}
return false;
}
@Override
public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
<BUG>if (game.getPlayer(sourceControllerId).getGraveyard().count(filter, sourceId, sourceControllerId, game) >= this.minNumberOfTargets) {
return true;
}</BUG>
return false;
}

}
public TargetCardInYourGraveyard(FilterCard filter) {
this(1, 1, filter);
}
public TargetCardInYourGraveyard(int numTargets, FilterCard filter) {
this(numTargets, numTargets, filter);
}
public TargetCardInYourGraveyard(int minNumTargets, int maxNumTargets, FilterCard filter) {
super(minNumTargets, maxNumTargets, Zone.GRAVEYARD, filter);
this.targetName = filter.getMessage();
}
public TargetCardInYourGraveyard(final TargetCardInYourGraveyard target) {
super(target);
}
