section_path: Production/Set design
section_name: Set design
paragraph_text: Set design
  
  Production designer Jeremy Hindle blended corporate looks from the 1960s, 1970s, and 1980s for the show's distinctive look, and cited modernist architect Eero Saarinen as influential for the building design. This included the John Deere World Headquarters in Moline, Illinois, and the Bell Labs Holmdel Complex in New Jersey (the latter which served as both the exterior shots and the ground floor interiors for Lumon Industries), both buildings designed as "work designed to do work" according to Hindle. The set designs of Playtime also served as inspiration for the internal sets. The main sets for Severance were created on soundstages in The Bronx. One soundstage was used for the hallways within Lumon, using around 140 feet (43 m) of hallway that they would rearrange as necessary, along with special effects, to create the maze-like structure. Another soundstage used larger hallways that were used in latter episodes of the first season. A second soundstage was used for main rooms like the Macrodata Refinement Division. This space was designed to create the feeling of being trapped, using a large room (80 by 40 feet (24 m × 12 m)) with a low ceiling. Hindle also felt this room was meant to be a playroom for the newest Lumon hires, and gave it green carpeting in contrast with the whites to make it feel like grass. Other spaces within Lumon were inspired by the works of M.C. Escher.
  
  Erickson said the mix of cars and technologies from different eras was meant to "give a slight sense of disorientation" and make Lumon "feel unmoored from time and space". To this end, the production team sourced an anachronistic collection of 400 cars, largely commonplace boxy vehicles from the 1980s and 1990s, all in relatively good condition. Each car, even in the far background, was intentionally placed to curate the retro science fiction aesthetic. Characters' vehicles, chosen to show more of who they are, include Mark's Volvo S90, Cobel's Volkswagen Rabbit, Helena's Lincoln Continental, and Milchick's Royal Enfield motorcycle. All the office equipment carries Lumon branding. The prop designers reconstructed old computers with functional trackball devices so the actors could perform the work presented on the show in order to get adjusted to the office setting. The computers lacked an escape key, as a metaphor for the lack of control the innies have while in Lumon's offices. The computer terminals were modeled from the Data General Dasher terminals from the 1970s and the keycaps were recreated by Signature Plastics, who also made the original keycaps for the 1970s Dasher terminals. The keycap set was re-released in 2025 under the name "SA Macrodata Refinement".
  
  Production designer Jeremy Hindle blended corporate looks from the 1960s, 1970s, and 1980s for the show's distinctive look, and cited modernist architect Eero Saarinen as influential for the building design. This included the John Deere World Headquarters in Moline, Illinois, and the Bell Labs Holmdel Complex in New Jersey (the latter which served as both the exterior shots and the ground floor interiors for Lumon Industries), both buildings designed as "work designed to do work" according to Hindle. The set designs of Playtime also served as inspiration for the internal sets. The main sets for Severance were created on soundstages in The Bronx. One soundstage was used for the hallways within Lumon, using around 140 feet (43 m) of hallway that they would rearrange as necessary, along with special effects, to create the maze-like structure. Another soundstage used larger hallways that were used in latter episodes of the first season. A second soundstage was used for main rooms like the Macrodata Refinement Division. This space was designed to create the feeling of being trapped, using a large room (80 by 40 feet (24 m × 12 m)) with a low ceiling. Hindle also felt this room was meant to be a playroom for the newest Lumon hires, and gave it green carpeting in contrast with the whites to make it feel like grass. Other spaces within Lumon were inspired by the works of M.C. Escher.
  
  Erickson said the mix of cars and technologies from different eras was meant to "give a slight sense of disorientation" and make Lumon "feel unmoored from time and space". To this end, the production team sourced an anachronistic collection of 400 cars, largely commonplace boxy vehicles from the 1980s and 1990s, all in relatively good condition. Each car, even in the far background, was intentionally placed to curate the retro science fiction aesthetic. Characters' vehicles, chosen to show more of who they are, include Mark's Volvo S90, Cobel's Volkswagen Rabbit, Helena's Lincoln Continental, and Milchick's Royal Enfield motorcycle. All the office equipment carries Lumon branding. The prop designers reconstructed old computers with functional trackball devices so the actors could perform the work presented on the show in order to get adjusted to the office setting. The computers lacked an escape key, as a metaphor for the lack of control the innies have while in Lumon's offices. The computer terminals were modeled from the Data General Dasher terminals from the 1970s and the keycaps were recreated by Signature Plastics, who also made the original keycaps for the 1970s Dasher terminals. The keycap set was re-released in 2025 under the name "SA Macrodata Refinement".