} else if (frequencyInt >= 1000) {
<BUG>return "~" + frequencyInt / 1000 + "s";
</BUG>
} else {
<BUG>return "~" + frequencyInt + "ms";

}
} else {
return "DEAD";
</BUG>
}

} else if (frequencyInt >= 1000) {
return sinal + frequencyInt / 1000 + "s";
} else {
return sinal + frequencyInt + "ms";
