private Direction mCurrentFlingDirection = Direction.NONE;
private ScaleGestureDetector mScaleDetector;
private boolean mIsZooming;
private Calendar mFirstVisibleDay;
private Calendar mLastVisibleDay;
<BUG>private int mDefaultEventColor;
private int mHourHeight = 50;</BUG>
private int mNewHourHeight = -1;
private int mMinHourHeight = 0; //no minimum specified (will be dynamic, based on screen)
private int mEffectiveMinHourHeight = mMinHourHeight; //compensates for the fact that you can't keep zooming out.

private Direction mCurrentFlingDirection = Direction.NONE;
private ScaleGestureDetector mScaleDetector;
private boolean mIsZooming;
private Calendar mFirstVisibleDay;
private Calendar mLastVisibleDay;
private int mDefaultEventColor;
private int mMinimumFlingVelocity = 0;
private int mScaledTouchSlop = 0;
private int mHourHeight = 50;
private int mNewHourHeight = -1;
private int mMinHourHeight = 0; //no minimum specified (will be dynamic, based on screen)
private int mEffectiveMinHourHeight = mMinHourHeight; //compensates for the fact that you can't keep zooming out.
