public final void onChunkUnload() {
super.onChunkUnload();
for (int i = 0; i < 6; i++)
adjTEMap[i] = null;
if (ModList.OPENCOMPUTERS.isLoaded()) {
<BUG>if (node instanceof Component)
((Component)node).remove();
</BUG>
}
this.onInvalidateOrUnload(worldObj, xCoord, yCoord, zCoord, false);

public final void onChunkUnload() {
super.onChunkUnload();
for (int i = 0; i < 6; i++)
adjTEMap[i] = null;
if (ModList.OPENCOMPUTERS.isLoaded()) {
if (node != null)
((Node)node).remove();
}
this.onInvalidateOrUnload(worldObj, xCoord, yCoord, zCoord, false);
