if(null != Steppers[ax.ordinal()][i])
{
if(true == Steppers[ax.ordinal()][i].isDirectionInverted())
{
aMove.setDistanceMm(ax, homingDistanceMm);
<BUG>}
aMove.addMovingAxis(Steppers[ax.ordinal()][i], ax);
</BUG>
}
}

if(null != Steppers[ax.ordinal()][i])
{
final int steps = getSteps(Steppers[ax.ordinal()][i], ax, aMove, distanceMm);
aMove.addMovingAxis(Steppers[ax.ordinal()][i], ax, steps);
