return false;
}
@NotNull
@Override
public List<Biome.SpawnListEntry> getPossibleCreatures(@NotNull EnumCreatureType creatureType, @NotNull BlockPos pos) {
<BUG>return Collections.emptyList();
}</BUG>
@Nullable
@Override
public BlockPos getStrongholdGen(@NotNull World worldIn, @NotNull String structureName, @NotNull BlockPos position) {

return false;
}
@NotNull
@Override
public List<Biome.SpawnListEntry> getPossibleCreatures(@NotNull EnumCreatureType creatureType, @NotNull BlockPos pos) {
ArrayList<Biome.SpawnListEntry> list = new ArrayList<>();
list.add(new Biome.SpawnListEntry(EntityFairy.class, 1, 1, 3));
return list;
}
@Nullable
@Override
public BlockPos getStrongholdGen(@NotNull World worldIn, @NotNull String structureName, @NotNull BlockPos position) {
