public static IIcon bottom;
public static IIcon side;
}
public BlockSelector() {
super(Material.ground);
<BUG>setRotationMode(BlockRotationMode.SIX_DIRECTIONS);
</BUG>
setPlacementMode(BlockPlacementMode.ENTITY_ANGLE);
setRenderMode(RenderMode.BOTH);
setInventoryRenderOrientation(Orientation.XP_ZP);

public static IIcon bottom;
public static IIcon side;
}
public BlockSelector() {
super(Material.ground);
setRotationMode(BlockRotationMode.TWELVE_DIRECTIONS);
setPlacementMode(BlockPlacementMode.ENTITY_ANGLE);
setRenderMode(RenderMode.BOTH);
setInventoryRenderOrientation(Orientation.XP_ZP);
