.setColor(new Color(0xffca28ff));
<BUG>arcDrawer.arc(gameWorld.heatwave.x ,gameWorld.heatwave.y ,gameWorld.heatwave.radius[i],

gameWorld.heatwave.startAngle[j][0],gameWorld.heatwave.sweepAngle,50);
</BUG>
arcDrawer.end();

for (int i = 0; i < 5; i++) {
for (int j = 0; j < 10; j++) {
if (i % 2 == 0) {
arcDrawer.begin(ArcDrawer.ShapeType.Line);
Gdx.gl.glLineWidth(32);
arcDrawer.setColor(new Color(0xffca28ff));
arcDrawer.arc(gameWorld.heatwave.x, gameWorld.heatwave.y, gameWorld.heatwave.radius[i],
gameWorld.heatwave.startAngle[j][0], gameWorld.heatwave.sweepAngle, 50);
arcDrawer.end();
