section_path: Location of a point
section_name: Location of a point
paragraph_text: Location of a point
  
  One way to identify locations of points in (or outside) a triangle is to place the triangle in an arbitrary location and orientation in the Cartesian plane, and to use Cartesian coordinates. While convenient for many purposes, this approach has the disadvantage of all points' coordinate values being dependent on the arbitrary placement in the plane.
  
  Two systems avoid that feature, so that the coordinates of a point are not affected by moving the triangle, rotating it, or reflecting it as in a mirror, any of which gives a congruent triangle, or even by rescaling it to a similar triangle: