player.setHealth(player.getMaxHealth());
} else {
player.setHealth(newHealth);
}
}
<BUG>player.setSaturation(saturation);
player.setGameMode(GameMode.getByValue(gamemode));
player.setLevel(explevel);</BUG>
player.setExp(experience);
player.setExhaustion(exhaustion);

player.setHealth(player.getMaxHealth());
} else {
player.setHealth(newHealth);
}
}
player.setSaturation(saturation);
if (aPlayer.getArena().getArenaConfig().getInt(CFG.GENERAL_GAMEMODE) > -1) {
player.setGameMode(GameMode.getByValue(gamemode));
}
player.setLevel(explevel);
player.setExp(experience);
player.setExhaustion(exhaustion);
