boolean showTranslocations = false;
if (plugin.getPermissionsManager().has(player, "preciousstones.translocation.use"))
{
if (field.hasFlag(FieldFlag.TRANSLOCATION) && plugin.getForceFieldManager().isAllowed(block, player.getName()))
{
<BUG>if (!field.isTranslocating())
{</BUG>
if (field.isNamed())
{
if (!field.isDisabled())

boolean showTranslocations = false;
if (plugin.getPermissionsManager().has(player, "preciousstones.translocation.use"))
{
if (field.hasFlag(FieldFlag.TRANSLOCATION) && plugin.getForceFieldManager().isAllowed(block, player.getName()))
{
if (!field.getTranslocatingModule().isTranslocating())
{
if (field.isNamed())
{
if (!field.isDisabled())
