public static final int matPewter = 3;
public static final int matZinc = 4;
public static final int matBrass = 5;
public static final int matCopper = 6;
public static final int matBronze = 7;
<BUG>private boolean isMistborn = false;
private int selected = 0;</BUG>
private int damageStored = 0;
private int[] BurnTime = { 1800, 1800, 3600, 1500, 1800, 1800, 2400, 2400 };
private int[] MetalAmounts = { 0, 0, 0, 0, 0, 0, 0, 0 };

public static final int matPewter = 3;
public static final int matZinc = 4;
public static final int matBrass = 5;
public static final int matCopper = 6;
public static final int matBronze = 7;
private boolean isMistborn;
private int selected = 0;
private int damageStored = 0;
private int[] BurnTime = { 1800, 1800, 3600, 1500, 1800, 1800, 2400, 2400 };
private int[] MetalAmounts = { 0, 0, 0, 0, 0, 0, 0, 0 };
