parabolicDisplay
<BUG>.painter(
new SpriteSheetPainter(spriteBitmapB, overrideSpriteSheet)</BUG>
.dpSize(this)
.spriteLoop(true)
<BUG>)
.anim(
ParabolicAnim.builder()</BUG>
.transform(0, UIUtil.getWindowHeight(this) / 2)
.initialVelocityY(-30)

parabolicDisplay
.with(
new SpriteSheetPainter(spriteBitmapB, overrideSpriteSheet)
.dpSize(this)
.spriteLoop(true)
)
.parabolic()
.transform(0, UIUtil.getWindowHeight(this) / 2)
.initialVelocityY(-30)
