private static final Path FILE_DIR = Paths.get("./data/saved_players");
private final Player player;
private final Path path;
public PlayerSerializer(Player player) {
this.player = player;
<BUG>path = FILE_DIR.resolve(player.getUsername() + ".toml");
</BUG>
}
static {
try {

private static final Path FILE_DIR = Paths.get("./data/saved_players");
private final Player player;
private final Path path;
public PlayerSerializer(Player player) {
this.player = player;
path = FILE_DIR.resolve(player.getUsername() + ".json");
}
static {
try {
