List<AxisAlignedBB> list, Entity collidingEntity) {
super.addCollisionBoxesToList(worldIn, pos, state, mask, list, collidingEntity);
}
@Override
public final int getLightValue(IBlockAccess world, BlockPos pos) {
<BUG>IMicroblockTile tile = ((IMicroblockTile) world.getTileEntity(pos));
</BUG>
return Math.max(tile != null ? tile.getMicroblockContainer().getPartContainer().getLightValue() : 0,
getLightValueDefault(world, pos));
}

List<AxisAlignedBB> list, Entity collidingEntity) {
super.addCollisionBoxesToList(worldIn, pos, state, mask, list, collidingEntity);
}
@Override
public final int getLightValue(IBlockAccess world, BlockPos pos) {
IMicroblockTile tile = getMicroblockTile(world, pos);
return Math.max(tile != null ? tile.getMicroblockContainer().getPartContainer().getLightValue() : 0,
getLightValueDefault(world, pos));
}
