public final ItemStackHandler output = new ItemStackHandler();
public final ItemStackHandler fluidIO = new ItemStackHandler(2);
public final FrogFluidTank tank = new FrogFluidTank(8000);
public boolean working = false;
public int time = 0, timeMax = 0;
<BUG>private ItemStack burning;
public TileCombustionFurnace() {</BUG>
super(1, 16);
}
public boolean isWorking() {

public final ItemStackHandler output = new ItemStackHandler();
public final ItemStackHandler fluidIO = new ItemStackHandler(2);
public final FrogFluidTank tank = new FrogFluidTank(8000);
public boolean working = false;
public int time = 0, timeMax = 0;
private ItemStack burning;
private boolean requireRefresh;
public TileCombustionFurnace() {
super(1, 16);
}
public boolean isWorking() {
