this.maxParallelReplicas = getSetting(info, MAX_PARALLEL_REPLICAS);
this.totalsMode = getSetting(info, TOTALS_MODE);
this.quotaKey = getSetting(info, QUOTA_KEY);
this.priority = getSetting(info, PRIORITY);
this.database = getSetting(info, DATABASE);
<BUG>this.compress = getSetting(info, COMPRESS);

this.extremes = getSetting(info, EXTREMES);
</BUG>
this.maxThreads = getSetting(info, MAX_THREADS);

this.maxParallelReplicas = getSetting(info, MAX_PARALLEL_REPLICAS);
this.totalsMode = getSetting(info, TOTALS_MODE);
this.quotaKey = getSetting(info, QUOTA_KEY);
this.priority = getSetting(info, PRIORITY);
this.database = getSetting(info, DATABASE);
this.compress = (Boolean)getSetting(info, COMPRESS);
this.extremes = (Boolean)getSetting(info, EXTREMES);
this.maxThreads = getSetting(info, MAX_THREADS);
