if (visible == null) this.items.put(player,
visible = new MenuItem[inv.getSize()]);
MenuItem item;
for (int i = 0; i < size; i++)
if (!(item = items[i])
<BUG>.getSettings().isHidden(plugin, player)) {
int slot = item.getSlot(player, contents);
</BUG>
visible[slot] = item;
<BUG>contents[slot] = item.getSettings().getItem(nagger, player);
}</BUG>
for (int i = 0; i < contents.length; i++) {

if (visible == null) this.items.put(player,
visible = new MenuItem[inv.getSize()]);
MenuItem item;
for (int i = 0; i < size; i++)
if (!(item = items[i])
.getSettings().isHidden(plugin, player)) {
ItemStack stack = item.getSettings().getItem(nagger, player);
int slot = item.getSlot(player, contents, stack);
visible[slot] = item;
contents[slot] = stack;
}
for (int i = 0; i < contents.length; i++) {
