public void pause() {
<BUG>writeRegister(mwState, Register.PLAY, (byte)0);
</BUG>
}
public void stop(boolean resetChannels) {
<BUG>writeRegister(mwState, Register.STOP, (byte)(resetChannels ? 1 : 0));
</BUG>
}
public ChannelDataWriter setColorChannel(final ColorChannel color) {
return new ChannelDataWriter() {

public void pause() {
queueRegisterAction(mwState, true, Register.PLAY, (byte)0);
}
public void stop(boolean resetChannels) {
queueRegisterAction(mwState, true, Register.STOP, (byte)(resetChannels ? 1 : 0));
}
public ChannelDataWriter setColorChannel(final ColorChannel color) {
return new ChannelDataWriter() {
