public FXWisp(World world, double posX, double posY, double posZ) {
super(world, posX, posY, posZ);
setTransparent(true);
setParticleTexture(getAtlasSprite(TEXTURE_NAME[0]));
}
<BUG>@Override
public void onUpdate() {
super.onUpdate();
}</BUG>
@SideOnly(Side.CLIENT)

public FXWisp(World world, double posX, double posY, double posZ) {
super(world, posX, posY, posZ);
setTransparent(true);
setParticleTexture(getAtlasSprite(TEXTURE_NAME[0]));
}
@SideOnly(Side.CLIENT)
