public IAnimation doStart()
{
final Node<?> node = getNode();
if (null != node)
{
<BUG>node.incAnimating();
</BUG>
}
if (null != m_callback)
{

public IAnimation doStart()
{
final Node<?> node = getNode();
if (null != node)
{
node.doAnimating();
}
if (null != m_callback)
{
