import net.minecraft.world.gen.structure.template.TemplateManager;
import net.minecraft.world.storage.loot.LootTableList;
import nex.util.WeightedUtil;
import nex.util.WorldGenUtil;
import java.util.List;
<BUG>import java.util.Random;
public class WorldGenHellGrave extends WorldGenerator</BUG>
{
private List<WeightedUtil.NamedItem> variants = Lists.newArrayList(
new WeightedUtil.NamedItem("single_empty", 4),

import net.minecraft.world.gen.structure.template.TemplateManager;
import net.minecraft.world.storage.loot.LootTableList;
import nex.util.WeightedUtil;
import nex.util.WorldGenUtil;
import java.util.List;
import java.util.Random;
import java.util.Set;
public class WorldGenHellGrave extends WorldGenerator
{
private List<WeightedUtil.NamedItem> variants = Lists.newArrayList(
new WeightedUtil.NamedItem("single_empty", 4),
