function dislikeCelebrity(uint256 _cardId, uint256 _playerId) external isStartEnable {
        require(cardIdIsReg[_cardId] == true, "sorry create this card first");
        require(playerIdIsReg[_playerId] == true, "sorry register the player name first");

        Card storage queryCard = cards[cardIdXSeq[_cardId]];
        queryCard.notorious = queryCard.notorious.add(1);
        queryCard.notoriousValue = queryCard.notoriousValue.add(queryCard.notoriousValue / 100*1000);

        playerCard[_playerId][roundId][_cardId].dislikeCount == (playerCard[_playerId][roundId][_cardId].dislikeCount).add(1);
        cardWinnerMap[roundId][_cardId].dislikeWinner = players[playerIdXSeq[_playerId]];
    }