package net.luxvacuos.voxel.universal.world.block;
import com.badlogic.gdx.math.Vector3;
<BUG>import com.badlogic.gdx.math.collision.BoundingBox;
import net.luxvacuos.voxel.universal.material.BlockMaterial;</BUG>
import net.luxvacuos.voxel.universal.world.utils.BlockCoords;
public class BlockBase implements IBlock {
protected final BlockMaterial material;

package net.luxvacuos.voxel.universal.world.block;
import com.badlogic.gdx.math.Vector3;
import com.badlogic.gdx.math.collision.BoundingBox;
import com.hackhalo2.nbt.tags.TagCompound;
import net.luxvacuos.voxel.universal.material.BlockMaterial;
import net.luxvacuos.voxel.universal.world.utils.BlockCoords;
public class BlockBase implements IBlock {
protected final BlockMaterial material;
