}
this.setResistance(3.0F);
this.setHardness(3.0F);
this.setSoundType(SoundType.STONE);
this.setDefaultState(this.blockState.getBaseState().withProperty(META, 0));
<BUG>this.setRegistryName(Reference.MOD_ID, Names.Blocks.expander);
</BUG>
}
@Override
public ItemBlock getItemBlock(Block block) {

}
this.setResistance(3.0F);
this.setHardness(3.0F);
this.setSoundType(SoundType.STONE);
this.setDefaultState(this.blockState.getBaseState().withProperty(META, 0));
this.setRegistryName(Reference.MOD_ID, OMTNames.Blocks.expander);
}
@Override
public ItemBlock getItemBlock(Block block) {
