if ( playerIn.isSneaking() )
{
boolean change = false;
for ( int x = 0; x < playerIn.inventory.getSizeInventory(); x++ )
{
<BUG>final ItemStack stackInSlot = playerIn.inventory.getStackInSlot( x );
</BUG>
if ( ChiselsAndBits.getApi().getItemType( stackInSlot ) == ItemType.CHISLED_BIT )
{
playerIn.inventory.setInventorySlotContents( x, insertItem( 0, stackInSlot, false ) );

if ( playerIn.isSneaking() )
{
boolean change = false;
for ( int x = 0; x < playerIn.inventory.getSizeInventory(); x++ )
{
final ItemStack stackInSlot = ModUtil.nonNull( playerIn.inventory.getStackInSlot( x ) );
if ( ChiselsAndBits.getApi().getItemType( stackInSlot ) == ItemType.CHISLED_BIT )
{
playerIn.inventory.setInventorySlotContents( x, insertItem( 0, stackInSlot, false ) );
