setMaterial(Material.wood);
setHardness(4.0F);
setSoundType(Block.soundTypeWood);
setName(type.name);
setTextureName(MalisisDoors.modid, "blocks/" + type.name);
<BUG>setRequireRedstone(false);</BUG>
setMovement(DoorRegistry.getMovement(TrapDoorMovement.class));
setSound(DoorRegistry.getSound(VanillaDoorSound.class));
setTab(MalisisDoors.tab);
setNumCrafted(2);
setRecipe("AAA", "AAA", 'A', new ItemStack(Blocks.planks, 1, type.type.getMetadata()));
}
}

setMaterial(Material.wood);
setHardness(4.0F);
setSoundType(Block.soundTypeWood);
setName(type.name);
setTextureName(MalisisDoors.modid, "blocks/" + type.name);
setMovement(DoorRegistry.getMovement(TrapDoorMovement.class));
setSound(DoorRegistry.getSound(VanillaDoorSound.class));
setTab(MalisisDoors.tab);
setNumCrafted(2);
