this.width = width;
this.height = height;
this.tileWidth = tileWidth;
this.tileHeight = tileHeight;
this.cells = new Cell[width][height];
<BUG>for (int x = 0; x < width; x++) {
for (int y = 0; y < height; y++) {
cells[x][y] = new Cell();
}
}</BUG>
}

this.width = width;
this.height = height;
this.tileWidth = tileWidth;
this.tileHeight = tileHeight;
this.cells = new Cell[width][height];
