setHardness(5.0F);
setSoundType(Block.soundTypeMetal);
setName("jail_door");
setTextureName(MalisisDoors.modid, "jail_door");
setNumCrafted(3);
<BUG>setRequireRedstone(true);
setOpeningTime(12);</BUG>
setMovement(DoorRegistry.getMovement(SlidingDoorMovement.class));
setSound(DoorRegistry.getSound(JailDoorSound.class));
setTab(MalisisDoors.tab);

setHardness(5.0F);
setSoundType(Block.soundTypeMetal);
setName("jail_door");
setTextureName(MalisisDoors.modid, "jail_door");
setNumCrafted(3);
setRedstoneBehavior(RedstoneBehavior.REDSTONE_ONLY);
setOpeningTime(12);
setMovement(DoorRegistry.getMovement(SlidingDoorMovement.class));
setSound(DoorRegistry.getSound(JailDoorSound.class));
setTab(MalisisDoors.tab);
