import java.nio.IntBuffer;
import static com.jogamp.opengl.GL.*;
import static com.jogamp.opengl.GL2ES3.GL_COLOR;
import static main.GlmKt.glm;
public class CpuPositionOffset extends Framework {
<BUG>private final String VERTEX_SHADER = "tut03/standard.vert";
private final String FRAGMENT_SHADER = "tut03/standard.frag";</BUG>
public static void main(String[] args) {
new CpuPositionOffset("Tutorial 03 - CPU Position Offset");
}

import java.nio.IntBuffer;
import static com.jogamp.opengl.GL.*;
import static com.jogamp.opengl.GL2ES3.GL_COLOR;
import static main.GlmKt.glm;
public class CpuPositionOffset extends Framework {
public static void main(String[] args) {
new CpuPositionOffset("Tutorial 03 - CPU Position Offset");
}
