/**
@file warpPerspective_demo.cpp
@brief a demo program shows how perspective transformation applied on an image
@based on a sample code http://study.marearts.com/2015/03/image-warping-using-opencv.html
@modified by Suleyman TURKMEN
*/

#include "opencv2/imgproc.hpp"
#include "opencv2/imgcodecs.hpp"
#include "opencv2/highgui.hpp"
#include "opencv2/calib3d.hpp"
#include <iostream>

using namespace std;
using namespace cv;

static void help(char** argv)
{
    // print a welcome message, and the OpenCV version
    cout << "\nThis is a demo program shows how perspective transformation applied on an image, \n"
         "Using OpenCV version " << CV_VERSION << endl;

    cout << "\nUsage:\n" << argv[0] << " [image_name -- Default ../data/right.jpg]\n" << endl;

    cout << "\nHot keys: \n"
         "\tESC, q - quit the program\n"
         "\tr - change order of points to rotate transformation\n"
         "\tc - delete selected points\n"
         "\ti - change order of points to invers transformation \n"
         "\nUse your mouse to select a point and move it to see transformation changes" << endl;
}

static void onMouse(int event, int x, int y, int, void*);
Mat warping(Mat image, Size warped_image_size, vector< Point2f> srcPoints, vector< Point2f> dstPoints);

String windowTitle = "Perspective Transformation Demo";
String labels[4] = { "TL","TR","BR","BL" };
vector< Point2f> roi_corners;
vector< Point2f> dst_corners(4);
int roiIndex = 0;
bool dragging;
int selected_corner_index = 0;
bool validation_needed = true;

int main(int argc, char** argv)
{
    help(argv);
    CommandLineParser parser(argc, argv, "{@input| ../data/right.jpg |}");

    string filename = parser.get<string>("@input");
    Mat original_image = imread( filename );
    Mat image;

    float original_image_cols = (float)original_image.cols;
    float original_image_rows = (float)original_image.rows;
    roi_corners.push_back(Point2f( (float)(original_image_cols / 1.70), (float)(original_image_rows / 4.20) ));
    roi_corners.push_back(Point2f( (float)(original_image.cols / 1.15), (float)(original_image.rows / 3.32) ));
    roi_corners.push_back(Point2f( (float)(original_image.cols / 1.33), (float)(original_image.rows / 1.10) ));
    roi_corners.push_back(Point2f( (float)(original_image.cols / 1.93), (float)(original_image.rows / 1.36) ));

    namedWindow(windowTitle, WINDOW_NORMAL);
    namedWindow("Warped Image", WINDOW_AUTOSIZE);
    moveWindow("Warped Image", 20, 20);
    moveWindow(windowTitle, 330, 20);

    setMouseCallback(windowTitle, onMouse, 0);

    bool endProgram = false;
    while (!endProgram)
    {
        if ( validation_needed & (roi_corners.size() < 4) )
        {
            validation_needed = false;
            image = original_image.clone();

            for (size_t i = 0; i < roi_corners.size(); ++i)
            {
                circle( image, roi_corners[i], 5, Scalar(0, 255, 0), 3 );

                if( i > 0 )
                {
                    line(image, roi_corners[i-1], roi_corners[(i)], Scalar(0, 0, 255), 2);
                    circle(image, roi_corners[i], 5, Scalar(0, 255, 0), 3);
                    putText(image, labels[i].c_str(), roi_corners[i], QT_FONT_NORMAL, 0.8, Scalar(255, 0, 0), 2);
                }
            }
            imshow( windowTitle, image );
        }

        if ( validation_needed & ( roi_corners.size() == 4 ))
        {
            image = original_image.clone();
            for ( int i = 0; i < 4; ++i )
            {
                line(image, roi_corners[i], roi_corners[(i + 1) % 4], Scalar(0, 0, 255), 2);
                circle(image, roi_corners[i], 5, Scalar(0, 255, 0), 3);
                putText(image, labels[i].c_str(), roi_corners[i], QT_FONT_NORMAL, 0.8, Scalar(255, 0, 0), 2);
            }

            imshow( windowTitle, image );

            dst_corners[0].x = 0;
            dst_corners[0].y = 0;
            dst_corners[1].x = (float)std::max(norm(roi_corners[0] - roi_corners[1]), norm(roi_corners[2] - roi_corners[3]));
            dst_corners[1].y = 0;
            dst_corners[2].x = (float)std::max(norm(roi_corners[0] - roi_corners[1]), norm(roi_corners[2] - roi_corners[3]));
            dst_corners[2].y = (float)std::max(norm(roi_corners[1] - roi_corners[2]), norm(roi_corners[3] - roi_corners[0]));
            dst_corners[3].x = 0;
            dst_corners[3].y = (float)std::max(norm(roi_corners[1] - roi_corners[2]), norm(roi_corners[3] - roi_corners[0]));

            Size warped_image_size = Size(cvRound(dst_corners[2].x), cvRound(dst_corners[2].y));

            Mat H = findHomography(roi_corners, dst_corners); //get homography

            Mat warped_image;
            warpPerspective(original_image, warped_image, H, warped_image_size); // do perspective transformation

            imshow("Warped Image", warped_image);
        }

        char c = (char)waitKey( 10 );

        if ((c == 'q') | (c == 'Q') | (c == 27))
        {
            endProgram = true;
        }

        if ((c == 'c') | (c == 'C'))
        {
            roi_corners.clear();
        }

        if ((c == 'r') | (c == 'R'))
        {
            roi_corners.push_back(roi_corners[0]);
            roi_corners.erase(roi_corners.begin());
        }

        if ((c == 'i') | (c == 'I'))
        {
            swap(roi_corners[0], roi_corners[1]);
            swap(roi_corners[2], roi_corners[3]);
        }
    }
    return 0;
}

static void onMouse(int event, int x, int y, int, void*)
{
    // Action when left button is pressed
    if (roi_corners.size() == 4)
    {
        for (int i = 0; i < 4; ++i)
        {
            if ((event == EVENT_LBUTTONDOWN) & ((abs(roi_corners[i].x - x) < 10)) & (abs(roi_corners[i].y - y) < 10))
            {
                selected_corner_index = i;
                dragging = true;
            }
        }
    }
    else if ( event == EVENT_LBUTTONDOWN )
    {
        roi_corners.push_back( Point2f( (float) x, (float) y ) );
        validation_needed = true;
    }

    // Action when left button is released
    if (event == EVENT_LBUTTONUP)
    {
        dragging = false;
    }

    // Action when left button is pressed and mouse has moved over the window
    if ((event == EVENT_MOUSEMOVE) && dragging)
    {
        roi_corners[selected_corner_index].x = (float) x;
        roi_corners[selected_corner_index].y = (float) y;
        validation_needed = true;
    }
}
