﻿//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.42000
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace ColorPicker.Properties {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    public class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ColorPicker.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Blue value.
        /// </summary>
        public static string Blue_value {
            get {
                return ResourceManager.GetString("Blue_value", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Cancel.
        /// </summary>
        public static string Cancel {
            get {
                return ResourceManager.GetString("Cancel", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Copied to clipboard.
        /// </summary>
        public static string Copied_to_clipboard {
            get {
                return ResourceManager.GetString("Copied_to_clipboard", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Copy to clipboard.
        /// </summary>
        public static string Copy_to_clipboard {
            get {
                return ResourceManager.GetString("Copy_to_clipboard", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Color Picker editor.
        /// </summary>
        public static string cp_editor {
            get {
                return ResourceManager.GetString("cp_editor", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Green value.
        /// </summary>
        public static string Green_value {
            get {
                return ResourceManager.GetString("Green_value", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Hex value.
        /// </summary>
        public static string Hex_value {
            get {
                return ResourceManager.GetString("Hex_value", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Hue slider.
        /// </summary>
        public static string Hue_slider {
            get {
                return ResourceManager.GetString("Hue_slider", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Press the Color Picker icon to capture a color from your screen..
        /// </summary>
        public static string No_colors_yet {
            get {
                return ResourceManager.GetString("No_colors_yet", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to OK.
        /// </summary>
        public static string OK {
            get {
                return ResourceManager.GetString("OK", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Open settings.
        /// </summary>
        public static string Open_settings {
            get {
                return ResourceManager.GetString("Open_settings", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Pick color from screen.
        /// </summary>
        public static string Pick_color {
            get {
                return ResourceManager.GetString("Pick_color", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Red value.
        /// </summary>
        public static string Red_value {
            get {
                return ResourceManager.GetString("Red_value", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Remove.
        /// </summary>
        public static string Remove {
            get {
                return ResourceManager.GetString("Remove", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Saturation slider.
        /// </summary>
        public static string Saturation_slider {
            get {
                return ResourceManager.GetString("Saturation_slider", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Selected color.
        /// </summary>
        public static string Selected_color {
            get {
                return ResourceManager.GetString("Selected_color", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to This color can be adjusted.
        /// </summary>
        public static string Selected_color_helptext {
            get {
                return ResourceManager.GetString("Selected_color_helptext", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Adjust color.
        /// </summary>
        public static string Selected_color_tooltip {
            get {
                return ResourceManager.GetString("Selected_color_tooltip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Aqua.
        /// </summary>
        public static string TEXT_COLOR_AQUA {
            get {
                return ResourceManager.GetString("TEXT_COLOR_AQUA", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Black.
        /// </summary>
        public static string TEXT_COLOR_BLACK {
            get {
                return ResourceManager.GetString("TEXT_COLOR_BLACK", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Blue.
        /// </summary>
        public static string TEXT_COLOR_BLUE {
            get {
                return ResourceManager.GetString("TEXT_COLOR_BLUE", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Blue gray.
        /// </summary>
        public static string TEXT_COLOR_BLUEGRAY {
            get {
                return ResourceManager.GetString("TEXT_COLOR_BLUEGRAY", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Bright green.
        /// </summary>
        public static string TEXT_COLOR_BRIGHTGREEN {
            get {
                return ResourceManager.GetString("TEXT_COLOR_BRIGHTGREEN", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Brown.
        /// </summary>
        public static string TEXT_COLOR_BROWN {
            get {
                return ResourceManager.GetString("TEXT_COLOR_BROWN", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Coral.
        /// </summary>
        public static string TEXT_COLOR_CORAL {
            get {
                return ResourceManager.GetString("TEXT_COLOR_CORAL", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Dark blue.
        /// </summary>
        public static string TEXT_COLOR_DARKBLUE {
            get {
                return ResourceManager.GetString("TEXT_COLOR_DARKBLUE", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Dark gray.
        /// </summary>
        public static string TEXT_COLOR_DARKGRAY {
            get {
                return ResourceManager.GetString("TEXT_COLOR_DARKGRAY", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Dark green.
        /// </summary>
        public static string TEXT_COLOR_DARKGREEN {
            get {
                return ResourceManager.GetString("TEXT_COLOR_DARKGREEN", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Dark purple.
        /// </summary>
        public static string TEXT_COLOR_DARKPURPLE {
            get {
                return ResourceManager.GetString("TEXT_COLOR_DARKPURPLE", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Dark red.
        /// </summary>
        public static string TEXT_COLOR_DARKRED {
            get {
                return ResourceManager.GetString("TEXT_COLOR_DARKRED", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Dark teal.
        /// </summary>
        public static string TEXT_COLOR_DARKTEAL {
            get {
                return ResourceManager.GetString("TEXT_COLOR_DARKTEAL", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Dark yellow.
        /// </summary>
        public static string TEXT_COLOR_DARKYELLOW {
            get {
                return ResourceManager.GetString("TEXT_COLOR_DARKYELLOW", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Gold.
