((ModelBiped)event.renderer.mainModel).bipedBody.postRender(BattlegearRenderHelper.RENDER_UNIT);
<BUG>GL11.glScalef(1.05F, 1.05F, 1.05F);
</BUG>
quiverModel.render(SKELETON_ARROW, BattlegearRenderHelper.RENDER_UNIT);
Minecraft.getMinecraft().getTextureManager().bindTexture(quiverBase);
<BUG>GL11.glColor3f(0.10F, 0.10F, 0.10F);
quiverModel.render(0, BattlegearRenderHelper.RENDER_UNIT);
GL11.glColor3f(1, 1, 1);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glPopMatrix();
}</BUG>
}

((ModelBiped)event.renderer.mainModel).bipedBody.postRender(BattlegearRenderHelper.RENDER_UNIT);
GlStateManager.scale(1.05F, 1.05F, 1.05F);
quiverModel.render(SKELETON_ARROW, BattlegearRenderHelper.RENDER_UNIT);
Minecraft.getMinecraft().getTextureManager().bindTexture(quiverBase);
GlStateManager.color(0.10F, 0.10F, 0.10F);
quiverModel.render(0, BattlegearRenderHelper.RENDER_UNIT);
GlStateManager.color(1, 1, 1);
GlStateManager.enableCull();
GlStateManager.popMatrix();
}
}
