UniformVariable a = iterator.next();
String old = seenAt.put(a.name, "FS uniforms");
if (old != null) {
iterator.remove();
}
<BUG>}
}</BUG>
private void newShader() {
shader = new ShaderHandler();
String res = "";

UniformVariable a = iterator.next();
String old = seenAt.put(a.name, "FS uniforms");
if (old != null) {
iterator.remove();
}
}
this.vs = (V) vs;
this.fs = (F) fs;
}
private void newShader() {
shader = new ShaderHandler();
String res = "";
