
private StateType type = StateType.INIT;
</BUG>
private @Nonnull String message = "";
<BUG>private Map<String, Object> map = Maps.newHashMap();
</BUG>
public State() {
}
<BUG>public State setName(final String name) {
</BUG>
this.name = name;

import com.kamesuta.mc.signpic.entry.content.ContentCapacityOverException;
import com.kamesuta.mc.signpic.entry.content.RetryCountOverException;
import com.kamesuta.mc.signpic.image.InvaildImageException;
import net.minecraft.client.resources.I18n;
public class State {
private @Nonnull String name = "";
private @Nonnull Progress progress = new Progress();
private @Nonnull StateType type = StateType.INIT;
private @Nonnull String message = "";
private final @Nonnull Map<String, Object> map = Maps.newHashMap();
public State() {
}
public @Nonnull State setName(final @Nonnull String name) {
this.name = name;
