private List<String> allowed = new ArrayList<String>();
<BUG>private List<String> blacklistedCommands = new ArrayList<String>();
private List<BlockTypeEntry> whitelistedBlocks = new ArrayList<BlockTypeEntry>();</BUG>
private Set<DirtyFieldReason> dirty = new HashSet<DirtyFieldReason>();
<BUG>private List<GriefBlock> grief = new ArrayList<GriefBlock>();
private List<SnitchEntry> snitches = new ArrayList<SnitchEntry>();
private List<FieldFlag> flags = new ArrayList<FieldFlag>();
private List<FieldFlag> disabledFlags = new ArrayList<FieldFlag>();
private List<FieldFlag> insertedFlags = new ArrayList<FieldFlag>();
private List<FieldFlag> clearedFlags = new ArrayList<FieldFlag>();
private List<BlockEntry> fenceBlocks = new ArrayList<BlockEntry>();</BUG>
private long lastUsed;

private List<String> allowed = new ArrayList<String>();
private Set<DirtyFieldReason> dirty = new HashSet<DirtyFieldReason>();
private long lastUsed;
