for (Entity e : inbox) {
this.applyEntityCollision(e);
}
}
this.onTick();
<BUG>}
protected abstract void onTick();</BUG>
public abstract double getSpeed();
<BUG>public abstract boolean onEnterBlock(World world, int x, int y, int z);
</BUG>
@Override

for (Entity e : inbox) {
this.applyEntityCollision(e);
}
}
this.onTick();
}
protected void onDeath() {
}
protected abstract void onTick();
public abstract double getSpeed();
protected abstract boolean onEnterBlock(World world, int x, int y, int z);
@Override
