public void preInit() {
limecrete = MilitaryBaseDecor.INSTANCE.getManager().newBlock(BlockLimecrete.class, ItemBlockGunpowderEra.class);
ropeFence = MilitaryBaseDecor.INSTANCE.getManager().newBlock(BlockRopeFence.class, ItemBlockGunpowderEra.class);
tangledRope = MilitaryBaseDecor.INSTANCE.getManager().newBlock(BlockTangledRope.class, ItemBlockGunpowderEra.class);
picketFence = MilitaryBaseDecor.INSTANCE.getManager().newBlock(BlockPicketFence.class, ItemBlockGunpowderEra.class);
<BUG>rope = MilitaryBaseDecor.INSTANCE.getManager().newItem(ItemRope.class);
MilitaryBaseDecor.CREATIVE_TAB.itemStack = new ItemStack(ropeFence);</BUG>
}
@Override
public void init() {

public void preInit() {
limecrete = MilitaryBaseDecor.INSTANCE.getManager().newBlock(BlockLimecrete.class, ItemBlockGunpowderEra.class);
ropeFence = MilitaryBaseDecor.INSTANCE.getManager().newBlock(BlockRopeFence.class, ItemBlockGunpowderEra.class);
tangledRope = MilitaryBaseDecor.INSTANCE.getManager().newBlock(BlockTangledRope.class, ItemBlockGunpowderEra.class);
picketFence = MilitaryBaseDecor.INSTANCE.getManager().newBlock(BlockPicketFence.class, ItemBlockGunpowderEra.class);
rope = MilitaryBaseDecor.INSTANCE.getManager().newItem("rope", new ItemRope()).setUnlocalizedName("rope").setTextureName(MilitaryBaseDecor.PREFIX + "rope");
MilitaryBaseDecor.CREATIVE_TAB.itemStack = new ItemStack(ropeFence);
}
@Override
public void init() {
