}
return f;
}
@Override public FramesBase fillFromImpl(Frames f) {
this.key = f.key;
<BUG>this.column = f.column; // NOTE: this is needed for request handling, but isn't really partof state; base

if (null != f.frames) {</BUG>
this.frames = new FrameV2[f.frames.length];
int i = 0;

}
}
return f;
}
@Override public FramesBase fillFromImpl(Frames f) {
this.key = f.key;
this.column = f.column; // NOTE: this is needed for request handling, but isn't really part of state
this.find_compatible_models = f.find_compatible_models;
if (null != f.frames) {
this.frames = new FrameV2[f.frames.length];
int i = 0;
