import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.counters.Counter;
import mage.filter.FilterPermanent;
import mage.game.Game;
<BUG>import mage.game.permanent.Permanent;
public class AddCountersAllEffect extends OneShotEffect<AddCountersAllEffect> {
private Counter counter;

private FilterPermanent filter;
</BUG>
public AddCountersAllEffect(Counter counter, FilterPermanent filter) {

import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.counters.Counter;
import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
public class AddCountersAllEffect extends OneShotEffect<AddCountersAllEffect> {
private final Counter counter;
private final FilterPermanent filter;
public AddCountersAllEffect(Counter counter, FilterPermanent filter) {
