if(movingObject.entityHit instanceof EntityLivingBase && ((EntityLivingBase)movingObject.entityHit).getHealth() == 0){
((EntityDragonBase) this.shootingEntity).attackDecision = true;
}
}
this.applyEnchantments(this.shootingEntity, movingObject.entityHit);
<BUG>movingObject.entityHit.setFire(3);
this.setDead();</BUG>
}
if (movingObject.typeOfHit != Type.ENTITY || movingObject.entityHit != null && !(movingObject.entityHit instanceof EntityDragonIceProjectile)) {
boolean flag = this.worldObj.getGameRules().getBoolean("mobGriefing");

if(movingObject.entityHit instanceof EntityLivingBase && ((EntityLivingBase)movingObject.entityHit).getHealth() == 0){
((EntityDragonBase) this.shootingEntity).attackDecision = true;
}
}
this.applyEnchantments(this.shootingEntity, movingObject.entityHit);
movingObject.entityHit.attackEntityFrom(IceAndFire.dragonIce, 1);
this.setDead();
}
if (movingObject.typeOfHit != Type.ENTITY || movingObject.entityHit != null && !(movingObject.entityHit instanceof EntityDragonIceProjectile)) {
boolean flag = this.worldObj.getGameRules().getBoolean("mobGriefing");
