for (UUID permanentId : targetPointer.getTargets(game, source)) {
Permanent permanent = game.getPermanent(permanentId);
if (permanent != null) {
UUID controllerId = this.lockedControllers.get(permanent.getId());
if (controllerId != null) {
<BUG>permanent.changeControllerId(controllerId, game);

}</BUG>
}
}

for (UUID permanentId : targetPointer.getTargets(game, source)) {
Permanent permanent = game.getPermanent(permanentId);
if (permanent != null) {
controllers.add(permanent.getControllerId());
}
}