        /// </summary>
        public static string TEXT_COLOR_GOLD {
            get {
                return ResourceManager.GetString("TEXT_COLOR_GOLD", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Gray.
        /// </summary>
        public static string TEXT_COLOR_GRAY {
            get {
                return ResourceManager.GetString("TEXT_COLOR_GRAY", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Green.
        /// </summary>
        public static string TEXT_COLOR_GREEN {
            get {
                return ResourceManager.GetString("TEXT_COLOR_GREEN", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Ice blue.
        /// </summary>
        public static string TEXT_COLOR_ICEBLUE {
            get {
                return ResourceManager.GetString("TEXT_COLOR_ICEBLUE", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Indigo.
        /// </summary>
        public static string TEXT_COLOR_INDIGO {
            get {
                return ResourceManager.GetString("TEXT_COLOR_INDIGO", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Lavender.
        /// </summary>
        public static string TEXT_COLOR_LAVENDER {
            get {
                return ResourceManager.GetString("TEXT_COLOR_LAVENDER", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Light blue.
        /// </summary>
        public static string TEXT_COLOR_LIGHTBLUE {
            get {
                return ResourceManager.GetString("TEXT_COLOR_LIGHTBLUE", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Light gray.
        /// </summary>
        public static string TEXT_COLOR_LIGHTGRAY {
            get {
                return ResourceManager.GetString("TEXT_COLOR_LIGHTGRAY", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Light green.
        /// </summary>
        public static string TEXT_COLOR_LIGHTGREEN {
            get {
                return ResourceManager.GetString("TEXT_COLOR_LIGHTGREEN", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Light orange.
        /// </summary>
        public static string TEXT_COLOR_LIGHTORANGE {
            get {
                return ResourceManager.GetString("TEXT_COLOR_LIGHTORANGE", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Light turquoise.
        /// </summary>
        public static string TEXT_COLOR_LIGHTTURQUOISE {
            get {
                return ResourceManager.GetString("TEXT_COLOR_LIGHTTURQUOISE", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Light yellow.
        /// </summary>
        public static string TEXT_COLOR_LIGHTYELLOW {
            get {
                return ResourceManager.GetString("TEXT_COLOR_LIGHTYELLOW", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Lime.
        /// </summary>
        public static string TEXT_COLOR_LIME {
            get {
                return ResourceManager.GetString("TEXT_COLOR_LIME", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Olive green.
        /// </summary>
        public static string TEXT_COLOR_OLIVEGREEN {
            get {
                return ResourceManager.GetString("TEXT_COLOR_OLIVEGREEN", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Orange.
        /// </summary>
        public static string TEXT_COLOR_ORANGE {
            get {
                return ResourceManager.GetString("TEXT_COLOR_ORANGE", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Pale blue.
        /// </summary>
        public static string TEXT_COLOR_PALEBLUE {
            get {
                return ResourceManager.GetString("TEXT_COLOR_PALEBLUE", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Periwinkle.
        /// </summary>
        public static string TEXT_COLOR_PERIWINKLE {
            get {
                return ResourceManager.GetString("TEXT_COLOR_PERIWINKLE", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Pink.
        /// </summary>
        public static string TEXT_COLOR_PINK {
            get {
                return ResourceManager.GetString("TEXT_COLOR_PINK", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Plum.
        /// </summary>
        public static string TEXT_COLOR_PLUM {
            get {
                return ResourceManager.GetString("TEXT_COLOR_PLUM", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Purple.
        /// </summary>
        public static string TEXT_COLOR_PURPLE {
            get {
                return ResourceManager.GetString("TEXT_COLOR_PURPLE", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Red.
        /// </summary>
        public static string TEXT_COLOR_RED {
            get {
                return ResourceManager.GetString("TEXT_COLOR_RED", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Rose.
        /// </summary>
        public static string TEXT_COLOR_ROSE {
            get {
                return ResourceManager.GetString("TEXT_COLOR_ROSE", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Sky blue.
        /// </summary>
        public static string TEXT_COLOR_SKYBLUE {
            get {
                return ResourceManager.GetString("TEXT_COLOR_SKYBLUE", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Tan.
        /// </summary>
        public static string TEXT_COLOR_TAN {
            get {
                return ResourceManager.GetString("TEXT_COLOR_TAN", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Teal.
        /// </summary>
        public static string TEXT_COLOR_TEAL {
            get {
                return ResourceManager.GetString("TEXT_COLOR_TEAL", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Turquoise.
        /// </summary>
        public static string TEXT_COLOR_TURQUOISE {
            get {
                return ResourceManager.GetString("TEXT_COLOR_TURQUOISE", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to White.
        /// </summary>
        public static string TEXT_COLOR_WHITE {
            get {
                return ResourceManager.GetString("TEXT_COLOR_WHITE", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Yellow.
        /// </summary>
        public static string TEXT_COLOR_YELLOW {
            get {
                return ResourceManager.GetString("TEXT_COLOR_YELLOW", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Value slider.
        /// </summary>
        public static string Value_slider {
            get {
                return ResourceManager.GetString("Value_slider", resourceCulture);
            }
        }
    }
}
