}
GL11.glDisable(GL11.GL_BLEND);
}</BUG>
public void renderQuiverBar(ItemStack quiver, float frame, int xOffset, int yOffset) {
<BUG>GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);

GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.renderEngine.bindTexture(resourceLocation);</BUG>
int maxSlots = ((IArrowContainer2)quiver.getItem()).getSlotCount(quiver)*10;

}
RenderHelper.disableStandardItemLighting();
GlStateManager.disableRescaleNormal();
}
GlStateManager.disableBlend();
}
public void renderQuiverBar(ItemStack quiver, float frame, int xOffset, int yOffset) {
GlStateManager.enableBlend();
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.renderEngine.bindTexture(resourceLocation);
int maxSlots = ((IArrowContainer2)quiver.getItem()).getSlotCount(quiver)*10;
