Debug.e("Failed to load spotlight texture: "+texture);
}
}
public void focusOn(final MapBlockSprite target) { this.focusOn(target, null);}
public void focusOn(final MapBlockSprite target, final MapBlockSprite.OnClickListener clickListener) {
<BUG>this.targetSprite = target;
this.game.camera.setCenterDirect(target.getX(), target.getY());
((SmoothCamera)this.game.camera).setZoomFactor(2.0f);</BUG>
float[] targetSceneCoordinates = this.game.camera.getCameraSceneCoordinatesFromSceneCoordinates(target.getSceneCenterCoordinates());
Debug.d("Tour focus sprite coordinates are: " + targetSceneCoordinates[1] + "x" + targetSceneCoordinates[1]);

Debug.e("Failed to load spotlight texture: "+texture);
}
}
public void focusOn(final MapBlockSprite target) { this.focusOn(target, null);}
public void focusOn(final MapBlockSprite target, final MapBlockSprite.OnClickListener clickListener) {
this.targetSprite = target;
((SmoothCamera)this.game.camera).setZoomFactorDirect(2.0f);
this.game.camera.setCenterDirect(target.getX(), target.getY());
float[] targetSceneCoordinates = this.game.camera.getCameraSceneCoordinatesFromSceneCoordinates(target.getSceneCenterCoordinates());
Debug.d("Tour focus sprite coordinates are: " + targetSceneCoordinates[1] + "x" + targetSceneCoordinates[1]);
