Crash Bandicoot
Dimps
['funcom', 'lasersoft imaging', 'technosoft', 'milestone', 'dec', 'harmonix', 'rim', 'neversoft', 'software projects', 'backbone entertainment', 'reality pump studios', 'looking glass studios', 'zilog', 'obsidian entertainment', 'hal corporation', 'saab', 'deep silver', 'sucker punch productions', 'w3c', 'carnegie mellon', 'koei', 'steve wozniak', 'rovio', 'opensuse project', 'jaxa', 'marvelous aql', 'relic entertainment', 'irrational games', 'sce cambridge studio', 'telltale games', 'intuit', 'paradox development studio', 'phil zimmermann', 'michael land', 'team ninja', 'scej', 'atlus', 'cinemaware', 'feelplus', 'bethesda', 'ea black box', 'midway games', 'rainbow arts', 'llamasoft', 'alpha denshi', 'on2', 'jeremy bentham', 'santa cruz operation', 'mips', 'ion storm', 'nvidia', 'livermore', 'tapulous', 'muse software', 'kaneko', 'gremlin interactive', 'gnu project', 'nautilus', 'epyx', 'sohu', 'blizzard entertainment', 'w3c recommendation', 'rockstar north', 'raspberry pi foundation', 'image space incorporated', 'unix', 'jumpstart', '3d realms', 'infocom', 'tobu railway', 'popcap games', 'stainless games', 'haemimont games', 'symantec', 'jeff minter', 'cnrs', 'apple computer', 'asus', 'on2 technologies', 'bugbear entertainment', 'jaleco', 'double helix games', 'ocean software', 'grezzo', 'sony online', 'sce studio liverpool', 'gravity corp', 'walt disney', 'niklaus wirth', 'firaxis games', 'core design', 'amazon', 'blitz games', 'intel', 'lawrence page', 'linus benedict torvalds', 'mythos games', 'cat daddy games', 'gametek']
Crash Boom Bang!
Crash Boom Bang! (known in Japan as Crash Bandicoot Festival) (クラッシュ・バンディクー フェスティバル Kurasshu Bandikū Fesutibaru) is a party game developed by Dimps and published by Vivendi Universal Games in Japan and by Sierra Entertainment internationally for the Nintendo DS. It was released in Japan on July 20, 2006, in North America on October 10, 2006, in Europe on October 27, 2006, and in Australia on November 2, 2006. It is the only game in the Crash Bandicoot series to be developed by a Japanese company and the first to be released in Japan before North America. It was also the final game in the series to be released in Japan. Crash Boom Bang! is the first game to be released exclusively for the Nintendo DS, and the second party game of the series, after Crash Bash. The game's story centers on a multi-millionaire who uses the characters of the series to unearth a powerful object dubbed the "Super Big Power Crystal". The game has received largely negative reception from reviewers, who criticized it for having unoriginal, dull gameplay and poor controls.