pwiPlayer,
async);
dataWriter.saveLogoutData(pwiPlayer, async);
removePlayer(player);
}
<BUG>public boolean isPlayerCached(Group group, GameMode gameMode, Player player) {
String key = player.getUniqueId().toString() + "." + group.getName() + ".";
if (settings.getProperty(PwiProperties.SEPARATE_GAMEMODE_INVENTORIES))
key += gameMode.toString().toLowerCase();
else
key += "survival";</BUG>
return playerCache.containsKey(key);

pwiPlayer,
async);
dataWriter.saveLogoutData(pwiPlayer, async);
removePlayer(player);
