public boolean isEntityInvulnerable()
{
return true;
}
@Override
<BUG>public void applyEntityCollision(Entity par1Entity) {}
</BUG>
@Override
public final void setFire(int ticks) {}
@Override

public boolean isEntityInvulnerable()
{
return true;
}
@Override
public void applyEntityCollision(Entity entity) {}
@Override
public final void setFire(int ticks) {}
@Override
