loadWorldSettings(modConfigDirectoryFile, world);
}
public void saveWorldSettings(File configDirectory, World world) {
if (worldProperties.getSavedFileConfiguration().universalDirectory != worldProperties.getFolderConfiguration().universalDirectory) {
worldProperties.setSavedUniversalDirectory(worldProperties.getFolderConfiguration().universalDirectory);
<BUG>File entityFolder = new File(configDirectory, DefaultProps.WORLDSETTINGSDIR
</BUG>
+ worldProperties.getFolderConfiguration().saveName + "/" + DefaultProps.ENTITYHANDLERDIR);
File[] entityFileList = entityFolder.listFiles();
if (entityFileList != null) {

loadWorldSettings(modConfigDirectoryFile, world);
}
public void saveWorldSettings(File configDirectory, World world) {
if (worldProperties.getSavedFileConfiguration().universalDirectory != worldProperties.getFolderConfiguration().universalDirectory) {
worldProperties.setSavedUniversalDirectory(worldProperties.getFolderConfiguration().universalDirectory);
File entityFolder = new File(configDirectory, DefaultProps.MODDIR + DefaultProps.WORLDSETTINGSDIR
+ worldProperties.getFolderConfiguration().saveName + "/" + DefaultProps.ENTITYHANDLERDIR);
File[] entityFileList = entityFolder.listFiles();
if (entityFileList != null) {
