player.setFoodLevel(arena.getArenaConfig().getInt(CFG.PLAYER_FOODLEVEL));
player.setSaturation(arena.getArenaConfig().getInt(CFG.PLAYER_SATURATION));
player.setExhaustion((float) arena.getArenaConfig().getDouble(
CFG.PLAYER_EXHAUSTION));
player.setLevel(0);
<BUG>player.setExp(0);
player.setGameMode(GameMode.getByValue(arena.getArenaConfig().getInt(CFG.GENERAL_GAMEMODE)));
player.setCollidable(arena.getArenaConfig().getBoolean(CFG.PLAYER_COLLISION));</BUG>
PlayerState.removeEffects(player);
if (arena.getArenaConfig().getBoolean(CFG.CHAT_COLORNICK)) {

player.setFoodLevel(arena.getArenaConfig().getInt(CFG.PLAYER_FOODLEVEL));
player.setSaturation(arena.getArenaConfig().getInt(CFG.PLAYER_SATURATION));
player.setExhaustion((float) arena.getArenaConfig().getDouble(
CFG.PLAYER_EXHAUSTION));
player.setLevel(0);
player.setExp(0);
if (arena.getArenaConfig().getInt(CFG.GENERAL_GAMEMODE) > -1) {
player.setGameMode(GameMode.getByValue(arena.getArenaConfig().getInt(CFG.GENERAL_GAMEMODE)));
}
player.setCollidable(arena.getArenaConfig().getBoolean(CFG.PLAYER_COLLISION));
PlayerState.removeEffects(player);
if (arena.getArenaConfig().getBoolean(CFG.CHAT_COLORNICK)) {
