if (!((this.base.trustedPlayerIndex + 1) > (base.getTrustedPlayers().size() - 1))) {
this.base.trustedPlayerIndex++;
player.openGui(OpenModularTurrets.instance, 6, player.worldObj, base.getPos().getX(), base.getPos().getY(), base.getPos().getZ());
}
}
<BUG>if(this.base.getTrustedPlayers().size() <= base.trustedPlayerIndex)

{</BUG>
return;
}

if (!((this.base.trustedPlayerIndex + 1) > (base.getTrustedPlayers().size() - 1))) {
this.base.trustedPlayerIndex++;
player.openGui(OpenModularTurrets.instance, 6, player.worldObj, base.getPos().getX(), base.getPos().getY(), base.getPos().getZ());
}
}
if (this.base.getTrustedPlayers().size() <= base.trustedPlayerIndex) {
return;
}
