GameImage(String filename, String type, boolean beatmapSkinnable, boolean preload) {
this.filename = filename;
this.type = getType(type);
this.beatmapSkinnable = beatmapSkinnable;
this.preload = preload;
<BUG>}
public boolean isBeatmapSkinnable() { return beatmapSkinnable; }</BUG>
public boolean isPreload() { return preload; }
public Image getImage() {
setDefaultImage();

GameImage(String filename, String type, boolean beatmapSkinnable, boolean preload) {
this.filename = filename;
this.type = getType(type);
this.beatmapSkinnable = beatmapSkinnable;
this.preload = preload;
}
GameImage(String filename, String filenameFormat, String type, boolean beatmapSkinnable, boolean preload) {
this(filename, type, beatmapSkinnable, preload);
this.filenameFormat = filenameFormat;
}
public boolean isBeatmapSkinnable() { return beatmapSkinnable; }
public boolean isPreload() { return preload; }
public Image getImage() {
setDefaultImage();
