private static void setBattlefield(Battlefield battlefield) {
if (battlefield != null) {
ModelManager.battlefield = battlefield;
battlefieldReady = true;
ParcelManager.createParcelMeshes(ModelManager.getBattlefield().getMap());
<BUG>getBattlefield().getMap().resetTrinkets();
getBattlefield().getEngagement().reset();</BUG>
EventManager.post(new BattleFieldUpdateEvent());
LogUtil.logger.info("Done.");
}

private static void setBattlefield(Battlefield battlefield) {
if (battlefield != null) {
ModelManager.battlefield = battlefield;
battlefieldReady = true;
ParcelManager.createParcelMeshes(ModelManager.getBattlefield().getMap());
MapArtisan.act(getBattlefield().getMap());
getBattlefield().getEngagement().reset();
EventManager.post(new BattleFieldUpdateEvent());
LogUtil.logger.info("Done.");
