public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
return null;
}
@Override
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
<BUG>switch (ID) {
case GuiId.CALCULATOR:
</BUG>
return new GuiMathCalculator(null);
}

public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
return null;
}
@Override
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
switch (ID) {
case GuiId.CRAFTING_CALCULATOR:
return new GuiCalculator(null);
case GuiId.MATH_CALCULATOR:
return new GuiMathCalculator(null);
}
