setMaterial(Material.iron);
setHardness(4.0F);
setSoundType(Block.soundTypeMetal);
setName("sliding_trapdoor");
setTextureName(MalisisDoors.modid, "blocks/sliding_trapdoor");
<BUG>setRequireRedstone(false);</BUG>
setMovement(DoorRegistry.getMovement(SlidingTrapDoorMovement.class));
setSound(DoorRegistry.getSound(PneumaticSound.class));
setTab(MalisisDoors.tab);
setRecipe("ABB", "ABB", 'A', Items.gold_ingot, 'B', Items.iron_ingot);
}
}

setMaterial(Material.iron);
setHardness(4.0F);
setSoundType(Block.soundTypeMetal);
setName("sliding_trapdoor");
setTextureName(MalisisDoors.modid, "blocks/sliding_trapdoor");
setMovement(DoorRegistry.getMovement(SlidingTrapDoorMovement.class));
setSound(DoorRegistry.getSound(PneumaticSound.class));
setTab(MalisisDoors.tab);
setRecipe("ABB", "ABB", 'A', Items.gold_ingot, 'B', Items.iron_ingot);
