function country_getInfoForCountry(uint256 _countryId) 
		public 
		view 
		returns (
			bool eliminatedBool_,
			uint256 whichContinent_,
			address currentBestLover_,
			uint256 maxLovesForTheBest_,
			address countryOwner_,
			uint256 lastKnownPrice_
		) 
	{		
		LoverStructure storage c = loversSTR[gameVersion][_countryId];
		if (eliminated[gameVersion][_countryId]){uint256 nukecount = howManyNuked.sub(1);} else nukecount = howManyNuked;
		
		return (
			eliminated[gameVersion][_countryId],
			countryToContinent[_countryId],
			c.bestLover,
			c.maxLoves[nukecount],
			newOwner[_countryId],
			lastKnownCountryPrice[_countryId]
		);
	}