lossTimestamp = 0;
}
}
public void connectionSinkTooSlow(int firstLostFrame, int nextSuccessfulFrame) {
resyncConnection(firstLostFrame, nextSuccessfulFrame);
<BUG>if (currentFrame < 150) {
</BUG>
return;
}
if (++slowSinkCount == MAX_SLOW_SINK_COUNT) {

lossTimestamp = 0;
}
}
public void connectionSinkTooSlow(int firstLostFrame, int nextSuccessfulFrame) {
resyncConnection(firstLostFrame, nextSuccessfulFrame);
if (lastGoodFrame < 150) {
return;
}
if (++slowSinkCount == MAX_SLOW_SINK_COUNT) {
