Go go games
In this paper, we describe the design of a therapeutic video game suite for early elementary children with autism spectrum disorders (ASD). The purpose of this work is to present our hypothesis that games that are both fun and faithful to evidence-based therapies could serve as a mechanism to reduce the gap between the amount of therapy recommended for children with ASD and the amount they receive. We describe our process of creating a suite of games modeled on Pivotal Response Treatment (PRT), a technique known to be effective in educating children with ASD. We also describe early indicators of game engagement and outline planned future work to test the games' efficacy as therapeutic tools.