import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public class EventCaptureEntity extends EventPlayerOnWorld
<BUG>{
public EventCaptureEntity(World world, EntityPlayer player)
</BUG>
{
<BUG>super(player, world);
}</BUG>
public static class Capture extends EventCaptureEntity

import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public class EventCaptureEntity extends EventPlayerOnWorld
