Just Cause 3
Avalanche Studios
['bell helicopter', 'gabe newell', 'omega force', 'telltale games', 'six apart', 'ati', 'codename nx', 'neversoft', 'aol', 'icom simulations', 'hothead games', 'westone bit entertainment', 'hb studios', 'graphisoft', 'zynga', 'asf', 'ubisoft paris', 'electronic arts canada', 'oliver twins', 'blackberry', 'visual concepts', 'zen studios', 'double fine', 'relic entertainment', 'apogee software', 'squaresoft', 'cambridge', 'reflections interactive', 'larry wall', 'singletrac', 'cray', 'wright brothers', '2k games', 'ankama games', 'harmonix', '2k marin', 'milestone', 'skype technologies', 'camelot software planning', 'bell laboratories', 'universal entertainment corporation', 'indieszero', 'bloodhouse', 'koei tecmo', 'sce london studio', 'humongous entertainment', 'nintendo ead tokyo', 'tencent', 'access software', 'franz joseph gall', 'feelplus', 'konami computer entertainment japan', 'activestate', 'fsf', 'dolby', 'google', 'uw', 'jon ritman', 'simbin', 'samsung electronics', 'triumph studios', 'tecmo', 'scs software', 'turn 10 studios', 'esri', 'fraunhofer', 'zend technologies', 'yandex', 'cinemaware', 'studio 33', 'zimmermann', 'commodore business machines', 'ion storm', 'lawrence page', 'gravity corp', 'dimps', 'ea sports', 'amd', 'sce studio liverpool', 'sco', 'juan de la cierva', 'zilog', 'clover studio', 'funcom', 'nullsoft', 'origin systems', 'seymour papert', 'runic games', 'advanced micro devices', 'argonaut games', 'atari', 'isi', 'xiaomi tech', 'kid', 'stallman', 'albert ellis', 'bethesda', 'auran', 'polyphony digital']
Just Cause 3
Just Cause 3 is a 2015 open world action-adventure video game developed by Avalanche Studios and published by Square Enix. It was announced on November 11, 2014. It is the third game in the Just Cause series and is the sequel to the 2010 video game Just Cause 2. It was released worldwide on December 1, 2015 for Microsoft Windows, PlayStation 4, and Xbox One, receiving positive reviews, with critics praising the open world, destruction mechanics, and its promotion of player agency, while criticizing performance issues and the uninspired narrative.