this.setCreativeTab(OpenModularTurrets.modularTurretsTab);
this.setHardness(2F);
this.setResistance(15F);
this.setSoundType(SoundType.STONE);
setDefaultState(this.blockState.getBaseState().withProperty(ROTATION, 0));
<BUG>this.setRegistryName(Reference.MOD_ID, Names.Blocks.lever);
</BUG>
}
@Override
public ItemBlock getItemBlock(Block block) {

this.setCreativeTab(OpenModularTurrets.modularTurretsTab);
this.setHardness(2F);
this.setResistance(15F);
this.setSoundType(SoundType.STONE);
setDefaultState(this.blockState.getBaseState().withProperty(ROTATION, 0));
this.setRegistryName(Reference.MOD_ID, OMTNames.Blocks.lever);
}
@Override
public ItemBlock getItemBlock(Block block) {
