import com.jme3.renderer.queue.GeometryList;
import com.jme3.renderer.queue.RenderQueue;
import com.jme3.scene.Geometry;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
<BUG>import com.jme3.util.TempVars;
import java.io.IOException;</BUG>
public class PointLightShadowRenderer extends AbstractShadowRenderer {
public static final int CAM_NUMBER = 6;
protected PointLight light;

import com.jme3.renderer.queue.GeometryList;
import com.jme3.renderer.queue.RenderQueue;
import com.jme3.scene.Geometry;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
import com.jme3.util.TempVars;
import com.jme3.util.clone.Cloner;
import java.io.IOException;
public class PointLightShadowRenderer extends AbstractShadowRenderer {
public static final int CAM_NUMBER = 6;
protected PointLight light;
